I like 3.5, bit it's old enough to drink and it shows.
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# ? Sep 23, 2021 19:53 |
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# ? May 31, 2024 07:16 |
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3.5 made me want a player screen just to remind me of what my buffs and bonuses were. "yeah, you can't hit me because I'm really proud of myself. Like, really proud."
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# ? Sep 23, 2021 20:12 |
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ninjoatse.cx posted:3.5 made me want a player screen just to remind me of what my buffs and bonuses were. "Oh wait no I hit with that roll. Forgot I'm married to everyone else in the party."
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# ? Sep 23, 2021 20:14 |
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theironjef posted:"Oh wait no I hit with that roll. Forgot I'm married to everyone else in the party." It's funny because ceremony is still in 5e
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# ? Sep 23, 2021 20:37 |
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Splicer posted:Pretty sure that's site and they're for 3.5, this is the 5e thread. There's a free 5e quickstart doc here: verbal enema posted:hey thanks i wasnt really sure where to go as this is an area of the forums i have been maybe 2 times before WoTC also provided a variety of free materials to the public at the start of the pandemic, including the introductory rules, a few starter characters and some low-level adventures, which are collected here: https://dnd.wizards.com/remote/freematerial DNDBeyond is an officially-authorized website and provides a variety of free services, in particular allowing you to create basic characters and save a number of them. It's a great place to start as a new player. https://www.dndbeyond.com/essentials There's also a list of free campaigns and other materials here, which offer a lot of great opportunities for play. https://www.dndbeyond.com/forums/dungeons-dragons-discussion/dungeon-masters-only/43718-list-of-free-dnd-campaigns https://www.dmsguild.com/ has a bunch of stuff (adventures, third-party classes or sub-classes, equipment lists, monsters, etc.) that is "pay what you want" (i.e. $0.00) that is often quite good and worth picking up. You just need to make a free account and start adding things to it. In particular I'd suggest looking at some of the material made by Walrock Homebrew, such as the celebrated Paladin Oath of the Common Man. http://walrock-homebrew.blogspot.com/ Finally, https://roll20.net/ is a great resource for online play and creating virtual campaigns. And their SRD Compendium is freely available here, which is a handy resource both for rules, spells, and common monster statistics. https://roll20.net/compendium/dnd5e/BookIndex
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# ? Sep 23, 2021 20:43 |
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That's a really useful post, thank you! I've already shared it with friends who were looking to get started.
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# ? Sep 24, 2021 04:32 |
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Does Halo of Spores increase its die based on your total level or druid level?
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# ? Sep 24, 2021 18:18 |
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Nehru the Damaja posted:Does Halo of Spores increase its die based on your total level or druid level? It's the druid level. I'd agree that it's not clearly written though.
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# ? Sep 24, 2021 18:33 |
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If you were building a Swarmkeeper Ranger for a campaign that's going to probably 10 or 11, where would you bail for a multiclass, and for what? For context, I'm going Druidic Warrior fighting style so I can focus on Shillelagh and push Wisdom on the ASIs. Polearm Master for more attacks. I'm thinking of pushing it to 8 and bailing out for 2 levels of Twilight Cleric.
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# ? Sep 25, 2021 16:19 |
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Nehru the Damaja posted:If you were building a Swarmkeeper Ranger for a campaign that's going to probably 10 or 11, where would you bail for a multiclass, and for what? I'd probably go Warrior for Action surge. But also the 11th level feature for Swarmkeeper seems pretty good for a frontline ranger. Having a chance to knock someone prone on an attack is good.
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# ? Sep 25, 2021 16:23 |
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I have a character with the feat polearm master and the fighting style great weapon fighting, and I'm wielding a quarterstaff with both hands. I know I get to reroll a 1 or 2 on my 1d8 for my main attack - can I also reroll 1s and 2s on the 1d4 for the follow-up bonus attack?
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# ? Sep 25, 2021 17:35 |
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Propane C3H8 posted:I have a character with the feat polearm master and the fighting style great weapon fighting, and I'm wielding a quarterstaff with both hands. I'd say rules as written are ambiguous I would but allow it. then again, I am also generally more lenient towards melee classes
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# ? Sep 25, 2021 17:42 |
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Propane C3H8 posted:I have a character with the feat polearm master and the fighting style great weapon fighting, and I'm wielding a quarterstaff with both hands. Yes, as you are making a melee weapon attack, and all great weapon fighting says is you have to be making an attack with a weapon you are wielding with 2 hands.
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# ? Sep 25, 2021 17:49 |
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edit: nm.
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# ? Sep 25, 2021 18:35 |
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Dexo posted:I'd probably go Warrior for Action surge. Yeah, if I knew for sure we were going to 11 I'd probably stick to it, but if we end at 10, I took two pretty weak levels. I think Cleric and Fighter are the only real options. Spore Druid looked good, but the ability turns off when you lose your temp HP, which is after pretty much a single hit at those levels.
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# ? Sep 25, 2021 18:58 |
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So I'm dabbling in 5E after not playing D&D since 3E (not even 3.5, I've been out of the tabletop scene for a while). On the whole I like 5E, I think. Back in 3E my favorite class was the psychic warrior, and yes it was splatbook nonsense but I really liked the theme of a high-mobility melee fighter who could self-buff and run on walls, without as much reliance on daily spells because a lot of their abilities keyed off "psychic focus" which was a renewable resource. If I wanted to recreate that approximate playstyle in 5E, what should I look at? Looking through the PHB I'm thinking maybe Warlock, with Pact of the Blade and the Great Old One as my patron? It still doesn't really line up but it's close-ish.
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# ? Sep 26, 2021 01:46 |
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Kylaer posted:So I'm dabbling in 5E after not playing D&D since 3E (not even 3.5, I've been out of the tabletop scene for a while). On the whole I like 5E, I think. Back in 3E my favorite class was the psychic warrior, and yes it was splatbook nonsense but I really liked the theme of a high-mobility melee fighter who could self-buff and run on walls, without as much reliance on daily spells because a lot of their abilities keyed off "psychic focus" which was a renewable resource. If I wanted to recreate that approximate playstyle in 5E, what should I look at? Looking through the PHB I'm thinking maybe Warlock, with Pact of the Blade and the Great Old One as my patron? It still doesn't really line up but it's close-ish. There's a psionic warrior subclass for fighters that can yeet themselves around, but it sounds like you're more describing a monk.
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# ? Sep 26, 2021 01:49 |
Path of the Beast barbarians can run on walls (and ceilings) at 6th level. Three levels of Soulknife rogue would add more mobility (from cunning action) and some psionic stuff. It's also pretty monk-like, since you can get 4 attacks while raging (extra attack, form of the beast claws, soulknife bonus action attack) if that's what you want to go for.
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# ? Sep 26, 2021 01:57 |
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It could be worth looking at the Hexblade patron for warlock - they're def the most melee focused and (like all warlocks) get resources back on a short rest. They're a popular multiclass dip because they're SUPER front loaded but can be a lot of fun just played straight
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# ? Sep 26, 2021 04:00 |
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change my name posted:There's a psionic warrior subclass for fighters that can yeet themselves around, but it sounds like you're more describing a monk. I found this online and the psychic dice mechanic is really cool, the die size going up and down seems like a great push-your-luck decision, and the three 3rd-level abilities seem good in pretty much any situation. Not sure about the higher level stuff but as I said, I'm new to 5E and haven't gotten a character past level 2 so far. So maybe fighter to level 3, take psi knight, then warlock? Hexblade may be mechanically stronger but I like the automatic telepathy you get from the great old one, it just fits my character concept. Maybe just one level of warlock and then back to fighter? I dunno if invocations are actually worthwhile or not, Fiendish Vigor giving you bonus HP pretty much constantly seems like a no-brainer choice, and the 120' darkvision one seems good too. I'll look into the expanded monk options too, the ki point thing seems pretty versatile but the base PHB stuff didn't really click for me. Much appreciated!
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# ? Sep 26, 2021 15:08 |
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The main advantage of Hexblade is that it lets you use Cha for everything relevant in addition to the usual Warlock nonsense (read: Eldritch Blast spam). Psi Knights need Str / Dex, Con (because Fighter), and Int; all Hexblade would give you is the ability to sub out Str / Dex for Cha. Dipping out of Fighter for Diviner Wizard or Artificer would give you a few niche utility options while maintaing "hitting things with weapons" as the optimal use of your action.
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# ? Sep 26, 2021 16:34 |
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Speaking of Warlocks, if you are more of a caster warlock, what are some interesting dips? the obvious choices seem like Sorcerer, Bard, Paladin, but anything more specific with those? any other interesting choices from other classes?
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# ? Sep 26, 2021 21:48 |
https://twitter.com/newbiedm/status/1442258496930598912 5.5 or 6? E: also this is good: https://twitter.com/newbiedm/status/1442262388451930112
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# ? Sep 27, 2021 00:03 |
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Considering i just bought the books, i hope its not too big of an adjustment.
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# ? Sep 27, 2021 00:08 |
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Ash Rose posted:Speaking of Warlocks, if you are more of a caster warlock, what are some interesting dips? the obvious choices seem like Sorcerer, Bard, Paladin, but anything more specific with those? any other interesting choices from other classes? Hexblade with a dip into Fighter for action surge is pretty cool.
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# ? Sep 27, 2021 00:12 |
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That is an unusually far away long time to announce new core rulebooks, whether it's a revision or a whole new edition. Unless they're planning on just turning the next three years into beta testing like D&D Next was, this feels like a Big Mistake. e: here's an enworld link https://www.enworld.org/threads/the-future-of-d-d-new-core-books-in-2024.682891/ Arivia fucked around with this message at 00:16 on Sep 27, 2021 |
# ? Sep 27, 2021 00:14 |
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ninjoatse.cx posted:Considering i just bought the books, i hope its not too big of an adjustment. The good news of course is that that's a few years away, so...
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# ? Sep 27, 2021 00:44 |
5e rules 6e drools
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# ? Sep 27, 2021 00:51 |
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Arivia posted:That is an unusually far away long time to announce new core rulebooks, whether it's a revision or a whole new edition. Unless they're planning on just turning the next three years into beta testing like D&D Next was, this feels like a Big Mistake. Everyone who's played long enough remembers that a "revision" like this is basically a new edition. It will have enough small upgrades it'll feel really bad to try and play with the older core books. Potentially, impossible - improved monster stat blocks alone will break compatibility in weird and unexpected ways.
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# ? Sep 27, 2021 00:59 |
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dwarf74 posted:Seems like this will absolutely cannibalize sales of the upcoming box sets, yeah. Why buy those instead of waiting for the new point-five edition? While I don't doubt that it will impact the sales to some degree, 3 years is a long time to hold off on purchasing anything. It is really strange that they would announce something that far off though. They must just feel like its not that big of a deal and its minor changes like integrating the customized origins and minor errata? Just a supposition based on limited information, of course.
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# ? Sep 27, 2021 01:11 |
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denimgorilla posted:While I don't doubt that it will impact the sales to some degree, 3 years is a long time to hold off on purchasing anything. It is really strange that they would announce something that far off though. They must just feel like its not that big of a deal and its minor changes like integrating the customized origins and minor errata? Just a supposition based on limited information, of course. I don't believe it'll just be minor changes. Frankly I hope it's not just minor changes because it'd be cool if it was good.
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# ? Sep 27, 2021 01:55 |
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dwarf74 posted:Re-writing an entire monster manual isn't a minor change, though. I guess I'm missing the part about re-writing the monster manual. Was it in a different announcement or do I just not read good?
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# ? Sep 27, 2021 02:04 |
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denimgorilla posted:I guess I'm missing the part about re-writing the monster manual. Was it in a different announcement or do I just not read good?
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# ? Sep 27, 2021 02:08 |
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The expansion box with the new Mordenkainen's book is $170???
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# ? Sep 27, 2021 02:32 |
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It sounds a lot like the lead up to 5e. They announced 5e, cut all or most 4e releases, then eventually spent a bunch of time on playtests. Then people started to use "poor sales" of 4e during that time period to imply 4e was bad and unpopular when it was just the long stretch of time after 5e was announced and 4e was no longer really supported.
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# ? Sep 27, 2021 02:41 |
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Mederlock posted:Hexblade with a dip into Fighter for action surge is pretty cool. Sorry, I maybe wasn't clear in the initial post. I'm not doing Hexblade, I'm doing Tome. Trying to be our magic expert in the party, we have 'hitting stuff' covered pretty well.
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# ? Sep 27, 2021 03:59 |
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change my name posted:The expansion box with the new Mordenkainen's book is $170??? It sounds like it contains other books too. But yeah for sure going to get the new book solo. As for the new monsters. We have some examples in hard to read format comparing to their old versions. From what I can gleam they seem similar to the statblocks in the new Wild Beyond the Witchlight. Here is Kelek the sorcerer for example. Most Spellcasters in the future will probably be like him. Combat Notes posted:Kelek uses Arcane Defense to bolster his low Armor Class whenever possible, and his challenge rating is a reflection of the likelihood that he will use Fiery Explosion as often as he can. If one or more of his allies get caught in a blast, so be it. I note that he does have spells, but none of them deal damage, so they have no effect on his offence calculation. Ryuujin posted:It sounds a lot like the lead up to 5e. They announced 5e, cut all or most 4e releases, then eventually spent a bunch of time on playtests. Then people started to use "poor sales" of 4e during that time period to imply 4e was bad and unpopular when it was just the long stretch of time after 5e was announced and 4e was no longer really supported. The Difference here seems to be that it will be backwards compatible, which 5e to 4e was not. Most of the upcoming stuff announced is Setting stuff which should transition well anyway. Yusin fucked around with this message at 04:22 on Sep 27, 2021 |
# ? Sep 27, 2021 04:16 |
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How do you counterspell or dispel magic spell-like abilities though? They don't have levels to contest against
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# ? Sep 27, 2021 04:29 |
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change my name posted:How do you counterspell or dispel magic spell-like abilities though? They don't have levels to contest against Looks like it will be more anti-control spells then damage spells against new monsters.
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# ? Sep 27, 2021 04:52 |
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# ? May 31, 2024 07:16 |
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change my name posted:How do you counterspell or dispel magic spell-like abilities though? They don't have levels to contest against There's a lot of ways you could handle it? Create (Magic) tags for abilities to indicate they can be dispelled/detected/etc or something similar. Or create specialized tag for levels. Create a general rule that if a spell or ability does not indicate a level, it is cast at level (x) where (x) is some monster feature (hit dice, 1/2 hit dice, or what have you). Who knows how they want to handle it but it's not irreconcilable.
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# ? Sep 27, 2021 07:27 |