Salt Fish posted:Did anyone else come up with these non-solutions? I'm really surprised they never did anything with that one. I tried so many experiments with that, thinking it was a matter of timing or placement, that I needed to put my probe facing one specific way then align myself with it on another body far away in the right conditions, like, wish they'd at least throw an achievement bone because think it's a pretty sensible thing to explore and tinker with, especially before you have all the lessons.
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# ? Oct 16, 2021 22:15 |
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# ? Jun 9, 2024 18:31 |
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uPen posted:This makes me curious, what happens when you get to the middle of the ringworld? I'd assume it works like the 0g cave but who knows what trickery they've employed to make the dlc work so well. You can use trainers on PC to give you infinite jetpack. You basically just get sucked into the gravity on the opposite side as soon as you pass the center.
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# ? Oct 16, 2021 22:41 |
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Is there a gradient to the gravity as you get closer or is it just "this way down, 1G" no matter the height? I can imagine them doing the latter for simplicity's sake if they knew that the only way to get higher than a certain level would be speedrunner tricks like scout jumping or using cheats.
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# ? Oct 16, 2021 22:54 |
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Sounds like it's the latter, they just made a cylindrical volume that exerts 1G towards the closest point on the surface at all times. If it were true centrifugal gravity you'd be able to "orbit" inside just by getting enough speed in the opposite direction of the spin and I don't think that works either.
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# ? Oct 16, 2021 22:59 |
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I can't believe that I only actually understood the Ash Twin Project after my second playthrough. I didn't really realize that at some point the loop was intended to end. It somehow didn't occur to me that on the final loop the probe cannon would just report "hey I found the Eye, here are its coordinates" and the Nomai could then just not trigger the supernova. This is way less crazy than sticking yourself in a 22-minute loop where the sun always gets destroyed no matter what. The player's condition is an accident, not the intended functionality of the system.
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# ? Oct 16, 2021 23:06 |
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blastron posted:Is there a gradient to the gravity as you get closer or is it just "this way down, 1G" no matter the height? I can imagine them doing the latter for simplicity's sake if they knew that the only way to get higher than a certain level would be speedrunner tricks like scout jumping or using cheats. Yup, the latter. Things go a little bit mental with the camera when you hit dead center because you just get flung in the opposite direction to the one you came from.
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# ? Oct 16, 2021 23:28 |
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I think I need a hint for echoes. I've explored every lead I know of and there's just 1 thing left that I know will provide more information I need, but I don't know where I'll find how to get past the fireplace all the goats are looking at in the sleep dimension closest to where you enter the stranger. I haven't found a way to get the one in front of the fireplace to look away or get the goats out of there, so I inevitably get noscoped trying to slip past it. If there's something in the game that hints at how to get past this, I either missed it or it went over my head. I've reached the secret slide rooms in the other 2 sleep dimension areas and applied what I learned from them to open 2 out of the 3 seals on the vault in its sleep (or death ) zone, so it seems like getting past this one is the last thing I need to do.
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# ? Oct 16, 2021 23:56 |
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Gay Rat Wedding posted:I think I need a hint for echoes. I've explored every lead I know of and there's just 1 thing left that I know will provide more information I need, but I don't know where I'll find how to get past the fireplace all the goats are looking at in the sleep dimension closest to where you enter the stranger. I haven't found a way to get the one in front of the fireplace to look away or get the goats out of there, so I inevitably get noscoped trying to slip past it. If there's something in the game that hints at how to get past this, I either missed it or it went over my head. Light hint: What fire are you trying to get there from, and when? Medium hint: Have you heard the screams in the dream world when a tower falls in the real world? The answer: The first tower falling kills everyone in the first zone. That’s your chance.
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# ? Oct 16, 2021 23:58 |
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Gay Rat Wedding posted:I think I need a hint for echoes. I've explored every lead I know of and there's just 1 thing left that I know will provide more information I need, but I don't know where I'll find how to get past the fireplace all the goats are looking at in the sleep dimension closest to where you enter the stranger. I haven't found a way to get the one in front of the fireplace to look away or get the goats out of there, so I inevitably get noscoped trying to slip past it. If there's something in the game that hints at how to get past this, I either missed it or it went over my head. Have you ever been in the first tower when the dam breaks? Think about what happens when that happens and what might happen to the people that are also using that tower.
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# ? Oct 17, 2021 00:01 |
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But also, "goats"?!
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# ? Oct 17, 2021 00:02 |
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I was watching someone play the game on youtube, and something they mentioned made me think of something. Do the elk people never accidentally slip and fall into the water? Also, do they realize they are dead? Do they get notified of when they die? Does someone not realize they have died and then then put their lantern out and then just disappear forever? Or do they walk up to an alarm one day and notice it isn't making any sound and then realize they are dead?
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# ? Oct 17, 2021 00:04 |
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If they did slip and fall in the water in the dream world, surely they’d just burn any slides that they’re in, and delete all evidence they existed. (I’m joking, but they did burn the reel that shows what happens to the one who tested the first prototype artifact and exploded)
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# ? Oct 17, 2021 00:19 |
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blastron posted:Light hint: What fire are you trying to get there from, and when? thanks! exactly what I needed. Appreciate keeping it vague.
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# ? Oct 17, 2021 00:34 |
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Triarii posted:But also, "goats"?! Yeah wtf
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# ? Oct 17, 2021 00:41 |
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Cojawfee posted:I was watching someone play the game on youtube, and something they mentioned made me think of something. Do the elk people never accidentally slip and fall into the water? Also, do they realize they are dead? Do they get notified of when they die? Does someone not realize they have died and then then put their lantern out and then just disappear forever? Or do they walk up to an alarm one day and notice it isn't making any sound and then realize they are dead? they 100% all know they’re dead; they all consciously chose to let themselves rot away in the simulation instead of having a ‘real’ life. so even if they don’t have a ‘sense’ of being dead, i doubt any of them ever planned to wake up
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# ? Oct 17, 2021 00:48 |
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The beds in each flame room are completely full, except for the one that's implied to be the Prisoner's, and their lanterns are all lit as far as I can remember. Maybe they're just really sure-footed.
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# ? Oct 17, 2021 01:48 |
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dmboogie posted:they 100% all know they’re dead; they all consciously chose to let themselves rot away in the simulation instead of having a ‘real’ life. so even if they don’t have a ‘sense’ of being dead, i doubt any of them ever planned to wake up It's debatable that they intended to let their physical bodies die, even if all of them being sim-side at once is pretty suspicous, but considering we find some ghost matter even inside the Stranger it didn't matter once the Interloper entered the system.
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# ? Oct 17, 2021 02:24 |
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Ardryn posted:It's debatable that they intended to let their physical bodies die, even if all of them being sim-side at once is pretty suspicous, but considering we find some ghost matter even inside the Stranger it didn't matter once the Interloper entered the system. i dunno it's technically ambiguous how long it took between the prisoner freeing the signal and the Nomai showing up, but i find it hard to believe any of the strangers were alive by the time they got there like they'd either have to have 1. astonishingly long lifespans or 2. be raising countless new generations of children on a spaceship they hate being on
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# ? Oct 17, 2021 02:33 |
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dmboogie posted:i dunno it's technically ambiguous how long it took between the prisoner freeing the signal and the Nomai showing up, but i find it hard to believe any of the strangers were alive by the time they got there I guess it does depend on how fast the eye signal 'travels' seeing as the Prisoner didn't seem to have left the signal on for very long before being found out. That's definitely one thing the slides don't really bother conveying even when showing things that should take longer than they appear to, like the slide showing the only time something affects the realworld from inside the simworld.
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# ? Oct 17, 2021 02:43 |
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The protagonist definitely seems to think that there was a huge gap between the Prisoner turning off the cloak and the Nomai receiving the signal. Their slideshow shows the owl aliens' bodies decomposing and the trees in the Stranger dying before it get to the signal still going through space. There had to at least have been a gap for Dark Bramble to explode, the Hourglass Twins to lose their water, and Brittle Hollow to sprout some ice caps from someplace, but it's not clear how long those things would actually take.
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# ? Oct 17, 2021 02:58 |
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So here's a simulation observation: Why is there a burned house with an Eye of the Universe sculpture in it at Starlit Cove? The Strangers didn't build the simulation until after they realized the Eye was dangerous and they burned the pseudo-temples in the ringworld. Why model a burned out tiny cottage? I don't think it's coincidence that the cottage ruins are at Starlit Cove, while the empty bed implied to be The Prisoner's is at the Cinder Isles. Near the most prominent burned building and the house with the face scratched off of a portrait of The Prisoner. I'm starting to think The Prisoner's house in Starlit Cove was "burned". We've seen other Strangers' living quarters in the various simulation areas, it makes sense that they had one too. That would tie in with The Prisoner always seeming to have a telescope: the one at the burned house in Starlit Cove, the one in their cell, and the one they have in the final message they leave for us. It could be that The Prisoner was exceptionally devout to the religion of The Eye, which is why they had the symbol in their house in the simulation. The Strangers tried their hardest to damnatio memoriae The Prisoner, or if nothing else: to make an example of them. I think that extends to burning their simulated home down and leaving the ruins as a testament to what happens to Eye-worshippers now that the Eye's nature has become known.
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# ? Oct 17, 2021 03:01 |
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Shwoo posted:The protagonist definitely seems to think that there was a huge gap between the Prisoner turning off the cloak and the Nomai receiving the signal. Their slideshow shows the owl aliens' bodies decomposing and the trees in the Stranger dying before it get to the signal still going through space. Oh, i hadn't even noticed the different states of the planets in the earlier slides.
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# ? Oct 17, 2021 03:06 |
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well that's the DLC done. amazing how well they managed to repeat the strengths of the original game with totally nonlinear exploration and progress through knowledge, not game mechanics. Which was really enhanced this time around by having extremely little text. also similar to outer wilds in that there is some really annoying, obnoxious stuff which 5 minutes later didn't bother me at all because I had just learned some extremely cool new thing. these devs are incredible.
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# ? Oct 17, 2021 03:18 |
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Questions: a few minutes into the loop, the stranger's lights flicker and the screen pointed toward the solar system glitches for a bit. this is also what triggers the dam to start breaking. What is happening here? something is crashing into the stranger? Where is the stranger's eye suppression satellite and why did it lose connection? presumably it's still blocking the eye's signal, unless hearthian technology is simply unable to detect it. I forget exactly where this is, but there's a nomai message that says 3 masks have activated and paired with someone: one on timber hearth, one on giant's deep, and one in the probe cannon's tracking module. The first one is you, the second one is the other hearthian on giant's deep, but what is the probe cannon mask pairing with?
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# ? Oct 17, 2021 03:23 |
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Gay Rat Wedding posted:Questions: a few minutes into the loop, the stranger's lights flicker and the screen pointed toward the solar system glitches for a bit. this is also what triggers the dam to start breaking. What is happening here? something is crashing into the stranger? The ship senses the sun is about to go supernova and deploys the solar sails to get away. quote:Where is the stranger's eye suppression satellite and why did it lose connection? presumably it's still blocking the eye's signal, unless hearthian technology is simply unable to detect it. In orbit around the eye. You can see it at the end of the game if you look closely. Presumably the owlkin broke the controls to keep anyone else from turning off the suppression satellite quote:I forget exactly where this is, but there's a nomai message that says 3 masks have activated and paired with someone: one on timber hearth, one on giant's deep, and one in the probe cannon's tracking module. The first one is you, the second one is the other hearthian on giant's deep, but what is the probe cannon mask pairing with? The probe to find the eye.
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# ? Oct 17, 2021 03:30 |
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Nth Doctor posted:So here's a simulation observation: drat, just wanted to say thank you for this, it makes perfect sense.
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# ? Oct 17, 2021 03:35 |
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Gay Rat Wedding posted:Questions: a few minutes into the loop, the stranger's lights flicker and the screen pointed toward the solar system glitches for a bit. this is also what triggers the dam to start breaking. What is happening here? something is crashing into the stranger? I believe this is the colony thing detecting the sun about to go kablooey and unfurling it's solar sails, which puts strain on the dam.
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# ? Oct 17, 2021 03:37 |
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Gay Rat Wedding posted:
Have you been to the tracking module?
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# ? Oct 17, 2021 03:50 |
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How is the DLC like Rendezvous with Rama? Let me count the ways. Cylindrical spacecraft that uses rotation to create artificial gravity. Many mysterious aspects which the exploring crew gradually uncovers. Central body of water that experiences a tidal wave midway through the story due to the activation of a reactionless drive. Benign on the surface level but creepy poo poo going on below. Ends up escaping the star system. Really loving cool. Has no known sequels. Has no known sequels.
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# ? Oct 17, 2021 04:28 |
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I think I've finished the DLC: I met the prisoner and they showed me a cartoon of the two of us sailing off into the sunset. They seem nice, for someone who's been in solitary confinement for a million years. The only orange dot I have is in the dream gorge vault, where I'm probably missing a reel I definitely did some things in the wrong way: - I figured out the "drop the lantern, see the matrix" mechanic on my own, so I saw the second invisible bridge in the canyon and bypassed the stealth section. - Not sure this is wrong, but in the well area, you can survive the drop from the first building to the right of the entrance and land right in front of the alarm statue, bypassing the first guard Wingnut Ninja posted:How is the DLC like Rendezvous with Rama? Let me count the ways.
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# ? Oct 17, 2021 09:50 |
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I had a sudden hankering to watch someone start the game and clicked the first blind-playthrough stream Twitch gave me and it's a really good one! https://twitch.tv/itstwiggie I'm only about halfway through the video but the timing on some of the poo poo in the first few loops is absolutely perfect including a REALLY weird thing happening that chat has to shut itself up from trying to work out wtf happened so as not to spoil.
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# ? Oct 17, 2021 15:25 |
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Thanks for the twitch link. I've recently discovered that I find it more rewarding to watch smart people play puzzle games for the first time than it is to watch seasoned veterans speedrun games they already know. The Sudoku channel Cracking The Cryptic has recently been first-time-playing The Witness and Baba Is You and it's so great to watch their faces light up when they discover something new or come to a critical realization, especially when you already know the answer. It's like giving a kid a present and watching them joyfully unwrap it.
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# ? Oct 17, 2021 16:33 |
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I'm starting to think that every first session of Outer Wilds consists of a person just going "What's that? What is that???? What IS that?!" in delighted confusion until the sun explodes and I love it every time.
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# ? Oct 17, 2021 16:47 |
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Organza Quiz posted:I'm starting to think that every first session of Outer Wilds consists of a person just going "What's that? What is that???? What IS that?!" in delighted confusion until the sun explodes and I love it every time. It's hard to get someone interested in Outer Wilds without spoiling the supernova/time loop, but it is always very special when someone goes into it completely blind and doesn't know that's a thing that's going to happen.
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# ? Oct 17, 2021 16:54 |
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The Cheshire Cat posted:It's hard to get someone interested in Outer Wilds without spoiling the supernova/time loop, but it is always very special when someone goes into it completely blind and doesn't know that's a thing that's going to happen. I managed to get my Brother-In-Law to go in *almost* completely blind using the "please just trust me bro" technique. The texts he's sent me have been great. He finished the base game a week ago and had this to say after processing everything: quote:So it's been a couple days, I've been blasting the soundtrack all week, I watched that 55 min documentary on the game, I feel like I'm ready. I can't wait for him to play through the DLC. Since he's already nerding out about the soundtrack for the game, I looking forward to his reaction to THAT key change when you tell The Prisoner the history of the Nomai and Hearthians
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# ? Oct 17, 2021 17:38 |
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Hahahaha that is really the best. The magic is still there afterwards imo. There are still questions that pop into my head sometimes. I collected some very awed impressions from my friends as I'd occasionally get a discord message one evening going 'HOly gently caress I JUST FIGURED X OUT that was insane!!!' Speaking of your DLC spoiler textI was pretty much crying when I heard THAT key change. there have not been many pieces of art to provoke that reaction for me Curious to see if it touches others as much as it did me.
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# ? Oct 17, 2021 17:44 |
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Some fun associations I’ve seen blind LP/streamers make : One person had the supernova happen just as they set the locator on the Attlerock to the Eye. I’ve seen two people playing the DLC view the reel where the Stranger discover the Eye, and think the astonished gasp it does with his freaky monster mouth is actually it being mutated by Eye’s influence.
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# ? Oct 17, 2021 20:59 |
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Dr Christmas posted:I’ve seen two people playing the DLC view the reel where the Stranger discover the Eye, and think the astonished gasp it does with his freaky monster mouth is actually it being mutated by Eye’s influence. Lol what? Game design must be a nightmare, like you see the owl seeing a vision where the eye and then the owls catch on fire I think? And then rot away, then they make an exaggerated expression of shock, idk how you jump to ‘the eye of the universe must be mutating them’, especially when we know what the eye of the universe does, and it’s not ‘influencing/mutating species to act poorly’
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# ? Oct 17, 2021 21:10 |
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Dr Christmas posted:I’ve seen two people playing the DLC view the reel where the Stranger discover the Eye, and think the astonished gasp it does with his freaky monster mouth is actually it being mutated by Eye’s influence. Then the dam broke bop bop perano posted:Lol what? Game design must be a nightmare, like you see the owl seeing a vision where the eye and then the owls catch on fire I think? And then rot away, then they make an exaggerated expression of shock, idk how you jump to ‘the eye of the universe must be mutating them’, especially when we know what the eye of the universe does, and it’s not ‘influencing/mutating species to act poorly’ Yeah, when I saw that slide MUCH later, my reaction was exactly "Oh that's just their mouth"
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# ? Oct 17, 2021 21:50 |
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# ? Jun 9, 2024 18:31 |
mortons stork posted:Speaking of your DLC spoiler textI was pretty much crying when I heard THAT key change. there have not been many pieces of art to provoke that reaction for me Dude I can't even hear some of the music in the game today without having an emotional reaction and I still don't know what to call the feeling the ending gave me when I first experienced it. I also teared up in the moment spoilered. There's a unique tragic bond that transcends species and time and space that only occurs to people who meet in the last ~22 minutes of the universe with uncanny knowledge of the fate of the... everything.
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# ? Oct 17, 2021 21:53 |