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Lol that's honestly a really cute concept.
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# ? Oct 15, 2021 18:43 |
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# ? Jun 3, 2024 22:31 |
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It's cute, but that thing has no hooves. Edit: maybe it does, I missed it's spindly legs and thought it was floating for some reason.
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# ? Oct 15, 2021 18:49 |
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Screw it edit it all away. 2 more of these. https://twitter.com/coL_Amazonian/status/1449053666539941890 https://twitter.com/coL_Amazonian/status/1449053944144072707 Bugsy fucked around with this message at 19:13 on Oct 15, 2021 |
# ? Oct 15, 2021 18:52 |
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Those are dope as hell.
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# ? Oct 15, 2021 19:56 |
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Now that is what Secret Lair art should aspire to. Beautiful! Also, https://www.youtube.com/watch?v=xYJLXvJdWSY
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# ? Oct 15, 2021 19:56 |
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These are cool but they should have picked more popular creatures!! Who the hell is casting Metal Work Colossus in 2021 lol
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# ? Oct 15, 2021 20:04 |
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That kids art thing owns
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# ? Oct 15, 2021 20:04 |
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fadam posted:These are cool but they should have picked more popular creatures!! Who the hell is casting Metal Work Colossus in 2021 lol Timmy and Tammy
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# ? Oct 15, 2021 20:11 |
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I just realized that Champion of the Perished is a play on Champion of the Parish from OG Innistrad
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# ? Oct 15, 2021 20:13 |
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Yeah, why didn't these children draw something fun sounding like "Dark Confidant" or "Snapcaster Mage" smdh
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# ? Oct 15, 2021 20:14 |
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The Mind Flayer is actually really funnily bad to me. Like the cards are not made to be particularly pushed or anything, Dustin has cheaper analogues, and Lucas's ability is kind of weak. but those can be excused to some extent since they're paired commanders that have 2 colors and you can build around. The Mind Flayer wants to be a 7 mana "draw 1 extra card per turn for each opponent" effect. At a baseline draw an extra card per turn effects that scale up tend to cost 5 (Curse of Surveillance, Honden of Seeing Winds), with black of course having the really popular Phyrexian Arena and Underworld Connections at 3 for non-scaling ones (Connections does need 1 extra mana each turn). But then Mind Flayer doesn't actually draw you a card each turn effectively. In fact, if it could play stolen lands then it'd be much closer to drawing an extra card per opponent per turn, but it doesn't do that. It only allows casting permanent spells, meaning for even the most creature heavy decks this is like drawing half an extra card per turn. In most cases it'll be drawing like 0.3-0.4 cards per turn per opponent, which becomes extremely crappy on a 7 mana card. And it also makes the payoff significantly harder to achieve as well. Finally, looking at the payoff, you get a 9/9 vanilla creature. In a lot of ways this actually ends up being worse than just having the enchantment, as it now becomes vulnerable to creature removal, and has no evasion or any way to protect itself. This is where they could have put a really flavorful ability that protects/reanimates itself by sacrificing the stolen permanents or something, but nope. Just a 9/9 vanilla that can be chumped freely and does nothing more if you actually achieve the condition, which the triggered ability again does a really poor job of doing in normal cases.
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# ? Oct 15, 2021 20:16 |
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The children's artwork owns. That's gimmick art I can get behind
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# ? Oct 15, 2021 20:21 |
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Ultima66 posted:The Mind Flayer is actually really funnily bad to me. Like the cards are not made to be particularly pushed or anything, Dustin has cheaper analogues, and Lucas's ability is kind of weak. but those can be excused to some extent since they're paired commanders that have 2 colors and you can build around. The Mind Flayer wants to be a 7 mana "draw 1 extra card per turn for each opponent" effect. At a baseline draw an extra card per turn effects that scale up tend to cost 5 (Curse of Surveillance, Honden of Seeing Winds), with black of course having the really popular Phyrexian Arena and Underworld Connections at 3 for non-scaling ones (Connections does need 1 extra mana each turn). I'm obviously not experienced much with Magic but this is the first card I've seen that pulls from the bottom of opponents' decks. Aside from the thematic quality (the upside-down place), doesn't this alter the deal a bit, e.g., when someone mulligans they put their discard on the bottom, and certain other card effects also have you stick stuff at the bottom of your deck? Obviously as soon as you have even one deck shuffle effect that goes out the window, and you can't exactly get the flayer card out quickly, so maybe it's irrelevant. Mostly though I think it's the theme. The monster draws from the upside-down place, first you get attacked by corruptions of your own people, and then eventually it breaks through into the world and attacks you directly. Compared to the weaker themes in the mechanics of the various Friends, this seems more connected to the monster's flavor.
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# ? Oct 15, 2021 20:30 |
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fadam posted:These are cool but they should have picked more popular creatures!! Who the hell is casting Metal Work Colossus in 2021 lol Hey Craterhoof and Mulldrifter are definitely playable but all three so far are pretty catchy designs for kids. One's a big thumb, the other is a bright blue fish with wings and the third is a big lego man. Snapcaster's just a Dude
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# ? Oct 15, 2021 20:33 |
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If they let you draw from the bottom of your own deck it'd be abusable, I bet. There's effects where cards go to the bottom of the library because the designer wanted for sure for you to not find that card again easily. But since it's your opponents' decks I don't think it's that significant, other than changing the way your opponents decide to scry.
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# ? Oct 15, 2021 20:54 |
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ilmucche posted:The children's artwork owns. That's gimmick art I can get behind it's a little lovely for the professional artists to seemingly willfully misinterpret parts of the kids' sketches, but as long as the kids are happy who cares
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# ? Oct 15, 2021 21:00 |
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resistentialism posted:If they let you draw from the bottom of your own deck it'd be abusable, I bet. There's effects where cards go to the bottom of the library because the designer wanted for sure for you to not find that card again easily. But since it's your opponents' decks I don't think it's that significant, other than changing the way your opponents decide to scry. Yeah, unfortunately, Black doesn't have too many "bottom of deck" effects https://scryfall.com/search?as=grid&order=name&q=oracle%3Abottom+color%3DB I love the flavor, but I'm having trouble coming up with combos it could be abused with as a commander
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# ? Oct 15, 2021 21:45 |
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dragon enthusiast posted:it's a little lovely for the professional artists to seemingly willfully misinterpret parts of the kids' sketches, but as long as the kids are happy who cares this is an incredible take
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# ? Oct 15, 2021 21:48 |
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dragon enthusiast posted:it's a little lovely for the professional artists to seemingly willfully misinterpret parts of the kids' sketches, but as long as the kids are happy who cares agreed and also they should all be dragons am i right
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# ? Oct 15, 2021 21:54 |
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neaden posted:New secret lair accidentally revealed on Arena Aranan posted:Maybe a series of cards where kids illustrate something, then a professional artist does art based on the kid's? Isn't extra life next week? Last Extra Life promo set was Plneswalkers and their kids, right?
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# ? Oct 15, 2021 22:27 |
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Only let's you do your library, but its the only similar effect I can think of.
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# ? Oct 15, 2021 23:27 |
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There are a few artifacts that let you tuck cards from your opponents' graveyards on the bottom of their library
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# ? Oct 15, 2021 23:57 |
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If mill effects worked based on the bottom of your library, maybe people would understand them better.
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# ? Oct 16, 2021 01:07 |
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PleasantDirge posted:Do it D&D style and give cards abilities like "The filthiest" and "chicken fucker" and I'm 100% in on the John Waters collection. We only do 3 things in Maryland: Crab cakes, FTFY
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# ? Oct 16, 2021 01:19 |
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fatherboxx posted:Babs Command 3BG Eat poo poo shouldn't target so it can get back creatures that died from Kill everyone now, imo.
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# ? Oct 16, 2021 01:56 |
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Orange Fluffy Sheep posted:Eat poo poo shouldn't target so it can get back creatures that died from Kill everyone now, imo. Also should swap the destroy and exile effects, so you can exile the one obnoxious recurring threat while blowing up the rest of the board.
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# ? Oct 16, 2021 02:07 |
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I'd make Condone first-degree murder Planeswalker removal.
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# ? Oct 16, 2021 02:12 |
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Celler Door is black
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# ? Oct 16, 2021 02:45 |
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Vessel of Endless Rest, Junktroller, Cogwork Archivist, Cellar Door and Reito Lantern all do the deed
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# ? Oct 16, 2021 06:50 |
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they updated will's card (they forgot this one though)
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# ? Oct 16, 2021 08:00 |
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ilmucche posted:The children's artwork owns. That's gimmick art I can get behind https://twitter.com/Thomasintokyo/status/1062732245830516736 definitely worth checking out if the concept appeals to you, and his making-of videos are fascinating as well.
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# ? Oct 16, 2021 11:07 |
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at this in the Arena deals today:
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# ? Oct 16, 2021 16:57 |
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Lol yes, please, rub salt in the wound
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# ? Oct 16, 2021 18:04 |
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Yawgmoth posted:at this in the Arena deals today: Look, they've got about 200,000 full-art digital Trickeries that they need to unload, of course it's going be on sale
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# ? Oct 16, 2021 18:09 |
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Yawgmoth posted:at this in the Arena deals today:
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# ? Oct 16, 2021 18:33 |
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5 AlrunDragon decks in a row on Bo3 ladder. Ugh.
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# ? Oct 17, 2021 01:20 |
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I made the Halloween qualifier through limited. This is the third I've made that way and keep 0-2ing because I don't know what is happening in constructed at all. Anybody have thoughts on the current historic meta?
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# ? Oct 17, 2021 03:50 |
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Put all of the broken cards in a deck with a mana base you can't afford, duh. I am almost done crafting all of my Pathways. Will probably do Shocks next. I don't really play historic, and only do constructed for dailies, though. But like all formats, I figured that as long as I have a good mana base I can play whatever. Been enjoying Jump In and the Harvestide event. Jump In packa have 8 lands each, a big improvement over 9 lands in Jumpstart. The curves seem better as well. Some of the Jumpstart packs have way too many 5-drops. waffles beyond waffles fucked around with this message at 04:59 on Oct 17, 2021 |
# ? Oct 17, 2021 04:54 |
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Rides Naked posted:I made the Halloween qualifier through limited. This is the third I've made that way and keep 0-2ing because I don't know what is happening in constructed at all. Anybody have thoughts on the current historic meta? Here's a snapshot of it with full sideboards. https://mtgazone.com/historic-bo3-metagame-tier-list/
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# ? Oct 17, 2021 05:20 |
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# ? Jun 3, 2024 22:31 |
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FWIW I took a little break from grinding in Historic because it got boring but post-JS I've spruced up my old Jund Sacrifice/Bolas' Citadel deck and it's doing great on the ladder. It's very flexible, and I haven't seen many other people playing it, so a lot of players don't seem to know how to combat its slipperiness. It has a remarkable ability to pick apart most creature-based decks. Decklist: 4 Mayhem Devil (WAR) 204 4 Darkbore Pathway (KHM) 254 4 Prosperous Innkeeper (AFR) 200 1 Swamp (AFR) 273 4 Gilded Goose (ELD) 160 4 Bolas's Citadel (WAR) 79 4 Woe Strider (THB) 123 1 Phyrexian Tower (JMP) 493 4 Overgrown Tomb (GRN) 253 4 Shambling Ghast (AFR) 119 2 Blood Crypt (RNA) 245 4 Priest of Forgotten Gods (RNA) 83 2 Yawgmoth, Thran Physician (MH1) 116 3 Blightstep Pathway (KHM) 252 3 Blooming Marsh (KLR) 280 4 Cragcrown Pathway (ZNR) 261 4 Llanowar Elves (M19) 314 4 Collected Company (AKR) 186 Dropping a citadel, flooding the board with creatures, and then using citadel's ability + Mayhem Devil to blow away your opponent will never not be fun, especially when your opponent has you on your back foot. MeinPanzer fucked around with this message at 12:38 on Oct 17, 2021 |
# ? Oct 17, 2021 12:28 |