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The update in one image:
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# ? Apr 9, 2021 20:11 |
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# ? Jun 9, 2024 19:41 |
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Episode 19: Loco Syndicate We're almost done with the side content in San Fierro for the time being, so let's find Big Smoke's business partners and infiltrate their little club.
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# ? Apr 11, 2021 20:48 |
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Strong Dennis Rodman vibes coming of CJ there. Do we have to worry about him travelling to isolated dictatorships in the future?
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# ? Apr 11, 2021 21:35 |
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Huh, I was wondering if the Pleasure Domes Club being based out of an old fortress was an oblique reference to the old San Francisco Armory being bought by Kink.com and used as a studio for BDSM-themed pornographic films, but the timing doesn't fit. San Andreas came out back in 2004 while Kink.com bought the building in late 2006 with a public reveal in January 2007, so I guess it's just a funny coincidence.
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# ? Apr 11, 2021 21:58 |
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I wonder what you can read about the scripts drafts that the line reads in the stakeout mission there sounded like they were for a helicopter, but also did mention Ryder, so they must have been after they'd decided to put Ryder on Smoke's side. Definitely a bit to not only have you on a mission to execute a prostitute for trying to get out of the business but also write a whole comedy bit with the preacher around it. That's pretty bad even for PS2-era GTA.
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# ? Apr 11, 2021 22:25 |
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Jizzy is voiced by the late Charlie Murphy, Eddie's less famous but just as funny (my opinion) brother. One of the most stereotypical but thankfully underused characters in the game. That Lazlo and OG Loc bit is my second favorite radio skit on SA. My first is the news broadcast about wildlife high on weed you can also get around this point in the game. I recall Jerusalem showed off the Pimp minigame at about this point in the LP. Are you planning to do the same?
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# ? Apr 11, 2021 22:32 |
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As I was watching the Jizzy mission I suddenly remembered that part in the narrative LP where the hooker killed one of her assailants.
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# ? Apr 11, 2021 22:37 |
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It took several sequels for them to do something more in removing permanent wanted levels. What a novel concept of not causing trouble and it eventually goes away.
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# ? Apr 12, 2021 02:52 |
Marshal Radisic posted:Huh, I was wondering if the Pleasure Domes Club being based out of an old fortress was an oblique reference to the old San Francisco Armory being bought by Kink.com and used as a studio for BDSM-themed pornographic films, but the timing doesn't fit. San Andreas came out back in 2004 while Kink.com bought the building in late 2006 with a public reveal in January 2007, so I guess it's just a funny coincidence. The Pleasure Domes are based on Fort Point, which is now a museum in real life.
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# ? Apr 12, 2021 17:44 |
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Episode 20: Mendez & Toreno It sure is nice to be making all these new friends in San Fierro. It's also a shame James Woods is such a shithead, because he's great in this game.
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# ? Apr 14, 2021 18:16 |
One thing this game's good at is giving you characters that you feel good about hating.
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# ? Apr 15, 2021 01:02 |
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First time playing I really did not like the Jizzy & company missions. The last one with the van felt like such a difficulty spike with how fast the van catches up.
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# ? Apr 17, 2021 09:59 |
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I would have liked to know what was their reasoning on which content to cut or keep. They seem to prefer keeping the side stuff that has you pick up or travel from point A to B until you get a daily income. My memory is shot, are you supposed to know where every income pickup is located?
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# ? Apr 17, 2021 18:42 |
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Scalding Coffee posted:My memory is shot, are you supposed to know where every income pickup is located? Fortunately, we'll soon unlock a certain side activity that pays an absurd amount of money, so I don't even bother going to the pickups anymore.
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# ? Apr 17, 2021 18:52 |
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Finally caught up. That Advanced Driving School final mission managed to brick two different PS2s, so I never got to see past that point until I bought the game on Xbox 360 like five years later. That said, I never really had issues with the Zero missions from what I recall, maybe I randomly had a patched version?
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# ? Apr 18, 2021 02:32 |
"Supply Lines" is pretty much a luck-based mission on the unpatched version because of the constant timer. If you're a good pilot, it's preferable to just gun it and pick easy flight paths.
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# ? Apr 18, 2021 03:26 |
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Episode 21: Ice Cold Killa There is nothing ice cold about the way that mission went down, partially because I'm incompetent and partially because the game just decided to spawn an army of cops when we really didn't need that. Honestly, this might have been less of a disaster if I had just let him take his car and blown that up.
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# ? Apr 19, 2021 21:50 |
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It could be mostly because you're told to sneak in but get cutscened so the stealth is ruined and then he just jogs out. It would have been so amazing to watch the pizza guy beat him up.
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# ? Apr 19, 2021 22:27 |
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I like that part where Pulaski tries to bait CJ and he just gives him the silent "Yeah naw" treatment.
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# ? Apr 19, 2021 22:39 |
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When I did this mission, I let him take his car, only it had four flat tires. It made things significantly easier.
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# ? Apr 19, 2021 22:41 |
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Instead of driving all the way back to SF, you can head to the airport in Los Santos to fly there as a passenger. Might be faster.
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# ? Apr 19, 2021 22:56 |
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Manic_Misanthrope posted:Instead of driving all the way back to SF, you can head to the airport in Los Santos to fly there as a passenger. Might be faster. Just take the drat train, CJ.
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# ? Apr 19, 2021 23:04 |
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I would have laughed if Jizzy bat the gun away. Seeing as how it was sticking out enough that a villain character in a movie would kick it away.
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# ? Apr 20, 2021 03:44 |
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I like how the game made a huge fuss over the silenced pistol and then it never got fired once. CJ coulda had an m60 for all it mattered.
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# ? Apr 20, 2021 10:07 |
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The stealth felt kind of tacked-on, given that it ended up with CJ just walking up to Jizzy and loudly threatening him for several minutes while his guards did nothing anyway.
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# ? Apr 20, 2021 10:30 |
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Yeah, seeing that guard you ghosted just strutting around in the background while his boss is about to have his skull ventilated is just delightful
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# ? Apr 20, 2021 13:48 |
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Tenebrais posted:The stealth felt kind of tacked-on, given that it ended up with CJ just walking up to Jizzy and loudly threatening him for several minutes while his guards did nothing anyway. The exact same thing happening in GTA4 was one of the factors that made me decide to just give up on the series from that point on.
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# ? Apr 20, 2021 14:16 |
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Episode 22: Mountain Cloud Boys Before we continue dismantling the Loco Syndicate, we should pay our buddy Woozie a visit and figure out what his deal is. Naturally, he's got plenty of problems that need solving, but that's fine because CJ is a professional problem-solver.
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# ? Apr 21, 2021 21:40 |
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Rockstar got a sale on checkpoint missions and they will go all out on using them.
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# ? Apr 21, 2021 23:25 |
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Thanks to characters like Frank Slade from Scent of a Woman, Daredevil, and Wu Zi, I think blind people are trustworthy in almost any situation. Or at least they probably shouldn’t be messed with.
achtungnight fucked around with this message at 01:18 on Apr 22, 2021 |
# ? Apr 22, 2021 01:08 |
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Say that to Homelander.
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# ? Apr 22, 2021 01:31 |
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I ever meet him, I will. Then I will tell him he is a seriously stuck-up jerkwad dickbag with a self-esteem problem. Speaking truth to power is something I would die happy doing, you see.
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# ? Apr 22, 2021 02:12 |
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Scalding Coffee posted:Say that to Homelander. Hey, spoilers! I mean, serves me right for only getting around to watching the show now, but still. Also something that doesn't happen in the comics.
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# ? Apr 22, 2021 17:30 |
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Episode 23: Amphibious Assault "Everyone loves swimming in video games. Everyone also loves stealth missions in non-stealth games. If we combine the two, it'll be the best thing ever!" - Rockstar North, probably Everyone also loves missions where all their weapons get taken away for no reason.
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# ? Apr 25, 2021 21:50 |
The weapon skill system can make that mission really annoying. The TEC-9 sucks, and it is not super-difficult to avoid using it almost entirely. Then you get stuck with it here and you have no skill with the thing.
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# ? Apr 26, 2021 08:26 |
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Could probably have used the same skill for machine pistol / SMG.
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# ? Apr 26, 2021 21:07 |
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The TEC-9 uses the same machine pistol skill as the Uzi, and you can dual-wield them once you max out the skill gauge. Dual-wielding TEC-9s or Uzis is really how they're supposed to be used, because they become absolute murder machines. From memory, the TEC-9 has slightly more range and fires faster from a vehicle whereas the Uzi holds more bullets. However, since it's so easy to get better weapons like the SMG (which is a separate weapon skill) even in the early game, you probably won't use the TEC-9 or the Uzi all that much unless one of the missions forces them on you. That means you'll probably be stuck with a single machine pistol unless you go out of your way to grind the skill.
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# ? Apr 26, 2021 21:25 |
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Episode 24: Yay Ka-Boom-Boom In the final part of the San Fierro storyline, we put the Loco Syndicate out of business and six feet under. Next time, we're off to the desert!
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# ? Apr 29, 2021 00:18 |
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I just realized by taking his boat into international waters, Ryder ensured CJ could not be prosecuted for killing him. He really was a genius. LOL That guy on the phone at the end sounded a lot like the Greek god of the dead as depicted by Disney. CJ probably shouldn’t mess with him.
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# ? Apr 29, 2021 00:46 |
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# ? Jun 9, 2024 19:41 |
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Nice plate on the car, never noticed that before. I feel like the Toreno mission is more suspicious because of the text at the end, it seems very clunky so would have been good to leave it out.
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# ? Apr 29, 2021 00:47 |