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You can easily and quickly tell if any ship is in your "inventory" by using the "Change ship" submenu in the quick menu. You can see all your ships there.
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# ? May 28, 2021 08:37 |
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# ? May 28, 2024 00:29 |
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Is there any way to trigger a crashed freighter? I’m doing this expedition, and I’m used to tripping across them all the time. Now I need one and I’m investigating call after call and they’re all just crashed shuttles.
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# ? May 29, 2021 03:00 |
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You don't need to travel out to each signal before seaching for another one-- for this expedition (for both "finding a distress signal" and "finding a crashed freighter") I just stacked up like 20 emergency charts, manually saved, and blew all of them at once. Even if they start spitting out "Nothing found" it doesn't mean that there isn't anything to be found (I don't know if they just randomly have a chance to find nothing, or they decide "which signal I'm going to give you" first and then return nothing if there's none of that signal type nearby), so just keep blowing them until you find the "Crashed Freighter" beacon and reload and try again if you don't find anything at all. I think some of the exocraft have "search for crashed freighter" explicitly as well, but the range on that is significantly smaller since it's searching in a range of "places you could actually get to in an sane period of time in the exocraft" so you're doing a lot more lifting/landing/resummoning/retrying on those.
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# ? May 29, 2021 03:15 |
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Trade navigation data at a space station for a Planetary Chart (distress signal), fly down onto a planet, exit your ship so it auto-saves, use the planetary chart. If it locks in on a crashed freighter, you're golden. If not then reload and try again, you'll get one eventually!
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# ? May 29, 2021 03:17 |
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Or just get lucky like me and literally see a crashed freighter on the horizon from your ship site on the starting planet.
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# ? May 29, 2021 03:24 |
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Also I’m not entirely sure how MP bases works in regards to the space station portals but tons and I mean tons of people build and set stations around freighters and all the expedition planets.
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# ? May 29, 2021 03:57 |
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You just click "other bases" in the portal filter list and you can see uploaded ones
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# ? May 29, 2021 07:23 |
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fast cars loose anus posted:You just click "other bases" in the portal filter list and you can see uploaded ones Oh I hadn’t thought about this, that’s a good option. I’ll look at the options next time I’m on a space station.
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# ? May 29, 2021 09:34 |
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If you’re playing on the Xbox One I would be careful upgrading your launch thrusters too much because you’ll boost faster than the game can load. You might end up at a facility you mapped and spend a minute just waiting for the building to appear. This can happen somewhat with maxing out movement modules in your exosuit too but not as dramatically.
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# ? May 29, 2021 10:08 |
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Working my way through this expedition. Finding unexplored systems is now impossible. :/
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# ? May 30, 2021 00:12 |
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DelphiAegis posted:Portals have some specific logic around them to ensure a player can't encase it in a structure, even if thst structure is large. Basically it's fine for the player that built it, but for anyone else it won't load any structure objects at all. Goddamn it what Hours of my time, wasted
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# ? May 30, 2021 01:01 |
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DelphiAegis posted:Portals have some specific logic around them to ensure a player can't encase it in a structure, even if thst structure is large. Basically it's fine for the player that built it, but for anyone else it won't load any structure objects at all. was this recently implemented? ive definitely seen other players build structures around the portal on the main galactic hub planet in creative mode
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# ? May 30, 2021 01:25 |
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The_Doctor posted:Working my way through this expedition. Finding unexplored systems is now impossible. :/ Beef up your hyperdrive and start jumping away from the core, is the best option outside of having the luck to be disconnected from the online discovery network
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# ? May 30, 2021 01:30 |
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Once you've done the other objectives stuff yourself inside a black hole.
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# ? May 30, 2021 01:53 |
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Angry_Ed posted:Beef up your hyperdrive and start jumping away from the core, is the best option outside of having the luck to be disconnected from the online discovery network I ended up getting far enough away (absolutely pushing the limits of the jumps each time) and I’ve started finding first contact systems again.
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# ? May 30, 2021 03:14 |
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A tip for if you need future discoveries in other expeditions, especially if they're just handing out nanites 1000 at a time for early things, 3 hyperdrive upgrades will get you to unexplored systems off the path really fast and save you a ton of fuel as well. 6 is of course even better but 3 stacked together should get you to like 1200 LY even in a fighter
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# ? May 30, 2021 04:09 |
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fast cars loose anus posted:A tip for if you need future discoveries in other expeditions, especially if they're just handing out nanites 1000 at a time for early things, 3 hyperdrive upgrades will get you to unexplored systems off the path really fast and save you a ton of fuel as well. 6 is of course even better but 3 stacked together should get you to like 1200 LY even in a fighter Beet posted:Or just get lucky like me and literally see a crashed freighter on the horizon from your ship site on the starting planet. This is how it went for me too. I was heading straight toward a planet to land on it and the part of land I was heading toward ended up being a crashed freighter. I also ended up getting sent to several more when I was trying to find a drat crashed ship with a pilot for that challenge. I ended up doing the Nexus workaround for that one.
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# ? May 30, 2021 06:55 |
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If starting a new game is there any reason *not* to start in the expedition? Does it feel super pressured or can you just have a chill time anyway and have a bit of a different experience? I like NMS to be very laid back.
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# ? May 30, 2021 14:22 |
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HopperUK posted:If starting a new game is there any reason *not* to start in the expedition? Does it feel super pressured or can you just have a chill time anyway and have a bit of a different experience? I like NMS to be very laid back. I’d just start in the expedition. It’s a quick way to get set up with all the essentials and poo poo
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# ? May 30, 2021 15:03 |
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Yeah once you know the basic basics of the game which means "If I dropped you in a normal game with no tutorials could you get to your ship" then just start an expedition cause between what you start with and the rewards from goals you get a nice ol' head start
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# ? May 30, 2021 17:02 |
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I picked this up again last night and in like the 20 hours since this thing has crashed a half-dozen times is there any obvious troubleshooting? It tends to lock up most when I'm getting on my ship after warping my freighter to a new system - game just hard-freezes.
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# ? May 30, 2021 18:10 |
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Mandrel posted:I’d just start in the expedition. It’s a quick way to get set up with all the essentials and poo poo I started playing again after a few years away. I put in an hour in a new game to remember how to play then started the expedition. I finished it after 8:27 of in-game time - but only after reading about the "disconnect from the internet to find unexplored systems" trick.
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# ? May 30, 2021 23:51 |
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Ciaphas posted:I picked this up again last night and in like the 20 hours since this thing has crashed a half-dozen times is there any obvious troubleshooting? It tends to lock up most when I'm getting on my ship after warping my freighter to a new system - game just hard-freezes. Aside from toggling multiplayer to get past the initial crashes when the expedition starts I've never found any setting that "fixed" random crashes. They seem to happen frequently with each major release then get smoothed out over time before the next big release breaks the game again.
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# ? May 31, 2021 00:03 |
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5er posted:Until the last module left is apparently stuck inside of a large noclip structure that can't be tunneled into or destroyed. As long as you're well clear of the blast radius you can huck geology cannon shots in its general direction and hope to crack it open. The contact fuse makes them better fit for purpose than the plasma launcher.
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# ? May 31, 2021 00:27 |
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The current expedition ends tomorrow. Do they typically start the next one as soon as the previous ends or is there a gap before the next one starts?
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# ? May 31, 2021 02:02 |
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Expedition ends today! I just logged in and got told I have 51 minutes to complete the expedition so I’m probably not gonna get that as I’m only on phase 4. I thought I’d have until midnight.
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# ? May 31, 2021 14:11 |
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The_Doctor posted:Expedition ends today! I just logged in and got told I have 51 minutes to complete the expedition so I’m probably not gonna get that as I’m only on phase 4. Same here, couldn't play over the week-end, so I'm late and I can't complete it in time. That sucks, I really liked the Normandy.
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# ? May 31, 2021 14:58 |
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Furism posted:Same here, couldn't play over the week-end, so I'm late and I can't complete it in time. That sucks, I really liked the Normandy. Same :/ I ran out of time while trying to get quicksilver to buy a beacon. :/
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# ? May 31, 2021 15:13 |
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I got almost all the way through p4 and got the fifth rendezvous, but that's as far as I got. Drat. I really like the look of the Normandy FOMO
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# ? May 31, 2021 16:14 |
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can it be save edited in? I haven't played since expeditions became a thing and am wondering if I can just unlock these anyway.
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# ? May 31, 2021 16:31 |
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forest spirit posted:can it be save edited in? I haven't played since expeditions became a thing and am wondering if I can just unlock these anyway.
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# ? May 31, 2021 19:21 |
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Weirdly, the expedition tab came back, and let me mark everything complete, saying I got the Normandy, banner, etc. It also says I completed 4/5 phases. If I go to the quicksilver droid, it says I’ve claimed them, and I can use the Normandy banner on my character, but the Normandy frigate doesn’t show up in my fleet roster.
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# ? Jun 1, 2021 01:32 |
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playing for first time in like 3 years to get the normandy (and got it) from the expedition. that was pretty fun. back into regular game grinding and it's less fun, but i logged into an old save and found i had this ship is this... hacked or something? no idea how i got it but i could have sworn exotic ships had like 20 slots max. anyway i found an experimental s class pistol on my expedition save and thats pretty fun and neat
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# ? Jun 1, 2021 23:50 |
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Tabletops posted:is this... hacked or something? no idea how i got it but i could have sworn exotic ships had like 20 slots max. They used to only get to that large back in the day, but you can expand ship size and even increase it's class in the space station now. Note: Increasing an exotic to be a max sized ship takes literally billions of dollars, but it can be made cheaper by finding and scraping other ships and using the ship expansion modules to increase it's size for free.
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# ? Jun 1, 2021 23:57 |
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Solvency posted:They used to only get to that large back in the day, but you can expand ship size and even increase it's class in the space station now. On the topic of expansion costs it'd be cool if upgrade costs were based on paid upgrades. It just feels like a silly system mastery trap "don't use inventory upgrades or beacons until AFTER you've bought the 2 upgrades per star system" It doesn't matter as much once you get going and know the game but just feels like a gotcha for newer players.
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# ? Jun 2, 2021 02:28 |
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The escalating cost of daily freighter upgrades is also dumb. This is why everyone should embrace the Activated Indium Lifestyle and free themselves from the shackles of monetary limitations.
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# ? Jun 2, 2021 02:35 |
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What is the activated indium lifestyle? I ran into a system earlier and all the planets had it. What’s the difference between activated and non activated metals?
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# ? Jun 2, 2021 04:53 |
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Activated are useless for crafting (other than some refining recipes that don't matter) and sell for a lot of credits so all you have to do is set up a mining operation and come back occasionally for free money. Activated Indium sells for the most.
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# ? Jun 2, 2021 05:01 |
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Activated makes a lot of Chromatic Metal when you refine it but other than that it's worth a lot more money than the regular metals that you can actually craft with. Actviated Indium is the highest tier of metal and has the most worth, so you set up a mining station on a planet to harvest it at scale then collect it every time you log in and dump it into the nearest market terminal.
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# ? Jun 2, 2021 05:38 |
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# ? May 28, 2024 00:29 |
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I'm never going to stop linking my post-nerf AI farm because while it's painfully inefficient compared to later discovered glitch building tech, it's so overengineered that I love my 1.5b/day monstrosity. There's so many of them now that you're better off just hitting up NMSCE and snagging from as many farms as you want. Aside from the corner cases of grinding out freighter slots in a day, or grinding up an entirely new ship in one go, you'll never see your money dented once you've capped. Next time I'm in between games, and assuming they manage to get the game to crash way less frequently, I'll see if I can glitch build a much more efficient and less visibly nightmarish one. Unfortunately my dream of a one-stop cap generator was dashed by the 3k part base upload limit. You'd need over 4500 supply depots to hold that much and even in a really good S-class spot with tight configuration you'd need over 350 extractors in groups of seven. Add in all the complicated wiring and power and you're looking at over 6k parts. Oh, and 453 inventory slots to carry it... but the point of building this stuff isn't practicality.
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# ? Jun 2, 2021 05:46 |