On the subject of scripted events in missions (having just finished binging the series), San Andreas was the part where it started to get bad but GTA IV is the nadir. You've likely noticed a ton of missions where player vehicles and weapons are nerfed (like the Micro SMG in "Just Business" or the speed of the dirt bike when following the drat train CJ), and how vehicles like Freddy's bike are driving like they're on a rail, accelerating faster and turning way too exactly. As far as I know, killing Freddy before he reaches the basketball court is completely impossible. GTA IV ends up making drat near every car chase into these sequences, because the devs have made full scripted chases with every vehicle in traffic behaving a certain way and obstacles that only exist in that chase and they want you to see every goddamn second of them. More often than not, the car you're pursuing is completely on a rail and invincible for either the entire chase (at which point they crash and you go on foot) or once they pass an invisible line where they switch to normal vehicle physics and you're meant to actually kill them. GTA V is similarly highly scripted, but they finally worked out ways to deal with it other than chasing invincible cars that defy physics and smoothed out the animations and motion capture so there's more interesting things happening.
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# ? Mar 25, 2021 16:51 |
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# ? Jun 2, 2024 04:54 |
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I have never played GTA3, so Catalina (and Claude) were just a completely random addition to me. I chalked it up to them just really wanting to include her character because they thought it would be funny to have CJ stuck somewhere in the boonies, penniless (allegedly) and stuck with a lunatic who could kill and/or castrate him at any second, and without a way to tell her to gently caress off because he needs a) the money b) her cousin's goodwill. Honestly, it is kinda funny. But it doesn't counteract just HOW grating she is, and how terrible her missions are.
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# ? Mar 26, 2021 13:41 |
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Simply Simon posted:CJ stuck somewhere in the boonies, penniless (allegedly)
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# ? Mar 26, 2021 18:20 |
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Somewhere in an alternate reality- Catalina- “I’m the toughest bitch in the world! No man better gently caress with me! Not even you, Carl!” CJ- “You know what? Cesar’s good will ain’t worth this!” [blows Catalina away before she can retaliate] [CJ then gets rid of the body and continues his adventures. Later he meets Cesar and Kendl in Angel Pine.] Cesar- “So what’d you think of my cousin?” CJ- “Um, well...” Kendl- “You killed her, didn’t you? Don’t lie to me, Carl! You never could! It’s ok, I understand. I warned that girl the one time we met, you keep acting like such a freak, sooner or later...” Cesar- “Whoa, you really killed Catalina?” CJ- “Um, yes?” Cesar- [pauses, then claps CJ on the shoulder] “You’ve done my family a huge favor, cabron. Thank you.”
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# ? Mar 26, 2021 18:23 |
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Feels like you could've just gone with an alternate reality where CJ shows a little bit more spine when dealing with her. Does remind me how incredibly uneven the pairing is written as CJ does flip flop personality flip flops a bit from cutscene to cutscene.
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# ? Mar 26, 2021 18:29 |
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Claude utters words for the first time and it is....
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# ? Mar 26, 2021 18:38 |
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Considering how Catalina is written in this game and how they really didn't improve to much for Michael's wife in GTA5, i shudder to think what the rumored female protagonist in 6 would be like....
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# ? Mar 26, 2021 19:11 |
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My hope- [In another alternate reality, a stoic and cool as ice Catalina glances in the general direction of a certain ship blocking the Suez Canal. Said ship immediately starts moving.] Take Dafne Keen’s wisdom on playing X-23. Less is more. Sure the female GTA protagonist should have a voice, but she doesn’t need to be talking constantly either. They should take a step back and leave a lot of her character up to the player IMO.
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# ? Mar 26, 2021 20:20 |
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But how else are they going to make poignant remarks about today's society? (Read that with as much sarcasm as you can muster.)
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# ? Mar 26, 2021 20:29 |
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I liked catalina's presentation in this game a lot in that first mission where she was just a crazy lady who wanted to rob some people and behaved pretty much exactly as sociopathic as the typical player. And then it took a 180 degree swerve into whatever the hell all that romance was and her characterization flew off a cliff.
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# ? Mar 27, 2021 22:00 |
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Episode 15: Supply Lines Let's just get this out of the way before we do anything else in San Fierro. If you've played the game, you can probably hear that thumbnail.
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# ? Mar 28, 2021 20:56 |
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I really enjoyed these missions, but yeah the first is too long and the second too harsh on the fuel.
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# ? Mar 28, 2021 21:46 |
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I remember using the Gameshark slow time code to help on Supply Lines. It slowed fuel consumption and plane movement, enabling a lot more precision. That said... Fudge Zero! Fudge Berkley! Fudge Supply Lines! That is all.
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# ? Mar 28, 2021 22:02 |
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Ah yes, Nerds as written by Rockstar. Oof.
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# ? Mar 28, 2021 22:11 |
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Zero does not initiate violence. Except for those five couriers he had CJ murder, with a gun. Like when the stakes are high enough for that why not have actual gang lieutenant Carl Johnson just shoot the rival guy, you're clearly not above killing people.
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# ? Mar 28, 2021 23:09 |
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These are the missions that made me quit San Andreas back in the day
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# ? Mar 29, 2021 00:02 |
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All of that for 5K a day when it took you 30k just to buy the stupid place. I think there is only 1 passive business money making thing that actually pays for itself rather quickly but that's closer to the end game so i won't say. The Shame Boy fucked around with this message at 01:15 on Mar 29, 2021 |
# ? Mar 29, 2021 01:08 |
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I probably should also point out that I was extremely lucky to complete the unpatched version of Supply Lines in only six attempts here and only run out of fuel once. That's already way more Zero than anyone wants to deal with, but I spent many hours and countless attempts trying to get through this godawful mission back in the day. The fixed version is so much easier that it's not even funny, although it's still pretty easy to get shot to bits by the couriers while you're trying to maneuver the RC Baron into position. Playing through it now, even though I knew I could do it because I had managed it in the past, I definitely had a couple of "holy poo poo, this is actually loving impossible" moments. DMorbid fucked around with this message at 01:47 on Mar 29, 2021 |
# ? Mar 29, 2021 01:41 |
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GrayDorian posted:These are the missions that made me quit San Andreas back in the day Though thankfully, his missions are optional for anything but getting 100%. It's a shame how awful mission 2 is - I actually liked the third one.
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# ? Mar 29, 2021 01:44 |
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That last mission is one of my favorites. I think you can drop a bomb on his helicopter to kill it.
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# ? Mar 29, 2021 04:18 |
The Shame Boy posted:All of that for 5K a day when it took you 30k just to buy the stupid place. You do get 15K from the missions, so it is only 3 days worth of revenue to break even. Problem is that you have to actually collect it regularly.
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# ? Mar 29, 2021 07:20 |
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I forget, does San Andreas make you run around to every corner of the map to collect stuff from businesses you own, or is it actually kind in that regard?
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# ? Mar 29, 2021 07:28 |
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Vice City Stories lets you collect everything at once. Saint's Row 2 does the same.
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# ? Mar 29, 2021 12:06 |
DoubleNegative posted:I forget, does San Andreas make you run around to every corner of the map to collect stuff from businesses you own, or is it actually kind in that regard? I believe you have to do it all yourself. On the subject of forcing missions to be at certain times of day, that won't happen until GTA V. Grand Theft Auto has a history of being shockingly primitive in many areas despite their constant critical acclaim; San Andreas was released in 2004, making it contemporary to games like Half-Life 2 and the original Star Wars Battlefront, but still has no save system except for physically going to a safehouse and walking into an icon, no mid-mission checkpoints (only a handful of missions let you skip the initial drive to the location if you fail them once), and a really crude on-foot control system. GTA IV would be the first game to introduce autosaves and the ability to just restart a mission from your phone instead of having to drive all the way back to the icon, and it would still take until V to get actual checkpoints. IV also suffers from the problem of the on-foot shooting accidentally going the other way into being too easy on consoles. The lock-on system works way better, but you can precisely places the actual aim point on exactly what you want to shoot while still in cover. It then just becomes a matter of popping out and shooting the enemy once in the head, over and over.
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# ? Mar 29, 2021 16:34 |
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chitoryu12 posted:GTA IV would be the first game to introduce autosaves and the ability to just restart a mission from your phone instead of having to drive all the way back to the icon The mission restart option can be helpful in some of the scripted chase missions, at least. The more times you fail, the fewer scripted gotcha moments the game will throw at you. DMorbid fucked around with this message at 17:12 on Mar 29, 2021 |
# ? Mar 29, 2021 17:06 |
Also, I do think the Zero missions are meant to serve one important purpose: the game later has mandatory aircraft missions, so they're intended to give you practice with flying on a small scale that won't kill you if you fail. Too bad the PS2 never fixes the popping-in models though! I'm sure that won't become a major problem in the future!
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# ? Mar 29, 2021 18:00 |
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Episode 16: CJ the Tourist Today, we take some time off from the story and go sightseeing in San Fierro. We go skydiving, snap some photos, pull off sick jumps on a superbike, do some accidental trespassing and nearly get shot, and much more!
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# ? Mar 31, 2021 23:12 |
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It looked like a white car was slamming into your car until they both blew up. They added a time of day to your clock. Does that mean the time of day is not the only factor when doing certain missions?
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# ? Apr 1, 2021 02:29 |
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Episode 17: Battle Construction Vehicles Okay, let's smash up the construction site to teach these jerks a lesson. Just wreck some stuff and play bumper cars with other bulldozers, that'll be fun and get the message across and... wait CJ what are you doing to that foreman, CJ noooo
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# ? Apr 4, 2021 19:37 |
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Poor construction guy.... Maybe CJ needs to work out some of his anger issues in a demolition derby (hope you show that off soon).
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# ? Apr 4, 2021 21:42 |
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achtungnight posted:Maybe CJ needs to work out some of his anger issues in a demolition derby (hope you show that off soon).
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# ? Apr 4, 2021 21:49 |
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I know. Believe me, I know. LOL.
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# ? Apr 4, 2021 21:54 |
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The Hippy Shopper is a play on Happy Shopper - a chain of stores in the UK.
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# ? Apr 4, 2021 22:36 |
When you were referring to "the most infamous mission in the game", I thought this was the one you were talking about. This is Trevor Phillips levels of disproportionate response.
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# ? Apr 5, 2021 00:17 |
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I heard stories about the game being planned on the scale of what GTAV would become, but had to be scaled down so the console wouldn't burst into flames. These last couple of videos show off rushed or incomplete content. Remember how well made the Los Santos missions were for the most part? The mission in Bully where you dunked on a guy in a port-a-john was better made. This was terrible in every way and no dog driving a vehicle either.
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# ? Apr 5, 2021 03:36 |
This game has so much incomplete content that there's a mission later on that's had 100% of its content cut except for a portion of the opening cutscene.
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# ? Apr 8, 2021 02:23 |
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Episode 18: Back to School Advanced Driving School. That combination of words suggests they're teaching you fancy driving tricks, but you actually have to figure it all out yourself through trial and error - not to mention numerous accidents. It's like being hired as a stuntman on a Fast & Furious movie without any training or access to the script. Speaking of stuntmen who aren't allowed to read the script, I've 100%'d Reflections' vehicle-based masochism simulator Stuntman on the PS2. Compared to that, these tests are nothing. YouTube may or may not finish processing the 4K render in a few hours. edit: The total number of attempts on the final test might be a bit misleading, as most of those were either me experimenting with routes or immediately failing because I didn't press X in time. I had about three serious runs. DMorbid fucked around with this message at 13:54 on Apr 8, 2021 |
# ? Apr 8, 2021 04:26 |
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Congratulations on passing the driving school. One thing that has always made me smile in GTA is how you can casually walk into a business with a gun in your hand and conduct normal transactions. Later games had to fix that, just like real life.
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# ? Apr 8, 2021 14:03 |
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Last time I played I had several City Slicking runs that were drat near perfect until a random bit of traffic slammed into me near the train tracks or the school. I was less than pleased when that happened.
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# ? Apr 8, 2021 14:43 |
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# ? Jun 2, 2024 04:54 |
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That sure is a Rockstar way of getting a girlfriend.
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# ? Apr 9, 2021 04:36 |