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Jazerus posted:the famicom version was so much more hype than either of these versions lol I definitely see where you're coming from, but I think a lot of the hype of the original has to do with Nobuo being a loving wizard at manipulating the NES's sound chip
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# ? Jul 28, 2021 22:48 |
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# ? Jun 12, 2024 02:28 |
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I just got my first honest death at Salamander in FF3, I'm gonna have to actually do some damage mitigation
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# ? Jul 28, 2021 22:54 |
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Snow Cone Capone posted:Mind posting the final battle theme? The 14 rendition is one of my favorite FF tracks of all time, I'm curious to see how this one stacks up! Do you mean for FF3? https://www.youtube.com/watch?v=ZPyxA_kC6ZQ Never played FFXIV sorry so not sure if you meant 2 or 3. grieving for Gandalf posted:I just got my first honest death at Salamander in FF3, I'm gonna have to actually do some damage mitigation I am relieved to hear Salamander remains the first real boss of FF3.
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# ? Jul 28, 2021 22:54 |
Snow Cone Capone posted:I definitely see where you're coming from, but I think a lot of the hype of the original has to do with Nobuo being a loving wizard at manipulating the NES's sound chip yeah for sure. i think it's a song that lives and dies by its tempo and instrument balance; the new pixel remake version feels slightly slower and the guitar overwhelms, while in the DS version the trumpet is muddied by the other instruments at some really key points. i think a non-chiptune version could work, but neither of them hit the mark exactly right
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# ? Jul 28, 2021 23:03 |
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NikkolasKing posted:Do you mean for FF3? that's it, thanks! Track kicks rear end but I think the 14 version is still tops for me: https://www.youtube.com/watch?v=PVd6AvzGJP0
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# ? Jul 28, 2021 23:04 |
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What are the job actions in 3? Is it like the NES version where Ranger uses white magic or like the DS version where it uses the Barrage action?
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# ? Jul 28, 2021 23:06 |
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Hogama posted:As far as playable content, it's all the stock stuff from the original releases. No bonus dungeons or bosses that weren't otherwise present in their NES/SNES releases. Bug fixes are generally there, at least. I'm going to laugh real hard if/when they add the missing content as paid DLC for their respective games.
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# ? Jul 28, 2021 23:10 |
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thetoughestbean posted:What are the job actions in 3? Is it like the NES version where Ranger uses white magic or like the DS version where it uses the Barrage action? the first set of jobs are much more standard "fight or use magic" types, but with the second set you begin getting begin getting jobs with more going on
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# ? Jul 28, 2021 23:17 |
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Evil Fluffy posted:I'm going to laugh real hard if/when they add the missing content as paid DLC for their respective games. I can see the logic of it not being there for FF1 and 3, since the extra content in the remakes of 1 was balanced around an entirely different magic system and the extra content in the 3D version of 3 frankly sucked rear end anyway. But for 4-6 the extra content should really be there
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# ? Jul 28, 2021 23:18 |
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Emperor Matheus Palamecia taking over both Heaven and Hell was cool as hell.
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# ? Jul 28, 2021 23:23 |
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grieving for Gandalf posted:the first set of jobs are much more standard "fight or use magic" types, but with the second set you begin getting begin getting jobs with more going on I know, I’m asking of they used the job design from the NES or DS versions.
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# ? Jul 28, 2021 23:28 |
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All I know is Monk doesn't have Retaliate and it loving sucks and makes it so boring and I will be dropping it as soon as i can.
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# ? Jul 28, 2021 23:30 |
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Does the PC version of these have particularly annoying DRM? I've just gotten back into PC gaming lately and was annoyed to see that the PC version of Legend of Mana apparently uses Denuvo, which I've heard is (or was) something you don't want on your machine.
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# ? Jul 28, 2021 23:31 |
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I am desperate to hear the remastered version for my favorite music track from FF6 when it gets released. https://www.youtube.com/watch?v=g_aX6I0xLbo
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# ? Jul 28, 2021 23:33 |
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MonsieurChoc posted:Emperor Matheus Palamecia taking over both Heaven and Hell was cool as hell. Emperor Mateus Iscar
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# ? Jul 28, 2021 23:40 |
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I'm going with Firion as a white mage puncher dual-wielding shields, Maria as a black mage, and Guy as a big guy with big weapons.
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# ? Jul 28, 2021 23:54 |
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this music is top to bottom fantastic and I can't wait to see what they do for the later games
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# ? Jul 29, 2021 00:04 |
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MonsieurChoc posted:I'm going with Firion as a white mage puncher dual-wielding shields, Maria as a black mage, and Guy as a big guy with big weapons. Don't use armor on any of them and have Maria dual wield shields (and Guy for a little while too). You'll be glad you did, since I imagine the system to gain AGI is also extremely annoying in this version of FF2 and that it still affects things like flee rate in addition to evasion being far more important than defense.
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# ? Jul 29, 2021 00:26 |
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Does leveling work the same way in this version of FF2 as older ones? Like, does the select cancel trick work at all or has that been fixed?
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# ? Jul 29, 2021 00:27 |
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Interesting change in FF1, Theres a part of the Earth Cave known as the Hall of Giants just to the left of the entrance that was known for having a 100% random encounter rate with some enemies that gave a ton of xp, now theres just shades walking around you talk to trigger those encounters if you want to grind so new players don't get trapped in that hallway and die due to lack of resources.
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# ? Jul 29, 2021 00:28 |
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Blockhouse posted:this music is top to bottom fantastic and I can't wait to see what they do for the later games Final Fantasy Megathread: $74.82 music album, six free JRPGs included
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# ? Jul 29, 2021 00:30 |
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Evil Fluffy posted:Don't use armor on any of them and have Maria dual wield shields (and Guy for a little while too). You'll be glad you did, since I imagine the system to gain AGI is also extremely annoying in this version of FF2 and that it still affects things like flee rate in addition to evasion being far more important than defense. Thanks for the tip, guess I'll buy more shields. Shield for everyone!
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# ? Jul 29, 2021 00:35 |
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Twelve by Pies posted:Final Fantasy Megathread: $74.82 music album, six free JRPGs included I do have these fancy mod powers, I might do something with them for once.
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# ? Jul 29, 2021 00:36 |
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Levantine posted:Does leveling work the same way in this version of FF2 as older ones? Like, does the select cancel trick work at all or has that been fixed? That's been fixed in every version other than the original NES one, so I'm sure it's fixed in this one as well. It'll be really easy for you to check though.
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# ? Jul 29, 2021 00:40 |
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Evil Fluffy posted:That's been fixed in every version other than the original NES one, so I'm sure it's fixed in this one as well. It'll be really easy for you to check though. I was just curious, I haven't picked any of these up yet. Impressions seem pretty positive though so maybe by the weekend.
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# ? Jul 29, 2021 00:42 |
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Anyone know if the mobile versions support playing in portrait mode?
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# ? Jul 29, 2021 00:45 |
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So I've gotten to the earth cave in FF1, there are actually a number of interesting changes to the game overall. One of the big changes is that tile monsters don't appear to be a thing anymore. - The Wizards/Piscodemons guarding the crown are now a chest monster. - The tile monsters in the first floor of the Chaos Temple don't appear to be there anymore. I haven't gone back to Astos' castle post-Mystic Key to check that yet. - The hall of giants on 1F of the Earth Cave is now just a normal hallway, with two generic "hooded monsters" walking around. Talking to one triggers a giant fight. If you kill it the one you talked to disappears, however if you exit the cave and re-enter they are back. Also the power peninsula/power penis is no longer there. Seems they're trying to take out ways to power level all around.
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# ? Jul 29, 2021 01:01 |
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I can see why they'd want to trim the Peninsula of Power, it'd be good for a level per character per fight plus at first with the new EXP curve.
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# ? Jul 29, 2021 01:15 |
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I get fixing the peninsula but the hall of giants is iconic, sad to see it get reduced like that
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# ? Jul 29, 2021 01:16 |
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It's wild how little fanfare these got compared to how much work and love has been clearly put into them (font aside)
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# ? Jul 29, 2021 01:16 |
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That hall nearly got me killed in my playthrough. Taking it out is sacrilege
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# ? Jul 29, 2021 01:17 |
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playing FFIII like this is extremely cool. I hope we see some mods for these, a classic difficulty mod for FFI would be fun
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# ? Jul 29, 2021 01:39 |
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Can the MacBook m1s play these games?
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# ? Jul 29, 2021 01:42 |
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Augus posted:playing FFIII like this is extremely cool. Yeah this seems super polished so I hope it's easily moddable.
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# ? Jul 29, 2021 02:03 |
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The discussion around this remaster is making me realize something interesting: that more than any other game I can think of, balancing FFI is still an unsolved question. Beyond just people wanting extra challenge/easy modes, too, it feels like there's not an agreed-on idea for how to balance even the base game. I think it comes from the fact that the original release is universally agreed on as broken and wrong. It's not even like the original Pokemon where the game will at least mostly work as intended if you play it normally and the bugs only get bad in edge cases; with NES FFI basic stats just don't work, so every single fight is fundamentally broken, even if not by much. Because of that, while everyone has a universal agreed-on touchstone, that touchstone is 'well, THAT'S definitely wrong'. It's interesting to step back and look at the various ports, remasters and mods given that. Because there just isn't a gospel idea of how hard FFI 'should' be and in what ways, every new attempt to present it comes up with something different.
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# ? Jul 29, 2021 02:06 |
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Classic difficulty would be nice as a definitely definitive version, but there's so much other potential in modding too. Being able to see what makes everything tick in FF1-6 without statistical analysis or 6502 disassembly, taking what appears to be the first fully working implementation of FF1 ever and giving it monster stats to match the new player power curve rather than rebreaking it to fit the reinserted old power curve, the incredible possibility for randomizers and FF5r/FF6T/FF6BNW style hacks since at the very least all the data structures are prebuilt to include every gimmick from every game, even potentially wilder things like "what if THF was still bad but FF1 had ATB so they could be bad twice as often as anyone else was good" or conversely "make Cyan useful by making FF6 turn-based".
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# ? Jul 29, 2021 02:10 |
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Can anyone think of an FF party member (from any mainline FF) who could reasonably be classified as a Red Mage? I feel like naming my FF1 party after other FF characters and so far I've got Cecil (Warrior), Locke (Thief), and Garnet (White Mage). But I can't think of anyone who'd really count as a Red Mage.
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# ? Jul 29, 2021 02:14 |
Mandoric posted:Classic difficulty would be nice as a definitely definitive version, but there's so much other potential in modding too. Being able to see what makes everything tick in FF1-6 without statistical analysis or 6502 disassembly, taking what appears to be the first fully working implementation of FF1 ever and giving it monster stats to match the new player power curve rather than rebreaking it to fit the reinserted old power curve, the incredible possibility for randomizers and FF5r/FF6T/FF6BNW style hacks since at the very least all the data structures are prebuilt to include every gimmick from every game, even potentially wilder things like "what if THF was still bad but FF1 had ATB so they could be bad twice as often as anyone else was good" or conversely "make Cyan useful by making FF6 turn-based". ff5 jobs in other FFs. six game fiestas
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# ? Jul 29, 2021 02:17 |
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Harrow posted:Can anyone think of an FF party member (from any mainline FF) who could reasonably be classified as a Red Mage? Lightning. Like, in FFXIII She has Commando, Ravager, and Medic roles by default. Offensive magic, Healing Magic, and physical attacker.
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# ? Jul 29, 2021 02:18 |
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# ? Jun 12, 2024 02:28 |
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Harrow posted:Can anyone think of an FF party member (from any mainline FF) who could reasonably be classified as a Red Mage? Alisaie
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# ? Jul 29, 2021 02:18 |