|
Is the decision to embrace English culture after a successful Norman invasion bugged? It says it will make all my vassals in England English, but it doesn't.
|
# ? Nov 23, 2020 07:38 |
|
|
# ? May 29, 2024 06:23 |
|
Fister Roboto posted:Is the decision to embrace English culture after a successful Norman invasion bugged? It says it will make all my vassals in England English, but it doesn't. Not sure, the wiki says that family members will convert and "Every owned county de jure in Kingdom of England has a 40% chance to change culture to English". I don't see anything there about vassals, so maybe a tooltip error?
|
# ? Nov 23, 2020 08:45 |
|
has the AI been fixed yet where when it has a female preference religion + female inheritance laws it actually tries to matrimarry its daughters?
|
# ? Nov 23, 2020 09:10 |
|
Popoto posted:has the AI been fixed yet where when it has a female preference religion + female inheritance laws it actually tries to matrimarry its daughters? Yes, for the most part. You'll still see the occasional patrilineal marriage but broadly the AI in female dominated religions will matrilineally marry now.
|
# ? Nov 23, 2020 09:22 |
|
BEHOLD! THE PERFECT SPECIMEN OF HUMANITY! https://www.youtube.com/watch?v=gYpQuj1zYb8
|
# ? Nov 23, 2020 17:33 |
|
Has there been any indicator when the next big patch will drop? Not sure if I want to restart or keep my current run going. E: Awesome, thanks! VVVVV FLIPADELPHIA fucked around with this message at 19:38 on Nov 23, 2020 |
# ? Nov 23, 2020 19:32 |
|
Tomorrow is 1.2
|
# ? Nov 23, 2020 19:33 |
|
Very cool that you can use custom rulers in achievement games.
|
# ? Nov 23, 2020 19:39 |
|
I can't tell from their dev diaries if they're going to fix the random family members hooking up with each other at feasts thing. I dunno if they consider that a bug but it sure seems like it's "random_courtier_1" and "random_courtier_2" and doesn't recognize that he's her brother. I guess lots of the players love that stuff but it kinda ruins things for me especially with how frequently it happens.
|
# ? Nov 23, 2020 21:44 |
|
A God drat Ghost posted:I can't tell from their dev diaries if they're going to fix the random family members hooking up with each other at feasts thing. I dunno if they consider that a bug but it sure seems like it's "random_courtier_1" and "random_courtier_2" and doesn't recognize that he's her brother. I guess lots of the players love that stuff but it kinda ruins things for me especially with how frequently it happens. And look, maybe the incest happened in royal families a bit in history (I mean I know there's documented trees and famous examples), but in this game, I can mail-order a better, unrelated, spouse from across the world. Please stop making my children gently caress each other. Really don't like succeeding and finding out I have a bunch of Incest secrets that a bunch of powerful vassals will eventually use to blackmail me with.
|
# ? Nov 23, 2020 21:53 |
|
This is why you always create a religion where everything is legal, just so you don't have to deal with all the crime
|
# ? Nov 23, 2020 22:12 |
|
Magil Zeal posted:This is why you always create a religion where everything is legal, just so you don't have to deal with all the crime
|
# ? Nov 23, 2020 22:17 |
|
I would really appreciate it if they changed the inheritance system back to something vaguely usual for most of the medieval period, as opposed to having to have a continent spanning Empire in order to not just be able to choose an heir.
|
# ? Nov 23, 2020 22:18 |
|
Magil Zeal posted:This is why you always create a religion where everything is legal, just so you don't have to deal with all the crime I think it'd be cool if you could make murder illegal. I do not give a poo poo that some vassal slept with a mayor outside of marriage, I care that he tried to kill my spymaster for god knows what reason.
|
# ? Nov 23, 2020 22:28 |
|
Josef bugman posted:I would really appreciate it if they changed the inheritance system back to something vaguely usual for most of the medieval period, as opposed to having to have a continent spanning Empire in order to not just be able to choose an heir. You couldn’t choose an heir in CK2 either
|
# ? Nov 23, 2020 22:43 |
|
CharlestheHammer posted:You couldn’t choose an heir in CK2 either Sorry, I should mean "choose an heir" as in being able to tell who would inherit through stuff like "it goes to your son/daughter and your lands stay in one piece". I know so many people who essentially got part of the way through and just decided to stop because everything they built kept imploding. That and not knowing why some random uncle gets to be head of the household even though you are in charge of all of Norway and he is in charge of a barony in Essex.
|
# ? Nov 23, 2020 22:46 |
|
The patch preview mentioned adding a better breakdown of why the dynasty head is the current dynasty head, which is nice.
|
# ? Nov 23, 2020 22:49 |
|
Best Friends posted:Did my first couple runs in Ireland and then I just started a game in Sri Lanka but it's way too stable and boring. Ireland I also had a suspiciously easy time taking over Britain and converting it to my batshit new religion that everyone just accepted for some reason. The game's just pretty easy right now in general.
|
# ? Nov 23, 2020 23:03 |
|
A God drat Ghost posted:I can't tell from their dev diaries if they're going to fix the random family members hooking up with each other at feasts thing. I'm unsure, not all adjustments make it into the patch notes... I'll try to investigate this for a future patch, if nothing else.
|
# ? Nov 23, 2020 23:28 |
|
Josef bugman posted:Sorry, I should mean "choose an heir" as in being able to tell who would inherit through stuff like "it goes to your son/daughter and your lands stay in one piece". I know so many people who essentially got part of the way through and just decided to stop because everything they built kept imploding. That and not knowing why some random uncle gets to be head of the household even though you are in charge of all of Norway and he is in charge of a barony in Essex. Oh well that’s just historically accurate, non splitting syccession was just starting to be a thing at the time of the game
|
# ? Nov 23, 2020 23:30 |
|
CharlestheHammer posted:Oh well that’s just historically accurate, non splitting syccession was just starting to be a thing at the time of the game Interesting av/post-content synergy going on here. The truth of the matter is that is was messy and inconsistent in most places. The Carolingians loved them some partible inheritance, as did the Rurikids, but you don't have to look very far to find rulers choosing their heirs from amongst their children and vested them with all of their titles upon their death; Henry the Fowler is an excellent example. Generations of rulers oscillated back and forth between primogeniture and partible inheritances based on their personal opinions, and while hardcoding everyone to use partible inheritance is interesting from a gameplay perspective, it has no basis in historical fact. What was vastly more common is the concept of appanage, where junior heirs would be granted their own small estates to rule, but it was always clear that they were intended to be subordinate to the primary heir, and there was no real attempt at equality. PittTheElder fucked around with this message at 23:52 on Nov 23, 2020 |
# ? Nov 23, 2020 23:46 |
|
The Succession tab might not say why--and I doubt it ever will--but it'll at least motivate you to spread around your demesne before you die. I had an emperor of Francia give me the 1-year death notice (got the way of life achievement with this guy too), and I saw one of his sons the King of Sardinia was outside of the realm and slated to inherit my duchy of Anjou. I very carefully gave out all of my demesne--something like 7 or 8 counties and 2 duchies in Anjou and Neustria--so that he was finally knocked out of the succession tab entirely. For some reason he was always first in the list for split possessions. I ended up with my empire title, my one duchy title, and the single county of Anjou as my only personal possessions and died peacefully in my sleep less than 6 months later. I think the intention is for it to be a gamble as to when you give away all your titles. Wait too long and the unorganized implosion happens, do it too quickly and you won't have any levies or income as you wait to die, but do it at just the right time and the borders will look exactly the way you want them to. Being a veteran ck2 player this was a pretty cool experience to have and I'm glad it's a long wait for Heraldry.
|
# ? Nov 23, 2020 23:49 |
|
What if higher crown authority wasn't tech locked and let you use primogeniture, but the opinion maluses were much more severe? Or like, the smaller the realm the lighter the "maintenance" costs for primogeniture
|
# ? Nov 23, 2020 23:51 |
|
PittTheElder posted:Interesting av/post-content synergy going on here. I mean the thing you say was common in some smaller baronies in Germany I guess but the game doesn’t really simulate that lowly. Doesn’t really matter premo succession doesn’t really become a solid thing until the 12th century and even then mostly in Western Europe
|
# ? Nov 24, 2020 00:30 |
|
Dwesa posted:I stilll get pop-ups about "scandal", only my reactions changed to "who cares, don't bother me" Unfortunately there's no way to make lover relations not-secret. Even if you're full-on polyamory lover secrets are still generated and can still be exposed. A God drat Ghost posted:I think it'd be cool if you could make murder illegal. I do not give a poo poo that some vassal slept with a mayor outside of marriage, I care that he tried to kill my spymaster for god knows what reason. Murder is, by definition, illegal. The trait's description even says "This character has illegally brought about someone's demise." I'm not quite sure why sometimes you can't arrest someone for it though, it may be that it's giving a different character the option for arrest and it's not very obvious how it works. Magil Zeal fucked around with this message at 00:35 on Nov 24, 2020 |
# ? Nov 24, 2020 00:33 |
|
Magil Zeal posted:Unfortunately there's no way to make lover relations not-secret. Even if you're full-on polyamory lover secrets are still generated and can still be exposed. Murder is illegal but it's not criminal, which is why it doesn't give an arrest reason. The only thing that's criminal is kinslaying, and your religion determines how distant a relationship can be before it's not criminal any more. For most christians it's "close kin". Anyone outside of that, it's an opinion malus but you can't imprison.
|
# ? Nov 24, 2020 00:45 |
|
Reveilled posted:Murder is illegal but it's not criminal, which is why it doesn't give an arrest reason. The only thing that's criminal is kinslaying, and your religion determines how distant a relationship can be before it's not criminal any more. For most christians it's "close kin". Anyone outside of that, it's an opinion malus but you can't imprison. why would they make that so backwards and weird?
|
# ? Nov 24, 2020 01:00 |
|
Best Friends posted:Any runs recommended as challenging or notably different from Ireland? I'm experienced at ck2 but new to 3. Closest I came to a game over (that wasn't by me losing wars or being outright murdered while childless at the start of a game) was realising my primary heir was 40 with no kids and my other children had patrilineally married (before they fixed the preferences). But otherwise it wasn't super challenging once you get the steamroll going, just long.
|
# ? Nov 24, 2020 01:01 |
|
Reveilled posted:Murder is illegal but it's not criminal, which is why it doesn't give an arrest reason. The only thing that's criminal is kinslaying, and your religion determines how distant a relationship can be before it's not criminal any more. For most christians it's "close kin". Anyone outside of that, it's an opinion malus but you can't imprison. Eimi posted:
It's a bit more complicated than that. There is even a "secret_murder_is_criminal_trigger" trigger. It is possible for murder to be criminal, and not just for kinslaying (with the proper doctrine). I just am having a hard time parsing exactly what makes it criminal. For example, if you're an independent ruler it isn't considered criminal (presumably because nobody will punish you for it, while other things that are criminal can be punished by the church). Otherwise I think it's more about whether or not the victim has family members of a certain tier. Edit: As best I can tell by looking at the code and with some amateurish modding experience, murder committed by you is criminal if: (a) You are NOT an independent ruler AND (b) Your victim is either landless or a baron and has no extended family members with titles above your tier OR (c) The victim or any member of the victim's extended family do not hold titles more than one tier below you (so a king murdering a count is not criminal unless the count has a relative that is a duke or higher). Magil Zeal fucked around with this message at 01:20 on Nov 24, 2020 |
# ? Nov 24, 2020 01:09 |
|
Maybe there's a set of self-imposed rules to make the game hard but still fun. IDK if self-imposing stuff like no offensive war casus bellis allowed would be fun.
|
# ? Nov 24, 2020 02:50 |
|
Just playing with no combatant men at arms would probably make the game real difficult.
|
# ? Nov 24, 2020 03:12 |
|
I constantly self sabotage myself in this game for fun and always forget that other people tend not to do this.
|
# ? Nov 24, 2020 03:29 |
|
Is there a bug with prisoners paying you their ransom? When I select dudes to ransom through the issues interface, a loot of the time I don't seem to get paid. If it matters, I've got Golden Obligations.
|
# ? Nov 24, 2020 03:40 |
|
Bold Robot posted:Is there a bug with prisoners paying you their ransom? When I select dudes to ransom through the issues interface, a loot of the time I don't seem to get paid. If it matters, I've got Golden Obligations. Yes. Golden Obligations in theory raises the ransom price of all your prisoners to whatever you'd get from paying off a hook, but while the UI claims this, the actual amount you get is the default value you'd get before Golden Obligations is factored in. I imagine Paradox intended Golden Obligations to do this to try and save you the tedium of ransoming characters for a hook and then demanding payment for the hook, but they didn't get the code right. So if you want to get the full value you do have to go through that tedium.
|
# ? Nov 24, 2020 03:44 |
|
Yeah the instantly teleporting easily building buff-stacked men at arms seems like a real balance oversight.
|
# ? Nov 24, 2020 04:25 |
|
PittTheElder posted:Just playing with no combatant men at arms would probably make the game real difficult. Only if you also do no mercs, since they always have a bunch of MaAs, including cultural ones. It's pretty easy to get to the point of being able to keep a couple of mercs on retainer, which is even easier if you don't spend any money on your own MaA.
|
# ? Nov 24, 2020 04:25 |
|
PittTheElder posted:Just playing with no combatant men at arms would probably make the game real difficult.
|
# ? Nov 24, 2020 04:34 |
|
War is easier than ck2 but it's also way way less annoying, so that's a win in my book. I think what this needs for difficulty is a severe ramping up of internal politics imo. Crafty decietful vassals right now seem way too happy to let a not even particularly bright child push them around. I like that the game is telling me count von evil is a scheming villain but there's no evidence of him actually doing any scheming or villainy besides a seemingly random and unrealized murder plot against a nobody.
|
# ? Nov 24, 2020 06:23 |
|
1.2.1 (Argent) is released. Patch notes: https://forum.paradoxplaza.com/forum/threads/ck3-dev-diary-45-1-2-patch-notes.1444123/
|
# ? Nov 24, 2020 10:04 |
|
|
# ? May 29, 2024 06:23 |
|
ilitarist posted:1.2.1 (Argent) is released. quote:- Only the holder of a holding can cancel construction now. No more canceling your vassals' constructions to get money drat.
|
# ? Nov 24, 2020 10:06 |