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BrainDance posted:He was cool with Silver Surfer so I don't think he'd have many problems with spiderman fuckin lol
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# ? Jan 12, 2022 02:37 |
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# ? Jun 3, 2024 22:12 |
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there are some really funny YouTube Poops made from King of the Hill, but YTP could have its own award show themed on poorly aged jokes
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# ? Jan 12, 2022 03:44 |
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If you havent read the incredible biography about LBJ by Robert Caro (I think he's been working on the series since like the 70s), there is a part talking about LBJ running for congress where he gives so many hearty handshakes campaigning around Texas that his hands are swollen and bruised at the end of the day, and he had to put some kind of unguent on them so he could get ready to do it all again the next day. Apparently a manly handshake was critically important.
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# ? Jan 12, 2022 04:13 |
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PhazonLink posted:He respects that woman governor of texas and she was a dem. he just didnt like it when she dated Bill. To be fair, that is definitely grounds to bring her judgement into question. Detective No. 27 posted:Hank had a crisis of faith when he shook W's hand during his 2000 campaign, and the guy was practically genetically engineered to be Hank's presidential candidate. I don't he'd even entertain the idea of Trump. He'd probably have stayed through with Dale's Christmas shopping in Mexico idea in 2016. A lot of Hank's big plot dilemmas are basically about how he's extremely rigid in his beliefs and habits despite being smart enough to know better, and tends to do the right thing under pressure but not really reflect on it enough to rethink his worldview.
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# ? Jan 12, 2022 07:05 |
The other part of Hank's issues is that almost everyone in Arlen is really, really dumb, incompetent, or lazy. The episode where he goes to therapy to get over his fear off guns is a good exsmple,
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# ? Jan 12, 2022 07:17 |
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Hank knows an honorable handshake is a firm grip and one up and down pump. Trump turned handshakes into stupid power moves where he wouldn't let go and yank hard on the other person's arm. Hank would not be impressed.
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# ? Jan 12, 2022 08:41 |
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Randallteal posted:Reminds me of the Mass Effect 2 quest where you can get paragon points by convincing a corporate rep to buy a slave on the uncontrolled capitalism planet. Yeah but it was house elf rules where she really really wanted to be a slave.
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# ? Jan 12, 2022 13:06 |
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Beartaco posted:Yeah but it was house elf rules where she really really wanted to be a slave. something something don't kinkshame
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# ? Jan 12, 2022 13:26 |
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Yeah that whole part is icky and I don't understand why they even tried to tackle it.
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# ? Jan 12, 2022 14:06 |
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RenegadeStyle1 posted:Yeah that whole part is icky and I don't understand why they even tried to tackle it. Oh thats very easy to understand. They wanted to prove games stories could be "difficult and complicated" and immediately set put proving why, while that may be true, they werent the writers who could pull it off
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# ? Jan 12, 2022 14:56 |
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Weren't the Paragon/Renegade choices kind of explicitly not simply good/bad? Like, I thought there were multiple cases where the former was more about defending the status quo than being good. Not that that means that situation was handled well, but there's at least something interesting there.
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# ? Jan 12, 2022 15:39 |
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Martman posted:Weren't the Paragon/Renegade choices kind of explicitly not simply good/bad? Like, I thought there were multiple cases where the former was more about defending the status quo than being good. Paragon is something like lawful good most of the time. It's coherent enough overall (with some notable exceptions). Renegade is an inconsistent mess of pragmatism, space-racism, general arsesholeishness and occasionally just evil for the sake of it.
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# ? Jan 12, 2022 15:48 |
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Renegade is more Dirty Harry than outright villain. Except sometimes when it's the genocide choice. .I like Alpha Protocol where you options are essentially Jason Bourne (cold but professional), Jack Bauer (blunt and ruthless, ends justify the means), and James Bond (Sexual harassment). Also the end mission screen has "orphans created" and "henchmen hospital bills" so even if you do a 100% non-lethal run the game makes you clear you're definitely destroying a bunch of lives. Shame about how buggy it is.
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# ? Jan 12, 2022 15:50 |
Lakedaimon posted:If you havent read the incredible biography about LBJ by Robert Caro (I think he's been working on the series since like the 70s), there is a part talking about LBJ running for congress where he gives so many hearty handshakes campaigning around Texas that his hands are swollen and bruised at the end of the day, and he had to put some kind of unguent on them so he could get ready to do it all again the next day. Apparently a manly handshake was critically important. Same thing for Lincoln - he had his face and hands cast at one point and one of his hands is noticably swollen/larger because of handshaking https://americanhistory.si.edu/collections/search/object/nmah_524360
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# ? Jan 12, 2022 15:53 |
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SgtScruffy posted:Same thing for Lincoln - he had his face and hands cast at one point and one of his hands is noticably swollen/larger because of handshaking The things historians will say to cover for a prolific masturbator
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# ? Jan 12, 2022 17:53 |
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FreudianSlippers posted:Renegade is more Dirty Harry than outright villain. Except sometimes when it's the genocide choice. I think my favorite part about Alpha Protocol is that there's that one guy who always gets away in the end. Unless you choose the Bond choices the entire time and he gets so mad at you making a mockery of your career that he personally comes out to fight you. And you have to do it the entire game because if you pick just the Bond choices with him he realizes you're just trying to rile him up.
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# ? Jan 12, 2022 17:54 |
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Kit Walker posted:The things historians will say to cover for a prolific masturbator musta been some kind of ritual
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# ? Jan 12, 2022 18:25 |
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RaspberryCommie posted:I think my favorite part about Alpha Protocol is that there's that one guy who always gets away in the end. Archer choices, not Bond choices - you need to be a huge prick to get him properly angry.
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# ? Jan 12, 2022 18:32 |
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RaspberryCommie posted:I think my favorite part about Alpha Protocol is that there's that one guy who always gets away in the end. I think in the latter case you actually gain approval because he sees you trying to play him as just being good at your job.
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# ? Jan 12, 2022 21:15 |
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Martman posted:Weren't the Paragon/Renegade choices kind of explicitly not simply good/bad? Like, I thought there were multiple cases where the former was more about defending the status quo than being good. I feel one of the easy examples of this is in the first game where you have the opportunity to convince a corporate rep that exterminating a colony is bad. The Paragon route (which requires such a high check you probably won't get it on a first run) is being a savvy businessperson and explaining how it will be more profitable if you are allowed to use non-lethal methods and keep everyone alive. The Renegade route is intimidating him by pulling a gun and threatening to kill him, which is weird because if you don't have enough points to pass either check you have to kill him anyway because otherwise he will turn his guards on you so no one can report on why this colony is gonna get destroyed. I kinda feel that the use of the term Paragon doesn't seem the best when you contrast it to stuff like the above example or the whole slave thing. Considering you can offer to buyout a contract on a different planet for a similar situation, is kind of interesting they decided to go the House Elf route in that one case but then again, these are the same writers that thought their 11th hour ending was a good way to cap off their story.
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# ? Jan 12, 2022 22:29 |
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TBH I thought it was kind of funny that asari didn't have the same chattel slavery experience under their system so they just write off humans being uncomfortable with slavery as some weird quirk we have. I mean it's not a super well-written moment but I think it's one of the few times another species just has a completely alien set of values. I don't know.
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# ? Jan 12, 2022 23:03 |
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This is the same planet where you can convince an Asari to basically marry her Krogan bf, right? The one with such compelling arguments as "I can't move on after 100 years because he died, like you humans, we'll be stuck together for the rest of our lives!" At least they got the elf aspect correct
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# ? Jan 12, 2022 23:34 |
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Aces High posted:I kinda feel that the use of the term Paragon doesn't seem the best when you contrast it to stuff like the above example or the whole slave thing. Considering you can offer to buyout a contract on a different planet for a similar situation, is kind of interesting they decided to go the House Elf route in that one case but then again, these are the same writers that thought their 11th hour ending was a good way to cap off their story. I thought the problem there was that it was not, in fact, the same writers, and the actual ended was something of an rear end-pull that went in a radically different direction from what had originally been planned. That said, Bioware writing in general has not held up well to the last decade or two of evolution in the medium.
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# ? Jan 13, 2022 02:29 |
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RaspberryCommie posted:I think my favorite part about Alpha Protocol is that there's that one guy who always gets away in the end. There's another way to kill him that involved piecing together the backstory of three different characters.
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# ? Jan 13, 2022 03:01 |
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christmas boots posted:TBH I thought it was kind of funny that asari didn't have the same chattel slavery experience under their system so they just write off humans being uncomfortable with slavery as some weird quirk we have. I did like that the whole "secret agent above the law" thing with Spectres seems to be just that kind of nonhuman value system at work once you get more background. They were formed back when the Asari and Salarians were the only ones running things, and a Spectre is almost literally a cross between an Asari justicar and a Salarian STG agent, so you can see why they'd come up with that sort of idea together. Most of the suspicion of Spectres we see is from Turians, who obviously wouldn't like anyone unaccountable working alone like Spectres tend to (don't recall any human statements on Spectres beyond "getting a human Spectre is a sign of human political power, we want it!", no real moral judgements I recall).
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# ? Jan 13, 2022 03:18 |
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I dunno if this counts as aging poorly, but a lot of tough choices in Mass Effect could've been negated if simply chose not to inexplicably leave all but two of your highly skilled teammates on the ship. Like the Zaeed mission; You can either save a bunch of civilians or go after Zaeed's enemy. If you brought a second team with you you easily could've done both.
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# ? Jan 13, 2022 04:22 |
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grittyreboot posted:I dunno if this counts as aging poorly, but a lot of tough choices in Mass Effect could've been negated if simply chose not to inexplicably leave all but two of your highly skilled teammates on the ship. Like the Zaeed mission; You can either save a bunch of civilians or go after Zaeed's enemy. If you brought a second team with you you easily could've done both. Except for the one time, where you take all of your team, and your entire crew is immediately kidnapped by bug aliens.
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# ? Jan 13, 2022 04:46 |
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RaspberryCommie posted:I think my favorite part about Alpha Protocol is that there's that one guy who always gets away in the end. Someone else mentioned its more Archer then Bond. You have to be a sarcastic prick about almost everything and just refuse to do any sp work correctly. You can literally troll a life long CIA spook into losing his poo poo and trying to kill you instead of his 20+ years pattern of ghosting the op after burning it down and moving on the next one.
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# ? Jan 13, 2022 05:13 |
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aegof posted:Except for the one time, where you take all of your team, and your entire crew is immediately kidnapped by bug aliens.
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# ? Jan 13, 2022 06:53 |
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Gaunab posted:Ewww, you have a favorite Trump It was funny how he clowned all of the republican candidates, who had absolutely no idea how to respond to him. His schtick of saying some of the dumbest poo poo ever was more entertaining under the premise that he didn't have a chance in hell at winning (it's me, i'm the idiot that believed this).
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# ? Jan 13, 2022 14:19 |
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Mass Effect is one of the most egregious examples of the late 00s-early 10s obsession with morality systems and choice, but the choice is very shallow, between good and evil. Once you've made a few choices to be good or evil, you pretty much have to stick with it, as you build a meter in either direction over the course of the game and you won't fill either enough if you alternate between paragon and renegade. It also doesn't make sense narratively to alternate between choice types since, Shep just comes off as psychotically insane as he/she alternates between bro-hugging or mercing various side characters.
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# ? Jan 13, 2022 14:55 |
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Schlong Connery posted:It was funny how he clowned all of the republican candidates, who had absolutely no idea how to respond to him. His schtick of saying some of the dumbest poo poo ever was more entertaining under the premise that he didn't have a chance in hell at winning (it's me, i'm the idiot that believed this). I wouldn't call you an idiot. I personally thought that Trump had no chance of winning after he basically admitted wanting to gently caress Ivanka. I didn't realise exactly how many Republicans would treat him as Noah.
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# ? Jan 13, 2022 15:02 |
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Schlong Connery posted:Mass Effect is one of the most egregious examples of the late 00s-early 10s obsession with morality systems and choice, but the choice is very shallow, between good and evil. ME3 at least ditched the paragon and renegage points in favor of a reputation stat, so your not pigeonholed by choices like in 2.
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# ? Jan 13, 2022 15:07 |
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Paragon/Renegade was just the latest in a line of Bioware dressing up a good/evil scale. Knights of the Old Republic was light side/dark side, Jade Empire was open hand/closed fist. It was pretty much always just good/evil with the most paper-thin of set dressing over it. Like I remember in Jade Empire they were like, "Closed fist isn't evil, it's just tough love, teaching people to stand up for themselves" and then the Closed Fist options are stuff like "Steal the power of god for myself, condemning everyone else" and "Kick a man in the face and steal his lunch" The big crappy thing about that system was that you really only make one choice - am I going to do a "good" playthrough or an "evil" playthrough, and then you stick with that for the whole game, making no further actual choices, just picking the blue or red dialogue options in line with the choice you made dozens of hours ago. A system where there aren't plain good or evil choices with points attached to them produces much more interesting choices and makes the player actually think about consequences. Good/evil points are thought terminators. Gort has a new favorite as of 15:11 on Jan 13, 2022 |
# ? Jan 13, 2022 15:08 |
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Schlong Connery posted:Mass Effect is one of the most egregious examples of the late 00s-early 10s obsession with morality systems and choice, but the choice is very shallow, between good and evil. One of the Star Wars games (maybe the first Jedi Knight one?) was full of hype about how your actions in the game determine which side of the force you will chose, but the only choice that matters is about half way through you get the option to kill a defenceless civilian for no reason and the only consequence is some minor dialogue changes and a few slightly different force powers.
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# ? Jan 13, 2022 15:14 |
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Closed Fist had a few choices that really followed the philosoohy it was supposed to be. The big one everyone remembers is that instead of scaring or fighting a slaver yourself, you give the prospective slave a knife and tell her to take her own freedom, and she murders the buyer with her own hands. Or justifying not saving a town during a drought, because there will be more water shortages in the future, and if the village can't handle this one on their own, they are screwed. Wouldn't mind someone else making a redo of Jade Empire that actually keeps Open/Closed Fist consistent across the whole game.
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# ? Jan 13, 2022 15:20 |
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Schubalts posted:Closed Fist had a few choices that really followed the philosoohy it was supposed to be. The big one everyone remembers is that instead of scaring or fighting a slaver yourself, you give the prospective slave a knife and tell her to take her own freedom, and she murders the buyer with her own hands. Or justifying not saving a town during a drought, because there will be more water shortages in the future, and if the village can't handle this one on their own, they are screwed. also one where the transformations aren't so ridiculous overpowered that once you unlock them there is no reason to use anything else and you can clear epic boss fights in under a minute
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# ? Jan 13, 2022 15:40 |
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BIG FLUFFY DOG posted:also one where the transformations aren't so ridiculous overpowered that once you unlock them there is no reason to use anything else and you can clear epic boss fights in under a minute But the gun should still be ridiculously overpowered so you can Indiana Jones your way through sword fights.
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# ? Jan 13, 2022 15:57 |
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In SWToR’s defence it was pretty fun playing light side Sith or dark side Jedi.
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# ? Jan 13, 2022 16:17 |
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# ? Jun 3, 2024 22:12 |
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I like the Witcher where, at least in the first game, the consequences of a choice might not be apperant until hours later during an entirely different quest.
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# ? Jan 13, 2022 16:27 |