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I expected it to soar if I didn't do anything, not just sit there like a dumbass.
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# ? Jul 20, 2021 21:52 |
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# ? May 31, 2024 22:54 |
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Zeron posted:It's kind of amazing they didn't introduce a Swift Sail equivalent
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# ? Jul 20, 2021 21:58 |
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I am already pressing Up, what more do you want from me, bird??
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# ? Jul 20, 2021 22:05 |
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The sky isn’t very big and you don’t spend all that much time there, it’s not really equivalent to the Great Sea. Also the bird already moves really fast and there are those boost rocks.
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# ? Jul 20, 2021 23:11 |
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Is it possible to use stasis to launch the orb to the alter in the middle of Rist Peninsula?
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# ? Jul 20, 2021 23:38 |
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Eldin is terrible because it's home to lava, an escort mission section and a forced stealth section Both dungeons it has are pretty good, but God getting to them is a slog
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# ? Jul 20, 2021 23:47 |
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We can all agree Ancient Cistern is the best dungeon and Koloktos is the best boss in the game right?
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# ? Jul 20, 2021 23:48 |
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Cartoon Man posted:With the game taking to the skies and Link having a corrupted arm for powers, I think this is likely. When combined with the weird tunnel warp thing from the trailer, it could open up some fantastic movement possibilities. But who knows. Can't wait for the reveal that Link's arm is actually Zelda.
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# ? Jul 20, 2021 23:50 |
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poo poo POST MALONE posted:Is it possible to use stasis to launch the orb to the alter in the middle of Rist Peninsula? Near the letter “a” is a land bridge barely under water you can walk across to cut the time down. Kill the enemies around it first.
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# ? Jul 20, 2021 23:54 |
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Man I love the "enemies around" percussion groove in Skyward Sword, I just realized I've had it playing on pause for about 15 minutes now while I've been posting and stuff, and it's been great.
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# ? Jul 21, 2021 01:45 |
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TheLoneStar posted:We can all agree Ancient Cistern is the best dungeon and Koloktos is the best boss in the game right? Yeah, I’m very excited to get there as my next full dungeon. Unfortunately I just got the harp and played it on top of the tower in Skyloft so it’ll still be a few hours, but gently caress that dungeon and boss fight are without a doubt among the best in the entire series.
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# ? Jul 21, 2021 02:48 |
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I still think that Skyward Sword has the best final section of any Zelda game, from the proto-Dynasty Warriors run down the spiral, to the final fight with Ghirahim, and then that final boss... iconic.
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# ? Jul 21, 2021 03:20 |
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Electric Phantasm posted:Can't wait for the reveal that Link's arm is actually Zelda. the hero of hyrule!
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# ? Jul 21, 2021 04:05 |
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Electric Phantasm posted:Can't wait for the reveal that Link's arm is actually Zelda. Link is now a fusion of characters His dick Tingles
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# ? Jul 21, 2021 04:13 |
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Cartoon Man posted:
Yeah I can beat it the regular way but I was just curious if anyone ever tried chipping it in
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# ? Jul 21, 2021 04:16 |
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poo poo POST MALONE posted:Yeah I can beat it the regular way but I was just curious if anyone ever tried chipping it in I always just use cryonis+stasis to get it across. I waded across the actual Spiral Jetty in real life and really didn't feel like doing it again in a video game.
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# ? Jul 21, 2021 05:16 |
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Zeron posted:It's kind of amazing they didn't introduce a Swift Sail equivalent
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# ? Jul 21, 2021 11:37 |
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Fifty Three posted:It says flap to ascend, yes, but then in practice that's not what the loftwing seems like it's missing when you're loving up. "I don't want to ascend, I want to go faster at this altitude!" This is verbatim what happened to me.
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# ? Jul 21, 2021 11:59 |
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TheLoneStar posted:We can all agree Ancient Cistern is the best dungeon and Koloktos is the best boss in the game right? The two desert dungeons are my favorites because I love the time gimmick. But Cistern is an easy 3rd place. Koloktos is for sure the best boss tho.
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# ? Jul 21, 2021 12:43 |
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Meanwhile... https://twitter.com/smaho_neko/status/1417812809274978307?s=20
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# ? Jul 21, 2021 13:39 |
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BOTW 2 won’t be the same if we don’t get the same level of physics engagement
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# ? Jul 21, 2021 14:18 |
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I feel like lanayru mining facility doesn't get enough love for being a very kickass dungeon. maybe because the boss is kind of a letdown. but the time stone gimmick is really fun and the way the music changes in the past is hype
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# ? Jul 21, 2021 18:17 |
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that should’ve been where they put one of the Ghirahim fights. Moldarach should’ve been a mini-boss
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# ? Jul 21, 2021 18:23 |
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romanowski posted:I feel like lanayru mining facility doesn't get enough love for being a very kickass dungeon. maybe because the boss is kind of a letdown. but the time stone gimmick is really fun and the way the music changes in the past is hype Yeah it’s awesome and I agree about the music. The boss is fine and makes sense for the dungeon but it isn’t quite on the level of Koloktos or some of the other great bosses.
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# ? Jul 21, 2021 18:49 |
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Does it make sense for the dungeon? it's just a generic scorpion monster, the boss should've been some machine from the past that utilized a timeshift stone gimmick if you ask me
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# ? Jul 21, 2021 19:24 |
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A lot of the bosses seem like they’re straight from Monsters inc. it’s pretty funny
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# ? Jul 21, 2021 19:29 |
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# ? Jul 21, 2021 19:45 |
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hatty posted:A lot of the bosses seem like they’re straight from Monsters inc. it’s pretty funny Yeah the giant Kracken one is especially designs for a boss in the series. It looks like Mike's girlfriend
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# ? Jul 21, 2021 19:53 |
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How many dungeons should a Zelda game have? Like, 6-8 is the average, but do you think it could go higher? Should it be lower?
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# ? Jul 21, 2021 20:22 |
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what if we made them little tiny dungeons but like a hundred and twenty of them
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# ? Jul 21, 2021 20:28 |
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Going by the general consensus Zelda should only be dungeons one after the other.
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# ? Jul 21, 2021 20:29 |
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Either 4, 8, or 125 depending on what the focus of the game is
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# ? Jul 21, 2021 20:32 |
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Zore posted:Yeah the giant Kracken one is especially designs for a boss in the series. It looks like Mike's girlfriend looked this up and lol.
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# ? Jul 21, 2021 21:48 |
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b_d posted:looked this up and lol. Hello, Mrs. Waternoose.
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# ? Jul 21, 2021 22:02 |
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Alxprit posted:Going by the general consensus Zelda should only be dungeons one after the other. I would legit hate that, but then I am a weirdo who doesn't like dungeons in general. Therefore BotW is my favorite Zelda, because it doesn't make me dungeon delve in order to explore more.
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# ? Jul 21, 2021 22:05 |
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Junpei posted:How many dungeons should a Zelda game have? Like, 6-8 is the average, but do you think it could go higher? Should it be lower? Twilight Princess felt like it had dungeons forever and it was great.
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# ? Jul 21, 2021 22:17 |
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A Zelda game should have exactly as many dungeons as it requires, neither more nor less.
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# ? Jul 21, 2021 22:21 |
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Skyward Sword's overworld regions feel like open-air dungeons themselves, which I hope they do more of in a future game, but sometimes by the time I get down into an actual one I'm already a bit dungeon-fatigued from all the running around up top.
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# ? Jul 21, 2021 22:35 |
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I didn’t mind the four Divine Beasts, though the bird and lizard were a bit too short. I think the game would’ve been cool with 2 big dungeons about half the size of Hyrule castle in between the four divine beasts. Perhaps that lost temple in the canyon could’ve been expanded and maybe something inside Mount Lanaryu. I don’t know what the reward would be but itd have to be something not required to beat Gannon.
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# ? Jul 21, 2021 22:44 |
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# ? May 31, 2024 22:54 |
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I like how Kilton is a stupid crypto bro who sells items that should be illegal.
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# ? Jul 21, 2021 22:57 |