Which of these pink video game heroes is best This poll is closed. |
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Kirby | 126 | 71.59% | |
Jigglypuff | 34 | 19.32% | |
Clefairy | 16 | 9.09% | |
Total: | 176 votes |
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it's actually called willy's wonderworld
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# ? May 19, 2021 05:31 |
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# ? Jun 13, 2024 06:26 |
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ymgve posted:it's actually called willy's wonderworld loving lmao
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# ? May 19, 2021 05:56 |
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Propaganda Hour posted:Somebody promised Cage a whole mess of money AND no dialogue to learn AND he could probably be drunk every day AND a pinball montage. Not a single one of us would turn that down. The kitchen renovation it paid for is probably beautiful. Doesn’t Cage have massive tax debts he takes these jobs to pay off? Or has that situation resolved itself after a decade or so of
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# ? May 19, 2021 06:22 |
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I tried returning to Indivisible. It was... unfun. The opposite of fun. A chore, maybe, just to play the short area I was in. The only thing I kind of liked was the traversal tools, and my save was right before you get the sliding jump so I had plenty in my arsenal to re-discover. Combat, however, was brutish and long. Enemies dealt tons of damage even when I was blocking, healing was hit-or-miss as sometimes the effect of holding R1 wouldn't proc so I could hit L1 to heal (also if you hold R1 while the enemy is attacking you, you do a full-party block which drains your meter, and you can only heal with a full meter. So I would build up a full meter, press R1 not realizing that it was technically an enemy's attack phase, lose the ability to heal, and have to wait for someone to be able to attack to refill that meter), and my party was dealing junk damage in return. Every encounter was a prolonged back-and-forth and when I got to the end of one path and my new objective was "return to port", which meant going through all the encounters I had just dealt with again, I almost cried. I didn't like how much of the game was obviously Kickstarter related. All the background, town NPCs have that feeling of being someone's very special OC. Their dialogue was either a) a non-sequitur, b) talking about how cool and powerful they were, or c) how they were entwined with the main character somehow. I actually missed throwaway lines that would do some world building or tell me about the place I was in, instead I get a catgirl who what "chocie-chip cookies" and a person who is a collection of souls who's been watching me from afar, totally unrelated to the plot. This trickles into the characters who make up the party/arsenal the main character gathers. They seem to have a few lines when you collect them and some of them pop up to make a quip here and there, but if you go into the mind palace they seem to say the same stuff they did when I absorbed them into my brain. I don't know the particulars of the Kickstarter incentives and what characters were stretch goals, but everyone seems so throwaway where they're biggest difference is how they act in the unpleasant battle system. I think I will instead go back to Dragon Quest XI and finally finish it, final side-quests be damned, then try to dig back into Divinity: Original Sin 2. I only got to the second Act in D:OS2 but some friends started playing it multiplayer and it was recently mentioned in the Little Things In Games thread, and now I've got a pulling sensation drawing me back to it.
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# ? May 19, 2021 06:26 |
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Indivisible healing is a trap, full stop. Further, as you upgrade your defense perfect guards will eventually stop all damage and then eventually heal you on each successful block Enemies have slog like piles of HP, so abusing characters like the turban guy to shatter the difficulty is the only way to avoid falling asleep in combat. You've nailed the games character writing is somehow Chrono Cross but worse.
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# ? May 19, 2021 06:35 |
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Indivisible and Iconoclasts are games that slip off the surface of my brain so easily, I get them confused for each other and all I remember is that Indivisible has nothing to do with atoms and Iconoclasts has nothing to do with the byzantines
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# ? May 19, 2021 06:37 |
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Iconoclasts is the game I only remember because its end game twist is fun in a black comedy kind of way.
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# ? May 19, 2021 06:41 |
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I know nohing about the video game iconoclasts, not even its genre, but every time someone posts about it I do a little nod and think "that's a sick rear end name for a video game"
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# ? May 19, 2021 06:46 |
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cheetah7071 posted:I know nohing about the video game iconoclasts, not even its genre, but every time someone posts about it I do a little nod and think "that's a sick rear end name for a video game" https://www.youtube.com/watch?v=eAb_bO38-60
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# ? May 19, 2021 07:02 |
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I'm not gonna click that cause I don't want to risk the game being worse than the name
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# ? May 19, 2021 07:12 |
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Does it help any if I say that Iconoclasts is Good Gametm?
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# ? May 19, 2021 07:15 |
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Roach Warehouse posted:Doesn’t Cage have massive tax debts he takes these jobs to pay off? Or has that situation resolved itself after a decade or so of Dipshit shoulda made another National Treasure movie then. It's been 13 years and that idiot still hasn't stolen George Washington's teeth or whatever
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# ? May 19, 2021 07:17 |
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On one hand lol that microsoft did whatever they needed to to get publishing rights to The Outer Worlds so they can release a sequel without 2k, on the other 3 million people bought the game which is impressive for a game I've never heard praised
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# ? May 19, 2021 08:13 |
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Barudak posted:on the other 3 million people bought the game which is impressive for a game I've never heard praised Sounds exactly like the Fallout 3/4 business model
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# ? May 19, 2021 08:19 |
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Barudak posted:On one hand lol that microsoft did whatever they needed to to get publishing rights to The Outer Worlds so they can release a sequel without 2k, on the other 3 million people bought the game which is impressive for a game I've never heard praised I've heard more about the fact that Obsidian was involved with Outer Worlds but nothing more than that.
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# ? May 19, 2021 08:23 |
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Wamdoodle posted:I've heard more about the fact that Obsidian was involved with Outer Worlds but nothing more than that. Its Obsidian on a budget and feels it; combat exists, the setting is almost really intriguing, and the writing has some interesting things it tries to do but lack the fleshing out/depth/end options to feel satisified. Its also a frontloaded game with like 50% occuring in the first zone.
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# ? May 19, 2021 08:32 |
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I question the part about the writing having interesting things in it
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# ? May 19, 2021 08:36 |
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did any of the dlc help? or is that too compartmentalized to have an effect on the main game?
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# ? May 19, 2021 08:39 |
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Andrast posted:I question the part about the writing having interesting things in it People really liked the asexual companion and helping her find a partner and some of the quest endings indicate the writers didn't think "both sidesing" and meeting in the middle for conflicts was the right thing or even a good course of action but its botched in execution. Theres some fun bits about the poisoned food supply and paying for suicides. That said I said some because most of it was meeeeeeh Rinkles posted:did any of the dlc help? or is that too compartmentalized to have an effect on the main game? The DLC is all standalone adventures iirc Barudak fucked around with this message at 08:45 on May 19, 2021 |
# ? May 19, 2021 08:42 |
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I was pretty hype by the idea of “Fallout NV guys make their own game” but umm, even just the insane fever dream “pacifist” playthrough ymfah did looked kinda boring and dry in practice.
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# ? May 19, 2021 08:51 |
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I waited for it to be on Steam after the year of exclusivity and I played through the whole game and the DLC and I had a good time. It looked really good and was fun to play another Fallout style RPG. I wish modding existed because you could easily soup it up like the 3D fallouts and make it really good. I think their follow up will definitely work, because the DLC was a ton better and they seemed to have taken the criticism to heart with how it played out.
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# ? May 19, 2021 08:54 |
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It’s me, the Indivisible likerBarudak posted:People really liked the asexual companion and helping her find a partner and some of the quest endings indicate the writers didn't think "both sidesing" and meeting in the middle for conflicts was the right thing or even a good course of action but its botched in execution. Theres some fun bits about the poisoned food supply and paying for suicides. That said I said some because most of it was meeeeeeh I’m glad I played Parvati’s quest and then stopped
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# ? May 19, 2021 09:48 |
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I think after the failure of Fallout 76 people were just eager to slap "the true successor to New Vegas" on anything from Boyarsky and Cain, but the Outer Worlds felt like a game made by people who had been entirely out of practice in the industry for 10 years. Which it was.
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# ? May 19, 2021 09:53 |
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Tonight I plan on diversifying my gaming experiences. I have spoken about not having fun with turn based games before...however, I also did not have fun with Bloodborne and From games either. So it is only fair to start giving these games another try. Maybe back then it was my mental state or the game, or just a weird outlier. Willing to give anything a try and I had played a small amount of persona 5 a long while ago. I think I entered the first dungeon before putting it down and never picking it back up. Well a while ago I got P5R (do not remember how, only that I did not buy it) and I am giving it a go again. I really want to stick with it and I feel that my gaming time has opened up a little now that I do not have to focus on keeping my From skills tip top (I played another third person game the day before a Sekiro session and everything went awry! No compartmentalising in this noggin!) Maybe this will be the gateway game that Bloodborne was? I already know it has one of the funkiest UIs and slickest jazz scores.
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# ? May 19, 2021 09:55 |
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exquisite tea posted:I think after the failure of Fallout 76 people were just eager to slap "the true successor to New Vegas" on anything from Boyarsky and Cain, but the Outer Worlds felt like a game made by people who had been entirely out of practice in the industry for 10 years. Which it was. Its extra funny because Fallout 76 has gone on to be extremely profitable.
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# ? May 19, 2021 10:03 |
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VideoGames posted:Tonight I plan on diversifying my gaming experiences. Oh hell yeah. I’m finishing up P5R myself. If it helps, one of the changes from base P5 does a lot to streamline the combat. Early mechanical spoiler: Baton Pass, which was once locked behind each party member’s confidant, is now available from the start. When you hit an enemy with their weakness and get your 1 More you can pass to another character, which buffs them and allows you to chain effective attacks. It’s one of the best things Royal does.
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# ? May 19, 2021 10:25 |
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I played through Outer Worlds a while ago, and some notes on the gameplay: 1) Ammo is, like, stupidly common. On top of having just three types split between all guns, it also showers you in ammo constantly. I played on normal (which is flat out called 'the intended difficulty' by the game), and by the end I had something like 8K of each ammo type. 2) The skill system is infuriatingly restrictive. Unlike New Vegas, skills cap at 150 instead of 100, but you only get 10 skill points per level, with a level cap of 30 (36 with all DLC). So now you can only max 1 or 2 skills during the entire game, and odds are you'll want Speech and either Lockpick or Hacking leveled just to pass skill checks, so any other skill is a dump stat by default. 3) The healing system has a thing where you can shove items into your healing inhaler for extra buffs, but there are just so loving many of each type all with different effects and durations that I honestly ignored it entirely. Also, just to get all four buff slots open requires like 80 points in Medicine, which ain't loving happening with how tight points are already. 4) Perks are just... kinda bland? They're all just 'here have some health' or 'x weapon type does more damage', no fun perks that can shake things up. By the time I was max level I was just picking random perks because I already got all the ones that caught my eye. Like, Outer Worlds has some good stuff, I personally liked the idea behind the Phobia system and the disguises, but man there's a lot of room for improvement on a hypothetical Outer Worlds 2.
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# ? May 19, 2021 11:11 |
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My brother gave me a PS4 he wasn't playing like a year ago and it sat in a box until yesterday when my wife asked me to set it up but I'm having some issues with the controller, I left it plugged in overnight but it doesn't seem to be charging, so as far as I can tell my only real option is to get a new controller. Has anyone run into this before and have any suggestions as to what I can try before I go to the store? I also have a 8bitdo sn30 pro+ for my switch but you can't use that on the PS4 even though it's Bluetooth, correct?
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# ? May 19, 2021 11:19 |
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I know DS4s can be finicky about charging, especially as they get older. Don't want to give you too much hope, but I'd try another usb cable, or fiddle with the connection on the DS4 end before giving up (mine, for instance, charges much more reliably when I lay it upside down).
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# ? May 19, 2021 11:23 |
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Contact cleaner in the usb port might help
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# ? May 19, 2021 11:26 |
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ONE YEAR LATER posted:My brother gave me a PS4 he wasn't playing like a year ago and it sat in a box until yesterday when my wife asked me to set it up but I'm having some issues with the controller, I left it plugged in overnight but it doesn't seem to be charging, so as far as I can tell my only real option is to get a new controller. Has anyone run into this before and have any suggestions as to what I can try before I go to the store? I also have a 8bitdo sn30 pro+ for my switch but you can't use that on the PS4 even though it's Bluetooth, correct? My DS4 has gotten so bad that it can only charge if I bend the port really hard downwards and have it resting on the edge of a table or something so that it stays steady. Your port might have a similar problem.
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# ? May 19, 2021 12:05 |
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what's a good game that's about finding cool combos in the RPG mechanics? Dragon age inquistion has some of this, but it's buried under an awful ui, unclear rules, mountains of trash loot, and hours of tedium. i'd like something that's less bones more meat.
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# ? May 19, 2021 13:21 |
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That is basically the entire premise of the Divinity OS1&2's combat.
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# ? May 19, 2021 13:26 |
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completely forgot about those. the first one still worth playing beforehand?
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# ? May 19, 2021 13:31 |
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Last night I was playing 2020's Game of the Year. That's right, Bloodborne. Wanted to do a bloodtinge build which means going to BSB and false depthing because lol at the default locations of the bloodtinge weapons. BSB did something I've never seen before. He got like, stuck going into his third phase. Just standing up, roaring, coming back down on all fours, standing up again, roaring, coming back down again, etc. while I beat on him. Honestly, thanks dude because your third form is a piece of poo poo.
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# ? May 19, 2021 13:32 |
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Rinkles posted:completely forgot about those. the first one still worth playing beforehand? OS1 isn't bad but OS2 is an all-timer. The main stories aren't particularly linked and the overarching plot is a whole bunch of whatever anyway so I'd probably just start with OS2.
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# ? May 19, 2021 13:34 |
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Saint Freak posted:Last night I was playing 2020's Game of the Year. That's right, Bloodborne. The trick to BSB is called The Beyonce Method. Trust me. No wait, of course you already know this, ignore me!
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# ? May 19, 2021 13:40 |
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VideoGames posted:The trick to BSB is called The Beyonce Method. Veeg not reading good today.
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# ? May 19, 2021 13:46 |
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Thanks for the suggestions about the PS4 controller, I'll give them a try and see. Also apparently PS4 controllers are impossible to find now? When did that happen?
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# ? May 19, 2021 13:58 |
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# ? Jun 13, 2024 06:26 |
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VideoGames posted:Maybe this will be the gateway game that Bloodborne was? I already know it has one of the funkiest UIs and slickest jazz scores. I think Persona 5 has been a gateway for a lot of people getting into turn-based combat, or at least has been something people can enjoy even if it's not normally their thing. As long as you're in for a very long, dialog-heavy game, you're gonna have a good time, I think.
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# ? May 19, 2021 14:01 |