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Major Isoor posted:Random question that might not be answerable until I find out for myself tomorrow: That would be a bit of a bummer for your inner sanctum. As Each Evil Genius has a unique look to theirs. Edit: See you guys tomorrow morning when it unlocks.
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# ? Mar 30, 2021 05:53 |
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# ? May 30, 2024 13:49 |
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MonsterEnvy posted:That would be a bit of a bummer for your inner sanctum. As Each Evil Genius has a unique look to theirs. Oh, I didn't realise that! Hmm, well maybe another important room then, perhaps SweetBro posted:Assuming the building mechanics are identical to the first game, this would not be possible as you declare the room type when you give the dig order. Are you able to delete existing rooms, if you know? And if so, do they fill up with earth again, or stay hollowed-out? Ah well, I'll try it out later on when I get it installed - hopefully it's something I can work into my lair, but it's not the end of the world if not
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# ? Mar 30, 2021 06:16 |
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Major Isoor posted:Are you able to delete existing rooms, if you know? And if so, do they fill up with earth again, or stay hollowed-out? Ah well, I'll try it out later on when I get it installed - hopefully it's something I can work into my lair, but it's not the end of the world if not In Evil Genius 1 you could delete rooms as long as they didn't have another room connecting to them. iirc it just filled in the area with dirt. Not sure how Evil Genius 2 is gonna handle it. Probs best to wait till tomorrow and test once the game unlocks.
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# ? Mar 30, 2021 06:28 |
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I hope that they have fixed room placement by alot. In the first game, you cant delete connecting rooms if the room it leads too can't be accessed without that room. Also same rooms build next to each other merge into a bigger room automatically. Aka your corridor that connects all rooms is basically undeletable unless you delete every single room connecting to it.
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# ? Mar 30, 2021 06:49 |
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I bought it lets goooooooooooooooooooooooooooooooooo
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# ? Mar 30, 2021 07:49 |
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Nervously following this thread in the hopes that this game is good.
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# ? Mar 30, 2021 10:37 |
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Tenzarin posted:I hope that they have fixed room placement by alot. In the first game, you cant delete connecting rooms if the room it leads too can't be accessed without that room. Also same rooms build next to each other merge into a bigger room automatically. Aka your corridor that connects all rooms is basically undeletable unless you delete every single room connecting to it. Wouldn't the ability to render rooms completely inaccessible be massively exploitable?
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# ? Mar 30, 2021 10:51 |
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QuarkJets posted:Wouldn't the ability to render rooms completely inaccessible be massively exploitable? I seem to remember agents getting into blocked off spaces by lifting up floor tiles and going under walls and objects, but it's been so long since I played EG1 it's entirely possible I've remembered that from a different game. But deleting rooms will probably be easier as your workers dig out rooms tile-by-tile now instead of blasting the entire space open in one go, so you could probably remove individual tiles that way too
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# ? Mar 30, 2021 10:57 |
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Everything reviewers are saying they dislike about the game screams "I don't know how to manage heat". Or that heat is way to high, but its games journalism, I expect its the former.
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# ? Mar 30, 2021 11:01 |
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dogstile posted:Everything reviewers are saying they dislike about the game screams "I don't know how to manage heat". The only review that concerned me was the RPS review that stated thr economy was kind of hosed
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# ? Mar 30, 2021 11:18 |
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Based on what I'm seeing from Nivalrius's stream, yeah economy does seem kinda hosed. But it's propped up pretty well by side story and objective goals which give you a button that releases cash money dollars.
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# ? Mar 30, 2021 11:34 |
https://evilgeniusgame.com/en/sign-up if you sign up for newsletter you will get dog statue for EG2
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# ? Mar 30, 2021 11:47 |
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e:nvm I'll read it myself
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# ? Mar 30, 2021 11:48 |
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If it's latter, at least it's true to the spirit of the original. I think I've wasted literal hours of my life just waiting around for income to slowly tick up enough to buy new things on Evil Genius.
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# ? Mar 30, 2021 11:49 |
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Weasling Weasel posted:If it's latter, at least it's true to the spirit of the original. I think I've wasted literal hours of my life just waiting around for income to slowly tick up enough to buy new things on Evil Genius. Honestly if the pacing is a little slow that's something that can be fixed, but its evil genius, half the fun is watching the dumb animations they make and i'd never get a chance if they sped it up too much.
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# ? Mar 30, 2021 12:10 |
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if income is too low or too slow i'll just use cheat engine.
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# ? Mar 30, 2021 12:13 |
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dogstile posted:Everything reviewers are saying they dislike about the game screams "I don't know how to manage heat". I've seen a stream where the player kept making new criminal networks (3 workers), checking the cash schemes, and then blowing up the network because the schemes were small potatoes because guess what you only get small potato schemes on level 1 criminal networks. He was constantly under a worker shortage E: it's some hours too early of course, but the plan I'll go with is to have a lot of networks around the globe and have a lot of long schemes running. Low worker attrition, making it up by volume.
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# ? Mar 30, 2021 12:15 |
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wondering how moddable it'd be. That's one of the aspects that would have given the original more staying power
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# ? Mar 30, 2021 12:43 |
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Weasling Weasel posted:If it's latter, at least it's true to the spirit of the original. I think I've wasted literal hours of my life just waiting around for income to slowly tick up enough to buy new things on Evil Genius. I know I've definitely sat on the "kidnap a maid" step of the tutorial for a bit just to get a bunch of starter cash in the original.
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# ? Mar 30, 2021 13:47 |
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Most of the values in the original were easily editable by just opening the correct files with a text editor so I cheated myself a lot of money and more minions after my first run, those systems weren't very good
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# ? Mar 30, 2021 13:51 |
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GMG is sending out their keys. 7.7 GB preload
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# ? Mar 30, 2021 14:44 |
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Davincie posted:Most of the values in the original were easily editable by just opening the correct files with a text editor so I cheated myself a lot of money and more minions after my first run, those systems weren't very good in the original you could just type “humanzee” to activate cheat mode and give yourself as much cash and as many minions as you wanted, i played very little of that game without that mode on.
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# ? Mar 30, 2021 14:48 |
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Gold availability is actually one of the things that is changed based on difficulty, The custom difficulty even has it as a slider.
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# ? Mar 30, 2021 14:59 |
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Omobono posted:E: it's some hours too early of course, but the plan I'll go with is to have a lot of networks around the globe and have a lot of long schemes running. Low worker attrition, making it up by volume. Every streamer I've seen says "don't do long schemes, short ones are more efficient" and then run out of workers
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# ? Mar 30, 2021 15:27 |
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Fat Samurai posted:Every streamer I've seen says "don't do long schemes, short ones are more efficient" and then run out of workers Won't that also get tons of people pissed at you. Also Schemes don't drop all the money from stealing at the very end I think, it actually comes over the course of the scheme.
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# ? Mar 30, 2021 15:30 |
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20 minutes,
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# ? Mar 30, 2021 15:41 |
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Steam countdown hit zero and still no unlock. I'm guessing the actual time is related to the launch stream they're running on youtube in about 20 minutes from this post. So, to pass the time, assuming the game is moddable, what would you like to see? For myself, I'd like a Hank Scorpio boss. Just chill, treating the minions nicely, get everyone enthused for flamethrowers and world domination.
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# ? Mar 30, 2021 15:42 |
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Wyld Karde posted:Steam countdown hit zero and still no unlock. I'm guessing the actual time is related to the launch stream they're running on youtube in about 20 minutes from this post. I think that countdown was for pre-ordering? or at least that's the only countdown i ever saw on the page
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# ? Mar 30, 2021 15:46 |
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Wyld Karde posted:Steam countdown hit zero and still no unlock. I'm guessing the actual time is related to the launch stream they're running on youtube in about 20 minutes from this post. I want the ability to make new maps. I think there could be a lot of fun with making weird gimmick maps.
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# ? Mar 30, 2021 15:46 |
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The official site said 11 am est so in 15 minutes.
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# ? Mar 30, 2021 15:46 |
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I keep staring at my steam page and trying to will time to go faster. If I've watched quite a lot of streamers play the beginning of the game but don't have much experience with the game, is it worth doing the tutorial? It seems like it puts stuff like generators and safes in... less than safe places.
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# ? Mar 30, 2021 15:48 |
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Wyld Karde posted:Steam countdown hit zero and still no unlock. I'm guessing the actual time is related to the launch stream they're running on youtube in about 20 minutes from this post. Venture Bros overhaul.
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# ? Mar 30, 2021 15:49 |
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jimmydalad posted:I keep staring at my steam page and trying to will time to go faster. Play the tutorial to make sure you haven't missed out on any important game mechanics, then start over again with a sane layout. Or maniacally insane, depending on your style of villainy.
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# ? Mar 30, 2021 15:49 |
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Remember you can always just relocate things.
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# ? Mar 30, 2021 15:53 |
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From the Stream I watched, the dude was making massive amount of money from focusing getting their casino going and relying on that.
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# ? Mar 30, 2021 15:56 |
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It's unlocking now.
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# ? Mar 30, 2021 16:01 |
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Come on, steam, I only have an hour. before i need to be a social person again It's unlocked but stuck at 93% downloading nothing, just writing to the disk?
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# ? Mar 30, 2021 16:08 |
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Nuclear War posted:Come on, steam, I only have an hour. before i need to be a social person again It's unlocked but stuck at 93% downloading nothing, just writing to the disk? Same, mine's stuck at 99% and I have to be at work in an hour and a half! e: it finished seconds after I posted this
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# ? Mar 30, 2021 16:09 |
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Playing now.
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# ? Mar 30, 2021 16:12 |
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# ? May 30, 2024 13:49 |
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deep dish peat moss posted:Same, mine's stuck at 99% and I have to be at work in an hour and a half! e: it finished seconds after I posted this I'm sure you're actually a great person, but I do hate you right now.
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# ? Mar 30, 2021 16:14 |