The Kins posted:August 2020. As somebody who ultimately enjoyed SS4, the oil rig/platform level that they did choose to keep in the game was easily the worst part of the game in my opinion.
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# ? Jan 7, 2022 15:30 |
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# ? Jun 5, 2024 07:08 |
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Rupert Buttermilk posted:"Shaky breaky"-yerself, comrade.
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# ? Jan 7, 2022 15:37 |
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i'm probably fine skipping out on serious sam anymore, i don't think even the devs know how to keep it relevant nowadays
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# ? Jan 7, 2022 17:02 |
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just use doom. make some sprites, hire some good doom slaughter mappers, and slap a sprite of sam on it.
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# ? Jan 7, 2022 17:27 |
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I couldn't even finish Serious Sam 4. To be honest I don't think I like those kinds of games, I only remember the original two fondly because I was 12 years old. Never did like Painkiller or Doom slaughtermaps either. vv
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# ? Jan 7, 2022 18:20 |
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Sam 4 seemed fine enough when I tried it but honestly never felt the need to play more of that series after the old ones. I do hear the GameCube one was surprisingly good so I’ll check that one out someday.
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# ? Jan 7, 2022 18:23 |
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Al Cu Ad Solte posted:I couldn't even finish Serious Sam 4. To be honest I don't think I like those kinds of games, I only remember the original two fondly because I was 12 years old. Never did like Painkiller or Doom slaughtermaps either. vv Is a Doom slaughtermap really the same genre? I’ve only played SS1 and barely play any slaughtermaps but they felt a bit different to me.
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# ? Jan 7, 2022 19:02 |
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david_a posted:Is a Doom slaughtermap really the same genre? I’ve only played SS1 and barely play any slaughtermaps but they felt a bit different to me. Yeah I don’t think so. Good Doom slaughter maps actually require more thought and strategy.
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# ? Jan 7, 2022 19:03 |
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I had fun with SS4, but it felt pretty rough. It was clear that something went wrong during development. And for the health of the franchise, 4 really needed to be a step above 3, which it wasn't.
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# ? Jan 7, 2022 19:14 |
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ponzicar posted:I had fun with SS4, but it felt pretty rough. It was clear that something went wrong during development. And for the health of the franchise, 4 really needed to be a step above 3, which it wasn't. And 3 was a low point. TFE and TSE are still the best imo.
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# ? Jan 7, 2022 19:19 |
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SeANMcBAY posted:Yeah I don’t think so. Good Doom slaughter maps actually require more thought and strategy. Yeah, slaughter maps can be almost puzzle maps, because the density of enemies and overall difficulty is so high that you have to find out the correct order of actions (first go to the left corner, second prioritize these Pain Elementals, third fire blindly rockets at this point that will spawn an Archvile in two seconds, fourth get cell on this other place and hide behind column to explode skellies rockets...)
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# ? Jan 7, 2022 20:36 |
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Blood E2M5 was just bad. All my least favorite parts of mid 90's FPS tropes condensed into one package: Extreme key hunting, lots of wandering around aimlessly, far too much necessary use of explosives (I don't like dynamite - it's wildly inconsistent and unreliable), and one point where I would've been softlocked if it wasn't for noclip. Most of the time in general it feels like I'm fighting the game rather than playing. I'll stick with it since it was gifted to me but it doesn't really gel with me much.
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# ? Jan 8, 2022 01:29 |
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I tried several times to get into Blood and its not happening. The weapon and enemy roster isn't happening and I've made my peace with that.
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# ? Jan 8, 2022 01:31 |
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yeah I mean if you don't like dynamite you're not gonna love Blood. Its basically a core mechanic
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# ? Jan 8, 2022 01:36 |
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SeANMcBAY posted:I do hear the GameCube one was surprisingly good so I’ll check that one out someday. It's the only one I like, and the only one not made by Croteam (not counting Advance) so..well, yeah
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# ? Jan 8, 2022 01:49 |
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MMF Freeway posted:yeah I mean if you don't like dynamite you're not gonna love Blood. Its basically a core mechanic Yeah I think you should just give up on Blood if you don’t like the dynamite.
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# ? Jan 8, 2022 01:50 |
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https://www.youtube.com/watch?v=bdj-XX52_90
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# ? Jan 8, 2022 02:28 |
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i like blood a lot but it took a long time to gel with me. mostly i just had to make peace with savescumming a bunch lol. but once you embrace just getting weird with all the weapons and environmental poo poo it's great e: and i gotta say what i've played so far of death wish is some of the most impressive and entertaining level design in any '90s fps map pack i've ever seen. if the base game isn't clicking with you, give death wish a shot and see if you like it more Weedle fucked around with this message at 02:44 on Jan 8, 2022 |
# ? Jan 8, 2022 02:40 |
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The Kins posted:August 2020. What in the gently caress? That means the weird motorcycle trailer was in like 2019 at least? Oh gently caress 2018 what the hell even is time? https://www.youtube.com/watch?v=Q33N833aPX4
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# ? Jan 8, 2022 11:27 |
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Barudak posted:I tried several times to get into Blood and its not happening. The weapon and enemy roster isn't happening and I've made my peace with that. Forget vainilla Blood, but play Deathwish.
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# ? Jan 8, 2022 11:53 |
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I'm hyped - probably the game I'm most looking forward to at the moment. It'll be tough avoiding early access and spoiling it somewhat.
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# ? Jan 8, 2022 11:55 |
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Rev. Melchisedech Howler posted:I'm hyped - probably the game I'm most looking forward to at the moment. It'll be tough avoiding early access and spoiling it somewhat. I'm a freak who religiously replays things so I know I'm going to devour the early access version a billion times and then have a heart attack when the final game comes out. Everything about Gloomwood seems like weapons grade Absolutely My poo poo aimed straight for the seratonin pouch in my brain.
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# ? Jan 8, 2022 12:16 |
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About a third of Blood's weapon roster is trash, but the secondary fires mean you still get as many good options as other games, and the dynamite is so fun to use that it elevates it above most others. The enemy roster is still mostly bad though.
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# ? Jan 8, 2022 12:38 |
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The ordinary zombies and the cultists are by far the best in the lineup, in all their stop motion-like glory. Crudux cruo! KozmoNaut fucked around with this message at 12:59 on Jan 8, 2022 |
# ? Jan 8, 2022 12:55 |
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Turin Turambar posted:Forget vainilla Blood, but play Deathwish. Also Cryptic Passage is fun
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# ? Jan 8, 2022 13:35 |
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MMF Freeway posted:yeah I mean if you don't like dynamite you're not gonna love Blood. Its basically a core mechanic Imagine not liking Blood. Couldn't be me.
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# ? Jan 8, 2022 14:45 |
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Rev. Melchisedech Howler posted:I'm hyped - probably the game I'm most looking forward to at the moment. It'll be tough avoiding early access and spoiling it somewhat. I'll probably buy early access to support but shant be playing until it's done. I avoided DUSK until it was finished and I would've been pissed if I had started when it was only Episode I. https://twitter.com/he_beyond/status/1479536211760926725?s=20 The graphics are actually done via scanned post it note drawings like an even lower fi Mundaun
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# ? Jan 8, 2022 15:11 |
Weird Sandwich posted:About a third of Blood's weapon roster is trash, but the secondary fires mean you still get as many good options as other games, and the dynamite is so fun to use that it elevates it above most others. KozmoNaut posted:The ordinary zombies and the cultists are by far the best in the lineup, in all their stop motion-like glory. I at least appreciate the attempts to give some weird quirks to some of the enemies. Like how Gill Beasts are more dangerous underwater than on land (although the same could probably be said for ordinary cultists, as well), or how Phantasms fade between corporeality/invulnerability, or the way Hell Hounds die if they touch water. Between that and the various vulnerability/weaknesses to different types of weapons and damage, it felt very novel for a contemporary FPS game.
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# ? Jan 8, 2022 16:35 |
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https://twitter.com/SelacoGame/status/1479835263585206272?s=20
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# ? Jan 8, 2022 16:42 |
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This is starting to look really good.
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# ? Jan 8, 2022 17:59 |
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Just needs that classic FEAR quote: "Fuuuuuuuuuuuuuuck!"
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# ? Jan 8, 2022 19:12 |
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John Murdoch posted:
This getting yelled out right after I blew away an enemy's entire upper body with the shotgun was just
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# ? Jan 8, 2022 20:31 |
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Hopefully, the AI system here won't limit the level design like the one in FEAR did. Not that I minded the level design too much, but I wouldn't want to play a game that had to imitate those same levels.
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# ? Jan 8, 2022 20:46 |
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https://www.youtube.com/watch?v=10W482TEeCQ
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# ? Jan 9, 2022 02:13 |
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That looks neat. I’m surprised I haven’t seen more Doom stuff in Minecraft.
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# ? Jan 9, 2022 02:21 |
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Both of these kick rear end in different ways
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# ? Jan 9, 2022 02:53 |
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https://twitter.com/agentstrangetv/status/1479944118105251847?s=21
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# ? Jan 9, 2022 02:57 |
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https://www.youtube.com/watch?v=8YG0_HI0VOg
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# ? Jan 9, 2022 06:24 |
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I’ve never played a Spyro game, but that looks really intriguing.
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# ? Jan 9, 2022 06:55 |
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# ? Jun 5, 2024 07:08 |
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I.... why
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# ? Jan 9, 2022 08:13 |