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Kyrosiris posted:Note that this methodology would leave BRD and DNC lower than actual outcomes, because it doesn't compensate for the knock-on effect of other people doing more DPS. That's actually a good catch. Everybody who brings whole-party buffs indirectly benefits from everyone elses' potency increases. Which is... every dps except Black Mage, Machinist and Samurai, come to think of it, whereas Ninja and Bard probably gain more than average. And yes, part of the normalization to percents of top dps was just to show that even the widest gulf between top and bottom dps is less than 9%, and that's bridging the ranged mobility tax. Five dps are within 2% of that top spot. Please play what you enjoy, I like number crunching just for curiosity's sake.
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# ? Jan 25, 2022 16:15 |
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# ? May 25, 2024 00:59 |
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There's also the fact those numbers are implying optimal play. As a SMN I've been outDPSing bad BLM, everyone whom I parsed with. Ultimately just play your job well and hit GDCs and you'll be fine with everything but Savage.
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# ? Jan 25, 2022 16:18 |
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Also it's kind of obvious but having extra rezzes from SMN/RDM can have a huge impact when working through hard content. I think people underrate that stuff sometimes. Maybe they should give MCH a Defibrillator instant cast rez on a really long cooldown.
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# ? Jan 25, 2022 16:23 |
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GiantRockFromSpace posted:There's also the fact those numbers are implying optimal play. As a SMN I've been outDPSing bad BLM, everyone whom I parsed with. Ultimately just play your job well and hit GDCs and you'll be fine with everything but Savage. Absolutely. Just because Reaper on paper does more damage than Dancer doesn't mean I haven't out-DPSed Reapers in equivalent gear. Just that when the Reaper is actually good, I can't catch them.
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# ? Jan 25, 2022 16:23 |
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https://twitter.com/surfacage/status/1485986744348835840?s=21 Vacuum sealed for freshness.
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# ? Jan 25, 2022 16:28 |
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Grayshift posted:Did a little napkin math. Rough estimates how they'll place based on new adjustments, with 1000 being top dps. lmao what's 5+2?
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# ? Jan 25, 2022 16:31 |
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I like how Dancer is easy and that's why I play it.
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# ? Jan 25, 2022 16:40 |
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Really hoping they have something in the pipeline for WHM in 6.1. Potency adjustments might help them get up to where AST is DPS-wise at bare minimum, but AST's toolkit is so overwhelmingly superior for certain mechanics that it's hard to justify WHM with anything other than personal preference.
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# ? Jan 25, 2022 16:42 |
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HackensackBackpack posted:lmao what's 5+2? A prime number.
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# ? Jan 25, 2022 17:05 |
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https://twitter.com/Seltinich/status/1485991819347431443?s=20 oh no
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# ? Jan 25, 2022 17:13 |
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https://twitter.com/surfacage/status/1485986744348835840 https://twitter.com/surfacage/status/1485994128723038209
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# ? Jan 25, 2022 17:19 |
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Looks decent on roe dudes, so that's a y'all problem.
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# ? Jan 25, 2022 17:39 |
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^^^ hell yeah, my expectation was Roe would look awesome in itTheris posted:I'm a DRG main who only recently started RDM and haven't done any EW endgame content with it yet, but what are the mobility challenges? There aren't any. I have to interrupt a cast for mechanics quite rarely, you should never be hard casting anything longer than two seconds on RDM.
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# ? Jan 25, 2022 18:00 |
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From the Heavens on kazoo From the Heavens on smooth jazz saxophone
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# ? Jan 25, 2022 18:06 |
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Theris posted:I'm a DRG main who only recently started RDM and haven't done any EW endgame content with it yet, but what are the mobility challenges? I guess keeping swiftcast and/or the second acceleration charge in your pocket is slightly suboptimal from a MAX DEEPS standpoint but doing so means I pretty much never have my GCD stop spinning even in fights where I don't always know what's coming next. Used to be that if you needed to move for an extended period of time on RDM you were kinda screwed since you only really had a dualcast and Swiftcast to cover movement. In Endwalker, you have two charges of Corps-a-Corps and Displacement, which have been decoupled from Manafication, itself now instantly giving you a full combo instead of just doubling your mana, and the instant ranged portion of that combo is an extra GCD longer. Between that, the reworked Acceleration, and the much higher relative ceiling of the maximum amount of mana you can hold onto, you have a *lot* more freedom both with movement and general planning.
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# ? Jan 25, 2022 18:14 |
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coolusername posted:Finally, no more looking at MCH and crying.
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# ? Jan 25, 2022 18:23 |
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Martman posted:Maybe they should give MCH a Defibrillator instant cast rez on a really long cooldown. Clearly this is the answer - obviously this ugly box we carry on our hip is in fact a defib.... Make it require a full battery gauge and there you go. Edit: I was kinda making this post in jest but the more I think about it the more sense it makes....
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# ? Jan 25, 2022 18:34 |
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Aphrodite posted:I like how Dancer is easy and that's why I play it.
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# ? Jan 25, 2022 19:14 |
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Doing the Level 80 SMN quest in Endwalker.
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# ? Jan 25, 2022 19:16 |
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Antivehicular posted:Time to set up a macro to advertise your choice in party chat! (This actually happened to me when I was playing NIN in my first run of Rabanastre and just... constantly on the floor. I was glad for the vote of confidence, but dude, you probably would have gotten more DPS tethering the tank. Or, like, anybody) You mean your tether macro doesn't already sing the full lyrics of Eyes on Me?
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# ? Jan 25, 2022 19:30 |
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Theris posted:I'm a DRG main who only recently started RDM and haven't done any EW endgame content with it yet, but what are the mobility challenges? I guess keeping swiftcast and/or the second acceleration charge in your pocket is slightly suboptimal from a MAX DEEPS standpoint but doing so means I pretty much never have my GCD stop spinning even in fights where I don't always know what's coming next. if anything I'd say the tlc for RDM's mobility challenges were applied at 6.0. even just pocketing one accel and keeping swift on cooldown I think the only time I've had to fall back on reprise is when my selection in curtain call comes up too early, so I don't have a melee or accel charge banked to handle movement.
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# ? Jan 25, 2022 19:32 |
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A somewhat lore-friendly name for rolling on Materia.
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# ? Jan 25, 2022 19:39 |
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Fister Roboto posted:
https://twitter.com/peopleofmateria/status/1485972140596023300?s=21
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# ? Jan 25, 2022 19:42 |
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Venuz Patrol posted:you are insane. everything else looks alright though it's important to have something to occupy your brain
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# ? Jan 25, 2022 19:48 |
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HackensackBackpack posted:Doing the Level 80 SMN quest in Endwalker. To be fair, a lot of folks who use wheelchairs can get out of them to walk (often painfully) for short stints.
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# ? Jan 25, 2022 20:25 |
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Jetrauben posted:To be fair, a lot of folks who use wheelchairs can get out of them to walk (often painfully) for short stints. https://www.youtube.com/watch?v=d4VaY7xCmRE
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# ? Jan 25, 2022 20:27 |
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There's a piece I want from the Resistance stuff. It costs 9 platinum coins. I have zero progress in it, never even started. How long of a grind am I looking at? Is it still a thing people are doing with Endwalker out to be able to progress it?
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# ? Jan 25, 2022 20:32 |
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Finished the .0 of Shadowbringers, boy was that a lot to take in at the end. Pretty good, overall!
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# ? Jan 25, 2022 20:36 |
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Aphrodite posted:There's a piece I want from the Resistance stuff. It costs 9 platinum coins.
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# ? Jan 25, 2022 20:50 |
Aphrodite posted:There's a piece I want from the Resistance stuff. It costs 9 platinum coins. Gonna throw in an estimate of about 20-25 hours of content to get it including cutscenes, which will unlock for you two zones great for leveling and 3 duties which are essentially alliance raids. Then maybe an additional 1-3 hours for each additional piece you're interested in depending on how many weekly quests you make use of. For the primal datacenter, there's a "Primal Forays" discord (don't have the link handy sorry) that can help organize groups to do these, although pickup groups still happen even today in the wild if you shout (in the case of CLL/Dal, the 1st and 3rd duties) or use the duty finder (in the case of DR, the 2nd duty). You can simply queue for DR solo or with a party to try and get a matchmade group, but since it will eventually send you in with an undersized group if enough time passes, you may want to avoid that. I think my most recent DR was with a group of 6. One left halfway through and it took over an hour to complete. I would not recommend it haha. Definitely use party* finder to group up before you queue for DR these days. Ruzihm fucked around with this message at 19:05 on Jan 28, 2022 |
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# ? Jan 25, 2022 20:55 |
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Personally, at this point I wouldn't mind if they completely axed SMN Raise (and Physick) for a couple of more attacks or actions, because it seems like they are torn between having it super easy and beginner friendly, but they still seem to want RDM as the prog-kind of class if that makes sense. SMN right now is on an excellent foundation going forward, but some stuff is a little undercooked (Besides the gap closer, Ifrit is underwhelming especially for the cast times, and they could serve to have Carbuncle do *something* in the brief period it's out). They don't have to get rid of all of the insta-casts, but it would be cool if they could put some of the casting back into the job rather than resembling a physical ranged most of the time. Also, don't know who still actually watches Honest Game Trailers, but for what it's worth (Endwalker spoilers in here) https://www.youtube.com/watch?v=3t1eZPa68XU
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# ? Jan 25, 2022 21:01 |
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carbuncle really feels like they don't want it to be there and just have it because people are already attached to the little rat and would rebel if it only showed up during the summon casts
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# ? Jan 25, 2022 21:03 |
if i cant /pet my party member's carbuncle and have an animation of me crouching down and petting it then i'm gonna riot
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# ? Jan 25, 2022 21:05 |
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Carbuncle is practically a mascot critter for XIV and people absolutely would raise the biggest stink in the post-2.0 history of the game if it got balance passed out.
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# ? Jan 25, 2022 21:10 |
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Ruzihm posted:if i cant /pet my party member's carbuncle and have an animation of me crouching down and petting it then i'm gonna riot
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# ? Jan 25, 2022 21:28 |
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Fester and Painflare really ought to be Ramuh showing up for a second. Like I'd love to complete the old elemental rotation of FF but it would feel real weird to summon Shiva for a quick AOE every 45 seconds when we watched Ysayle die.
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# ? Jan 25, 2022 21:39 |
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theironjef posted:Fester and Painflare really ought to be Ramuh showing up for a second. Like I'd love to complete the old elemental rotation of FF but it would feel real weird to summon Shiva for a quick AOE every 45 seconds when we watched Ysayle die. I mean, we summon Louisoix every two minutes, it's not any weirder than that
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# ? Jan 25, 2022 21:40 |
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I'm curious - since I've spotted a bit of interest here and there about getting through Bozja and the associated raids, is there interest in setting something up? not necessarily a static more than just "around this time a bunch of people join in and we get people through the group raids" type deal. I suspect I'll have more free time now that my savage group's on reclear, so I can organize it if people are jonesing for something to do now that the expansion rush is over. Primal only, fwiw
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# ? Jan 25, 2022 21:44 |
Aphrodite posted:I like how Dancer is easy and that's why I play it.
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# ? Jan 25, 2022 21:47 |
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# ? May 25, 2024 00:59 |
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GiantRockFromSpace posted:There's also the fact those numbers are implying optimal play. As a SMN I've been outDPSing bad BLM, everyone whom I parsed with. Ultimately just play your job well and hit GDCs and you'll be fine with everything but Savage. Is stuff in Savage actually tuned so tightly on the DPS checks that a 9% difference in optimal output matters? I can't imagine it is for anything but World First racing. Like, not yucking anyone's yums - play what you find fun, and if anyone finds it more fun to always play whatever is theoretically the most powerful, have at it. I tend to reactively push back against it just because a lot of randoms will go "REEE SUB OPTIMAL" and kick people for playing the 'wrong' class when the real problem is people parsing grey and putting out less than half the potential damage their class can do.
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# ? Jan 25, 2022 21:51 |