Ah hah! Buffout is pointing a finger at Natural Atmospheric Commonwealth! I think I'll just ditch it for something else rather than try and figure out how to do whatever it said to fix it.
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# ? Oct 10, 2020 07:11 |
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# ? Jun 5, 2024 08:05 |
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Yeah Buffout is the one, I wasn't able to link it when you were first interested though. Glad everything is sorted!
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# ? Oct 10, 2020 07:32 |
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https://www.nexusmods.com/fallout4/mods/47820 The F4: New Vegas team released another weapon. This time the Colt Single Action Army. That fuckin' reload animation.
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# ? Oct 10, 2020 08:10 |
Chronojam posted:Yeah Buffout is the one, I wasn't able to link it when you were first interested though. Glad everything is sorted!
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# ? Oct 10, 2020 09:27 |
Gonkish posted:https://www.nexusmods.com/fallout4/mods/47820 Added to the list.
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# ? Oct 10, 2020 11:51 |
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Zereth posted:Ah hah! Buffout is pointing a finger at Natural Atmospheric Commonwealth! NAC is more trouble than it's worth, IMO. Its postprocessing effects always caused weird black square artifacts to appear on a lot of mod-added weapon models for me.
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# ? Oct 10, 2020 12:19 |
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Zereth posted:Things are not sorted the problem is still here and Buffout is not logging whatever the problem is! ¯\_(ツ)_/¯ Right NAC I got rid of that poo poo. It does too many things and has too much feature creep. E: I moved onto Vivid weathers and Grim Wolf for the reshade/enb but I'm thinking about changing up the enb. Funky See Funky Do fucked around with this message at 23:28 on Oct 10, 2020 |
# ? Oct 10, 2020 23:23 |
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Zereth posted:I'm randomly crashing when I load saves. Like, I can just start the game up again and load the save anyway, it's just if I've been playing a while. I'm not losing anything other than the time it takes to start up the game and get to the main menu. Zereth posted:Things are not sorted the problem is still here and Buffout is not logging whatever the problem is! ¯\_(ツ)_/¯
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# ? Oct 11, 2020 12:21 |
Mooktastical posted:
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# ? Oct 11, 2020 15:12 |
something seems off with the Glock 86 plastma gun mod I just got gun nut 3 so I modded the one I found and now I can fit, uh, my entire collection of 1700-odd energy cells into it also it's by far my strongest gun
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# ? Oct 11, 2020 19:12 |
My game has started to stutter sometimes, especially when I'm in Sanctuary Hill, my most built-up settlement which also has my crafitng stations and some power armor standing around, etc. Is, uh, is this just... like, what happens when I've got 19 people in a settlement with sim settlements housing plots and job plots, and like five other settlements running auto-city stuff?
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# ? Oct 11, 2020 23:33 |
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Yes. There are settings you can use to reduce some of the performance impact, beyond just what the base game graphics settings do. You can reduce the frequency of certain checks, and reduce the amount of random visuals and smoke and sound effects. I think there was some other new mod that came out that also increases the memory available to things like scripts that can help avoid crashes and slowdowns. Sanctuary Hill in particular often had bad performance, and you are encouraged to NOT build at Red Rocket at the same time, to avoid performance issues. More specifically, building up all three of Sanctuary and Red Rocket and the farm there is considered the easiest way to gently caress performance in the whole region. Chronojam fucked around with this message at 23:40 on Oct 11, 2020 |
# ? Oct 11, 2020 23:38 |
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Here's a write up on their wiki if you want a more detailed explanation https://www.simsettlements.com/site...ed-rocket.6964/
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# ? Oct 11, 2020 23:46 |
Chronojam posted:Yes. There are settings you can use to reduce some of the performance impact, beyond just what the base game graphics settings do. You can reduce the frequency of certain checks, and reduce the amount of random visuals and smoke and sound effects. Maybe I should find somewhere else to do my crafting, though. Any recommendations for somewhere out of the way that I could use? ... I was also having these performance issues, like, in the Dunwich Borers indoor area, though. Hm.
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# ? Oct 12, 2020 00:36 |
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Do you have any lighting mods? It might just not run well for you, also. I've always liked hangman's alley for a nice central crafting place and general loot-drop. Greygarden is also out of the way, but close enough to the city that the commute isn't too bad. The drive-up theater might be a good main base as well, if you need a large area.
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# ? Oct 12, 2020 01:56 |
Chronojam posted:Do you have any lighting mods? It might just not run well for you, also.
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# ? Oct 12, 2020 02:03 |
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It's across the bridge where the wreck of the uss riptide is
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# ? Oct 12, 2020 02:08 |
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You can also fortify Hangman's Alley into a real citadel but be aware; some of the default spawn points for attacks are inside the buildzone. So either get a mod to see where those are and build accordingly or get a mod that moves them farther out.
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# ? Oct 12, 2020 02:12 |
7c Nickel posted:You can also fortify Hangman's Alley into a real citadel but be aware; some of the default spawn points for attacks are inside the buildzone. So either get a mod to see where those are and build accordingly or get a mod that moves them farther out.
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# ? Oct 12, 2020 02:38 |
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Zereth posted:If I don't have any residents, food, or water generation do I even care about attacks? Not really. Even if you do not really if you don't have settlers, just minor repair costs. I used Hangman's almost exclusively in survival just due to it being so central, was a handy place for my supplies and any companions I wanted to keep around. About the only time I went someplace else was when I had conquest installed and decided to just adopt a highway
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# ? Oct 12, 2020 02:55 |
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There's just no "fix" for the texture downgrade bug is there? I've tried all the different .ini setting I could google and it just keeps happening to random textures. I read it was a problem with the BA2 format? Would extracting all the texture files work?
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# ? Oct 12, 2020 22:42 |
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Decided to get some Automatron part mods and some of them are real good. Tiny tanks? Nice. Wheelchairs and Shopping carts for robobrain tread equivalents, reverse jointed legs, riding an eyebot? Cool. Crazy wheels much larger than the entire robot? Amazing. Then there was the one where the mod author added robo dongs and vaginas to all his bodies . Which really sucks because the teddy bear back launchers I saw looked interesting as hell. E: And poo poo, was getting a crash going south from lonely chapel that I avoided by going another way, but now Diamond City is giving me a crash too. Can't think of anything that would cause it, either. Ashsaber fucked around with this message at 07:45 on Oct 18, 2020 |
# ? Oct 18, 2020 02:14 |
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So what are the more or less go-to mods these days? I haven't played FO4 in ages and finally picked up the DLCs. Basically looking for a vanilla plus run.
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# ? Oct 23, 2020 20:09 |
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i recommend this https://www.nexusmods.com/fallout4/mods/46101?tab=description works as described right out the box, no fuss no muss
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# ? Oct 23, 2020 20:30 |
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Does F4SE launch through MOO?
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# ? Oct 24, 2020 01:33 |
Hot Diggity! posted:Does F4SE launch through MOO? Yes add it as a new exe in MO2. For MO2 you have to launch literally everything through it for any of it to work. Otherwise the game / whatever program will just see a plain vanilla version of Fallout 4 due to the MO2 virtual file system.
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# ? Oct 24, 2020 07:54 |
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Oh hey... https://www.youtube.com/watch?v=Q4-P6M0iDn4
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# ? Oct 24, 2020 10:22 |
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https://www.nexusmods.com/fallout4/mods/47976 Sim settlements 2 officially released to the nexus
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# ? Oct 24, 2020 10:50 |
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Guess it's time for a new run. Maybe this is the one I'll actually finish the game with.
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# ? Oct 24, 2020 10:58 |
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drat I wanna try sim settlements 2 but dunno if I can face starting a mod list from scratch. I hope someone makes a wabbajack pack for it.
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# ? Oct 24, 2020 12:10 |
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Taeke posted:Guess it's time for a new run. Maybe this is the one I'll actually finish the game with. The only caveat I know right this second is none of the other SS1 mods are ported, like conquest/RoC, this is just the new settlements with all the features in Chen's video
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# ? Oct 24, 2020 12:33 |
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I never really bothered with all that (yet) anyway. Like I said, I've never even finished the main quest of the game. Farthest I've gotten is finding Virgil and doing his first quest to get the gizmo. Usually at that point I'm so overpowered and I've been playing for so long I kinda get bored with the game for a while (couple of months) until I get the itch again, but then I always want to start fresh.
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# ? Oct 24, 2020 12:51 |
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cheesetriangles posted:Yes add it as a new exe in MO2. For MO2 you have to launch literally everything through it for any of it to work. Otherwise the game / whatever program will just see a plain vanilla version of Fallout 4 due to the MO2 virtual file system. Thanks! Somehow missed that dropdown menu entirely.
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# ? Oct 24, 2020 16:40 |
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aw dammit i dont want to muck up my current setup but this is awfully tempting curious how the new gameplay feels. in all my sims runs i never really got into tech trees or the settlements side quests cause it was all a bit obtuse to me
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# ? Oct 25, 2020 02:02 |
Berke Negri posted:aw dammit i dont want to muck up my current setup but this is awfully tempting
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# ? Oct 25, 2020 02:48 |
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Well settlements 2 coming out right when FO4 is also having a big sale. You can get the GOTY version for 17 bucks.
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# ? Oct 25, 2020 20:24 |
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Real tempted to make an SS2-centric mod list since Horizon 1.9 isn't out yet, tbh
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# ? Oct 25, 2020 21:58 |
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Is the OP in this thread as hopelessly outdated as the ones in other Bethesda/Bethesda-adjacent modding threads? With New Vegas the OP is basically useless by now, for example. I've been considering doing a close-to-vanilla-but-slightly-edited playthrough, and I'm wondering what I should/shouldn't pick.
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# ? Oct 25, 2020 22:54 |
Fair Bear Maiden posted:Is the OP in this thread as hopelessly outdated as the ones in other Bethesda/Bethesda-adjacent modding threads? With New Vegas the OP is basically useless by now, for example.
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# ? Oct 25, 2020 23:05 |
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# ? Jun 5, 2024 08:05 |
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SS2 is amazing but has a number of bugs right now (as should be expected). Still, it's hilariously better than a large chunk of Bethesda's own DLC for the game, so that's a thing.
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# ? Oct 26, 2020 00:27 |