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TasogareNoKagi posted:
God, what a reference I haven't fired up fs2open in a decade. Time to find out if it still works!
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# ? Jan 18, 2021 00:59 |
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# ? May 20, 2024 00:46 |
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EVERY TIME GOING posted:So your grand idea's to buff small repairers and nerf large ones? No. It's to reduce the number of battles that are lopsided. I believe most battles in Eve should be attritional in nature. Mechanically, I dislike hard caps and prefer diminishing returns. For example, I wish that Upwell structures didn't have a damage cap in absolute numbers, but instead resisted each individual strike on a logarithmic (arithmetic?) scale. So "1 more dreadnought" does help, but less and less. That makes for interesting choices and trade-offs (e.g. Is 1 more dread on the field worth risking to get this done a little bit faster?). I believe we have such diminishing returns today on logistics, but it really only comes to the fore in capital engagements and requires FAX levels of reps. If "target size" was added to that calculation, it would play into sub-cap fights as well.
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# ? Jan 18, 2021 00:59 |
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rocketrobot posted:What's the story with this one? Bad subcaps are running away via gate after a failed M2 breakout. We're warping in from the left to give them a good murdering. The guy in the Avatar had a gate perch and started to lance them, while we were still in warp and unable to maneuver. We had to burn down to avoid the lance, and the bads had mostly jumped out by the time the lance finished spooling and fired. The text is a reference to a particular mission in Freespace 2.
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# ? Jan 18, 2021 01:07 |
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TasogareNoKagi posted:Bad subcaps are running away via gate after a failed M2 breakout. We're warping in from the left to give them a good murdering. When I saw the titan warping, my first though was "Guess we're gonna have to save an idiot".
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# ? Jan 18, 2021 01:32 |
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TasogareNoKagi posted:
If you are an eve player or enthusiast who has never heard of, or tried this game, you really do owe it to yourself to go hunting and give this game a go. It's still available on GOG and there's open source fan graphical upgrades, campaigns, & total conversions. Now I've not dipped my toe into elite, Star citizen, or SW: squadrons but free space 2 is the pinnacle of what a first person space combat game should strive to be. It was a masterpiece. Seriously if you owe it to yourself to give it a go. The game's intro still gives me tingles after 20 years. https://youtu.be/khIWdolT9xY
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# ? Jan 18, 2021 01:45 |
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You guys who have played free space 2 should play Blue Planet: War in Heaven. There’s a mod manager called Knossos and it’s pretty painless to install improved graphics mods and mod campaigns. Blue Planet takes place after fs2, so do that first, but it’s an even better story and campaign(s).
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# ? Jan 18, 2021 01:50 |
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TasogareNoKagi posted:Bad subcaps are running away via gate after a failed M2 breakout. We're warping in from the left to give them a good murdering. I mean, this in video format is nearly the ultimate recruiting story. The ultimate one being the loving amazing interceptor suicide runs in M2 to get the party started. CCP should be having their interns permanently watching this sort of thing for extra publicity. Or they can just make more videos of smug Asher. Whatever.
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# ? Jan 18, 2021 02:10 |
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SnoochtotheNooch posted:Hey, I am ignorant. Whats a supertrain? Supertrains are Rokhs fit to Goonfleet specifications. They’re great long-range snipers that also have stronger natural defenses than other battleships. They also kinda look like a train engine. Complications posted:This is probably the wrong answer but anyway We call them Supertrains due to this MST3K-worthy movie.
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# ? Jan 18, 2021 04:59 |
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Velius posted:You guys who have played free space 2 should play Blue Planet: War in Heaven. There’s a mod manager called Knossos and it’s pretty painless to install improved graphics mods and mod campaigns. Blue Planet takes place after fs2, so do that first, but it’s an even better story and campaign(s). The person who wrote Blue Planet is a goon who went on to sell stories to Analog, Lightspeed, etc, and then published a novel series with Tor, incidentally. The series starts with The Traitor Baru Comorant, it's good.
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# ? Jan 18, 2021 08:09 |
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querious is a land of contrasts: https://fleetcom.space/battlereport/xiR48B3shwW6hLDH4
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# ? Jan 18, 2021 08:24 |
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Dalmuti posted:querious is a land of contrasts: https://fleetcom.space/battlereport/xiR48B3shwW6hLDH4 Man, they're sure gonna get tired of all that WINNING any day now.
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# ? Jan 18, 2021 08:34 |
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Dalmuti posted:querious is a land of contrasts: https://fleetcom.space/battlereport/xiR48B3shwW6hLDH4 careful not to rain on their parade, they killed some haw dreads today and they are really clinging to that
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# ? Jan 18, 2021 08:38 |
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Baculus posted:careful not to rain on their parade, they killed some haw dreads today and they are really clinging to that Man, it's going to take forever to earn those back sucking rock in the Crok mines oh wait...
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# ? Jan 18, 2021 08:40 |
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We only have three jump bridges left and we sort of gave up in helms deep, but on the other hand we have over 330 titans worth 30T trapped with no possible way to extract, so it's impossible to tell if we are winning or not.
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# ? Jan 18, 2021 09:16 |
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gwrtheyrn posted:Skillgoo, the mistake that keeps on giving The gently caress is skillgoo? If I'm reading this right, you can have an account train a skill, extract that and sell it, and fund multiple accounts with the efficiency?
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# ? Jan 18, 2021 09:25 |
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Velius posted:You guys who have played free space 2 should play Blue Planet: War in Heaven. There’s a mod manager called Knossos and it’s pretty painless to install improved graphics mods and mod campaigns. Blue Planet takes place after fs2, so do that first, but it’s an even better story and campaign(s). Reiterpallasch posted:The person who wrote Blue Planet is a goon who went on to sell stories to Analog, Lightspeed, etc, and then published a novel series with Tor, incidentally. The series starts with The Traitor Baru Comorant, it's good. So loving good. That goon also wrote a bunch of the lore for the Destiny videogame franchise, including the Books of Sorrow. I'm looking forward to their upcoming science fiction novel Exordia a whole lot too. https://www.tor.com/2018/11/08/announcing-exordia-seth-dickinsons-sci-fi-debut/
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# ? Jan 18, 2021 09:40 |
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Zesty posted:The gently caress is skillgoo? other way around. skillgoo makes it more practical to buy extracted SP to chase annoying degenerate strategies that require lots of alts. afterward, if the meta changes or you just get bored with that strategy, you can extract the SP from those alts and recoup part of your investment.
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# ? Jan 18, 2021 09:59 |
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Zesty posted:The gently caress is skillgoo? You can train a skill, extract and sell it to fund plexing that account, not multiple accounts. So each account can maintain itself with some extra cash on top if you don't actually want to train anything on it. You can obviously do it with as many accounts as you want but imo it's not worth it unless you do something with all those accounts (e.g. PI, mission pulling, burst jamming, ...)
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# ? Jan 18, 2021 10:27 |
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last time I ran the numbers skillfarming was just shy of breaking even. injector prices are dropping, not enough demand. it can definitely help you plex an account assuming you don't actually want to train anything on your character, but it's not nearly as lucrative as it was 4 years ago
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# ? Jan 18, 2021 10:39 |
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If you bother to also add PI to the account, how does it end up looking?
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# ? Jan 18, 2021 10:46 |
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i have not had a good night :-\ but i was thinking about it and while i dumbly lost like 100m in ships today, it's not so bad. if that was instead $10, an amount of money i'd be equally disappointed to lose, our enemies currently have the equivalent of $3,000,000 of titans trapped in M2-. really puts things in perspective.
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# ? Jan 18, 2021 11:07 |
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Stereotype posted:i have not had a good night :-\ but i was thinking about it and while i dumbly lost like 100m in ships today, it's not so bad. if that was instead $10, an amount of money i'd be equally disappointed to lose, our enemies currently have the equivalent of $3,000,000 of titans trapped in M2-. really puts things in perspective.
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# ? Jan 18, 2021 13:43 |
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Stereotype posted:We only have three jump bridges left and we sort of gave up in helms deep, but on the other hand we have over 330 titans worth 30T trapped with no possible way to extract, so it's impossible to tell if we are winning or not. We didn't give up on helms deep, we winterized it as the foe is no longer in a position to be able to credibly threaten our infrastructure in the deep, combined with the manpower issues keeping two hellcamps up (E3 and M2-) at the same time.
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# ? Jan 18, 2021 13:50 |
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Making an assumption in their favor that each titan is cheaply fit at 80bn and there are 300 titans stuck, that's 24 trillion isk worth of titans we have captured. For ease of math, let's say a plex is 2.4m isk. That's 10 million plex worth, on the willfully incorrect assumption that you could sell that many without crashing the plex market. The most heavily discounted plex pack you can buy from CCP is Of course that's not accounting for all the supercarriers and regular capitals, implants in pilots' pods, or the potential monetary and more importantly strategic value of pilots stuck inside the trapped ships. Collateral Damage fucked around with this message at 20:20 on Jan 18, 2021 |
# ? Jan 18, 2021 14:10 |
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you two misread stereotype's post
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# ? Jan 18, 2021 14:12 |
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Never be afraid of losing ships. Wear your losses - dumb, unfortunate, unavoidable or otherwise - with pride. The dumb losses make for the best stories. I lost my first carrier to completely obvious hot drop bait and still laugh about it.
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# ? Jan 18, 2021 14:28 |
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Cease to Hope posted:you two misread stereotype's post
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# ? Jan 18, 2021 14:36 |
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Wibla posted:We didn't give up on helms deep, we winterized it as the foe is no longer in a position to be able to credibly threaten our infrastructure in the deep, combined with the manpower issues keeping two hellcamps up (E3 and M2-) at the same time. hang on, what is the E3 hellcamp and where did it come from?
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# ? Jan 18, 2021 16:26 |
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notaspy posted:hang on, what is the E3 hellcamp and where did it come from? Before hostiles did a dumb and got themselves trapped in M2-XFE, we were camping E3OI-U and jamming the entirety of delve behind it, so we could protect its structures and have a place to krab. Now, we have a much more concrete thing to camp, so we moved the camp.
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# ? Jan 18, 2021 16:37 |
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notaspy posted:hang on, what is the E3 hellcamp and where did it come from? We had setup a permanent camp in E3OI-U to make it difficult for random papi morons to get into the area behind it and cause trouble. That way there was a semi-safe area for economic activity. https://evemaps.dotlan.net/map/Delve/1-A81R,SG-CTQ,D5-SOW,O5K-Y6
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# ? Jan 18, 2021 16:39 |
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BIG HEADLINE posted:Remove jump fatigue, add *hull* fatigue. this would actually be cool
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# ? Jan 18, 2021 16:58 |
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Has test ever been even marginally competent at bombing? I remember us mocking their awful bombs back in like the fountain war or something, but surely they haven't sucked at it this whole time? I've been in two different occasions now where test bombed the fleet I was in, and both times it accomplished jack poo poo because they only had 7 or 8 bombers. A wave of bombs comes in, you think "oh poo poo we can't get out", and then... no followup. Don't they run a whole bomber & blackops group in test? Somebody over there should know that 1 bomb wave doesn't kill anything but T1 cruisers. If you call for bombers and only get 8 dudes, stand the gently caress down.
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# ? Jan 18, 2021 17:12 |
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Predditors are reasonably competent, but they do more general blackops stuff.
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# ? Jan 18, 2021 17:58 |
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It took us 2 hours to bump this out of a POS and rep it enough for the game to let us pilot it
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# ? Jan 18, 2021 18:56 |
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School Nickname posted:-You can make one change to a ship's attributes. Increasing/decreasing cpu or pg, adding/removing a low, mid or high slot, changing one stat in shield, armor, cap, base speed, agility, etc. Changing one role bonus (to something reasonable). Which change on which hull impacts EVE the most? Can one change save EVE? No single change can save EvE, though trapi seems to think that torching trillions of isk will make something happen because *waves arms around at yarn and newspaper all over the wall* reasons.
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# ? Jan 18, 2021 18:59 |
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Lorem ipsum posted:It took us 2 hours to bump this out of a POS and rep it enough for the game to let us pilot it Just a shield holding in an explosion
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# ? Jan 18, 2021 18:59 |
The gallente are clearly experimenting with minmatar technology.
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# ? Jan 18, 2021 19:01 |
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RFC2324 posted:Just a shield holding in an explosion We honestly thought it was going to explode when we repped it back to 0
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# ? Jan 18, 2021 19:03 |
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Lorem ipsum posted:It took us 2 hours to bump this out of a POS and rep it enough for the game to let us pilot it I wonder if you tried to repair that at an npc station if the -% values would multiply the cost.
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# ? Jan 18, 2021 19:32 |
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# ? May 20, 2024 00:46 |
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Dik Hz posted:Hmmm, I see that I did. To be fair, "If isk was worth 10x, they'd have $3kk in titans trapped" is a really stupid point. but i don't care about losing $1 and i sort of cared that i lost my ships, about as much as if i had lost $10.
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# ? Jan 18, 2021 19:36 |