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Elukka posted:How do the alternate win conditions of some factions in the Vortex campaign work for AI factions? With the rituals we get a track of how far along everyone is and means to gently caress with them, but I have no idea what the hell Vampirates or Tomb Kings are up to regarding their victory conditions. Are they even active? Pretty sure they're not active because they're on their own separate thing and it doesn't matter to anyone but them if they win or not.
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# ? Dec 6, 2020 17:57 |
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# ? Jun 8, 2024 09:06 |
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Not gonna lie, as fun as this dlc is for thrott the lack of stormfiends is killing me. A big rear end ranged monster that dosn't fire like an artillery piece would be unique and interesting compared to a new brace of monsters one of which is literally a scaled up rat ogre with the same animations despite one arm not even working for it.
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# ? Dec 6, 2020 18:12 |
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Motherfucker posted:Not gonna lie, as fun as this dlc is for thrott the lack of stormfiends is killing me. A big rear end ranged monster that dosn't fire like an artillery piece would be unique and interesting compared to a new brace of monsters one of which is literally a scaled up rat ogre with the same animations despite one arm not even working for it. Yeah i love the idea of a warpfire thrower that can fire from melee and not get instaganked. the vulnerability to ranged would balance it nicely.
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# ? Dec 6, 2020 18:38 |
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It's one of the few End Times things that are universally liked, they are adding Thanquol, he needs something, they are clearly coming with Thanquol. Even if yeah mutant rogres could've used some pizzaz. (Clearly should've done the Chimerat. )
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# ? Dec 6, 2020 18:44 |
Eimi posted:It's one of the few End Times things that are universally liked, they are adding Thanquol, he needs something, they are clearly coming with Thanquol. Even if yeah mutant rogres could've used some pizzaz. (Clearly should've done the Chimerat. ) Read that as Chime Rat and now I'm somewhat annoyed and sad that there's no weird rear end mutant rat bedecked in chimes that play "we're rats, we're rats, we're the rats" as it charges across the battlefield.
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# ? Dec 6, 2020 19:03 |
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The Chad Jihad posted:Final battle of a sisters campaign was up at the rim of the world near absolutely nothing against a Throt with two Ghoritches I'm up against the double Ghoritch in my campaign as well. Wonder if this bug carries over to player's Moulder campaign.
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# ? Dec 6, 2020 19:16 |
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How's the Throt's campaign ending battle? What's the best army composition for it? can launch it now, but my army is less of a doomstack than usual, so I'll use next 40 turns strangling Elves and collecting the best sets of mutations.
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# ? Dec 6, 2020 19:21 |
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Rat Strats https://www.youtube.com/watch?v=Zfpdyi9VpCE
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# ? Dec 6, 2020 19:46 |
Hmmmm, I seem to have lost the battle to get the sisters' forest dragon. The quest popped but I can't find it now
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# ? Dec 6, 2020 20:25 |
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I'm kind of bummed out after I watched a few guides on how to play certain factions. It seems that most of the "optimal" strategies involve sending a lord out in front of your army, then dancing back and forth so the enemy AI wastes all their ammo, before retreating and pushing forward normally. I don't really see the point of that, you might as well turn on loving god mode. Now I have to test my willpower playing while that possibility is in there. Is there an AI mod or something that makes the AI not do this? How long has it been a thing without being patched?
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# ? Dec 6, 2020 23:09 |
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Arsonide posted:I'm kind of bummed out after I watched a few guides on how to play certain factions. It seems that most of the "optimal" strategies involve sending a lord out in front of your army, then dancing back and forth so the enemy AI wastes all their ammo, before retreating and pushing forward normally. I don't really see the point of that, you might as well turn on loving god mode. Now I have to test my willpower playing while that possibility is in there. Take artillery and the AI won't fall for that trick most of the time. But TBH, it's kinda on you to not fall to the clutches of Optimal Gamer Brain
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# ? Dec 6, 2020 23:17 |
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Arsonide posted:I'm kind of bummed out after I watched a few guides on how to play certain factions. It seems that most of the "optimal" strategies involve sending a lord out in front of your army, then dancing back and forth so the enemy AI wastes all their ammo, before retreating and pushing forward normally. I don't really see the point of that, you might as well turn on loving god mode. Now I have to test my willpower playing while that possibility is in there. I've never once done this nor felt the lack. Just don't do it? Also run themed armies (as much as possible). And, play on lower difficulties so you can have fun instead of doing poo poo like that. Way more fun to win with suboptimal army compositions that are fun and thematic than to just do the above.
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# ? Dec 6, 2020 23:20 |
Playing optimally is dumb, just fight glorious mass battles and enjoy life
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# ? Dec 6, 2020 23:24 |
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You watched a min maxers guide. Don't do that. Also, don't play on a difficulty where that is required.
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# ? Dec 6, 2020 23:29 |
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I sometimes did that trick when faced against Elf army with shitton of Sisters of Averlorn, Empire rocket launchers or similar ranged BS. Won't work against guns and gun-like artillery though. As stated above it's less useful when you have artillery supremacy and enemy wants to rush you. But I have a real problem with not min-maxing sieges. Way too easy to play on AI weaknesses, and too few other ways that don't end up in bloody grind.
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# ? Dec 6, 2020 23:43 |
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Elukka posted:How do the alternate win conditions of some factions in the Vortex campaign work for AI factions? With the rituals we get a track of how far along everyone is and means to gently caress with them, but I have no idea what the hell Vampirates or Tomb Kings are up to regarding their victory conditions. Are they even active?
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# ? Dec 6, 2020 23:52 |
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Is there a non-bug reason why Ariel won't show up when you complete the first 'get forest health to 100' quest? edit: The mission text says "at the start of your turn have 100..." but it completed mid-turn after resolving a forest encounter and no psycho butterfly. sassassin fucked around with this message at 00:02 on Dec 7, 2020 |
# ? Dec 6, 2020 23:58 |
I had the same thing happen. I'm gonna guess there are a few teething issues.
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# ? Dec 7, 2020 00:04 |
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Third World Reagan posted:You watched a min maxers guide. As someone who played the last 300 hours of TW:WH 2 on Very Hard Battle difficulty. There is no difficulty where that is required.
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# ? Dec 7, 2020 00:05 |
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If I autoresolve the forest battle it wipes out the enemy army and Ariel spawns. If I fight it properly there are survivors who retreat and Ariel doesn't spawn. How long can I ignore forest encounters?
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# ? Dec 7, 2020 00:49 |
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Arsonide posted:I'm kind of bummed out after I watched a few guides on how to play certain factions. It seems that most of the "optimal" strategies involve sending a lord out in front of your army, then dancing back and forth so the enemy AI wastes all their ammo, before retreating and pushing forward normally. I don't really see the point of that, you might as well turn on loving god mode. Now I have to test my willpower playing while that possibility is in there. If you outgun them, they advance on you. Otherwise just send something you don't care about to absorb fire while you advance. Zombies/slaverats/peasants/whatever your army gets thats there to die or tire the enemy. Or build an entire army out of infiltrator units and laugh as you start right ontop of their ranged and just charge them down immediately.
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# ? Dec 7, 2020 00:51 |
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Okay so i've been playing 100 turns of Volkmar, with my own Empire mod and wow. The Order Tide seems to have finally been removed/balanced. Tyrion did not go out and murder every elf, and Naggaroth is united, and they are invading the Donut as we speak. The Dawi ARE winning the Badlands but it has taken them nearly 100 turns to do so, and it is not fully decided yet, Clan Mors has not joined in and they have 24+ settlements. The Vampires split the Empire in half and i've been dealing with them for 50 or so turns. Chaos showed up, and i have it on Legendary, naturally.
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# ? Dec 7, 2020 01:03 |
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Theswarms posted:If you outgun them, they advance on you. This is what I have been doing, slaverats absorb fire while my mutated abominations swing around back.
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# ? Dec 7, 2020 01:04 |
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It is bullshit how good the mutation lab is as a gameplay mechanic. It gets me very invested in these units despite the fact that I can recruit gold rank Rat Ogres in a single turn for stupidly cheap, just because I spent like 200 mutagen on them and managed to beat the RNG so that they're not too hosed. Every faction should get a per-unit upgrade system like this.
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# ? Dec 7, 2020 01:06 |
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I figure they'll probably put in for TWH3 the thing from 3K where on battle difficulties above hard? The AI won't waste their ranged units on lords/heroes. Anecdotally in the last 4-5 games I've played Grimgor has routinely taken over and become a huge monster. Ordertide has actually been pretty rare unless I get involved and beatdown either Greenskins or DE, although with the new chaos invasion Malekith pretty much explodes at some point.
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# ? Dec 7, 2020 01:13 |
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Yeah you basically can't bait the AI in 3K that way. Whether it's single characters or shielded units in anti-arrow formation, they'll call your bluff and hold fire until they get a juicier target.
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# ? Dec 7, 2020 01:15 |
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Well you can, you just have to use 95% ranged block chance units rather than 100% block chance.
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# ? Dec 7, 2020 01:18 |
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JT Jag posted:My Ikit Claw game is going great. Running a lord, 2 plague priests, 2 warlock engineers, a frontline of 4 Ratlings with a Warpstone Thrower in the middle, 4 Plague-Wind Mortars, 3 Jessails, 2 Catapults and one Cannon. The warlock engineers amp the weapon team firing speed to an insane level, every battle looks like the invasion of Normandy. I got the Priests kinda late so I haven't gotten them their cauldrons yet, which means they aren't as survivable as I'd prefer yet especially for the role of going ahead of the front line and tarpitting with their summons, but I can see their potential already. JT Jag posted:POV: You Are Grimgor Ironhide, And You Have A Huge Rat Problem Tragically, Eshin/Mors got to Karak Eight Peaks before I did. But I got the entirety of Silver Road and most of Black Crag. I imagine that's kinda gonna be the DMZ between us until I decide to make them submit to me as the endgame superboss. JT Jag fucked around with this message at 01:29 on Dec 7, 2020 |
# ? Dec 7, 2020 01:26 |
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How's the legendary chaos invasion working out for those playing long enough? does the empire and friends regularly keep them held off, do stacks of 12 show up on the south end of the map too? does Malekith ever survive being invaded?
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# ? Dec 7, 2020 01:31 |
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sassassin posted:If I autoresolve the forest battle it wipes out the enemy army and Ariel spawns. If I fight it properly there are survivors who retreat and Ariel doesn't spawn. Go kill the survivors. Ariel should spawn after that. I've cleared several forest encounters a turn or two after the battle by hunting down the survivors. Might work for Ariel too.
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# ? Dec 7, 2020 01:42 |
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Comrade Blyatlov posted:Hmmmm, I seem to have lost the battle to get the sisters' forest dragon. The quest popped but I can't find it now The same thing happened to me in Mortal Empires.
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# ? Dec 7, 2020 02:09 |
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anything with that reference gets a mandatory lmao from me
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# ? Dec 7, 2020 02:17 |
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Why does initiating a lightning strike on a lone army sometimes decrease autoresolve odds? It puts a penalty on the defending army.
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# ? Dec 7, 2020 04:06 |
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Dr Christmas posted:Why does initiating a lightning strike on a lone army sometimes decrease autoresolve odds? It puts a penalty on the defending army. Probably the same reason that when I build siege equipment with an army that's just hellpits and brood horrors it increases the auto resolve odds. poo poo's hosed, yo.
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# ? Dec 7, 2020 05:22 |
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Dr Christmas posted:Why does initiating a lightning strike on a lone army sometimes decrease autoresolve odds? It puts a penalty on the defending army. It disables your reinforcements as well, so if you've got 3 armies ganging up on them and lightning strike now you're only 1v1.
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# ? Dec 7, 2020 05:41 |
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How do you kill Malus Darkblade? I had a battle where I soundly defeated his army but just cannot kill him. I can throw spells at him, I can throw my highest tier units at him, but he barely takes any damage at all and once I've spent like ten minutes whittling him down he immediately heals to full again. Lost my entire army to this one dude. e: I'm also a tad surprised to see this guy show up from the other side of the world and wreck Saphery. Kinda cool though. Elukka fucked around with this message at 06:25 on Dec 7, 2020 |
# ? Dec 7, 2020 06:21 |
MORE DAKKA
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# ? Dec 7, 2020 06:24 |
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Elukka posted:How do you kill Malus Darkblade? I had a battle where I soundly defeated his army but just cannot kill him. I can throw spells at him, I can throw my highest tier units at him, but he barely takes any damage at all and once I've spent like ten minutes whittling him down he immediately heals to full again. Lost my entire army to this one dude. Either a ton of focus fire and a net or slow of some sort or you just rout the army and let him run.
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# ? Dec 7, 2020 06:27 |
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Had a similar problem with Tyrion who had picked up the sword of Khaine. I had a Malus ritual beast army I sent to Ulthuan for a laugh, when I stumbled onto him. Routed his army and he just killed all my monsters solo until I retreated. The answer was a customised army designed to do as much damage considering his resistances. Malus was still about 20 turns away on his long pilgrimage from the SE of the map. So Lore of death if possible. AP ranged and anti large. Magic damage or physical damage depending on which resistance is lower. Cycle charging powerful creatures into him.
Real Cool Catfish fucked around with this message at 06:32 on Dec 7, 2020 |
# ? Dec 7, 2020 06:28 |
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# ? Jun 8, 2024 09:06 |
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Elukka posted:How do you kill Malus Darkblade? I had a battle where I soundly defeated his army but just cannot kill him. I can throw spells at him, I can throw my highest tier units at him, but he barely takes any damage at all and once I've spent like ten minutes whittling him down he immediately heals to full again. Lost my entire army to this one dude. https://www.youtube.com/watch?v=qDD-iYkHBhc
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# ? Dec 7, 2020 06:59 |