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Ursine Catastrophe posted:It's interesting you mention that because they (accidentally?) removed the limits on large/medium refiner placement, and I had assumed those were there because of some attempt to prevent that item-dropping from happening in the first place Hah! Also one of the last patches made it so I could approach my main refinery base again instead of crashing. This is important because that base circumvented the old limit by using a short-range teleporter. It's essentially this long hallway with large refiners on both ends with storage containers connecting them. Back then four large refiners were about the maximum amount of tedium I wanted to deal with, so I made this huge hall just so I could teleport between my two sets of refiners back and forth. Though before the last update plus the following two patches it was glitchy as gently caress. At least now it's only killing my framerate on PS4 instead of just pretending 50% of the hall doesn't exist. The small patch of hallway where a storm can affect and kill you is still there, of course.
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# ? Sep 3, 2021 21:42 |
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# ? May 23, 2024 20:08 |
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Ugh, and now my new settlement is stuck? Oh, this is typical. The patches apparently deleted the building the settlement was building and now no new buildings are being proposed. So now I can visit my old bases again without having to risk crashes, but the settlement I took over is now bugged. Before I abandon those poor bastards to their fate, is there a way to reset a settlement? Or is this not even a bug, and settlement building will progress again if I just wait for long enough?
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# ? Sep 4, 2021 00:46 |
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ramps no longer attaching to prefab doors
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# ? Sep 4, 2021 00:53 |
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on the plus side, freestanding ladders and stairs
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# ? Sep 4, 2021 01:04 |
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This new building system is actually really good compared to the poo poo that was there before.
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# ? Sep 4, 2021 01:57 |
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Should i fix every settlement or pick and choose? Found one on a lovely planet in a big square hole.
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# ? Sep 4, 2021 06:41 |
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Arghy posted:Should i fix every settlement or pick and choose? Found one on a lovely planet in a big square hole. pick and choose, but first, turn your screen on
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# ? Sep 4, 2021 07:53 |
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Haha yeah i was thoroughly unimpressed with the auto placement, just a giant chunk taken out of the land though i wish i could do similar for my own bases.
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# ? Sep 4, 2021 09:07 |
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I got lucky and found a settlement on a lovely grass world full of luminescent flying saucer creatures with only occasional boiling storms. The settlement system seems like mostly busywork at the moment, but it's sort of relaxing so whatever.
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# ? Sep 4, 2021 09:10 |
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Still losing carbon every time i pack up my portable refiner, sometimes it's the little things that annoy the most.
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# ? Sep 4, 2021 10:43 |
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Just Another Lurker posted:Still losing carbon every time i pack up my portable refiner, sometimes it's the little things that annoy the most. Personal Refiner (available from the exosuit guy in the nexus) pretty much completely replaces the portable one.
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# ? Sep 4, 2021 13:18 |
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AirRaid posted:Personal Refiner (available from the exosuit guy in the nexus) pretty much completely replaces the portable one. Ahh, very nice.
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# ? Sep 4, 2021 14:32 |
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Did they ever fix Underwater bases "flooding" at all times?
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# ? Sep 4, 2021 14:42 |
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ZeusCannon posted:Did they ever fix Underwater bases "flooding" at all times? Anecdotally, my pre-patch indium farm with an underwater segment is flooded, but I kind of like it.
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# ? Sep 4, 2021 15:36 |
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inkmoth posted:Anecdotally, my pre-patch indium farm with an underwater segment is flooded, but I kind of like it. In my case, even after the first patch all underwater-segments in my bases were flooded. Which came a bit as surprise when I stepped out the teleporter in a completely underwater base, let me tell you Can't say how it is after patch 2, I've been stuck trying to get my settlement to work. But nothing except occasional Sentinel-attacks seems to function: The first patch wiped out a building I was building, the second a settler-launched expedition. Since then, my settlement is basically frozen in time, except for vicious attacks, of course. While scanning around, I saw one of my settler's status was "deeply unsatisfied with the settlement". You and me both, buddy.
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# ? Sep 4, 2021 15:42 |
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I'm getting new interactions sporadically, I assume the production rates and "how quickly the sentinel timer ticks up" are completely unrelated to whatever gating is in place for other events. I've got a paradise world with low sentinel activity and I've had a grand total of one sentinel attack since 3.6 dropped, I assume if I had picked a high-sentinel-activity world they'd be more frequent.
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# ? Sep 4, 2021 15:51 |
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# ? Sep 4, 2021 15:55 |
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I've had the game in my Steam library for a while now, and just really started playing it in the last couple of weeks. I didn't realise, heading for the second(?) space station, that the big ship that got in my way and the pirates that attacked me were the event for getting a freighter. I had already encountered Sentinel(?) ships that attacked me on a planet before hand and I felt that I had my fill of the ship-to-ship combat after some frustrating experience with it. I must have also accidentally shot down a 'friendly' as I lost Gek reputation after shooting down a ship there - the confusion about the situation is what made me decide to hot-tail it out of there. Maybe I'll be able to find it again, maybe another event will pop up. I've found a B class ship that I'm working on fixing up, and I hope to find a better multi-tool as I've picked up a couple upgrades now that I can't fit into my current one unless I destroy a bolter-improving upgrade I added earlier, and I can't get the drat UI to stop telling me to add the new upgrade. Currently building something of a base on a paradise planet, looking to gather the rest of the materials needed to fix up the spaceship I have. Even broke-as-gently caress it offered more inventory than my first ship, once I craft the remaining stuff to fix it then it'll be a very nice ship indeed.
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# ? Sep 4, 2021 17:17 |
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LashLightning posted:Maybe I'll be able to find it again, maybe another event will pop up. Another event will 100% pop up, they happen after 2-3 hours of gameplay and at least 5 warps.
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# ? Sep 4, 2021 18:12 |
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I moved settlement a couple of times, and now the quest is glitched, telling me to make my first building from my first settlement. The second settlement I made a couple of buildings without advancing the quest, but after moving to my third one, I get zero events after building the overseer's office. Looking on reddit, this seems to be a common bug, people are even advancing their system clock by days and still not getting any events. Hopefully it will be fixed soon, but that's going to be a lot of debt before it is.
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# ? Sep 4, 2021 19:37 |
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I just started playing No Man's Sky. My impression was that your starting planet is generated just for you and you start off truly alone. However, while on my starting planet, I saw at least 5 space ships (other than my own) flying around. None stopped near me, they all flew overhead and went... somewhere. Were these other players who somehow discovered my planet? I only spent about an hour on the planet before I fixed my starship and left. Also, if I wanted to return to that planet, how do I do so? I didn't find a map in the menus, but I am also a little overwhelmed by all the menu stuff and perhaps just missed it.
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# ? Sep 4, 2021 20:07 |
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Chimp_On_Stilts posted:I just started playing No Man's Sky. My impression was that your starting planet is generated just for you and you start off truly alone. NPC ships, you get them on planet & in space... made me feel less alone i found.
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# ? Sep 4, 2021 20:25 |
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Chimp_On_Stilts posted:I just started playing No Man's Sky. My impression was that your starting planet is generated just for you and you start off truly alone. AI Ships will fly to/from inhabited outposts on planets, and sometimes you'll see them flying low in formation. Having said that, nothing is generated "just for you", but you are placed on a planet near the outer edge of the galaxy and since there's so many, it's almost certain you start on an undiscovered planet. As for going back there, there's no real reason to have to, but you'd be able to teleport back to the space station (assuming you landed in it) from the teleport system, and the name of the system will be logged under the "discoveries" tab in the pause menu. If when you open this you see your current/most recent planet, go back one and it'll show you the list of systems you've visited. Don't be afraid to ask questions or look stuff up for this game, there's so much detail and little systems and the game doesn't do the best job of telling you about all of them.
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# ? Sep 4, 2021 20:28 |
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Just Another Lurker posted:NPC ships, you get them on planet & in space... made me feel less alone i found. Could I have interacted with them somehow, or are they just for atmosphere?
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# ? Sep 4, 2021 20:29 |
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Chimp_On_Stilts posted:Could I have interacted with them somehow, or are they just for atmosphere? Well i've bumped into them due to my wonderful flying skills, i never tried shooting them as you might lose standing.
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# ? Sep 4, 2021 20:32 |
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Chimp_On_Stilts posted:Could I have interacted with them somehow, or are they just for atmosphere? In theory, some of them could show up on the outposts they're flying to, as (I think), there's a limited number of NPCs being generated in each system.
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# ? Sep 4, 2021 20:35 |
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They also have a habit of flying into/out of the ground. They're there just for flavor. The new build menu is far superior to the old one, makes it so easy and quick to build stuff. Until I have to power everything anyway.
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# ? Sep 4, 2021 20:40 |
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Chimp_On_Stilts posted:Could I have interacted with them somehow, or are they just for atmosphere? you can shoot them down, which lowers your standing with whatever faction that system belongs to. you can also theoretically follow them to trade depots, but they fly very slow and at the point you encounter them they could be like 5 hours away or something, so its very tedious and there are much faster ways to find trade depots. when you do get to depots, just like space stations, you can interact with the pilots of parked ships by trading with them or buying their ships
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# ? Sep 4, 2021 21:01 |
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LashLightning posted:I've had the game in my Steam library for a while now, and just really started playing it in the last couple of weeks. I didn't realise, heading for the second(?) space station, that the big ship that got in my way and the pirates that attacked me were the event for getting a freighter. I had already encountered Sentinel(?) ships that attacked me on a planet before hand and I felt that I had my fill of the ship-to-ship combat after some frustrating experience with it. I must have also accidentally shot down a 'friendly' as I lost Gek reputation after shooting down a ship there - the confusion about the situation is what made me decide to hot-tail it out of there. You'll definitely get another event again, they're not as frequent as they used to be (it used be like one out of every 4 warps or something dumb like that) but they are frequent enough that I still save out of habit before warping. I'm not going to say it's easy because I remember at first struggling with it, but once I got the hang of space fighting (hitting the brakes) I wondered why it was ever a problem. E: And a positron ejector really trivializes things if you build one. Rick fucked around with this message at 21:18 on Sep 4, 2021 |
# ? Sep 4, 2021 21:04 |
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Kind of sad about the new update; I had a cluster of a few bases on my favourite planet, and now the biggest one, a whole village and castle that I spent ages building in and above this awesome perfectly flat little canyon near the sea, has literally been crushed by an NPC Exchange building that suddenly appeared on top of it after the last patch (which also hosed up the terrain of the whole area so that now the few buildings that survived are dangling in midair...). This is after the patch a couple before this hosed up my awesome monastery by spawning a huge indestructible decorative tree in the middle of the church.
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# ? Sep 4, 2021 22:38 |
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dennyk posted:This is after the patch a couple before this hosed up my awesome monastery by spawning a huge indestructible decorative tree in the middle of the church. This almost sounds cool but im sure it wasnt. Shame they never fixed the flooded underwater base stuff. Since my one got hosed by it i just moved on to other games
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# ? Sep 4, 2021 22:53 |
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dennyk posted:Kind of sad about the new update; I had a cluster of a few bases on my favourite planet, and now the biggest one, a whole village and castle that I spent ages building in and above this awesome perfectly flat little canyon near the sea, has literally been crushed by an NPC Exchange building that suddenly appeared on top of it after the last patch (which also hosed up the terrain of the whole area so that now the few buildings that survived are dangling in midair...). That kind of think doesn't even phase me anymore. Yesterday I walked out of the door of one of my bases and immediately dropped and fell into the ocean. The reason? This base was built on an island, but the update made the island disappear, so now the base is floating free in the air above the water.
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# ? Sep 4, 2021 22:53 |
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If you're on PC that might be recoverable tbh e: specifically, bases are "based" positionally with reference to the location of the base computer, 3rd party tools can back up bases and re-import them attached to other base computers if you're so inclined
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# ? Sep 4, 2021 22:54 |
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It’s too bad they don’t incorporate in the main game. I don’t know what the point of uploading your base is if you can’t actually restore that although I guess that just means Microsoft is the OS of the future.
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# ? Sep 5, 2021 01:06 |
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Is this guide to making cash the easiest way to boost myself to riches? Had to start a new save for the first time in a very long time and it sucks being poor.
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# ? Sep 5, 2021 01:28 |
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Depends on how exploity you care about being, it's the first I've heard of that specific route but there are a lot of other options available and "pure cash" ends up mattering very little extraordinarily quickly. If I'm in a super hurry on a new save file I usually just go hunting for crashed ships and chain selling a decent one so I can get the nanites and inventory slots out of scrapping at the same time
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# ? Sep 5, 2021 01:45 |
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Pretty sure if all you care about is rushing cash you can just edit your save and bypass the busywork. If you don't like the process just skip it, you know?
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# ? Sep 5, 2021 01:48 |
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This was the first expansion where I realized that you can refine the junk you take out of locked chests in order to open them. Some of them slowly refine into piddling amounts of nanites, but one kind turns into 2x ferrite, which is cool for getting your ship off the ground.
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# ? Sep 5, 2021 02:06 |
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Every time I enter the anomaly gravity suddenly shifts and I stick to the wall or a ceiling. Sometimes I manage to right myself but it unfixes itself if I try to enter my ship and I go flying again.
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# ? Sep 5, 2021 02:15 |
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# ? May 23, 2024 20:08 |
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You have to wonder how hosed up the code behind this game is when they slightly change the hue of light on the space stations and it causes giant space dicks to grow out of random base parts and causes only some ships to start only flying backwards.
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# ? Sep 5, 2021 02:59 |