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My favorite thing so far is that I had 40 hours in the game, figured HEY I'M GOOD AT THIS GAME LET'S GO FAST, and literally died in training as I bashed something into my head. Died another two times, then a third I had my helmet completely crack (as I was grappling to the Master Jack I based one of the tank busters) and bought the repair item just in time. I've also yet to figure out depressurization safely on anything. A+
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# ? May 27, 2022 22:19 |
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# ? Jun 6, 2024 00:23 |
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boop the snoot posted:if you hold down the up or down button used to cycle through slots rather than just pressing it, it will automatically go back to what you have in slot 1. that's how I have managed it with my main spells and flasks. When the iframes count this is how I've been doing business. And cracked pot consumables. So many thrown pots. Godskin disciple? Put that fucker to sleep then stabbity stab. facialimpediment posted:My favorite thing so far is that I had 40 hours in the game, figured HEY I'M GOOD AT THIS GAME LET'S GO FAST, and literally died in training as I bashed something into my head. Died another two times, then a third I had my helmet completely crack (as I was grappling to the Master Jack I based one of the tank busters) and bought the repair item just in time. That's Steezo fucked around with this message at 22:21 on May 27, 2022 |
# ? May 27, 2022 22:19 |
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McNally posted:Maybe I'm living a charmed life (lol) but I just don't have an issue with Atlas thrusters the way you guys are describing them. I threw together a quick video showing what I'm doing, maybe it'll help? This is pretty easy for me to pull off but I'm having trouble with the fairing halves getting stuck on the side of the processing chamber instead of sliding in
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# ? May 29, 2022 01:02 |
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Tiny Timbs posted:This is pretty easy for me to pull off but I'm having trouble with the fairing halves getting stuck on the side of the processing chamber instead of sliding in Make sure you place your tethers towards the end, you can use a tether from a Jack to the “back” end to make sure it’s lined up.
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# ? May 29, 2022 04:05 |
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What is a waste disposal unit? I'm at a stopping point with scavenged parts for that personal ship, and it's a "distributor", which is a new part that comes from waste disposal units
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# ? May 29, 2022 04:20 |
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You’ll find distributors floating around. Waste disposal units used to be in the crawl space of station hopper geckos, near the airlocks. Haven’t seen one in 1.0 yet though.
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# ? May 29, 2022 04:23 |
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Am I right in assuming that on some ships, you have literally no choice but to explosively decompress? I've hit a few hulls now that have had either a) busted air handlers or b) full pressurized secondary compartments with no clear way to access. Am I supposed to just clean up the interior as best as I can and pop the can open? Any tips on not taking randomly exploding poo poo to the dome?
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# ? May 29, 2022 05:54 |
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Level 8 (I think) and 9 have no way to vent besides popping atmosphere. I've found the best way usually is to go inside, make sure all the doors are open (if it's an AI-infested ship, cut the doors or it WILL slam them shut to gently caress you), then go outside, and either vent from the thruster cap (every rare now and then I get a reactor pop that way tho) or shooting the two blocks holding the little side cockpits on Javelins and let it vent there.
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# ? May 29, 2022 05:57 |
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Yeah, eventually it does become impossible to depressurize any other way. I try to pop the cork while it has as much weight as possible so there's a lower chance of something achieving relativistic velocities, and if possible from the outside. Usually try to just melt an airlock door or two from the outside. Stuff rattles around inside but not much of it domes me.
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# ? May 29, 2022 06:41 |
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I usually go through the inside to grab everything I can and open all the door, then pop off the biggest piece I can. The end caps on Javes are good. You want the decompression to end as soon as possible.
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# ? May 29, 2022 16:58 |
I've had mixed results with the way the game calculates the damage a penetration would create. In reality you'd want to make a small hole and let it vent out over the course of hours, where the hole isn't big enough for explosive decompression. But this is a game so that is right out. But they kind of model it this way with the non-airlock doors, which I find are generally the least likely to explode when you open them. The other way that would normally work is to just core the ship with demo charges from above (or the side if you want to risk tossing it into a furnace). That would let all the air out quickly through big holes, preventing explosive decompression. But the game seems pretty RNG on whether a big hole is going to vent the volume fast enough that it doesn't go into the explosion phase. But blowing it up is generally fun so that works?
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# ? May 29, 2022 17:10 |
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I usually go in through the airlock first, and depressurize that compartment if I can. Then move onto the successive compartments trying to get them all in a state of no pressure, but eventually you're usually left with a little pocket (sometimes a large pocket) in which case I just grab onto the wall and ride the whirlwind, baby. If you've depressurized most of it it's normally just packets of chips and soda bottles flying around, occasionally something bigger.
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# ? May 29, 2022 17:51 |
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I've really yet to figure out venting, so for a lol I took a level 8 mackerel and decided to vent it by putting a demo charge underneath the bottom. My brain said that if there was explosive decompression, it would all blow out the bottom and into the barge. ... the ENTIRE ship physically moved into the barge. The whole loving thing, at once, in one unexploded heap, barged itself. Sadly none of it counted unless I went physically into the solid-red fps-killing ship and pulled things out one by one. I decided to cover the thing in charges to get what I could, detonated, and that was that
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# ? May 29, 2022 17:51 |
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Also, those of you saying to pull the javelin apart from either front or back to get to the giant fuel tank in the middle were spot on. So imagine after having spent all the effort that finding out it was only worth 80k and change I think I might launch it into the sun next time.
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# ? May 29, 2022 17:52 |
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M_Gargantua posted:But blowing it up is generally fun so that works? e: now with working gif I think Nuclear Tourist fucked around with this message at 18:10 on May 29, 2022 |
# ? May 29, 2022 17:53 |
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I slammed myself into the Hab door hard enough to crack my helmet on the tutorial. It's been a while since I've played this, I like the new menu/interior stuff.
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# ? May 29, 2022 23:20 |
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Nuclear Tourist posted:
One thing i REALLY appreciate is the radio interference you get from different items.
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# ? May 29, 2022 23:27 |
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ElMaligno posted:One thing i REALLY appreciate is the radio interference you get from different items. Yeah that cellphone-is-about-to-ring sound you used to hear from your car stereo or TV speaker is a great little addition
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# ? May 30, 2022 05:35 |
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Warhammer 40k boomer shooter lmao https://www.youtube.com/watch?v=k9Y-M83nBrk
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# ? Jun 2, 2022 05:35 |
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https://twitter.com/Osinttechnical/status/1532100583590711296 This is the fifth or sixth time someone leaked classified military info because of salt in WarThunder, and it's still funny every time.
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# ? Jun 2, 2022 06:49 |
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https://www.youtube.com/watch?v=Wr4PGa1sHFQ PS state of play going on right now. There's a game called Stray where you play a cat and knock stuff off ledges. 11/10 GOTY, drops in July. edit: Got a look at Street Fighter 6 with a free roam mode in Metro City? And a new trailer for FF16, says Summer 2023 now. Almost looks like an Esper fighting game in some spots. Wrong Theory fucked around with this message at 23:30 on Jun 2, 2022 |
# ? Jun 2, 2022 23:14 |
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https://forums.somethingawful.com/showthread.php?threadid=4004058&pagenumber=1#lastpost the goon fight game thread has been asking for a stick thread for a long time so i decided to start the OP and work on it in case anyone wanted to roll their own cool guy stick like me
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# ? Jun 8, 2022 17:26 |
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Anyone in here have experience with "Going Medieval"? Supposed to be a decent fusion between Rimworld and Banished-type games, and while still early access, it's been out for a couple years. Just wondering whether it's one of those forever early access games that aren't quite done enough to keep you from running into a frustrating endgame ceiling, or if it's fun and done enough for a couple of recurring playthroughs on new content drops like... satisfactory or something.
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# ? Jun 8, 2022 19:52 |
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Has anyone tried that new wh40k X-Com game?
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# ? Jun 12, 2022 03:34 |
Duzzy Funlop posted:Anyone in here have experience with "Going Medieval"? Supposed to be a decent fusion between Rimworld and Banished-type games, and while still early access, it's been out for a couple years. Its a lot like Hydroneer in that it does something slightly different then the rest of its genre but the core gameplay isn't polished enough to be as good with staying power like Dwarf Fortress/Rimworld. Like I put 10 hours in and it was fine. Then I tried to turn on sandbox mode to try to build a fancy castle for fun and it was just incredibly tedius controlwise to try to do anything quickly. The generally glacial pace of the normal game masked that.
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# ? Jun 12, 2022 04:25 |
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Radical 90s Wizard posted:Has anyone tried that new wh40k X-Com game? Chaos Gate:Daemonhunters? Yeah. I've never played X-Com, but loved the original Chaos Gate, so it was a bit disappointing. I don't like 4-person squads. I wouldn't call it bad, though. The worst problem is you're only fighting one faction (Nurgle) for the entire game so the enemies get repetitive. Creative boss fights, though.
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# ? Jun 12, 2022 04:47 |
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Ah well sounds like something I might grab on sale sometime. I got a random hankering for so 40k so I guess it's time to play some Dawn of War again.
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# ? Jun 12, 2022 22:41 |
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The story is nifty, I'll say that. It scratches a 40k itch. Once you get past the steep learning curve and start figuring out how to order your people's moves for maximum effect, you get pretty deadly.
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# ? Jun 13, 2022 03:15 |
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Radical 90s Wizard posted:Ah well sounds like something I might grab on sale sometime. I got a random hankering for so 40k so I guess it's time to play some Dawn of War again. Man Dawn of War was so good especially when it hit seven factions with a map. Tons of variety and flavor and the multiplayer was excellent, I wasn’t great at it but could contribute with an ork horde. I didn’t like in the sequel how it was overwhelmingly space mariners fighting tyranids and managing grenade inventory and special attacks.
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# ? Jun 13, 2022 03:27 |
Hyrax Attack! posted:Man Dawn of War was so good especially when it hit seven factions with a map. Tons of variety and flavor and the multiplayer was excellent, I wasn’t great at it but could contribute with an ork horde. I didn’t like in the sequel how it was overwhelmingly space mariners fighting tyranids and managing grenade inventory and special attacks. Seriously the move to small scale squad combat sapped any enthusiasm I had for the latter Dawns of War. I want WH40k: Supreme Commander goddamnit. Guardsmen beyond count charging forward under the cover of battery after battery of Basilisk, etc.
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# ? Jun 13, 2022 03:30 |
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Arrath posted:Seriously the move to small scale squad combat sapped any enthusiasm I had for the latter Dawns of War. For sure, I know the sequel had some redeeming features but I was never playing those games for the story and it was tedious to chip away at bosses with 20k hp. The original had such great personality, I didn’t know anything about the setting so it was fun to piece it together from unit quotes and the planet conquering campaign. I liked how all the sentient units had unique responses, I probably played the necrons the least as while they were fine mechanically but I think only their leaders had dialogue? Khorne berserkers owned, I liked how they were furious if given any commands that weren’t attack orders
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# ? Jun 13, 2022 04:04 |
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I liked 2 because the small squads made it feel like a few marines against hordes of xenos, especially later in the campaigns where you can just run a dreadnought and a bunch of terminators and annihilate everything. But it was nowhere near as good as the original. I've never played 3, sounded like a huge disaster by all accounts.
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# ? Jun 13, 2022 12:26 |
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Hyrax Attack! posted:For sure, I know the sequel had some redeeming features but I was never playing those games for the story and it was tedious to chip away at bosses with 20k hp. The original had such great personality, I didn’t know anything about the setting so it was fun to piece it together from unit quotes and the planet conquering campaign. It was the kill animations for me. Force Commander vs Bloodthirster, Grey Knights vs Avatars of Khaine, etc. I ended up buying into Grey Knights (4th ed) because I thought they were the coolest idea back then. The first time I saw a Bloodthirster transform, I thought I had missed a really cool kill animation. I saw the cultist rise up and my librarian was close by, so I thought he was doing something…then the blood fountain erupted and a towering enraged demon walked out of it and started committing murders left and right e: the voice of the Avatar of Khaine was really well done, too. Extra supply and all your soldiers are suddenly unbreakable because they don’t want to look like cowards when standing before a literal god of war and death? Yes please 🤤
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# ? Jun 13, 2022 12:55 |
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M_Gargantua posted:Its a lot like Hydroneer in that it does something slightly different then the rest of its genre but the core gameplay isn't polished enough to be as good with staying power like Dwarf Fortress/Rimworld. Like I put 10 hours in and it was fine. Then I tried to turn on sandbox mode to try to build a fancy castle for fun and it was just incredibly tedius controlwise to try to do anything quickly. The generally glacial pace of the normal game masked that. This isn’t a direct response, but more of just piggybacking off of the topic. What is the genre called for games like RimWorld or DF or Prison Architect etc? Because I’ve been really jonesing for one, but am getting kind of bored with only having RimWorld and PA and was hoping for something new to scratch that itch with. I tried DF back in like 2010 and bounced off the ascii interface pretty hard. I might try it again but I was kind of hoping that Steam GUI version would come out soon.
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# ? Jun 13, 2022 17:00 |
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Icon Of Sin posted:It was the kill animations for me. Force Commander vs Bloodthirster, Grey Knights vs Avatars of Khaine, etc. I ended up buying into Grey Knights (4th ed) because I thought they were the coolest idea back then. Oh yeah those animations owned. I liked how you could repaint your units and that would show up in the campaign with zero accounting for taste. Blood angels yelling about how they must preserve their gene-seed from orbital bombardment as they show off their bright spring colors with a fun easter theme.
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# ? Jun 13, 2022 17:04 |
Internet Wizard posted:This isn’t a direct response, but more of just piggybacking off of the topic. I've heard them called Colony Simulators before. Castle Story may be worth a look, it's pretty lite on the colony side and more about gathering resources to build a castle to defend against waves of attacks but it's a fun little diversion. It even has multiplayer/co-op. E: Coming back to this since I'm not at work and typing on a phone now: Icon Of Sin posted:It was the kill animations for me. Force Commander vs Bloodthirster, Grey Knights vs Avatars of Khaine, etc. I ended up buying into Grey Knights (4th ed) because I thought they were the coolest idea back then. Oh hell yes. The detail, variety, and sheer brutality in the melee kill animations was what sold me on the game, immediately. 15 y.o. me the first time I saw a Dreadnaught pick up an Ork and pulp it in its power fist was all: MORE PLEASE Arrath fucked around with this message at 03:00 on Jun 14, 2022 |
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# ? Jun 13, 2022 17:14 |
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I just saw that there's a Starship Troopers RTS coming out in like 3 days https://store.steampowered.com/app/1202130/Starship_Troopers_Terran_Command/ I've been wanting a game like this since I was kid, goddamn I hope it's not garbage
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# ? Jun 14, 2022 23:24 |
Radical 90s Wizard posted:I just saw that there's a Starship Troopers RTS coming out in like 3 days
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# ? Jun 14, 2022 23:28 |
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Radical 90s Wizard posted:I just saw that there's a Starship Troopers RTS coming out in like 3 days Please be good
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# ? Jun 14, 2022 23:28 |
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# ? Jun 6, 2024 00:23 |
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Tiny Timbs posted:Please be good
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# ? Jun 15, 2022 04:20 |