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Guillermus posted:So after a big STR character (vagavond start then 60VIG, 40END, 60STR and 20INT for some STR/INT weapons) I want to make a new one instead of progressing into NG+. ime whips are both better and more fun than flails
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# ? Apr 16, 2022 19:22 |
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# ? May 28, 2024 00:39 |
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Tuxedo Catfish posted:i'm on my third playthrough and what i'm coming to realize is that i dislike Elden Ring's combat because it expects the player to be as passive as the older Souls games even though it's Sekiro / Bloodborne fast This is on point. Elden Ring feels like a continuation of the Dark Souls 3 dlc difficulty arc. Every boss feels like hyper-Gael.
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# ? Apr 16, 2022 19:26 |
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Nioh is very good because the bosses are very aggressive but their attacks aren't that hard to dodge + you can block with any weapon so you can afford to be in their face.
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# ? Apr 16, 2022 19:26 |
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Why does Bernahl show up as a summon for godskin duo, only to invade you in the area immediately after?
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# ? Apr 16, 2022 19:27 |
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bike tory posted:Why does Bernahl show up as a summon for godskin duo, only to invade you in the area immediately after? He protecc He attac
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# ? Apr 16, 2022 19:28 |
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bike tory posted:Why does Bernahl show up as a summon for godskin duo, only to invade you in the area immediately after? the snake eating its own tail
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# ? Apr 16, 2022 19:28 |
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*me, joining as a registered member of the snake eating my face party* i never thought the snakes would eat *my* face
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# ? Apr 16, 2022 19:29 |
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Dr. Clockwork posted:He protecc
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# ? Apr 16, 2022 19:30 |
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quote is not edit
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# ? Apr 16, 2022 19:30 |
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Astrochicken posted:This is on point. I suspect the mitigating factor (for bosses, at any rate) is that once you really start dissecting the AI you can usually arrive at a "okay if purposefully whiff this fast, relatively safe attack it'll cause them to do their routine sooner than normal and then I can follow up with my real attack," which at least cuts out some of the downtime where you're just staring at each other. It's still frustrating every time I hit an Omen or a Crucible Knight or something like that with a colossal weapon and they don't even flinch, though. It's much easier to posture break them (which ironically was already a mechanic in DS3, it's just that most enemies would die before they broke, plus no glowing yellow weakpoints to tell you how to follow up) but then it's that all-or-nothing deal again; after a few rounds of wait-and-punish (or 1-2 casts of an OP weapon art) you can get a huge window for a totally free attack that will probably kill, but it's much rarer to be able to stop a full health enemy's action a split second before it would have hit you. Gael never bothered me that much but Harald Knights were the perfect distillation of what was wrong with that DLC, and Elden Ring has a lot of enemies that work just like Harald Knights. Tuxedo Catfish fucked around with this message at 19:46 on Apr 16, 2022 |
# ? Apr 16, 2022 19:43 |
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https://twitter.com/SunhiLegend/status/1515397571338018826?s=20&t=MwiuBXMQxWzKeEXUPTepQg Spoilers for Malenia encounter what a beautiful fight that is jeez
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# ? Apr 16, 2022 19:46 |
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I guess that's why they put so many bridges over the Harald Knights in the ringed city.
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# ? Apr 16, 2022 19:46 |
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a kitten posted:https://twitter.com/SunhiLegend/status/1515397571338018826?s=20&t=MwiuBXMQxWzKeEXUPTepQg as much as i love sunhi legend gonna have to assign demerits for not doing this naked with a jar on their head edit: oh hey technique #26 for dealing with waterfowl dance
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# ? Apr 16, 2022 19:49 |
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DeafNote posted:I guess that's why they put so many bridges over the Harald Knights in the ringed city. i'm aware of the plunging attack instant kill, but "many" ain't "all" and knowledge checks aren't as much fun as execution checks anyways
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# ? Apr 16, 2022 19:52 |
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Cowcaster posted:as much as i love sunhi legend gonna have to assign demerits for not doing this naked with a jar on their head harsh but fair And having never survived, nor seen more than the very beginning of waterfoul dance, i can actually feel myself getting caught by that deceptive ending it has just by watching it happen
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# ? Apr 16, 2022 19:54 |
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At this point, my favorite thing to do is just assist on Malenia all day. Watching hosts get slaughtered is entertaining. Watching hosts succeed and start flipping out is heartwarming. I've gotten to the point where I can tell within the first 10 seconds of the fight whether we have a chance to win or not. (Though, I'm still utterly floored on how many people just can't dodge her rot divebomb. It's literally the most telegraphed boss attack in the game.) AlternateNu fucked around with this message at 20:00 on Apr 16, 2022 |
# ? Apr 16, 2022 19:56 |
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McCoy Pauley posted:What are some good occult weapons to do that with? I'm banging my head against the last two bosses now, and was going to wait to respec my mainly INT guy until NG+ but would be interested in doing it now so I can go ahead and get there. I ended up doing the Rivers of Blood +10 and Occult Nagikaba and shredded the last bosses pretty easily with something like 57 arcane + whatever strength and dex it took to wield those weapons. I never got good at fighting Radagon, so I still lucked out on a fight where he was just less aggro and used less bullshit attacks, but I found Elden Beast pretty easy with that setup. I chased him around and basically refused to engage outside of melee. I just got in his belly and blendered with L1 and L1 jump attacks. When I beat him I pretty much chunked him down a 3rd of the way every time I caught up to him.
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# ? Apr 16, 2022 19:56 |
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Tuxedo Catfish posted:i'm aware of the plunging attack instant kill, but "many" ain't "all" and knowledge checks aren't as much fun as execution checks anyways I have never bothered with the harald knight plunging attack. Like... they'll just chase you up there!
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# ? Apr 16, 2022 20:02 |
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f#a# posted:With your first character in mind, I think the other two major archetypes you could go for are gonna be: Even knowing that katanas are really good, I've never liked them since DS1 but I like curved swords, flails and twinblades CYBEReris posted:ime whips are both better and more fun than flails Whips are cool and fun (loved my powerstanced whip build in DS2) and is a good suggestion, thanks!
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# ? Apr 16, 2022 20:04 |
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Cowcaster posted:as much as i love sunhi legend gonna have to assign demerits for not doing this naked with a jar on their head Have you actually done the fight yet
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# ? Apr 16, 2022 20:04 |
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https://www.youtube.com/watch?v=_jNtovi2Gds Closure, at last
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# ? Apr 16, 2022 20:07 |
AlternateNu posted:(Though, I'm still utterly floored on how many people just can't dodge her rot divebomb. It's literally the most telegraphed boss attack in the game.) It's because she crosses over your head during the dive, and if you're locked on you'll suddenly start running towards her when the camera flips over.
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# ? Apr 16, 2022 20:09 |
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Tuxedo Catfish posted:i'm aware of the plunging attack instant kill, but "many" ain't "all" and knowledge checks aren't as much fun as execution checks anyways
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# ? Apr 16, 2022 20:14 |
Speaking of Malenia...quote:According to this, cedar apple rust's lifecycle involves 3 distinct phases, starting on juniper, migrating to apple, returning to juniper and germinating, then going dormant for more than a year. The initial bloom is visually striking but then it starts looking Caelid-like: This is a juniper tree, look familiar?
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# ? Apr 16, 2022 20:14 |
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i'm pretty sure i've seen a few growths exactly like this in caelid, too: it's a good catch!
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# ? Apr 16, 2022 20:20 |
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a kitten posted:https://twitter.com/SunhiLegend/status/1515397571338018826?s=20&t=MwiuBXMQxWzKeEXUPTepQg interesting. I guess she counters with Waterfowl every time she’s riposted
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# ? Apr 16, 2022 20:23 |
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i'm not sure it's every time? Waterfowl Dance is "unlocked" as an option once she falls below 70% HP, though, and if you get an early riposte off it's very likely to be the hit that crosses that threshold
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# ? Apr 16, 2022 20:26 |
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it's definitely not every time
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# ? Apr 16, 2022 20:33 |
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AlternateNu posted:(Though, I'm still utterly floored on how many people just can't dodge her rot divebomb. It's literally the most telegraphed boss attack in the game.) Its super well telegraphed but the timing to press dodge is still pretty tight because she dives really fast. The first few times that catches people out, it certainly did me. I still flubbed them every now and then, literally the fight before I killed her I hosed it up died with her on like 5%.
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# ? Apr 16, 2022 20:38 |
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Tuxedo Catfish posted:
You know I'm actually going to disagree with you on that, Harald knights are one of my favorite enemies in the entire Souls series when I realized what the idea was with them. The whole thing is that they are really tough and hit like tanks on paper, but they have the stereotypical glowing enemy weak point and the player has to figure out how to get to it in the context of Dark Souls. To do that they have to be more thoughtful, almost every Harald knight encounter has them in places with multiple crisscrossing elevations so the player has many opportunities to pull off a plunging attack if they time things right, but they have to be mindful of how to set up those opportunities which means more environmental awareness and exploiting the enemy's behaviour than normal. I like this in part because of the aforementioned environmental awareness, but also because plunging attacks were something that always felt a bit out of place in the Souls series, usually they only happen with really obvious setups like the Asylum Demon or Taurus Demon in DS1, the Harald knights felt like an intentional attempt to revisit it after years of neglect to more smoothly work it into the core combat of the games. In addition to that, you can also get a critical on their weakspot with parries. I'm a real sucker for parries in these games as my posting reveals, so I like the way it rewards timing and knowledge of enemy attacks to open up huge damage opportunities you can't otherwise get if you are just doing the usual thing of waiting for their attacks to end and hitting them when open. You can even just get a bow and shoot them in their neckholes and that's viable too. That was a lot to say about one enemy from two games ago, but I sincerly think that the Harald knights are well designed and budge the player out of their usual comfort zone to try things a bit differently.
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# ? Apr 16, 2022 20:41 |
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i actually didn't know that arrows worked and that softens my opinion of them somewhat
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# ? Apr 16, 2022 20:53 |
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I didn't even know you could plunging attack them so I just slogged my way through the ringed city DLC ER chat: Ive just respecced and int builds are really strong huh. Hit me up with your fav PVE spells please
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# ? Apr 16, 2022 20:58 |
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Oh, yeah. For anyone wondering about Crumbling Farum Azula's location, the location on the map isn't some gameplay conceit. You can actually see it from the Isolated Divine Tower due east where it should be.
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# ? Apr 16, 2022 20:59 |
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Also looking at the PSachivemehts nearly 20% have beaten Malenia which is suprising. In fact Margot has nearly an 80% clear rate
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# ? Apr 16, 2022 21:02 |
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Mist raven on the second waterfowl flurry is hella stylish Imo if you're comfortably at the level where you can dodge the first flurry no problem that's it, you've solved the fight
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# ? Apr 16, 2022 21:03 |
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The first flurry is the big problem. Though I did once get owned by the after combo delayed slash but that’s on me
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# ? Apr 16, 2022 21:04 |
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CYBEReris posted:ime whips are both better and more fun than flails Yeah the flail powerstance moveset is very slow and hard to use. It's basically the hammer set as far as I can tell but with a little more reach.
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# ? Apr 16, 2022 21:29 |
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hammers/flails/axes all share the same terrible powerstance moveset
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# ? Apr 16, 2022 21:47 |
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stop calling them harald knights it's spelled harold
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# ? Apr 16, 2022 21:55 |
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# ? May 28, 2024 00:39 |
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Is Malenia weak to occult too?
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# ? Apr 16, 2022 22:02 |