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aldantefax posted:Also to follow up on this I set up a ko-fi thing but I dunno where to promote it so once I figure that out, I will get to promotin’ What the hell is kofi and why isn't it patreon?
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# ? Feb 1, 2021 15:25 |
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# ? May 23, 2024 17:48 |
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I want a TG music thread so that a) I can post my old CRPG dungeoncrawling playlists and b) I can mock the terribly corny power metal that will be posted.
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# ? Feb 1, 2021 15:56 |
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Mustache Ride posted:What the hell is kofi and why isn't it patreon? It's basically a tip jar. Think "buy me a coffee"
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# ? Feb 1, 2021 15:56 |
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Mustache Ride posted:What the hell is kofi and why isn't it patreon? It’s a community supported Patreon competitor that has less integrations but also lower barrier to entry. Patreon has been struggling, it seems, with being able to keep the lights on and it’s been causing their rake from membership fees to the creators rising, quite possibly because they have a lot of expensive integrations with other services. It also has a membership only model instead of being able to set up a tip jar, which ko-fi has with an option to “go gold” for a monthly fee that allows monthly subscriptions for supporters as well as some other benefits. Generally speaking I was thinking I want to release all the content I’ve been working on to a public and accessible format and any proceeds that I get from people would go to hiring an editor or getting content to supplement the other writing stuff I’m doing. Still working on what that looks like since I don’t have a content calendar or anything, I just write about what I wanna write about and throw it in here since I just wanna write about games stuff
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# ? Feb 1, 2021 18:41 |
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Halloween Jack posted:I want a TG music thread so that a) I can post my old CRPG dungeoncrawling playlists and b) I can mock the terribly corny power metal that will be posted. https://www.youtube.com/watch?v=3zWwd8n2JVI
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# ? Feb 1, 2021 20:50 |
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Psh, that's barely a 0.25 on the Manowar Scale.
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# ? Feb 1, 2021 21:03 |
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Halloween Jack posted:I want a TG music thread so that a) I can post my old CRPG dungeoncrawling playlists and b) I can mock the terribly corny power metal that will be posted. https://www.youtube.com/watch?v=50EK9y-GFiU https://www.youtube.com/watch?v=uSsgUII9IHU
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# ? Feb 1, 2021 21:46 |
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Halloween Jack posted:I want a TG music thread so that a) I can post my old CRPG dungeoncrawling playlists and b) I can mock the terribly corny power metal that will be posted.
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# ? Feb 1, 2021 22:59 |
Does anyone here have any ideas about fairly rolling a d110 in person? My first thought was basically 1: roll a d10. if it comes up 0, go to 3. otherwise go to 2. 2: roll a d100. that's the result, end 3: roll a d10, add 100, that's the result, end but i think that makes results of 101-110 slightly more likely than they would be if the d110 was truly random. maybe instead: roll d12, ignore results of "12", subtract 1, multiply by ten, add d10? does that track correctly like i think it does?
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# ? Feb 2, 2021 03:56 |
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FFT posted:Does anyone here have any ideas about fairly rolling a d110 in person? ...under what conditions does a d110 come up? Roll 1d12 + 1d10, reroll 12s on the d12. d12 for 10s place, d10 for 1s place. Simpler version of your last part.
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# ? Feb 2, 2021 03:57 |
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I'd just roll 3d10 and then drop the third die if not relevant. You're going to get weird results if you do those other things and if you were interested in looking at a curve then take a look at Anydice, which shows you the probability of getting one number over another.
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# ? Feb 2, 2021 04:02 |
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FFT posted:Does anyone here have any ideas about fairly rolling a d110 in person? 1: go to literally any website made for rolling dice because it is The Goddamned Twenty-First Century there is no way you are more than ten feet from the internet 2: punch in "110" in the spot for rolling weird dice 3: click "roll" and show the group
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# ? Feb 2, 2021 04:27 |
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What's your second thought
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# ? Feb 2, 2021 04:29 |
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aldantefax posted:What's your second thought My thoughts are 1. Random.org 2. Ask somebody not in the game to pick a number between 1 and 110
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# ? Feb 2, 2021 04:33 |
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Alright, next question: Have you, or would you, ever show up to a new game of some kind dressed in LARP gear without any advance notice?
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# ? Feb 2, 2021 04:35 |
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FFT posted:Does anyone here have any ideas about fairly rolling a d110 in person? Those are all gonna be super weird. (I’m assuming you want a flat spread and not a curve of these weird numbers for reasons.) Just do it in Python or something. It’s like 4 lines of code and your phone can do it. What are you doing? Xiahou Dun fucked around with this message at 05:03 on Feb 2, 2021 |
# ? Feb 2, 2021 04:37 |
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Here are your next five rolls: 37 40 82 03 55
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# ? Feb 2, 2021 04:55 |
re: what i'm doing with a d110: There are 110 common and uncommon wondrous items as listed here and I have a potential use case for randomly picking from that list for an in-person game.
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# ? Feb 2, 2021 05:02 |
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FFT posted:re: what i'm doing with a d110: Preroll your rolls using an online die roller, and then put them into a notebook somewhere that can be accessed offline if you're not using electronics at your table to go with the list I'm sure you have printed out. If you intend to make the players roll this physically then just do whatever's clever.
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# ? Feb 2, 2021 05:06 |
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https://anydice.com/
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# ? Feb 2, 2021 05:06 |
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FFT posted:re: what i'm doing with a d110:
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# ? Feb 2, 2021 05:11 |
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Look at a clock with a second hand. # of Seconds, add 60 if the number of seconds is odd. Reroll if it's 111-120. Or...Yawgmoth posted:get rid of ten of them and roll a d100
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# ? Feb 2, 2021 05:36 |
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If you really, really must do this arbitrary number at the table and it must be physical dice rather than something electronic, just roll a d12 for one digit and a d10 for the other and re-roll if it's not a possible result. It's a random item table, so I doubt it comes up much. It doesn't skew the math like doing some weird stuff and just means sometimes you have to roll again cause you don't have a d11.
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# ? Feb 2, 2021 05:48 |
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# ? Feb 2, 2021 05:50 |
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aldantefax posted:I wanted to go to sleep early but then I stayed up and had half a pack of ramen, and for some reason I started looking at zithers and came across the ajaeng: Thank you for posting this! I love this entire piece, and it's absolutely going into the soundtrack for my next Exalted game. I do A Lot Of Soundtracking for my home games, so I'd definitely post in a music thread if you do make one. Edit: as the nearly-lifelong owner that exact d100 but in red, I want to consider myself Fairness Neutral Structural Neutral. Given that said d100's casing popped open and was shoddily superglued back together by my mom but continues to be used to this day, I should probably admit to Fairness Radical Structural Neutral. Kestral fucked around with this message at 05:54 on Feb 2, 2021 |
# ? Feb 2, 2021 05:52 |
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I think I am all of the items in the dice alignment chart, so if someone asks me, I am a Fairness/Structural Radical-Neutral-Purist. Also maybe I'll make a music thread, you can't stop me!!
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# ? Feb 2, 2021 06:03 |
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Platonic solids marked with a unique integer in a range from 1 to the number of sides on each face are dice. The ""d10"" is an abomination.
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# ? Feb 2, 2021 07:18 |
Xiahou Dun posted:If you really, really must do this arbitrary number at the table and it must be physical dice rather than something electronic, just roll a d12 for one digit and a d10 for the other and re-roll if it's not a possible result. It's a random item table, so I doubt it comes up much. It doesn't skew the math like doing some weird stuff and just means sometimes you have to roll again cause you don't have a d11. SkyeAuroline posted:Roll 1d12 + 1d10, reroll 12s on the d12. d12 for 10s place, d10 for 1s place. Simpler version of your last part. FFT posted:roll d12, ignore results of "12", subtract 1, multiply by ten, add d10? The solution I decided on, yep. Have to subtract 1 from the d12 result to make 1-10 possible. I mean I guess I could just make the list start at 11 and go to 120 (and still ignore 12s) but I already printed it and my laziness is arbitrary.
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# ? Feb 2, 2021 10:58 |
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Yeah (d12-1) for the tens/hundreds, rerolling 12's, and d10 for the ones is probably the most efficient way you'll find. Every other method I'm coming up with leads to more rerolling.
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# ? Feb 2, 2021 13:55 |
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FFT posted:The solution I decided on, yep. Have to subtract 1 from the d12 result to make 1-10 possible. You printed it? Cut it into 110 strips and put them all in a bowl, shake it, and draw from that.
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# ? Feb 2, 2021 15:04 |
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Tulip posted:You printed it? Fairness Neutral Structure Radical identified in the wild??? Edit: I've actually seen Fairness Radical Structure Radical in the wild, come to think of it. The kids I run D&D for, before they had ever played the real game, would play what they called "Campfire D&D" on camping trips. Rules resolution consisted of saying you were doing something, and the DM picking a number in their head between 1 and X, and if you guessed the number or within a certain range of the number, you did the thing. I can only imagine what the ratio of "fair adjudication" to "shameless cheating" must have been for 10-11 year olds given that job. Kestral fucked around with this message at 19:32 on Feb 2, 2021 |
# ? Feb 2, 2021 19:27 |
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Kestral posted:Fairness Neutral Structure Radical identified in the wild??? What those kids were doing is very close to just using rocks paper scissors, which is how Divinity and Vampire LARP do things.
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# ? Feb 2, 2021 20:07 |
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Tulip posted:What those kids were doing is very close to just using rocks paper scissors, which is how Divinity and Vampire LARP do things. God, now I'm imagining Vampire LARP with the ability to undetectably cheat at will because you can always claim they didn't guess your secret number. I'm pretty sure people would literally be murdered by mall katanas.
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# ? Feb 2, 2021 20:37 |
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Kestral posted:Fairness Neutral Structure Radical identified in the wild??? If you ever played Orleans or Puzzle Strike or any other "bag randomizer" game then you got yourself Structure Radical there, i m o
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# ? Feb 2, 2021 20:50 |
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Kestral posted:Fairness Neutral Structure Radical identified in the wild??? Don't know if you know this one, but there's a very fair way to do this! The GM and player both pick a number within the dice range, and then count up from the player's number to the GM's number, looping at the max number. The result is the count. So 1d12, pl6 gm2 = 8. Scratch the numbers in the dirt and then reveal if you wanna be as fair as it's possible to get.
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# ? Feb 2, 2021 22:34 |
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Elector_Nerdlingen posted:Don't know if you know this one, but there's a very fair way to do this! I mean it can work in a pinch if nobody has dice or something (like the campfire, above), but it isn't a fair probability.
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# ? Feb 3, 2021 00:17 |
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# ? Feb 3, 2021 01:30 |
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What the gently caress is this https://twitter.com/Wizards_DnD/status/1356641032226680832?s=19
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# ? Feb 3, 2021 04:45 |
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alg posted:What the gently caress is this
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# ? Feb 3, 2021 04:49 |
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# ? May 23, 2024 17:48 |
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alg posted:What the gently caress is this lol I know someone who worked on that and when they posted about it I made the face
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# ? Feb 3, 2021 04:51 |