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Ynglaur posted:I'm not sure that's really fair. Fights can have far higher player counts than a few years ago, and they haven't done it on the back of faster hardware. That's not to say that many parts of the engine probably need real re-writes, of course. You're not wrong. But it's still more of the same right? The game plays exactly like a game that is designed and implemented in SQL and network code. They've never added a game system that doesn't fit this model. Maybe Abyssal filaments? Not sure how those work specifically in their backend. They did manage to move the skill queue into a separate service, but CCP monkey's paw made sure to gently caress that up with the lovely skill UI update that came with it. I guess my point is that even their technical stack is outpacing their game design at this point.
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# ? Nov 29, 2021 00:17 |
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# ? May 19, 2024 21:09 |
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Ajaxify posted:You're not wrong. But it's still more of the same right? Eh, I thought that PI (added in what, 2010?) was technically clever. It's a fully deterministic simulation that takes exactly zero server resources until someone physically looks at their planets. Too bad its UI is a garbage fire.
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# ? Nov 29, 2021 00:57 |
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i would get back into PI if they would just let you save factory layouts
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# ? Nov 29, 2021 02:04 |
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Dieting Hippo posted:i would get back into PI if they would just let you save factory layouts Something so simple yet absolutely incredible and necessary. Seeing as how they didn’t have saved fits until what, 5 years ago? You have another 15 or so until that feature gets implemented.
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# ? Nov 29, 2021 02:10 |
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Dieting Hippo posted:i would get back into PI if they would just let you save factory layouts
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# ? Nov 29, 2021 03:37 |
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Dieting Hippo posted:i would get back into PI if they would just let you save factory layouts PI generates huge amounts of clicks in game, which adds to engagement metrics.
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# ? Nov 29, 2021 04:04 |
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Ynglaur posted:I'm not sure that's really fair. Fights can have far higher player counts than a few years ago, and they haven't done it on the back of faster hardware. That's not to say that many parts of the engine probably need real re-writes, of course. Theoretically, you can have bigger fights now, but with the cost of everything worth flying up 6900%, good luck finding someone that wants to commit a fleet.
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# ? Nov 29, 2021 10:09 |
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Charles 1998 posted:PI generates huge amounts of clicks in game, which adds to engagement metrics. :ohgod: it probably is this isn't it.
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# ? Nov 29, 2021 11:39 |
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Gun modules now must be primed before each cycle by clicking on the module until an arbitrary amount of clicks has been passed to the server
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# ? Nov 29, 2021 13:30 |
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Loading turrets by using VR controls to chamber one shell at a time. Okay I'm bad at being bittervet. I used my free SP to inject Dictor and I've been having a ton of fun. No complaints.
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# ? Nov 29, 2021 14:03 |
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Feliday Melody posted:Loading turrets by using VR controls to chamber one shell at a time. i hear star citizen is hiring gameplay designers though
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# ? Nov 29, 2021 15:24 |
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NtotheTC posted:i hear star citizen is hiring gameplay designers though I don't get it. But then I never played that game.
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# ? Nov 29, 2021 16:35 |
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Feliday Melody posted:I don't get it. But then I never played that game. nobody has- it's a
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# ? Nov 29, 2021 16:42 |
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NtotheTC posted:nobody has- it's a Doesn't sound very fun.
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# ? Nov 29, 2021 17:46 |
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It’s pretty incredible that some games are trying to push the envelope to realism that you just gotta ask why not just, uh, do that job in real life? Like, you can be a city planner or a baker or a soldier or a car mechanic… Realism as escapism is actually very 21st century I suppose. gently caress this Earth.
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# ? Nov 29, 2021 17:55 |
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they made a loving lawnmower simulator
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# ? Nov 29, 2021 18:15 |
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Mr. Grinch posted:they made a loving lawnmower simulator
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# ? Nov 29, 2021 18:24 |
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There's also a Goat Simulator, 10/10 would conduct satanic rites with innocent citizens again
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# ? Nov 29, 2021 18:46 |
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hasn't that been a mainstay of the Zelda series since forever
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# ? Nov 29, 2021 18:47 |
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NtotheTC posted:nobody has- it's a Feliday Melody posted:Doesn't sound very fun.
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# ? Nov 29, 2021 20:13 |
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i could fix eve in a single day as head devopper
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# ? Nov 29, 2021 21:14 |
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1001 Arabian dicks posted:i could fix eve in a single day as head devopper if your answer isn't "turn off the servers permanently" I'm not sure I believe you
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# ? Nov 29, 2021 21:15 |
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1001 Arabian dicks posted:i could fix eve in a single day as head devopper i can easily picture the first day on the job being the single act of pouring pepsi max on all the servers until the magic smoke comes out.
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# ? Nov 29, 2021 21:16 |
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shame on an IGA posted:hasn't that been a mainstay of the Zelda series since forever Zelda is actually just doing other people’s errands.
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# ? Nov 29, 2021 21:16 |
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Boatswain posted:Is Delta still active? I got in at the start for a second but mostly AU/US tz put me off. We became a New World squad for a couple of weeks but we have now schismed into competing factorio and ffxiv factions. Come play!
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# ? Nov 29, 2021 21:28 |
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1001 Arabian dicks posted:i could fix eve in a single day as head devopper A few drop tables, a few unplugged serves and we all win
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# ? Nov 29, 2021 22:12 |
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i actually logged in to see if the directors kept a promise and guess what they didn't. corp mail monday and no corp mails.
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# ? Nov 29, 2021 22:15 |
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andromache posted:We became a New World squad for a couple of weeks but we have now schismed into competing factorio and ffxiv factions. Come play! WaifuSqad for lyfe!
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# ? Nov 29, 2021 22:24 |
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ded posted:i actually logged in to see if the directors kept a promise and guess what they didn't. corp mail monday and no corp mails. Someone whined about this a few weeks ago when I happened to be working from home and I logged in and enabled them. Then did not turn them off at the end of the day. Guess someone got too spammy.
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# ? Nov 29, 2021 22:26 |
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director apathy leading to the downfall of goons
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# ? Nov 29, 2021 22:58 |
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ded posted:director apathy leading to the downfall of goons Goons invicta
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# ? Nov 29, 2021 23:32 |
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so what can i do with my complimentary corvette ingame?
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# ? Nov 29, 2021 23:43 |
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dialhforhero posted:Zelda is actually just doing other people’s errands. Minicurve started playing wow and it’s gotten *worse*. They condensed the levels, and made everything scale with level like elder scrolls, and I watched her spend two levels just walking from area to area clicking glowing things for the NPC 4 ft away. Also you can do quests in areas that you can fly, but the rewards will be half as much as the new shiny extra special areas in which you can’t says the wow dev picking up his big stick.
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# ? Nov 30, 2021 00:45 |
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TheWeedNumber posted:so what can i do with my complimentary corvette ingame? meme ECM Ibis
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# ? Nov 30, 2021 00:48 |
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TheWeedNumber posted:so what can i do with my complimentary corvette ingame? Shoot the jita monument
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# ? Nov 30, 2021 00:49 |
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ded posted:i actually logged in to see if the directors kept a promise and guess what they didn't. corp mail monday and no corp mails. Maybe ask about it in AAD.
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# ? Nov 30, 2021 02:08 |
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real men post in AAD
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# ? Nov 30, 2021 02:10 |
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1) delay local by 15-90 seconds scaled to the dbs of the system, lower the dbs the faster local appears. 2) the dbs' range is now from 100% to 250%. the most ratted in system is 100%, and the least is 250%. it's only effected by isk in bounties killed, not number of rats or how many player ships are destroyed weighted by an hourly average, daily average, and weekly average, with the first being weighted by a sixth, the middle being worth a third, and the latter worth a half in weighting. 3) undo mega rorq nerfs, disallow a rorq from dumping drones into a mobile depot, reduce PANIC time by 33.333333333333% 4) reduce skiff/procurer ehp/remove a midslot by ~25-30%, give all barges/exhumers 5% more mining yield per skill level, apply it to mining drones too . 5) revert surgical strike other than the +20% damage to short range ammo 6) fully passive moon mining for 75% of the ore value, deposited once a week after mining has begun, paused at any time a structure is reinforced (optional system) 7) all citadels and pos in pochven explode, none to ever be anchored ever again. remove any security status need for entering any system. alpha clones cannot enter pochven or wormhole space except for thera 8) lock all fwar tiers to tier 4, defending or attacking any plex provides a full payout, defending a system at 0% contested provides no payout. only players engaged in factional warfare can enter medium/small/novice plexes in factional warfare. remove all fwar mission agents and put 3 of each level in one system on the edge of the warzone, then double the payouts. also completing a mission where the destination gives u progress to capping a system. citadels in fwar space can only be anchored by corporations in the war, become low power and unfueled upon leaving the war, and can only be docked in by members of the winning faction. structures can also not be transferred to another corporation while in the warzone. only the amarr-minmatar or caldari-gallente warzone is active at at time, it rotates on a 4 month period. add some cool winning rewards or something depending on how much u contributed, would be cool 9) reduce highsec incursion payouts and lp by 25%, and increase lowsec/nullsec incursion payouts by 30%. remove the abilities for caps to enter incursion sites. reduce orca mining yield by 50% but made mining laser upgrades give 25% each but u gotta waste ur lowslots lmoa 10) the act of opening a wreck removes your warp landing immunity. if you die within 5 seconds of looting a wreck what you took is moved back into the wreck as if you never looted it 11) abyssals are removed from the game. (optional rule, they cannot be activated in highsec and they appear as warpable beacons everywhere else) 12)pi factory layouts, remove the annoyingness related to a setup working on some planets and not on others because the planet size is bigger and the connections just barely make it not work or w.e. linkable pi setups in game. sentry guns on poco that has ai that rivals posses of old,. so they mostly shoot hostiles or once in a blue moon dunk a friendly for no reason, that'd be cool 13)ess now provides (20-5%, scaling down) of whatever is in the bank (up to 1b payout) per week to whoever owns the system. keys are no longer required to rob the bank things, you just go there and start sucking after a delay 14)reduce prices of dreads to prenerf , double dd damage and cooldown, remove dread invuln damage controls 15)nothing is nullified except for shuttles, end of discussion 16) missions now give 20% bonus to rewards per sec status below 1.0, instead of 10% 17) warp disruptor sentry guns in all sites that disrupt u but die instantly once the site is complete, they point u till u clear anom or u kill it, they do not auto aggressed by drones 18) ore is no longer distributed based on high/low/null, make it so every region can supply it's own poo poo, it's a loving massive universe gently caress u ccp 19) ok schizo posting is over
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# ? Nov 30, 2021 02:14 |
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1001 Arabian dicks posted:1) delay local by 15-90 seconds scaled to the dbs of the system, lower the dbs the faster local appears. This list is good.
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# ? Nov 30, 2021 02:21 |
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# ? May 19, 2024 21:09 |
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Foehammer007 posted:real men post in fixed that for you hope you don't mind
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# ? Nov 30, 2021 02:25 |