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The theory I heard about the pigs is that there are floating point precision issues when respawning them when reloading an existing area, and that can cause their respawn location to clip to the other side of a narrow wooden fence. Replacing the wood fences with stone walls stopped the issue for me altogether, which definitely makes it seem accurate.
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# ? Mar 18, 2021 18:37 |
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# ? May 30, 2024 22:10 |
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tired: fenced-off pig enclosure wired: HOG PITS
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# ? Mar 18, 2021 18:48 |
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Taffer posted:The theory I heard about the pigs is that there are floating point precision issues when respawning them when reloading an existing area, and that can cause their respawn location to clip to the other side of a narrow wooden fence. Replacing the wood fences with stone walls stopped the issue for me altogether, which definitely makes it seem accurate. Stone walls didn't really help me with the issue to the point where I gave up.
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# ? Mar 18, 2021 18:53 |
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Scruffpuff posted:I have a poltergeist in one of my houses. Every few days, a piece of the front roof will fall off. I'll put it back up. It's attached to a deep green piece which itself is attached to stone, it was fine for weeks. Now it likes falling. I put some (unnecessary) vertical supports under it just for fun. I have the same issue with 2 stone bricks in my big portal tower. Every few times I return to base they'll be gone with the stone sitting underneath. Thankfully it didn't cause a chain collapse.
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# ? Mar 18, 2021 18:55 |
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OwlFancier posted:I think the prose edda has instructions for how to quiet a restless spirit if that's any help It's a lawsuit, right? Pretty sure when it comes to ghosts, legal mumbo jumbo is traditionally your best bet.
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# ? Mar 18, 2021 19:03 |
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Inexplicable Humblebrag posted:tired: fenced-off pig enclosure Making a 1 tile wide trench also maximizes the space usage. Make the trenches 6 tiles apart and you can get 6 pigs in each one. Any closer and they won't breed.
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# ? Mar 18, 2021 19:47 |
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look how loving far you can go with just iron wood nothing between the two pillars of stone besides two pine trees . i bet it could have beeen done with just one mastershakeman fucked around with this message at 20:04 on Mar 18, 2021 |
# ? Mar 18, 2021 19:47 |
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Do you have to have the animals in an enclosure to breed them? I managed to two tame wolves. Can I just leave them out by the back yard with a pile of meat?
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# ? Mar 18, 2021 20:10 |
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Bioshuffle posted:Do you have to have the animals in an enclosure to breed them? I managed to two tame wolves. Can I just leave them out by the back yard with a pile of meat? Here's my experience: we left two tame wolves and a pile of meat in town. They eventually bred into a pack of over 20 wolves, who then got so aggro'd they tore down the fortress walls to murder all the greydwarves and trolls outside. A few stayed back, but most of them ran off into the woods to rampage and upset the local ecosystem.
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# ? Mar 18, 2021 20:31 |
When your beehives get too many
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# ? Mar 18, 2021 20:32 |
I just found out the cultivator's "grass" mode restores dirty brown snow to pristine white, and I'm so happy. The fact that you can have fuckoff huge whiteout blizzards but it didn't cover up dirty snow was highly triggering!
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# ? Mar 18, 2021 21:06 |
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Been playing on a server with another goon for essentially the entire game. Started a keep and made us some fancy chairs. Another goon joined so I had to add another chair. I regret nothing.
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# ? Mar 18, 2021 21:13 |
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Bioshuffle posted:Do you have to have the animals in an enclosure to breed them? I managed to two tame wolves. Can I just leave them out by the back yard with a pile of meat? No, but it helps. Tamed animals have a chance to breed when they are happy (read: not hungry or frightened), in close proximity to another happy animal of the same species, and not in the immediate vicinity of more than 5 other tamed animals, including themselves. (Immediate vicinity = a sphere of 6 tile spaces) If you see for example 2 tamed wolves or boars and they are roaming around with no enclosure, you can throw food on the ground and they will generally come eat it. They will become Happy and if they don't wander off in different directions, they can breed. Having an enclosure just makes sure they don't wander off and the chance of breeding becomes effectively 100% Here are a couple screens of my set up. It's great for keeping a huge stock of meat for when I need it. Usually I just get meat from hunting and this is just a backup, but I can get ~100 meat from culling these out in about 2 minutes. FLIPADELPHIA fucked around with this message at 22:11 on Mar 18, 2021 |
# ? Mar 18, 2021 21:59 |
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The permadeath game world seem I'm playing on is so cursed that a bone mass spawn is much closer to the circle than the Elder.
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# ? Mar 18, 2021 22:31 |
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What is "the circle"?
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# ? Mar 18, 2021 22:37 |
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Floppychop posted:What is "the circle"? The rune circle you spawn at initially. It's usually very close to the center of the world
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# ? Mar 18, 2021 22:39 |
Did someone post a mod earlier that makes the terraforming not cause as many slow downs?
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# ? Mar 18, 2021 22:39 |
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Have boar breeders not gotten set up in plains? I just rotate lox meat, lox pie (lox meat+barley+cloudberries from plains, way more plentiful than rapsberries) and bread (barley), with honey supplanting for bread most of the time. It's so much less effort than sausage and cookdd meat just doesn't cut it
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# ? Mar 18, 2021 22:41 |
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mastershakeman posted:Have boar breeders not gotten set up in plains? I just rotate lox meat, lox pie (lox meat+barley+cloudberries from plains, way more plentiful than rapsberries) and bread (barley), with honey supplanting for bread most of the time. It's so much less effort than sausage and cookdd meat just doesn't cut it Why not turnip stew? 50/50 stam/health and you can farm both turnips and meat.
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# ? Mar 18, 2021 22:45 |
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Farming turnips/carrots is way more busywork than flax/barley Lemme check food values Lox 70/40 Lox pie 80/80 Bread 40/70 Vs Meat 40/30 Sausage 60/40 Turnip stew 50/50 So turnips are more balanced but take more effort, and it's just the same ingredients pumped up for the top 3. Lox are easy to hunt and drop 5 meat each so you can really stock up fast on them Or if you have blood bags laying around, blood pudding is 90/50 which is even crazier, but I don't bother farming leeches outside of prepping for a boss fight. I did yagluth with blood pudding, serpent stew and lox pie and had insane amounts of health mastershakeman fucked around with this message at 22:53 on Mar 18, 2021 |
# ? Mar 18, 2021 22:48 |
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Once you get fully setup in the plains you have functionally infinite lox pie and bread. My current barley farm I plant 500 barley, so harvest time is 500 back in and 500 for bread/lox pies. I usually get two full stacks of each per harvest, which is only a couple game days.
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# ? Mar 18, 2021 23:06 |
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fennesz posted:Been playing on a server with another goon for essentially the entire game. Started a keep and made us some fancy chairs. Another goon joined so I had to add another chair. You should bit the bullet and upgrade them to a chair, because that stool is costing you 1 comfort!
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# ? Mar 18, 2021 23:16 |
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place a chair up in the rafters, out of sight
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# ? Mar 18, 2021 23:28 |
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Inexplicable Humblebrag posted:place a chair up in the rafters, out of sight Pretty sure the way those stack the stool supersedes the chair for some reason. Benches superseded my chairs for example.
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# ? Mar 18, 2021 23:31 |
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Soonmot posted:Did someone post a mod earlier that makes the terraforming not cause as many slow downs? There's this: https://www.nexusmods.com/valheim/mods/415 It basically checks over all the terrain-height-adjustment objects and applies them to a permanent heightmap that gets read instead of thousands of objects. I haven't tested it though, and it sounds like once you put this on a world you can't take it off without damage (not surprising) and it doesn't have multiplayer support yet. Hopefully it continues to get development though, sounds promising as a fix until IronGate puts something out.
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# ? Mar 18, 2021 23:31 |
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fennesz posted:Been playing on a server with another goon for essentially the entire game. Started a keep and made us some fancy chairs. Another goon joined so I had to add another chair. Welcome to the Council of Equals.
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# ? Mar 18, 2021 23:32 |
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Ravenfood posted:Pretty sure the way those stack the stool supersedes the chair for some reason. Benches superseded my chairs for example. Yeah, and a regular bed cancels out the fancy bed. It's real dumb.
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# ? Mar 18, 2021 23:32 |
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drat, just had my first death in a while, died against Bonemass. I could kind of tell about midway through the fight that I wasn't going to make it, then I got sloppy and missed blocking two of his swings (once while in a green cloud and couldn't see, then once while fighting adds). I thought about running and healing up, how does that work on bosses? Would he have pretty much just stayed in his little altar area? I ended up dumping my stamina swinging on him and got him to about 10% before I went down, then respawned and ran in, grabbed my corpse, equipped my mace, and finished him off while naked but protected by the corpse run buff.
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# ? Mar 18, 2021 23:44 |
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I had a nice herd of respawning lox right outside my plains base, but deathsquitoes kept flying over and shanking me so I had to workshop-bomb the area.
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# ? Mar 18, 2021 23:54 |
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PittTheElder posted:You should bit the bullet and upgrade them to a chair, because that stool is costing you 1 comfort! That son of a bitch gotta earn his chair
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# ? Mar 19, 2021 00:33 |
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litany of gulps posted:drat, just had my first death in a while, died against Bonemass. I could kind of tell about midway through the fight that I wasn't going to make it, then I got sloppy and missed blocking two of his swings (once while in a green cloud and couldn't see, then once while fighting adds). I fought him with another player and we tag teamed out into a crypt with a campfire inside to restore rested status. Not sure if that works solo, but it might. I believe he regenerates health, however, so you wouldn't want to hide for too long. The easier answer is to bring 10x medium healing and stamina meads with you into the fight (on top of your poison resist meads) and just use as necessary.
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# ? Mar 19, 2021 01:08 |
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Floppychop posted:I had a nice herd of respawning lox right outside my plains base, but deathsquitoes kept flying over and shanking me so I had to workshop-bomb the area. Knife works great against both.
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# ? Mar 19, 2021 01:41 |
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mastershakeman posted:look how loving far you can go with just iron wood Really wish there were 26 and 45 degree iron beams, I want a giant roof without support struts everywhere.
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# ? Mar 19, 2021 02:37 |
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Vox Nihili posted:I fought him with another player and we tag teamed out into a crypt with a campfire inside to restore rested status. Not sure if that works solo, but it might. I believe he regenerates health, however, so you wouldn't want to hide for too long. The easier answer is to bring 10x medium healing and stamina meads with you into the fight (on top of your poison resist meads) and just use as necessary. How long was your fight? I guess this also might have been the wrong strategy, but I just slugged it out with him face to face and it was under 3 minutes total. I popped my heal and stamina potions about a minute in, but they didn't refresh by the time I went down. The final corpse run assault was like 10-15 seconds.
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# ? Mar 19, 2021 02:45 |
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help ive become trapped in a virtual metastasizing winchester mystery house concentrated self harm prison of my own creation
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# ? Mar 19, 2021 03:21 |
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mastershakeman posted:look how loving far you can go with just iron wood I think this is why they make these so annoying cost/transport wise, it balances out how god mode they are for building.
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# ? Mar 19, 2021 03:23 |
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Woden posted:Really wish there were 26 and 45 degree iron beams, I want a giant roof without support struts everywhere. Hell, even for core. My main use of core now is outside pieces to snap iron onto
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# ? Mar 19, 2021 03:40 |
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I wish the snapping system worked better. Or at least snap and tell me i cant place it there. Its a minor thing, but i would build more if it was improved. Now i just slap together some outpost shacks and move on.
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# ? Mar 19, 2021 03:49 |
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Where are your tiny windows such that the light of your many hearths can provide a beacon in the darkness? edit: wait, I think I see one. But yeah, definitely needs better lighting. Interpret that requirement in whatever manner is least convenient for you.
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# ? Mar 19, 2021 03:49 |
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# ? May 30, 2024 22:10 |
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ZombieCrew posted:I wish the snapping system worked better. Or at least snap and tell me i cant place it there. Its a minor thing, but i would build more if it was improved. Now i just slap together some outpost shacks and move on. https://www.nexusmods.com/valheim/mods/299 doesn't snap and go red, but does let you just cycle through all valid spots
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# ? Mar 19, 2021 03:52 |