I'd expect to see a starcraft FPS sooner than an MMO, tbh, especially with all the shooters that warhammer 40k has been getting. If they did do an mmo I would expect it to be a single faction one as the humans, with the zerg and Protoss as antagonists. The horde vs alliance system worked well for WoW but I just don't think that bliz has it in them to make a three way conflict with difference classes for each group, unless they do the SWTOR thing and go "OK so the jedi have the Heroic Strike skill, and the Sith have the Evil Strike skill"
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# ? Jul 18, 2021 17:32 |
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# ? May 27, 2024 01:41 |
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blizzard will make Titan real everyone wants an Overwatch mmo right
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# ? Jul 18, 2021 17:51 |
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I don't think Blizzard will take a third crack at a MMO. They managed to salvage Titan into Overwatch and that was probably that for further MMO development at Blizzard.
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# ? Jul 18, 2021 17:56 |
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Titan sounded like the dumbest poo poo ever and it's funny they got a successful FPS out of it.CuddleCryptid posted:If they did do an mmo I would expect it to be a single faction one as the humans, with the zerg and Protoss as antagonists. The horde vs alliance system worked well for WoW but I just don't think that bliz has it in them to make a three way conflict with difference classes for each group, unless they do the SWTOR thing and go "OK so the jedi have the Heroic Strike skill, and the Sith have the Evil Strike skill" I would've assumed Terran and Protoss with Zerg as mobs and such but considering how much WoW got streamlined (earlier on I remember reading the classes were going to be based on units instead of the generic MMO ones we got) you're probably right that if it ever happened it'd be that way.
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# ? Jul 18, 2021 18:34 |
If they did it right Starcraft would be an asymmetrical FPS where humans generally have the advantage at range and zerg have tools to get close and absolutely gently caress up your poo poo in melee. And you could have builder classes for people who enjoy support and maybe aren't great at FPS but like the world. No idea how Protoss would fit in. What I'm saying is Blizz please stop doing warcraft and put your resources into making Natural Selection with better graphics, pretty please
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# ? Jul 18, 2021 19:16 |
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protoss only get one class: pilot. you can choose carrier or fighter
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# ? Jul 18, 2021 19:19 |
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Chomposaur posted:If they did it right Starcraft would be an asymmetrical FPS where humans generally have the advantage at range and zerg have tools to get close and absolutely gently caress up your poo poo in melee. And you could have builder classes for people who enjoy support and maybe aren't great at FPS but like the world. No idea how Protoss would fit in. If Games Workshop hasn't been smart enough to get somebody to do Battlefield 40k I don't think Blizz is smart enough to do it.
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# ? Jul 18, 2021 19:23 |
Groovelord Neato posted:If Games Workshop hasn't been smart enough to get somebody to do Battlefield 40k I don't think Blizz is smart enough to do it. They tried at least once https://en.m.wikipedia.org/wiki/Warhammer_40,000:_Eternal_Crusade
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# ? Jul 18, 2021 19:49 |
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Third person...no Necron or Tau...I see why it failed.
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# ? Jul 18, 2021 19:57 |
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Itzena posted:Going to be interesting to see if decide to put the necessary effort (and money) in to try and push WoW back to being "Number One MMO" , or if they're fine with a managed decline to levels of "a new zone and a couple of dozen quest counts as an expansion, right?" If they were smart they'd do what Square-Enix did. Which would translate to releasing one more expansion to WoW that is up to quality and then replacing it with a high quality sequel. CuddleCryptid posted:I'd expect to see a starcraft FPS sooner than an MMO, tbh, especially with all the shooters that warhammer 40k has been getting. Possible but the FPS craze has been dead as long as the MMO craze. Outside of long established franchises it seems the hot thing right now to do with shooters is to make them third person battle royales or with MOBA elements. punk rebel ecks fucked around with this message at 20:08 on Jul 18, 2021 |
# ? Jul 18, 2021 20:06 |
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punk rebel ecks posted:If they were smart they'd do what Square-Enix did. Which would translate to releasing one more expansion to WoW that is up to quality and then replacing it with a high quality sequel. A relatively pure FPS is still playable just fine, the problem is that you can't overmonetise them nearly as much as anything with MOBA elements. Why sell one weapon skin when you can also sell a skin for every single class and pickable character?
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# ? Jul 18, 2021 21:19 |
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OhFunny posted:I don't think Blizzard will take a third crack at a MMO. They managed to salvage Titan into Overwatch and that was probably that for further MMO development at Blizzard. Making a new MMORPG will be Blizzards desperation move. So it'll be awhile longer before they start to drop hints to the public that this is what they are working on.
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# ? Jul 18, 2021 22:14 |
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Blizz already tried a Starcraft shooter and canceled it. That it was apparently going well but got axed in favor of Diablo 4 and Overwatch 2 definitely sounds like the actions of a studio with an eye towards the future, and not one just desperately turtling around their safer IPs. It sucks cause I've been watching some pro SC2 and fiddling with the multiplayer myself lately, and I constantly catch myself thinking "This would be an incredible Battlefield style game".
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# ? Jul 18, 2021 22:49 |
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I definitely got excited about StarCraft: Ghost from an issue of PC Gamer back in the day.
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# ? Jul 18, 2021 22:52 |
isnt overwatch 2 just overwatch with slightly better visuals and more PvE
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# ? Jul 18, 2021 23:54 |
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Seems like it should just be an expansion. I played the poo poo out of OW at launch but I have no desire to get OW2.
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# ? Jul 19, 2021 00:01 |
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eonwe posted:isnt overwatch 2 just overwatch with slightly better visuals and more PvE It also has some RPG-lite aspects in that you can unlock/pick specific abilities for different heroes to match your playstyle. Honestly that and the enhanced visuals are the main draw. Overwatch already has PvE (it is not that good), and based on all of the videos I've seen Overwatch 2's PvE looks nearly identical. Let's be real, if Blizzard ever were to make a new mmo, even if it were a different IP than WoW, they'd basically just make WoW again.
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# ? Jul 19, 2021 00:52 |
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eonwe posted:isnt overwatch 2 just overwatch with slightly better visuals and more PvE Idk if this is still the case but when they announced originally it was going to be a free engine/visual update for PvP and a paid PvE mode plus skin pack. They've announced some pretty major changes for PvP, too - it's going to be 5v5 (1 tank 2 healer/offense), and they're taking a lot of CC skills out of the game. The gameplay they've shown for the PvE mode has not been especially promising so far, it just looked like the mediocre bot stomps they put in the game for seasonal events except your dude has Borderlands-style talent trees.
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# ? Jul 19, 2021 01:03 |
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Biowarfare posted:A relatively pure FPS is still playable just fine, the problem is that you can't overmonetise them nearly as much as anything with MOBA elements. Why sell one weapon skin when you can also sell a skin for every single class and pickable character? It's very much publishers doing their best to kill a sub-genre. You see it all the time.
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# ? Jul 19, 2021 01:12 |
eonwe posted:isnt overwatch 2 just overwatch with slightly better visuals and more PvE tbh I think overwatch with good PvE would be a pretty big draw for a lot of folks, I'd also love if they made a new FPS built from the ground up with co-op as a main feature I think I have five or six friends along with me who pretty much exclusively moved to the SC2 co-op mode once they got that going
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# ? Jul 19, 2021 01:36 |
Chillgamesh posted:Idk if this is still the case but when they announced originally it was going to be a free engine/visual update for PvP and a paid PvE mode plus skin pack. They've announced some pretty major changes for PvP, too - it's going to be 5v5 (1 tank 2 healer/offense), and they're taking a lot of CC skills out of the game. The gameplay they've shown for the PvE mode has not been especially promising so far, it just looked like the mediocre bot stomps they put in the game for seasonal events except your dude has Borderlands-style talent trees. tbh with all the effort they put into their dumb worldbuilding they might as well just make a Destiny clone at this point.
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# ? Jul 19, 2021 04:28 |
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I remember the thread laughing when the wildstar devs hated their playerbase so much they buffed bosses mid-fight when it looked people were going to kill their big final boss. WoW devs just did the same thing apparently.
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# ? Jul 19, 2021 23:18 |
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Ra Ra Rasputin posted:I remember the thread laughing when the wildstar devs hated their playerbase so much they buffed bosses mid-fight when it looked people were going to kill their big final boss. Wildstar did that too? I only heard about Everquest doing that.
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# ? Jul 19, 2021 23:22 |
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Didn't the FFXI devs claim the way players finally took down Absolute Virtue wasn't legitimate and then released a video showing the "proper" way which didn't give any usable info? Coulda been Pandemonium Warden.
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# ? Jul 19, 2021 23:30 |
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Groovelord Neato posted:Didn't the FFXI devs claim the way players finally took down Absolute Virtue wasn't legitimate and then released a video showing the "proper" way which didn't give any usable info? Coulda been Pandemonium Warden. It was AV, and yes.
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# ? Jul 19, 2021 23:50 |
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Groovelord Neato posted:Didn't the FFXI devs claim the way players finally took down Absolute Virtue wasn't legitimate and then released a video showing the "proper" way which didn't give any usable info? Coulda been Pandemonium Warden. Pretty much the players used exploits to kill him a couple times and the players involved ate permabans, then they figured out a way to cheese the poo poo out of him with incredibly high DPS and the devs gave the boss a special snowflake resistance to the DPS skill they were using to cheese him (and he was the only boss in the game with that resistance, they made it specially for him). Then they put out a video showing that to prevent AV from using a super move, you had to use your super move right after he used his, and that'd lock him from using it again. Except the window for locking his super move was 20ms and all the FFXI servers were in Japan.
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# ? Jul 20, 2021 00:06 |
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Ra Ra Rasputin posted:I remember the thread laughing when the wildstar devs hated their playerbase so much they buffed bosses mid-fight when it looked people were going to kill their big final boss. When players finally did beat the raid one of the devs posted this:
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# ? Jul 20, 2021 00:39 |
MH Knights posted:When players finally did beat the raid one of the devs posted this: wow, mmo devs are insecure freaks???
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# ? Jul 20, 2021 00:45 |
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MH Knights posted:When players finally did beat the raid one of the devs posted this: It was lmao after 3 game, it was roflmao after the 10th game
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# ? Jul 20, 2021 00:47 |
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Chillgamesh posted:Pretty much the players used exploits to kill him a couple times and the players involved ate permabans Chillgamesh posted:Then they put out a video showing that to prevent AV from using a super move, you had to use your super move right after he used his, and that'd lock him from using it again. LMAO
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# ? Jul 20, 2021 00:49 |
Ra Ra Rasputin posted:I remember the thread laughing when the wildstar devs hated their playerbase so much they buffed bosses mid-fight when it looked people were going to kill their big final boss. Oh yeah, frenzy timers, I know about those.
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# ? Jul 20, 2021 01:10 |
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punk rebel ecks posted:...why ban them? The exploits they used were pretty cheaty. The zone AV spawned in was split into a northern and southern half that weren't directly connected to each other in any way, so the first kill took advantage of that by dragging him to a spot in the northwestern corner of the southern section of the map where he spawned and then killing him through a wall from the northern half. He couldn't path to or target any of the players attacking him so eventually they killed him. He dropped nothing and I think every single player on AV's threat table that fight caught a perma. The second method involved dragging him to an NPC that let you rewatch previously viewed cut scenes and mashing into a cut scene while you had threat. His AI would break and he'd just sit there harmlessly and let you beat on him. Whole bunch of tanks caught a perma for that lol
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# ? Jul 20, 2021 01:34 |
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Chillgamesh posted:The exploits they used were pretty cheaty. The zone AV spawned in was split into a northern and southern half that weren't directly connected to each other in any way, so the first kill took advantage of that by dragging him to a spot in the northwestern corner of the southern section of the map where he spawned and then killing him through a wall from the northern half. He couldn't path to or target any of the players attacking him so eventually they killed him. He dropped nothing and I think every single player on AV's threat table that fight caught a perma. The second method involved dragging him to an NPC that let you rewatch previously viewed cut scenes and mashing into a cut scene while you had threat. His AI would break and he'd just sit there harmlessly and let you beat on him. Whole bunch of tanks caught a perma for that lol That’s pretty bastardly of the company.
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# ? Jul 20, 2021 01:39 |
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That's so dumb - exploits are great especially when you make your boss total unbeatable bullshit.
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# ? Jul 20, 2021 02:28 |
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LLSix posted:Wildstar did that too? I only heard about Everquest doing that. the lead raid dev in wildstar was sitting on a GM character manually editing values mid fight. he got caught by the guild going for world first multiple times. first time he accidentally posted a command in /say chat, then on people would just /who command him and see him in raid instances whenever he forgot to go invisible
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# ? Jul 20, 2021 02:40 |
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Chillgamesh posted:The exploits they used were pretty cheaty. The zone AV spawned in was split into a northern and southern half that weren't directly connected to each other in any way, so the first kill took advantage of that by dragging him to a spot in the northwestern corner of the southern section of the map where he spawned and then killing him through a wall from the northern half. He couldn't path to or target any of the players attacking him so eventually they killed him. He dropped nothing and I think every single player on AV's threat table that fight caught a perma. The second method involved dragging him to an NPC that let you rewatch previously viewed cut scenes and mashing into a cut scene while you had threat. His AI would break and he'd just sit there harmlessly and let you beat on him. Whole bunch of tanks caught a perma for that lol That is awesome of the players. gently caress Square-Enix for banning them. I could understand if they used some hacks or something but they just used good strategy.
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# ? Jul 20, 2021 03:41 |
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punk rebel ecks posted:That is awesome of the players. gently caress Square-Enix for banning them. I could understand if they used some hacks or something but they just used good strategy. When did exploits become strategy? It's not like they legitimately kited in circles or anything.
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# ? Jul 20, 2021 10:15 |
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Ra Ra Rasputin posted:I remember the thread laughing when the wildstar devs hated their playerbase so much they buffed bosses mid-fight when it looked people were going to kill their big final boss. And Echo was still so good they beat that awful idiot fight anyway. I was 1000% prepared to watch Sylv go past 45% and for there to just be a required multi-week gear grind to beat it, even for the best players in the world.
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# ? Jul 20, 2021 12:09 |
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Biowarfare posted:When did exploits become strategy? It's not like they legitimately kited in circles or anything. Considering how bullshit the "legitimate" way to beat Absolute Virtue was I think anything the players did was fair game.
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# ? Jul 20, 2021 13:35 |
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# ? May 27, 2024 01:41 |
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Exploits can easily become part of a game's core mechanics, just look at Marvel vs Capcom or Super Mario Maker.
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# ? Jul 20, 2021 16:34 |