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Most anticipated new feature
Support for direct neural interface controls
Custom formable internet subculture system
Special mechanics for the Avocado Wars
Province destruction mechanics
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Terrible Opinions
Oct 18, 2013



World War Mammories posted:

turns out the only things that achievement checks is whether a confederate flag is flying anywhere in the capitol lol
You can actually get it by just loading some weird start dates.

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Deep Dish Fuckfest
Sep 6, 2006

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Toilet Rascal
you need to get the right time at sub-day resolution though so you're probably gonna have to check a wiki or something unless you really want to go through every minute in a day

sullat
Jan 9, 2012
Ugh, this sucks, I tried to launch a coup after I lost an election because otherwise it would be game over. It didn't work, but I'm still in charge and all my buttons are greyed out and I can't use them? This is annoying. I wanted to nuke a bunch of countries before my game was over.

Terrible Opinions
Oct 18, 2013



Assuming you're playing America or Russia (China has different mechanics) you can just jump to a new host body that's already in power somewhere. Yeah it's a set back but social and criminal penalties don't follow you to a new meat puppet.

Tunicate
May 15, 2012

sullat posted:

Ugh, this sucks, I tried to launch a coup after I lost an election because otherwise it would be game over. It didn't work, but I'm still in charge and all my buttons are greyed out and I can't use them? This is annoying. I wanted to nuke a bunch of countries before my game was over.

I had the same bug - technically the coup succeeded, since you procced the confederacy wincon, but since the confederacy isn't an active polity you are now its leader with no powers.

sullat
Jan 9, 2012

Tunicate posted:

I had the same bug - technically the coup succeeded, since you procced the confederacy wincon, but since the confederacy isn't an active polity you are now its leader with no powers.

Well, that sucks, and my Hillary game was going so well. Was this close to dissolving the Senate and ruling by direct control. My mob of centrists was pretty powerful, overwhelmed the capitol garrison with pathetic ease.

hobbesmaster
Jan 28, 2008

you should be able to play as Chelsea as you appear to be playing in dynastic mode.

dead gay comedy forums
Oct 21, 2011


for a major country, how the hell the USA is even playable as per history is one hell of a bold design choice, and paradox shouldn't be blamed here because their historical research game is totally on spot here: the confederate flag at the capitol is definitely accurate but lmao the alternate dynamic-probabilistic chances for it to happen in sandbox progression is extremely small

historical mode is deffo extremely hard as it is because almost everything leads to self-owns by American internal dynamics, every single rich POP goes loving ballistic with minimal advances on central planning or government centralization and oversight and welp they have guns; but then you have the Trump Presidency and the Coronavirus Pandemic and the difficulty just skyrockets without pause

at that point I disabled historic mode. don't get me wrong, it is very interesting, but interesting like that new Eastern European game by that nomadic technosocialist art collective guys? That "Discopathologist" one? having all the resources and means to turn things around very quickly right there but being incapable of using it sure is great commentary and definitely put me right in the mood of the times, a great game-narrative emergent experience, but not exactly fun, you know?

so anyway then I pulled the levers to bring the communists around and they manifested as the Revolutionary Army of New England and there is 90% support for the Manhattan Commune right now, lmao

Platystemon
Feb 13, 2012

BREADS
Paradox, hire better people to fill your name tables.

golden bubble posted:

https://twitter.com/HeyLookItsJoJo/status/1346628013132304384
Daniel Blackman beat Lauren "Bubba" McDonald for Georgia’s Public Service Commission district 4.

https://twitter.com/SamBraslow/status/1348496836399517696
Captain Whiteman poses for pictures with LA anti-maskers.

https://twitter.com/edgar_a_bitch/status/1348393217511796737
Robert Monster hosted 8chan, The Daily Stormer, and Gab.
The Black policeman who saved the Congresspeople on the 6th is called Eugene Goodman.

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


lmao, i had seen "blackman," "whiteman," and "goodman" before, but "m*nster"?! besides being a flat-out slur i am pretty sure that was never used a given name, much less in those unenlightened times

Terrible Opinions
Oct 18, 2013



The m-word wasn't a slur back then. It was a cognomen for people who were especially skilled at kidnapping enemy tribe children in creative ways. No idea why it's popping up as a surname though. Like how M*rtian was a word for fictional inhabitants for the fourth planet from Sol before real natives were known to humans.

Terrible Opinions has issued a correction as of 08:42 on Jan 12, 2021

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


what, like "baker" or "farrier" or "smith"? okay, TIL, and that's a good thing to put in a textbook, but it seems bad in a big commercial release.

Chamale
Jul 11, 2010

I'm helping!



Tunicate posted:



Lol got the confederacy cheevo from this.

This guy's actually from Canada so it should trigger the War Of 1812 achievement. Are you running any flag mods? The new Trump flag caused a bunch of off-by-one errors, I've also seen screenshots of insurrections from Georgia (the state) flying the flag of Georgia (the country).

Trabisnikof
Dec 24, 2005

Do not min-max your secret societies for +leadership lifespan before you have either braintanks or the Paperclip Machine because otherwise you get stuck with low pip leaders who just won’t die and it forces you to spend all your resources barely maintaining secret society control.

my current game has basically had no development from 2010 when I researched cheese pizza. And now it’s 2060, still no progress, and my average leadership caste age is over 100. i think this might be a restart.

PookBear
Nov 1, 2008

So I can't figure out how ideology works. My understanding is that democratic countries can't justify war goals unless at 100% tension, but in my game (22% world tension currently) the US seems to just randomly declare wars and I'm not even seeing any notifications of them justifying war goals.

Also the civil war event is bugged. One Side declared war on Iran, and the other started givign them lend lease while still at war with them?

edit: I started another playthrough and the US (democratic) has puppet governments in South Korea, South Vietnam, and Taiwan and they're either fascist or non aligned military juntas. Can democratic countries have puppets with different ideologies?

second edit: Ok I took a look at the US focus tree and they basically have a focus to puppet every country, and if I'm reading this correctly NOT being at war reduces stability?

sorry new to the game and trying to enjoy playing as a smaller country. Is there a mod that makes playing as a country in the non aligned movement fun? Every single playthrough I'll be doing ok and then out of nowhere the US is trying to puppet an allied country or me.

third edit: Someone on reddit suggested I play Cuba as they get bonuses for core territory and ideology drift. Guess I'll try that

PookBear has issued a correction as of 20:45 on Jan 19, 2021

Deep Dish Fuckfest
Sep 6, 2006

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Toilet Rascal
the usa tag starts with the "imperial hegemon" modifier which lets you ignore normal diplomatic restrictions but also adds economic penalties to simulate the resources that go to maintaining influence and military power instead of being invested in economically beneficial way. you're expected to use the bonuses to make sure you get favorable trade terms and keep other markets and resource colonies open to you to pay for the added maintenance costs

the "imperial hegemon" modifier requires you to be first in industry, prestige and military and can be acquired by any tag that meets those conditions. conversely if you lose your top position in ANY of the categories, you lose the benefits but the drawbacks don't go away unless you manage to pass a "reform" decision which has nearly impossible requirements, or switch to a different tag. there's also a bunch of negative events that can fire like "empire in decline" that increases militancy of pops with the reactionary ideology. basically if you lose the "imperial hegemon" modifier you're probably hosed

PookBear
Nov 1, 2008

Deep Dish Fuckfest posted:

the usa tag starts with the "imperial hegemon" modifier which lets you ignore normal diplomatic restrictions but also adds economic penalties to simulate the resources that go to maintaining influence and military power instead of being invested in economically beneficial way. you're expected to use the bonuses to make sure you get favorable trade terms and keep other markets and resource colonies open to you to pay for the added maintenance costs

the "imperial hegemon" modifier requires you to be first in industry, prestige and military and can be acquired by any tag that meets those conditions. conversely if you lose your top position in ANY of the categories, you lose the benefits but the drawbacks don't go away unless you manage to pass a "reform" decision which has nearly impossible requirements, or switch to a different tag. there's also a bunch of negative events that can fire like "empire in decline" that increases militancy of pops with the reactionary ideology. basically if you lose the "imperial hegemon" modifier you're probably hosed

Thanks, does anyone have any advice for Cuba? I want to try their formable nation for conquering florida but not sure if it would be easier during the civil war or after they've balkanized.

hobbesmaster
Jan 28, 2008

PookBear posted:

Thanks, does anyone have any advice for Cuba? I want to try their formable nation for conquering florida but not sure if it would be easier during the civil war or after they've balkanized.

after Balkanization otherwise the cores will be all hosed up and you’ll never stop the most powerful country from trying to claim it.

Stairmaster
Jun 8, 2012

Deep Dish Fuckfest posted:



the "imperial hegemon" modifier requires you to be first in industry, prestige and military and can be acquired by any tag that meets those conditions. conversely if you lose your top position in ANY of the categories, you lose the benefits but the drawbacks don't go away unless you manage to pass a "reform" decision which has nearly impossible requirements, or switch to a different tag. there's also a bunch of negative events that can fire like "empire in decline" that increases militancy of pops with the reactionary ideology. basically if you lose the "imperial hegemon" modifier you're probably hosed

tbf this is fairly historical looking at the history of pre-bloodstorm polities.

StratGoatCom
Aug 6, 2019

Our security is guaranteed by being able to melt the eyeballs of any other forum's denizens at 15 minutes notice


Trabisnikof posted:

Do not min-max your secret societies for +leadership lifespan before you have either braintanks or the Paperclip Machine because otherwise you get stuck with low pip leaders who just won’t die and it forces you to spend all your resources barely maintaining secret society control.

my current game has basically had no development from 2010 when I researched cheese pizza. And now it’s 2060, still no progress, and my average leadership caste age is over 100. i think this might be a restart.

Best way to defeat this death spiral in one save is to flub defending against a Capitol Storm event. While one is scripted for any Trump electoral loss, its' perfectly possible for them to happen naturally.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Platystemon posted:

Paradox, hire better people to fill your name tables.
Oh I know this one, your game is returning the namelist metadata as proper nouns, usually because your social media main characters per day is too high. It should sort itself out around first quarter 2021 when the first church of trump nukes twitter HQ.

StratGoatCom
Aug 6, 2019

Our security is guaranteed by being able to melt the eyeballs of any other forum's denizens at 15 minutes notice


Also, holy balls, crypto is tanking my security and carbon cleanup stats - while 'RDNA 2' has fired, and consumer GPU mining is ending, there's enough goddamn old GPUS that are still cost effective, and asics and oh my god. How do I clean this up? :gonk:

Jazerus
May 24, 2011


StratGoatCom posted:

Also, holy balls, crypto is tanking my security and carbon cleanup stats - while 'RDNA 2' has fired, and consumer GPU mining is ending, there's enough goddamn old GPUS that are still cost effective, and asics and oh my god. How do I clean this up? :gonk:

adopt bitcoin as your national currency and then make mining it illegal. if you can get at least 5 nations on board (doesn't matter how big they are) the crypto consortium forms and you should be on your way to the event chain that starts the nvidia wars

hobbesmaster
Jan 28, 2008

do double check which countries actually have the foundries that are on the most advanced tech. I think it’s decided completely randomly where foundries actually are so you can end up with only one in the entire world that can make a certain thing.

Complications
Jun 19, 2014

StratGoatCom posted:

Also, holy balls, crypto is tanking my security and carbon cleanup stats - while 'RDNA 2' has fired, and consumer GPU mining is ending, there's enough goddamn old GPUS that are still cost effective, and asics and oh my god. How do I clean this up? :gonk:

Ah, Paradox Menu Syndrome (TM) strikes again. Click on the resources bar, click the economy subtab on the window that pops up, select commodity regulation, sort by type, and search by crypto. Check the select all box, then click the 'change regulation' button and then ban it. Then go into the 'set default regulation' and make sure that crypto is default banned so they don't just make new ones that aren't banned (learned that one the hard way). Afterwards you need to head over to your law enforcement menu, budget allocation, then increase the bar for commodity trading enforcement. Crypto is super traceable so you can suppress it really fast if you allocate the resources.

That said you should know that trading enforcement like all major economic law enforcement is going to tank your approval rating amongst the hyperclass, so make sure to give them some handouts long enough that the new regulation approval/enforcement bar ends up at least at 95% or so before relaxing the commodity enforcement. If it's any lower you'll get a ton of black markets popping up once the pressure comes off.

Tunicate
May 15, 2012

You can also just use the satoshi exploit to crater the price and rake in a massive profit - if you repeatedly pause the game and queue up orders fast enough you can trigger a 'frisbee on the roof' scenario too, which stops crypto mining without banning it

hobbesmaster
Jan 28, 2008

honestly the entire implementation of “crypto” as early energy credits is just plain broken. how can you have a store of value if you can never reclaim the invested energy? because it’s only half implemented it just becomes an easy to accelerate global warming , but even then why not start the game from a late waterworld start?

Pope Hilarius II
Nov 10, 2008

Hey guys, I'm playing as Russia starting from 1991 and now I'm in 2021, solidly in a Technocratic Dictatorship with many of my geopolitical goals achieved and moving up the Sputnik tech tree, but for some reason there is an oppo politician who keeps popping up even though I had him poisoned?! I saw something similar happen in an ally (Belarus, if it matters) without a clear oppo figurehead, which is even weirder. It's also bringing down my relationship with Germany, despite the fact that I managed to do the Get German Ex-PM On Board for my fossile fuel industry. What gives?

hobbesmaster posted:

honestly the entire implementation of “crypto” as early energy credits is just plain broken. how can you have a store of value if you can never reclaim the invested energy? because it’s only half implemented it just becomes an easy to accelerate global warming , but even then why not start the game from a late waterworld start?

This really is a feature and not a bug, the crypto feature isn't meant to do anything but accelerate global heating and/or increase militancy in Pedo pops. This is quite historically correct. However, if you lean too hard on crypto to boost your Innovation score (which it does help!), you could get locked into the Libertarian tech tree, which will basically lock you out of any meaningful decision in your economy and may result in a much fiercer Purge event than was historically the case in 2039.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Pope Hilarius II posted:

However, if you lean too hard on crypto to boost your Innovation score (which it does help!)
People keep saying this but it's not reflected in any of the tooltips and I can't find anything in the game files

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
lol Paradox needs to get some QA on the event text. I had the "capitol attack" event fire off and while the event-spawned rebels were easy to fend off, starting with like 0 organization, the popups on subsequent days describing the event are all completely contradictory. Is it an "insurrection", a "riot", or a "coup"? C'mon have some consistency here, you guys1

hobbesmaster
Jan 28, 2008

checking in on the “neo neoliberalism” mod




really going from 700% to 600% racism doesn’t do anything so I have no idea what they’re even trying to do

Terrible Opinions
Oct 18, 2013



hobbesmaster posted:

checking in on the “neo neoliberalism” mod




really going from 700% to 600% racism doesn’t do anything so I have no idea what they’re even trying to do
Are those guys still banned from the forums for trading slurs with the "historically accurate" Greater Serbian mod devs?

Atrocious Joe
Sep 2, 2011

Pope Hilarius II posted:

Hey guys, I'm playing as Russia starting from 1991 and now I'm in 2021, solidly in a Technocratic Dictatorship with many of my geopolitical goals achieved and moving up the Sputnik tech tree, but for some reason there is an oppo politician who keeps popping up even though I had him poisoned?! I saw something similar happen in an ally (Belarus, if it matters) without a clear oppo figurehead, which is even weirder. It's also bringing down my relationship with Germany, despite the fact that I managed to do the Get German Ex-PM On Board for my fossile fuel industry. What gives?

one issue is that the flavor text calls Novichok the most deadly poison available, but it only has a small chance of killing a target. I think they need to patch it's success chance.

Deep Dish Fuckfest
Sep 6, 2006

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Toilet Rascal

hobbesmaster posted:

checking in on the “neo neoliberalism” mod




really going from 700% to 600% racism doesn’t do anything so I have no idea what they’re even trying to do

also dignity isn't even in the base game; it's a stat the mod adds except it provides absolutely no bonus or penalty. none. but there's a bunch of decisions you can take that increase it but those decisions all have penalties as side effects. so it's less than worthless

and no it's not a bug; the mod authors said it was "its own reward" or some poo poo

completely insane. absolute morons

hobbesmaster
Jan 28, 2008

Atrocious Joe posted:

one issue is that the flavor text calls Novichok the most deadly poison available, but it only has a small chance of killing a target. I think they need to patch it's success chance.


I finally got to the end of the oligarch event chain and the “victory” event ending video is just absurd.

I think when the game starts generating the video for the end of the chain the opposition leader must be set invulnerable.

https://www.youtube.com/watch?v=ipAnwilMncI

Fluoride Jones
Aug 24, 2009

toot toot
Oh man my game is really hosed up. So I'm playing Saudi Arabia and I finally, FINALLY managed to get the artificial moon improvement in my NEOM region, which according to the in-game text, is supposed to not only double my PR growth rate, but show me to ignore penalties from before the improvement was built, BUT I'M STILL GETTING THE "MURDERED JOURNALIST" PENALTY! Not only that, but the thing is glitched because now I'm losing PR at twice the rate I was before. Anybody else have this issue?

Xinder
Apr 27, 2013

i want to be a prince

Fluoride Jones posted:

Oh man my game is really hosed up. So I'm playing Saudi Arabia and I finally, FINALLY managed to get the artificial moon improvement in my NEOM region, which according to the in-game text, is supposed to not only double my PR growth rate, but show me to ignore penalties from before the improvement was built, BUT I'M STILL GETTING THE "MURDERED JOURNALIST" PENALTY! Not only that, but the thing is glitched because now I'm losing PR at twice the rate I was before. Anybody else have this issue?

Have you created The Line yet? The doubled PR growth only applies in The Line, not over the whole country. This is actually true of all the bonuses from the NEOM tree.

https://www.youtube.com/watch?v=xLN2Vu1iels

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Oh great, this is another one of the "QoL" things that will just generate a spike in the MUSSSSK nerds faction, who contribute nothing and waste billions on fake infrastructure projects that enrich South Africa instead of their country of origin and poo poo out pollution. As if the tesla death spiral arcs weren't bad enough. The fact that they occasionally proc a depopulation from self-igniting gimmick cars aren't worth it, tbh

hobbesmaster
Jan 28, 2008

Ok, I have an actual bug report that is pretty easy to reproduce

1. Stack the capitalism national spirit, laissez faire market regulation and anything else to boost market deregulation to > 90% which opens up all options for hedge funds
2. Have social network regulation less than 30% which will not restrict market discussions in any way
3. Wait until a major negative economic event happens, it can be for one sector or the entire market. Plagues are good but any negative event works.
4. On the first of the following month hedge funds will start "shorting" stocks in the sector that is negatively impacted. For example for a plague it could be retail or in person events or something.
5. On each subsequent month the "short" positions for each stock will increase. As market deregulation is above 90% there is no limit and this will eventually hit more than 100%.
6. Once this happens if one of the large social media communities rolls "play the market" and then "look for shorts" they'll decide to all start buying whatever is shorted the most. Again, this runs the first of a month.
7. If both the social media event is occurring AND the short position is above 100% at the end of the month something weird will happen: the price will go up on every daily market update until all the hedge funds are out of money.

Now completely random stuff starts happening. For example the markets may completely stop except for the hedge funds. This is expected behavior if markets are heavily regulated as in a corporate oligarchy or megacorporation government type but this can happen in any government type. One thing that can happen is that the hedge funds trigger the "bailout" code thats intended for banks that are "too big to fail". As the "short" position is above 100% an infinite loop will happen where the hedge fund tries to "cover" its position by buying >100% of the stocks its shorting which raises the price which just ends up directly transferring the entire bailout to the social media users. This increases pop attraction to the social media community. This will eventually cause 100% of the population to be a user of that community. It seems that after a couple of rounds of this a cartel will form which just outright stops all market activity for social media users... which is now 100% of your population. That spikes unrest and you can then get massive swings for pops from 100% capitalism to 100% communism overnight.

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World War Mammories
Aug 25, 2006


are you running an old version? it's a huge kludge but paradox added a failsafe when that bug first popped up where high market dereg puts an increasingly high cap on pop consciousness. they say it's supposed to simulate "hypernormality" but idk

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