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Nuns with Guns posted:https://twitter.com/DnDMovie/status/1517175964358234114 Drizzt obviously.
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# ? Apr 21, 2022 20:25 |
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# ? May 27, 2024 02:56 |
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Nuns with Guns posted:https://twitter.com/DnDMovie/status/1517175964358234114 Dame Judi Dench, but a cat (butthole version).
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# ? Apr 21, 2022 20:28 |
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Spelljammer announced
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# ? Apr 21, 2022 20:39 |
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CitizenKeen posted:BTW, all those powers are from the "Spider-Powers" set, not a mobility set. So Webgliding and Webtrapping are in the power set along with Spider-Pheromones, Venom Blast, and super strength. I don't know if that makes it better or worse. So there's, like, a class/power array/whatever that's just "is spider-man?" ... ...what?
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# ? Apr 21, 2022 21:05 |
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From the man who brought us an entire class about being a poison gas dispenser.
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# ? Apr 21, 2022 21:08 |
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Does anyone here actually have the Marvel playtest rules? If so, would it be possible with the rules given to create, say, Nitro? Swarm? Absorbing Man? The Mad Thinker (and his Amazing Android!)? Or is it all fairly specific to the heroes given in the playtest version?
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# ? Apr 21, 2022 21:21 |
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FMguru posted:The combination of a clunky, complicated, crunchy system with detailed skill trees and giant dice pools with "well, it's the GM's job to make sure everyone gets an equal chance to shine" is really something. Delivering a giant 300 page brick of a game system and then throwing all responsibility onto the GM for making sure it delivers anything resembling a fun group experience - I mean, wow. I think there's at least one fairly recent 5E supers game. Edit:Lol, there are in fact multiple already, and more kickstarted ones on the way. Deptfordx fucked around with this message at 21:39 on Apr 21, 2022 |
# ? Apr 21, 2022 21:32 |
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Mirage posted:Does anyone here actually have the Marvel playtest rules? If so, would it be possible with the rules given to create, say, Nitro? Swarm? Absorbing Man? The Mad Thinker (and his Amazing Android!)? Or is it all fairly specific to the heroes given in the playtest version? Not with rules as given. These are the powers in the playtest
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# ? Apr 21, 2022 22:05 |
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Splicer posted:...what? Like, I'm not defending the game, but as noted, this makes sense in the context of the Marvel universe. Look over at what FFG is doing with Marvel Champions - out of about 30 heroes, they've released/announced Spider-Man, Spider-Woman, Miles Spider-Man, Spider-Gwen, Spider-Ham, and Peni Parker aka SP//dr. Not to mention cards for people like Spider-Man Noir. And that's also the power set for Spider-Girl, Silk, Spider-Man 2099, Scarlet Spider (and all the other Spider-Man clones), Venom (and Agent Venom)... Marvel keeps going back to that well. A lot. So it kind of makes sense that it's its own power set. Mirage posted:Does anyone here actually have the Marvel playtest rules? If so, would it be possible with the rules given to create, say, Nitro? Swarm? Absorbing Man? The Mad Thinker (and his Amazing Android!)? Or is it all fairly specific to the heroes given in the playtest version? They've been pretty clear that the power sets in the playtest are just for the characters in the playtest. So they're not testing a lot of tricky power sets like magic, mind-control, shapeshifting, duplication, etc. Power sets in the playtest: Battlesuit, Blades, Cybernetics, Firearms, Energy Control, Martial Arts, Plasticity, Shield-Bearer, Spider-Powers, Super Strength, Tactical Mastery, and Weather Control. CitizenKeen fucked around with this message at 22:10 on Apr 21, 2022 |
# ? Apr 21, 2022 22:08 |
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The WEG DC Universe assumed that speedsters would get their power from the Speed Force, like the Flash, so the Super Speed power included all the classic Flash stunts.
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# ? Apr 21, 2022 22:19 |
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A universe where "spiders" is a fundamental force of the universe like "candy" is in Adventure Time sounds rad as gently caress.
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# ? Apr 21, 2022 22:28 |
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All this Marvel talk reminds me there's this super cheap reprint of a very early superhero RPG called Supergame available on Amazon and I've been meaning to buy a copy to give a once over
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# ? Apr 21, 2022 23:23 |
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drrockso20 posted:All this Marvel talk reminds me there's this super cheap reprint of a very early superhero RPG called Supergame available on Amazon and I've been meaning to buy a copy to give a once over Thanks for bringing this up. I'm gonna check it out.
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# ? Apr 21, 2022 23:52 |
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So D&D Beyond released Monstrous Compendium Vol 1: Spelljammer Creatures for D&D 5E today, a free little sampler of Spelljammer monsters to go along with the announcement of the Spelljammer setting books. One of the monsters in it is this unfriendly fellow: Meet the Goon Balloon. The Goon Balloon speaks by passing air through a "hidden orifice on its underside" and upon death, it bursts into a cloud of noxious, poisonous gas.
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# ? Apr 22, 2022 01:20 |
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Tulul posted:So D&D Beyond released Monstrous Compendium Vol 1: Spelljammer Creatures for D&D 5E today, a free little sampler of Spelljammer monsters to go along with the announcement of the Spelljammer setting books. One of the monsters in it is this unfriendly fellow: lmao
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# ? Apr 22, 2022 01:33 |
Tulul posted:So D&D Beyond released Monstrous Compendium Vol 1: Spelljammer Creatures for D&D 5E today, a free little sampler of Spelljammer monsters to go along with the announcement of the Spelljammer setting books. One of the monsters in it is this unfriendly fellow: Someone let mearls make a creature,lol
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# ? Apr 22, 2022 01:38 |
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NinjaDebugger posted:Someone let mearls make a creature,lol Why does it explode in an embarrassing, impotent way. Xiahou Dun fucked around with this message at 02:50 on Apr 22, 2022 |
# ? Apr 22, 2022 01:41 |
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# ? Apr 22, 2022 03:55 |
Xiahou Dun posted:Why does it explode in an embarrassing, impotent way. Mearls still works for WotC.
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# ? Apr 22, 2022 12:53 |
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Tulul posted:So D&D Beyond released Monstrous Compendium Vol 1: Spelljammer Creatures for D&D 5E today, a free little sampler of Spelljammer monsters to go along with the announcement of the Spelljammer setting books. One of the monsters in it is this unfriendly fellow: Or is it itself one big pig ball?
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# ? Apr 22, 2022 13:33 |
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Tulul posted:Meet the Goon Balloon. The Goon Balloon speaks by passing air through a "hidden orifice on its underside" and upon death, it bursts into a cloud of noxious, poisonous gas. i don't come here to be attacked
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# ? Apr 22, 2022 13:38 |
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# ? Apr 22, 2022 13:42 |
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I know I know that but I can’t remember it. It’s not Darkstar is it? Ugh this is gonna bother me.
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# ? Apr 22, 2022 13:46 |
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Don't worry, it is!
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# ? Apr 22, 2022 13:54 |
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My Lovely Horse posted:Don't worry, it is! Thank you. That would’ve been 30% of my brain for the rest of the day.
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# ? Apr 22, 2022 13:55 |
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This is , intentional or not, but as an Australian I'm also wondering if booze comes out when you squeeze it
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# ? Apr 22, 2022 13:57 |
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Book of Erotic Fantasy Idea: The Gooning Balloon
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# ? Apr 22, 2022 14:31 |
Tulul posted:So D&D Beyond released Monstrous Compendium Vol 1: Spelljammer Creatures for D&D 5E today, a free little sampler of Spelljammer monsters to go along with the announcement of the Spelljammer setting books. One of the monsters in it is this unfriendly fellow: I like how this has Wis 14 for some reason. Clearly, it has things figured out.
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# ? Apr 22, 2022 20:00 |
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SimonChris posted:I like how this has Wis 14 for some reason. Clearly, it has things figured out. It's round. It has claws. It farts to talk. Wis 18 imo.
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# ? Apr 22, 2022 20:06 |
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Absurd Alhazred posted:It's round. It has claws. It farts to talk. Wis 18 imo. I will not see the noble flumph disparaged in this way
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# ? Apr 22, 2022 21:05 |
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Kestral posted:I will not see the noble flumph disparaged in this way I don't know enough about the flumph to disparage it.
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# ? Apr 22, 2022 21:08 |
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So facebook/instagram recently bombarded me with advertisements of new book from hack-frau..Monte Cook Games. https://www.kickstarter.com/projects/montecookgames/old-gods-of-appalachia-roleplaying-game and I must say this looks like extremely my poo poo (didn't listen to the podcast but will probably get into it). Thing is I did not hear good stuff about is Cypher System. Anyone got experience with running games in it? How does it fit this kind of horror game?
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# ? Apr 27, 2022 19:59 |
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I mean, that's the genre/tone/setting of a solid 2/3rds of all the games I run, so in theory it should be extremely my poo poo. But first, you know, Monte Cook anything just fills me with unending apathy that could swallow worlds. Second, while I have heard some good things about the Cypher System (from memory, it's the company that's dodgy not the game system itself), I've heard nothing that would make me think it'd make a particularly good horror game. Keeping in mind that I have yet to find an actually good system for horror because outside of Dread the majority are just "a resolution mechanic that can also have stats for ghosts" instead of proper genre emulation. I like the art.
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# ? Apr 27, 2022 20:15 |
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It does seem that most Monte Cooks book have gorgeous production values - I have numenera and gods of the fall I got from humble bundle or something and they are beautiful books. But nothing I've heard or read about the mechanics in those games makes me want to run them
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# ? Apr 27, 2022 20:20 |
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Monte Cook can't actually design a game and he doesn't seem very imaginative, honestly. He seems to have one idea, "magic = science = magic" and puts it in everything he does, and it's just not that interesting. I guess we'll always have the Great Modron March.
Halloween Jack fucked around with this message at 20:29 on Apr 27, 2022 |
# ? Apr 27, 2022 20:27 |
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Halloween Jack posted:Monte Cook can't actually design a game and he doesn't seem very imaginative, honestly. He seems to have one idea, "magic = science = magic" and puts it in everything he does, and it's just not that interesting. His stuff is just dull.
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# ? Apr 27, 2022 20:31 |
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🪑 🪑
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# ? Apr 27, 2022 20:33 |
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Cypher's a pretty terrible system. Its most notable feature is that your stats, instead of giving continuous bonuses or benefits, are resources to spend - you spend a point of Strength to get a bonus on a roll involving being strong, and recharge them when you rest. This could work with survival horror as a dwindling resources management mechanic, but I'm not sure how well it would. Moreover there's the issue of Cyphers themselves. In the original Numenera they were one-use magic items which were intended to be used frequently and rotated quickly to ensure that the players' bases for problem solving didn't become static and stagnant, which is in principle a good idea, but I have no idea how they'd translate to horror. The cynic says they'll just be given some weird theme and stuck in as is. The deeper cynic says they'll also have OMG horrific scary sacrifices added and thus become unusable. Anyone know what happened to that Blades In The Dark but flashbacks are an in-character superpower game that Cook was doing previously?
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# ? Apr 27, 2022 20:46 |
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My experience with the Cypher system suggests it's mechanically what you'd expect from a game designer whose entire career was spent on the likes of the d20 system trying to recreate FATE from half remembered, third-hand accounts.
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# ? Apr 27, 2022 20:55 |
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# ? May 27, 2024 02:56 |
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Yep. 100%hyphz posted:Anyone know what happened to that Blades In The Dark but flashbacks are an in-character superpower game that Cook was doing previously?
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# ? Apr 27, 2022 21:32 |