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i'm prepared to put thatcher 6 feet under again
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# ? Sep 15, 2021 14:55 |
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# ? Jun 8, 2024 03:11 |
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david_a posted:So I have to admit that I only played Half-Life once when I got it back in the day. I still have the CD for it. If I want to replay it, should I mess with that version or HL: Source? Didn’t that one have some weird physics bugs? definitely the original. you can plug your cd key into steam to add it to your account and get all the updates and fixes
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# ? Sep 15, 2021 14:57 |
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I’m ashamed to admit that only just now watching the Civvie video did I get the Black Mesa logo, finally.
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# ? Sep 15, 2021 15:02 |
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Weedle posted:every time i watch one of these long half-life videos like civvie's or ncg's i just get to soak for a while in a warm feeling of how much i love half-life GoldSrc is my favorite game engine ever. The mod heaven that it created was probably my favorite time for gaming.
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# ? Sep 15, 2021 15:06 |
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david_a posted:So I have to admit that I only played Half-Life once when I got it back in the day. I still have the CD for it. If I want to replay it, should I mess with that version or HL: Source? Didn’t that one have some weird physics bugs? Don't play HL Source. And like the guy above said the cdkey will get you HL + expansions on Steam if it's not a secondhand / already used key. Do that instead of trying to get the original install running because there have been bug fixes and modernizations since 1998.
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# ? Sep 15, 2021 15:06 |
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david_a posted:So I have to admit that I only played Half-Life once when I got it back in the day. I still have the CD for it. If I want to replay it, should I mess with that version or HL: Source? Didn’t that one have some weird physics bugs? Do not play HL source ever, it sucks
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# ? Sep 15, 2021 15:08 |
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Al Cu Ad Solte posted:Half-Life rules and has aged well despite what some doofuses would say. I never got far in Opposing Force as a kid myself. For me, the thing about Valve's games is their relentless forward momentum, the sense that you're on a grand adventure. In OF I got lost in one of the early levels and stopped playing it. Should give it another try some day.
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# ? Sep 15, 2021 15:13 |
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The teleport gun was really cool!
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# ? Sep 15, 2021 15:14 |
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Groovelord Neato posted:GoldSrc is my favorite game engine ever. The mod heaven that it created was probably my favorite time for gaming. oh yeah many great memories of playing half-life 1 mods on my crummy college laptop. those were the days. expectations of production value were low enough that a solo dev could put out something that felt fully-realized and professional. noah’s half-life mod video clued me into a couple i didn’t know about that i’m looking forward to playing, particularly “timeline” which looks like a real trip
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# ? Sep 15, 2021 15:15 |
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https://www.runthinkshootlive.com/hof-table/ is a good resource if you're looking for good Half Life mods.
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# ? Sep 15, 2021 15:19 |
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The ultimate joy in Half-Life is the crowbar input bug where swinging it against a corpse causes a ton of hits in 1/10th of a second, gibbing it instantly.
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# ? Sep 15, 2021 15:23 |
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Night at the Office was a cool HL1 mod. I used to get them with PC Gamer cover discs. So many hours of free gaming.
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# ? Sep 15, 2021 15:23 |
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manero posted:The ultimate joy in Half-Life is the crowbar input bug where swinging it against a corpse causes a ton of hits in 1/10th of a second, gibbing it instantly. The sound of that is glorious
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# ? Sep 15, 2021 15:23 |
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manero posted:The ultimate joy in Half-Life is the crowbar input bug where swinging it against a corpse causes a ton of hits in 1/10th of a second, gibbing it instantly.
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# ? Sep 15, 2021 15:26 |
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OK, so I remember now why I haven’t redeemed HL on Steam - my key doesn’t work. Looking into it, I apparently have a Sierra key?
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# ? Sep 15, 2021 15:54 |
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david_a posted:OK, so I remember now why I haven’t redeemed HL on Steam - my key doesn’t work. Looking into it, I apparently have a Sierra key? I had a Sierra key for Half Life Generations and it gave me access to all the games on Steam but this was probably like 15 years ago
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# ? Sep 15, 2021 16:00 |
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david_a posted:OK, so I remember now why I haven’t redeemed HL on Steam - my key doesn’t work. Looking into it, I apparently have a Sierra key? oh yeah they stopped accepting the sierra keys a while ago. it goes on sale for $1 pretty regularly though and the bundle with opfor/blue shift/tfc was like $3 or something in the summer sale. add it to your wishlist
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# ? Sep 15, 2021 16:03 |
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Quantum of Phallus posted:Night at the Office was a cool HL1 mod. I used to get them with PC Gamer cover discs. So many hours of free gaming. USS Darkstar, The Xeno Project, and They Hunger were the real standouts for me from PC Gamer cover discs, even though I literally didn't finish any of them until a couple years ago
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# ? Sep 15, 2021 17:50 |
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Ok, I just finished Soldier of Fortune and it is so magnificantly, gloriously dumb. I loving love it. So, let's get the basics out of the way first. Raven gets asked to make a game based on a magazine for gun nuts, and they have no idea what to do with it. The magazine puts them in contact with this grizzled mercenary, a man named John Mullins. Mullins apparently had some great stories, because Raven decides to make him the main character. As if this is, even in the slightest, based on the life of a real person. Please keep this in mind as we go on. I have never played a game which drops you straight into the action quite as fast as this game. You start in New York, where a bunch of neo-nazi's have taken hostages in the subway. Now, in most shooters you start with a little tiny pistol. In SoF, you start with a massive Rambo knife, a semi-automatic pistol that fires at lightning speed and a loving shotgun that amputates limbs. Within 2 seconds, you've killed your first badguy. That's faster than Doom, Quake or any other shooter I can think of. And from there on, it just doesn't let up. You are hell in the shape of a thousand bullets and you slice and dice your way through anything. At this point, it is important to note that SoF tries to give itself the illusion of realism. Sure, it's no Rainbow 6, but you have realistic guns, modern terrorist threats and urban warfare. At the same time, it is made on the Quake 2 engine and that legacy is palpable. The result is Call of Duty with the speed of Quake. It plays like nothing else I know. The weapons feel chunky, the sound is thunderous and those giblets produced by the Ghoul-engine are cartoonishly bloody. It just feels good to play in ways that few other games do. The closest in feel is Raven's own Wolfenstein that they would make a decade later, but without all the baggage that dragged that game down. After the first few levels, it starts getting apparent that Raven knows gently caress all about modern warfare but knows all about cool action films. Here's a game where you get Arnie's rocketlauncher from Commando, Stallone's M60 and knife, Snake Plissken's silenced Uzi, the world's biggest Desert Eagle and more within the first half of the game. The combat constantly pushed you forward and enemies can do a lot of damage but will often only take a few hits to down. The result is you mowing down mooks, fully living the action hero fantasy without ever feeling like you're overpowered. You're a one man army, but you gotta put in the effort. Besides its taste in film, there is so much that plants this game firmly in the nineties. There's lots of influence from the Balkanconflict and Operation Desert Storm, together with threats like rightwing terrorism (think gangs of Timothy Mcveigh's). As the story continues, things get more and more ridiculous. I'm going to use spoilers from this point onward, because if you haven't played it you own it to yourself to give it a try. Here we go - and remember, it's all just another day in the life of actually-existing-mercenary John Mullins. The plot revolves around a bunch of stolen nukes. In the first level, you go after African and Serbian warcriminals, tracking the bombs down one by one. After a while, it seems a gang of nazi's is involved, which is connected to a South African terroristgroup that wants to bring back Apartheid. So far, so grim. Before you figure all this out, you visit a Russian secret underwaterbase in Siberia, fight yakuza and literal loving ninja's in Japan and pull a gun to personally threaten Saddam Hussein, who has a secret WMD program. In the end, you infiltrate a secret nuclear base underneath an old German castle, make your way through what can only be described as a Bond-villain lair and have a final shootout with Cobra Commander in his secret submarine base, using microwave cannons and a gun that can only be described as the Bolter from Warhammer 40K. It is so, so stupid. It is so absolutely awesome. And it is all, remember, based on the real life of Mr. Mullins. God bless you, Raven, and may you escape from Call of Duty-jail come soon.
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# ? Sep 15, 2021 17:51 |
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Sobatchja Morda posted:Ok, I just finished Soldier of Fortune and it is so magnificantly, gloriously dumb. I loving love it. This is an excellent post. I still remember a bit from an old gaming magazine interview with John Mullins about how he kept lapsing into these weird thousand yard stares, and wondered whether he was having flashbacks to chopping up bodies with a knife in the same manner I did in his awesome game
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# ? Sep 15, 2021 17:56 |
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There was a Making-Of interview about SoF1 in Retro Gamer Magazine earlier this year, talking to two devs who worked on the game - one still at Raven, one currently involved with PUBG. Here are some of the cliffs notes:
There is also a Postmortem of SoF1 written by Raven for Game Developer Magazine back in 2000, going over what went well behind the scenes and what didn't. The Kins fucked around with this message at 18:22 on Sep 15, 2021 |
# ? Sep 15, 2021 18:16 |
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maybe i should give sof another shot sometime, i never made it beyond the train level when i tried a year or two ago. was just very boring
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# ? Sep 15, 2021 18:25 |
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The Kins posted:There is also a Postmortem of SoF1 written by Raven for Game Developer Magazine back in 2000, going over what went well behind the scenes and what didn't. AMAZING! Thanks for the link
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# ? Sep 15, 2021 18:39 |
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Weedle posted:definitely the original. you can plug your cd key into steam to add it to your account and get all the updates and fixes I have a dumb question - is it possible to persuade/manipulate/cudgel the Steam release into showing the original CD release’s interface? I prefer it overwhelmingly.
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# ? Sep 15, 2021 18:44 |
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Hasturtium posted:I have a dumb question - is it possible to persuade/manipulate/cudgel the Steam release into showing the original CD release’s interface? I prefer it overwhelmingly. I don't think so, it was patched a long time to integrate with Steam
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# ? Sep 15, 2021 18:45 |
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To my absolute surprise, I just managed to get SoF running flawlessly on my Intel MBP on Big Sur. I used the Soldier of Fortune community edition download from here https://www.sof1.org/sofdownload.php and then ran a program called Porting Kit https://portingkit.com/. After installing Porting Kit, you search for Soldier of Fortune and then point it to the EXE you download from that forum link. It works some sort of Wineskin wrapper magic and then you just launch the game through Porting Kit. Runs perfectly full-screen at 60fps. Glorious!
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# ? Sep 15, 2021 19:15 |
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I felt so dumb years back when I realized it was a licensed game for the magazine. Since it's a generic kinda term I didn't make the connection for awhile.
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# ? Sep 15, 2021 19:21 |
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soldier of fortune magazine is just penthouse for the kinds of dudes who nut to liveleak videos
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# ? Sep 15, 2021 19:28 |
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Sobatchja Morda posted:Ok, I just finished Soldier of Fortune and it is so magnificantly, gloriously dumb. I loving love it. This is a great post. It's cool that there are people who still remember/love this game, I figured it was pretty obscure at this point. What difficulty did you play on? I don't think any of the default difficulty options are tuned well since Medium and below makes the AI braindead but Challenging and up restricts your gun inventory too much and makes the AI practically aimbots. This is the first game I can think of that gives you custom difficulty options right away and I think tinkering with those is the best option. The Kins posted:There was a Making-Of interview about SoF1 in Retro Gamer Magazine earlier this year, talking to two devs who worked on the game - one still at Raven, one currently involved with PUBG. Here are some of the cliffs notes: Is this the Retrogamer piece you're talking about?
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# ? Sep 15, 2021 19:47 |
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Wamdoodle posted:There's this which I ran across a while back but I haven't looked at it in depth. It claims to work in modern sourceports. Not sure if it's what you're looking for or if you've seen it already: agh this is ALMOST perfect but it doesn't have the powerups like double damage and drain and poo poo. i tried to google for a mod to add powerups just as its own thing, but it doesn't exist? but it seems like they're kind of built into zdoom? i'm so confused. doom modding is complicated. someone help.
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# ? Sep 15, 2021 20:09 |
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UnknownMercenary posted:Is this the Retrogamer piece you're talking about?
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# ? Sep 15, 2021 20:42 |
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Hell yes https://www.youtube.com/watch?v=fCCAnnLRcgY Shoehead fucked around with this message at 21:35 on Sep 15, 2021 |
# ? Sep 15, 2021 21:29 |
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Been following these two for running SoF1 (with SoFplus) on my GOG release: https://www.pcgamingwiki.com/wiki/Soldier_of_Fortune#SoFplus http://sof1.megalag.org/sofplus/ Did the mohaa.exe fix and everything works perfectly. The only thing is that I can't make the game run well on my secondary monitor as moving the window (borderless fullscreen or just fullscreen) makes that any click minimizes the game. I tried "moving" the window via cfg but doesn't play well too. I guess I'll just switch primary screens before running SoF as this happened to me with Resident Evil 2 Remake too. SoF with sofplus looks great, high FoV and the HUD position is perfectly adjusted. Playthrough incoming!
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# ? Sep 15, 2021 23:16 |
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UnknownMercenary posted:This is a great post. It's cool that there are people who still remember/love this game, I figured it was pretty obscure at this point. What difficulty did you play on? I don't think any of the default difficulty options are tuned well since Medium and below makes the AI braindead but Challenging and up restricts your gun inventory too much and makes the AI practically aimbots. This is the first game I can think of that gives you custom difficulty options right away and I think tinkering with those is the best option. Thanks! I played on custom. Unlimited saves (you don't need them but I want to quit without losing progress), biggest carrying capability (don't think you need it but it's fun), second-to-last amount of enemies (turning this up to full just made guys constantly spawn behind me and fell cheap, this felt like the good balance) and second-to-last aggressiveness (because yeah, otherwise enemies become aimbots). I think I'll turn down the amount of weapons you can bring with you into a mission when I replay it, because improvising is fun and you don't need 3 machine guns. I might also turn the enemy spawn rate all the way up and their aggressiveness way down to see what happens, just for fun. Oh, and very important! Use the community edition someone posted earlier in this thread (I wish I had) and follow the instructions on pcgamingwiki to make all corpses permanent. It really adds a lot.
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# ? Sep 15, 2021 23:34 |
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All the SOF talk reminded me that I bought it when GOG got it, and played a bit before burning out a bit for some reason. I need to go back and finish it. I also remembered CIA Operative: Solo Missions which my cousin bought in 2001, and wouldn’t loan to me because he’s a dick. It’s apparently a lovely budget game but stray memory made me grab a cheap copy on eBay. LGR made a Worst 17 PC Games video way back when he first started out, and several items on there were poo poo games my cousin bought. He had a fair bit of Head Games poo poo.
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# ? Sep 15, 2021 23:45 |
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Casimir Radon posted:I also remembered CIA Operative: Solo Missions which my cousin bought in 2001, and wouldn’t loan to me because he’s a dick. It’s apparently a lovely budget game but stray memory made me grab a cheap copy on eBay. LGR made a Worst 17 PC Games video way back when he first started out, and several items on there were poo poo games my cousin bought. He had a fair bit of Head Games poo poo. Is this the PS2 one that ends with you wrestling Bin Laden? edit: nah that can't be right, it would have been a few years later. Wonder what that game was
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# ? Sep 15, 2021 23:54 |
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Casimir Radon posted:All the SOF talk reminded me that I bought it when GOG got it, and played a bit before burning out a bit for some reason. I need to go back and finish it. "Check it out bro, I got the entire capstone games library. It's the pinnacle of entertainment software!"
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# ? Sep 16, 2021 00:00 |
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Convex posted:Is this the PS2 one that ends with you wrestling Bin Laden? This was around the same time he bought Secret Service: In Harm's Way, which wasn’t great but at least it was sort of playable. Baron von Eevl posted:"Check it out bro, I got the entire capstone games library. It's the pinnacle of entertainment software!" Casimir Radon fucked around with this message at 00:12 on Sep 16, 2021 |
# ? Sep 16, 2021 00:06 |
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Casimir Radon posted:TekWar at least kind of tried. Can’t say that for anything made by Head Games. It’s been way too long since LGR made a Head Games video. Did it though? I think it's just a build game and a no-effort build game is going to be better than a no-effort wolf3d engine game.
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# ? Sep 16, 2021 00:44 |
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# ? Jun 8, 2024 03:11 |
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Convex posted:Is this the PS2 one that ends with you wrestling Bin Laden? You might be thinking of the awesomely bad Fugitive Hunter: War on Terror https://www.youtube.com/watch?v=qlBPkTppcOE There was a PC version too
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# ? Sep 16, 2021 02:44 |