Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Strelok604
Apr 26, 2020

My problem with 5cp is that since both teams are attacking and defending at the same time there isn't enough coordination and people kind of split off and do whatever, it's why I don't like conquest in battlefield. I love attack/defend but I think most people don't given how often those maps don't get picked

Adbot
ADBOT LOVES YOU

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
Badlands used to be super campy because the last point capped so fast, a whole bunch of pubbers never felt comfortable moving off it after repelling a push. So you'd basically need to solo-cap second and hold it long enough for them to realize and push forwards.

Now that you can actually get back to last if someone goes for a backcap, it's actually better. Even if I do miss ninja-capping it with the targe + pain train.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Boy there sure are a lot more people who extremely care about winning the funny halloween harry potter gamemodes than I remember

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴

Ditocoaf posted:

I swear Badlands and Granary and a few other of the oldest 5cp maps don't have that camping problem, so I've always thought it was a level design issue. But I'm not sure anymore, at this point it's just a memory of an opinion. It's been ages since I played a lot of 5cp since it's so unpopular.

I'm a big fan of the "only give bonus time the first capture of each match" idea, though. I think I was arguing for it in this thread earlier this year. Specifically, there's one available time-reward for each team for each point, so there's still room for a turnaround. But more games should end via timer when the team on the back foot can't or won't push back.

I like 5cp maps, the game mode in theory is a lot more interesting to me than A/D or payload. I don't want either team incentivized to turtle. It just needs some sort of tweak to work more often in 12v12.

Badlands is a little harder to turtle in with the different routes of entry how spire can be defended while capping it and how quick last used to cap, and granary's last is wide the gently caress open.

Oxygenpoisoning
Feb 21, 2006
Sunshine and Process are typically the best of the new 5CP. Their last has high ceilings compared to Badlands for bombing the other team and a lot of mixed levels of high ground. Unfortunately, like a lot of maps they break down when you have a 24 man match. Both are relatively good for 8v8 and below and excel in 6s (I know no one cares)

Grapplejack
Nov 27, 2007

Fojar38 posted:

Boy there sure are a lot more people who extremely care about winning the funny halloween harry potter gamemodes than I remember

You get hats for it now

Jippa
Feb 13, 2009
I personally much prefer 5 cp but it's dependant on having players that are slightly more experienced.

I think the other game modes are much better at herding cats because it forces people to particular areas to fight.

When matchmaking first came out I would have really bad games but now mostly everyone I play with knows that you have to just push/attack. You occasionally get games like people mention where your team is all engies and snipers setting up on last from the start but it's rarer now.

Victory Position
Mar 16, 2004

Otacon posted:

It was in a limited Salvaged Crate that had a super rare drop rate.

Back in the day when Dota2 was in Beta, I sold my Dota2 access pass for a Strange Kritz + Strange Gunslinger, another Salvaged Crate prize. Absolutely hilarious looking back on it.

I remember being excited to trade off my soldier medal for a pair of ear buds and change because they could be equipped on all classes.

Girbot
Jan 13, 2009
If you're tired of a 5cp map taking too long, just requeue.* Stalemating a round by only extending time on the first cap isn't going to make maps end any sooner, they'll more often that not extend maps because the team failing to push out of last is likely going to lose the midfight again, anyway.

*Alternatively, go medic and build Uber/overheal your teammates.

Girbot fucked around with this message at 02:25 on Oct 25, 2020

Grapplejack
Nov 27, 2007

Victory Position posted:

I remember being excited to trade off my soldier medal for a pair of ear buds and change because they could be equipped on all classes.

medals are 4 keys and earbuds are 3.5 so you didn't lose out that badly tbh

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
lollin that the votekick system sucks so hard that it can be evaded with a console command

Oxygenpoisoning
Feb 21, 2006
If you didn't already have enough reason to hate gamers, apparently Creators.tf has been going through turmoil because some former members are mad that transphobia is taken seriously.

https://www.youtube.com/watch?v=HhWF8FdsAd8

Grapplejack
Nov 27, 2007

I had heard that creators fell apart because one of the main guys was grooming people

ArfJason
Sep 5, 2011
i dont think this has ever happened to me before in my nearly 3k hours

https://www.youtube.com/watch?v=imEnH5bPsys

e: oh also heres some market garden plays. im not the greatest rocket jumper but i think i managed some cool hits

https://www.youtube.com/watch?v=4AqrFC95Ujw

ArfJason fucked around with this message at 23:43 on Nov 5, 2020

Oxygenpoisoning
Feb 21, 2006
Never seen someone glitch to the enemy team spawn.

I was watching a stream the other day where someone glitch into a wall due to lag.

XkyRauh
Feb 15, 2005

Commander Keen is my hero.

ArfJason posted:

i dont think this has ever happened to me before in my nearly 3k hours

https://www.youtube.com/watch?v=imEnH5bPsys

At first I thought you got team-switched right as the round ended!

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴
I've actually seen that happen, but only on Upward. I think it's a product of how the second blu spawn is the first red spawn, and the final blu spawn is red's second spawn. It moves the spawn points up to enemy spawns and I think after last is captured blu's new spawn is the final red spawn.

Girbot
Jan 13, 2009

Baron von Eevl posted:

Upward [. . .] the second blu spawn is the first red spawn, and the final blu spawn is red's second spawn.

The third BLU spawn is RED's first spawn. RED's second spawn is at last.

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴
Sorry, meant Frontier. Frontier is the only map I've seen that happen.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I've been playing mostly non-Halloween maps for the past few days and have noticed an insane uptick in bots.

Like, 70% of matches seem to be decided by which team needs to waste the most time kicking bots (for whatever that's worth considering the bots just use the console to dodge the kick and rejoin 5 minutes later)

Is this because Halloween is messing with the bot-to-player ratio in normal TF2? Because I know TF2's bot problem has ballooned in recent months but I heard that it was improving

On the plus side, I am impressed at how efficient the playerbase has become at spotting and kicking bots.

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴

Fojar38 posted:

Like, 70% of matches seem to be decided by which team needs to waste the most time kicking bots (for whatever that's worth considering the bots just use the console to dodge the kick and rejoin 5 minutes later)

I'm pretty sure they fixed that, are you sure it's the same bot and not just yet another bot joining?

Fojar38 posted:

Is this because Halloween is messing with the bot-to-player ratio in normal TF2?

Probably yes.

CodfishCartographer
Feb 23, 2010

Gadus Maprocephalus

Pillbug
Cross-posting from the online content creator thread:

CodfishCartographer posted:

So, like 10 years ago, there was a series of TF2 vids about how to play the spy really well, by a youtuber named OMFGNinja. The rest of the videos on his channel were almost all TF2 related, mostly just spy clips or guides.

He just posted his first video after a 9 year hiatus.


https://www.youtube.com/watch?v=UGluYAKrvCc

Coffee Jones
Jul 4, 2004

16 bit? Back when we was kids we only got a single bit on Christmas, as a treat
And we had to share it!
Thanks for this. Thank you.

ArfJason posted:

i got balanced a microsecond before the game ended which i found funny

$5 says the people who’ve worked on that corner of the crunch written in 2007 c++ code have hosed off to a gold plated mansion somewhere and the rest of them are “if it ain’t all that broke, don’t touch it”

Coffee Jones fucked around with this message at 07:22 on Nov 9, 2020

mfcrocker
Jan 31, 2004



Hot Rope Guy
Fair play to that dude's comment section, they're really trying to patiently flag up to him that that video is utterly insane and he needs to take a few (billion) steps back.

Ariong
Jun 25, 2012

Get bashed, platonist!

CodfishCartographer posted:

Cross-posting from the online content creator thread:

In 2020 I’m going to be whatever this new kind of guy is.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Yeah so Halloween doesn't seem to have been the problem because casual matchmaking is still swarming with bots. Like shitloads of them and most matches are still mostly spent kicking bots than actually playing the game.

Unhappy Meal
Jul 27, 2010

Some smiles show mirth
Others merely show teeth

What strange times we live in with a new Team Service Announcement.

https://www.youtube.com/watch?v=ZT7NcPSRtys

8 Ball
Nov 27, 2010

My hands are all messed up so you better post, brother.

Unhappy Meal posted:

What strange times we live in with a new Team Service Announcement.

https://www.youtube.com/watch?v=ZT7NcPSRtys

So relatable it hurts

Dabir
Nov 10, 2012

Unhappy Meal posted:

What strange times we live in with a new Team Service Announcement.

https://www.youtube.com/watch?v=ZT7NcPSRtys

I get it, but I swear the older ones were a lot better produced than this, and the joke is pretty much the same as the pocket medics one.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



Dabir posted:

I get it, but I swear the older ones were a lot better produced than this, and the joke has already been done in the superior Door Monster skit

Ditocoaf
Jun 1, 2011

I'm guessing that people just kept haranguing the guy for years to make more of the popular series, and he eventually decided he might as well make a trivial episode.

El Burbo
Oct 10, 2012

I like the Heavy being there the whole time

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I guess that the message was "Heavies don't make for great push ubers most of the time" but on the other hand the video, and the blurb, make the case that Pyro or Scout should take priority over a Heavy for Ubers when ehhhhhhhhh I dunno if that's good advice. Especially since Heavies have enough health to tank the damage required to get into position before getting ubered.

It's possible to get some stupidly funny killing sprees by ubering a Pyro and letting them W+M1 into an enemy camp but Scout ubers are the sort of thing you're really only going to find in competitive scenarios and even then it seems like it'd be pretty situational.

ArfJason
Sep 5, 2011
pyro ubers are usually pretty good

Simsmagic
Aug 3, 2011

im beautiful



Pyro has incredible close range dps while still being relatively fast and not being restricted to a clip size, the only problem is that getting that close usually kills you but invulnerability solves that problem completely

Baron von Eevl
Jan 24, 2005

WHITE NOISE
GENERATOR

🔊😴
Pyro uber falls apart if there's a sentry you can't corner though.

ArfJason
Sep 5, 2011
and they also added that thing where targets being hit by pyro flames reduces significantly their heal rate.

that said they upped heavies dps against sentries so maybe theres a case there cause the pushback on a pyro could mean not closing the distance.

still id rather uber a pyro cause it often means an insane amount of total damage dealt to a cluster of enemies

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
Pyro ubers take a lot of ground and in a pub setting, are pretty good as long as you're not facing a built-up sentry. They're a great resource for red team when you need to get space for everyone else to set up a good defense.

Scout ubers only work if the scout is good. If you have that, and you're not needing to push into a sentry, they can charge in and kill the key players on the enemy team and then get out. Again, they're more useful on red team for their ability to disrupt the enemy push and prevent them from ubering into you. (In theory that can be countered by the medic playing much further back and players rotating back when they need heals - that will never happen in a pub.)

Soldier Uber is kind of medium against a sentry nest - you can't jump in and don't actually have much ammo to shoot with. The times you're good are the times where a heavy is also not too bad. The big upside to a soldier is that after the gun goes down and the enemy team scatters, you actually get to chase and secure kills to keep the pressure on.

Always uber the demoman.

Otacon
Aug 13, 2002


RE: Uber Pyro Sentry chat

If the Medic runs in alongside the Pyro and takes Sentry aggro, the Sentry ignores the Pyro and dies. Hope this helps

Adbot
ADBOT LOVES YOU

drrockso20
May 6, 2013

Has Not Actually Done Cocaine
Honestly it's kinda weird that buildings don't take reduced damage from fire

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply