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https://store.steampowered.com/news/app/975370/view/2949283920390370566 The Steam version just can't come fast enough.
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# ? Sep 9, 2021 23:14 |
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# ? May 24, 2024 20:37 |
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For some definition of "fast enough". I think I've been playing the game and on off for a majority of my life (yes you can feel old now if you're in your 40s).
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# ? Sep 10, 2021 01:34 |
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The last time I played DF was with the 0.34.11 release of the Masterwork mod. Has the fps problem in vanilla gotten worse or is it about the same? I also noticed that Meph had to scale down the Masterwork mod to keep compatibility with the latest vanilla releases. I'm trying to evaluate whether it's worth upgrading to the latest 0.44.12 version or to just stick with the 0.34.11 version of Masterwork. Anyone have opinions on the subject? It's not clear to me yet if upgrading to the latest Masterwork version for the sake of new vanilla features post-2014 are worth losing all the extra stuff from Masterwork.
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# ? Sep 16, 2021 21:01 |
https://www.youtube.com/watch?v=ThLBpiw7dTc Kruggsmash with the bold claim that pump-training doesn’t work. Has anyone tried it or can provide evidence to the contrary? It’s been a hot minute since I’ve tried to play
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# ? Sep 17, 2021 15:48 |
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Certainly I was under the impression that pump training went with the same patch that made danger rooms no longer viable, but I can't quote a change log or anything.
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# ? Sep 18, 2021 07:51 |
It certainly used to be much better. Any skill would train any stat, so if you ordered your bookkeeper to mainain maximum accuracy they'd get super strong and tough etc. I think Pump Operator does like... just endurance now, if that?
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# ? Sep 18, 2021 09:00 |
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i mean it still trains your dwarf, and it's easier to set up endless pumping than endless... almost anything else, in fact it just doesn't do very much beyond making you better at pumping, or at activities very similar to pumping within the simulation -- which is still useful, it's not nothing, but those stats would probably train just as fast if you stuck the dwarf into military training or w/e unless you really specifically need them to be good at that trait as a priority
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# ? Sep 18, 2021 09:06 |
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Perhaps it's time for toady to implement exercise rooms and equipment.
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# ? Sep 18, 2021 20:39 |
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Kilguroldeth admired a fine iron dumbbell lately, but feels disappointed that the last dwarf to use the stairmaster didn't wipe it down.
Takes No Damage fucked around with this message at 09:02 on Sep 19, 2021 |
# ? Sep 19, 2021 07:40 |
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Been getting that itch to dorf it up again, but the OP looks out of date. I see that the latest version is now .47. Is Lazy Newb pack still the one-shot mod pack, or is there a different one people go to now? I only really care about having Dwarf Therapist, using a tile set, and easy access to browse the history. AFAIK, I don't use Masterwork, at least not directly.
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# ? Sep 19, 2021 14:43 |
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Lazy Newb Pack is still the one.
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# ? Sep 19, 2021 14:48 |
Takes No Damage posted:Kilguroldeth admired a fine iron dumbbell lately, but feels disappointed that the last dwarf to use the stairmaster didn't wipe it down. Urist McBodybuilder is feeling frustrated. He posted on a forum lately. He got into an argument lately.
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# ? Sep 20, 2021 02:32 |
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True dwarf bodybuilders only eat plump helmets and cave beetle eggs, if you eat grain it makes your urist fall off.
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# ? Sep 20, 2021 03:04 |
Two dwarfs arguing over how many days a week you lift if you lift every other day.
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# ? Sep 20, 2021 03:16 |
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Popete posted:Two dwarfs arguing over how many days a week you lift if you lift every other day. i'm not sure whether this is actually a problem in dwarf fortress weeks e: ah okay, it is, you've still got 7-day weeks
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# ? Sep 20, 2021 06:10 |
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https://www.youtube.com/watch?v=tQfg4OxvrAQ&t=2s The new music is nice.
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# ? Sep 23, 2021 22:31 |
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I haven't played DF in an age. I feel like I'm going to lose a solid month of my life when this update finally drops.
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# ? Sep 23, 2021 23:50 |
Yeah, it's been a real long time since I actually played at all but I'm looking forward to getting back into it.
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# ? Sep 26, 2021 06:27 |
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I haven't played in years but same, can't wait to be overwhelmed by a catsplosion in Dwarf Fortress HD!
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# ? Sep 29, 2021 22:54 |
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Is the steam update coming out soon? I was thinking about getting back into this but i'll wait if it's nearly out.
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# ? Oct 1, 2021 23:51 |
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Soon is a relative term when it comes to DF. Might be two years away might be twenty. Impossible to tell FreudianSlippers fucked around with this message at 00:06 on Oct 2, 2021 |
# ? Oct 1, 2021 23:58 |
gowb posted:Is the steam update coming out soon? I was thinking about getting back into this but i'll wait if it's nearly out. Just wait. Thinking about playing Dwarf Fortress is more fun than actually playing it.
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# ? Oct 2, 2021 01:44 |
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They haven’t even given a hint of a date
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# ? Oct 2, 2021 02:15 |
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necrotic posted:They haven’t even given a hint of a date rude
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# ? Oct 2, 2021 02:18 |
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Time is relative ! That said I will buy DF when it comes out on Steam. Even though I always play ASCII the tileset might be... nice? I've liked the previews that they've shown us so far. I'm old and I'm scared but someone will hold my hand through the new times I'm sure.
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# ? Oct 2, 2021 03:31 |
Has anyone seen confirmation that the Steam version will have an ASCII mode as well?
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# ? Oct 4, 2021 20:01 |
I was under the impression that the steam version's UI updates would mean the new look is inherent to those changes, but I think it's been stated that the "regular version" of Dwarf Fortress will continue to be updated and free to download as always. If not, then I'm sure someone out there will do the work to get it ascii-ified.
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# ? Oct 4, 2021 21:55 |
ASCII tileset!
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# ? Oct 4, 2021 22:23 |
Appoda posted:I was under the impression that the steam version's UI updates would mean the new look is inherent to those changes, but I think it's been stated that the "regular version" of Dwarf Fortress will continue to be updated and free to download as always. If not, then I'm sure someone out there will do the work to get it ascii-ified. Yeah I guess the Steam version will be different enough that a lot of the UI changes won't port over to the ASCII version easily. Still hoping it's just an option in the Steam version I can check that switches it over to the old ASCII version even if it means having two copies installed but accessible under 1 launcher.
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# ? Oct 4, 2021 22:43 |
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Can you make TRAPAVOID creatures like kobolds get caught in a cage trap if you drop them several z-levels onto the cage trap? Presumably, this would stun them when they land and make them vulnerable to the cage trap and temporarily neutralise the TRAPAVOID flag. However, it seems like this wouldn't work against creatures with the NOSTUN flag, like FBs and titans. I also have a web-capable FB in the caverns and I'd love to capture it for my zoo but as far as I'm aware it is untrappable. EDIT: If I make invaders path along a powered minecart track, will this be an effective defense method when the minecarts hit the invaders? Corsec fucked around with this message at 05:32 on Oct 5, 2021 |
# ? Oct 5, 2021 05:05 |
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You cannot cage stun avoid creatures afaik. Or maybe you could by incapacitating them then dropping them on a cage trap. That would be pretty hard to setup though. You can of course trap even building destroyers in tunnels through creative use of cave ins, which should allow you to trap this FB for web collection. However, don't forget that FB silk is actually in game mechanic terms not very valuable, you're probably much better off caging a giant cave spider and using that.
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# ? Oct 5, 2021 06:11 |
Corsec posted:Can you make TRAPAVOID creatures like kobolds get caught in a cage trap if you drop them several z-levels onto the cage trap? Presumably, this would stun them when they land and make them vulnerable to the cage trap and temporarily neutralise the TRAPAVOID flag. However, it seems like this wouldn't work against creatures with the NOSTUN flag, like FBs and titans. quote:I also have a web-capable FB in the caverns and I'd love to capture it for my zoo but as far as I'm aware it is untrappable. quote:EDIT: If I make invaders path along a powered minecart track, will this be an effective defense method when the minecarts hit the invaders?
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# ? Oct 5, 2021 08:52 |
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Knocking them off with high speed minecarts is much more fun though.
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# ? Oct 5, 2021 16:22 |
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regarding military, in my experience ill set up a couple of squads, have them train constantly, and have the goblins fail to show up for years, at which point every single squad member is a demigod.
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# ? Oct 5, 2021 20:52 |
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Same post but then I don't realize the forgotten beast has webs and I lose 20 guys in a fort of like 70
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# ? Oct 6, 2021 07:32 |
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Has anyone ever gotten a FB that was basically a walking apocalypse that you'd need to cheat or get insanely lucky to beat? Like an iron/steel/adamantite body, deadly dust...etc all wrapped in a single package of fort ruination.
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# ? Oct 6, 2021 17:27 |
Evil Fluffy posted:Has anyone ever gotten a FB that was basically a walking apocalypse that you'd need to cheat or get insanely lucky to beat? Like an iron/steel/adamantite body, deadly dust...etc all wrapped in a single package of fort ruination. I have always found the best way to avoid being destroyed by forgotten beasts is to simply not let them in, even if they ask nicely. Sadly, a lot of people are far too welcoming to neighbourhood monsters, especially in the caverns, and keep installing paths to let the inquisitive beasts inside.
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# ? Oct 6, 2021 18:18 |
I haven't played in literal years, are there tutorial guides for 0.47.** out there? I remember Captnduck was one but I don't know if his tutorials are up to date. Edit: Is there a goon Discord too? Admiral Joeslop fucked around with this message at 23:13 on Oct 6, 2021 |
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# ? Oct 6, 2021 23:05 |
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This guy isn't quite as in depth as capnduck was (Wow that takes me back) but Kruggsmash is the Dwarf Fortress youtube channel of interest these days, and his tutorial should get you going. https://www.youtube.com/watch?v=eTeQJOC1H38
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# ? Oct 7, 2021 05:21 |
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# ? May 24, 2024 20:37 |
Ok I'm trying to start playing this game. It looks right up my alley. Is the stuff from the beginning and middle of this thread still accurate or have things changed substantially in a way that would make skimming it counterproductive?
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# ? Oct 18, 2021 22:10 |