|
chanta is something you get forced into because of your draws or just ends up being a bonus with a yakuhai hand or something, it's never something you go after
|
# ? Jun 13, 2022 15:57 |
|
|
# ? Jun 6, 2024 14:05 |
|
i thought about my playstyle and i realized i dont think about pinfu, there are so many hands i could have shut down with pinfu if i had that in mind. low value hand have their uses.
|
# ? Jun 13, 2022 17:11 |
|
Never forget that pinfu+riichi+tsumo+tanyao (or replace any one of these with a dora) is a mangan hand with a high chance of actually getting that hand because it forces you to have a good wait. It should be the default you aim for if you can't see something better (more valuable or faster). Tamba fucked around with this message at 18:25 on Jun 13, 2022 |
# ? Jun 13, 2022 17:26 |
|
Yeah Pinfu and Tanyao have the advantage of being compatible with developing your hand well.
|
# ? Jun 13, 2022 17:33 |
|
Pinfu is a hand I get accidentally fairly often, and have extreme trouble going for if I'm actually trying to get it (like for an event quest). Here's a question: if your hand is almost complete and tanyao except your pair is a terminal, would you complete it as-is or push for a simples pair instead? I know this is highly contextual, but I often wonder if I'm over-estimating how difficult it might be to make a hand a bit more valuable with an action like that.
|
# ? Jun 13, 2022 17:57 |
|
Nighthand posted:Pinfu is a hand I get accidentally fairly often, and have extreme trouble going for if I'm actually trying to get it (like for an event quest). At this point your point totals, turn order, dealership, etc. come into play- if I've got a lead and want to maintain it, or if I want to keep my dealership, I would probably go with the simple completion, but there may be times when I just plain need more points.
|
# ? Jun 13, 2022 18:37 |
|
Tamba posted:
Yeah thanks for all this! Left me with a lot to study/think about.
|
# ? Jun 13, 2022 19:07 |
|
Yeah basically if you're in last, gently caress it, go for the biggest possible score you can get. If you're winning you just need to end the game.
|
# ? Jun 13, 2022 21:25 |
|
Nighthand posted:Pinfu is a hand I get accidentally fairly often, and have extreme trouble going for if I'm actually trying to get it (like for an event quest). I think barring certain circumstances going for the win is almost always the better choice, especially if you have a good wait and can riichi. Ura Dora are the poo poo. I'm very much thinking in the context of online play though, not being in last is so important for ranking. hot date tonight! fucked around with this message at 04:03 on Jun 14, 2022 |
# ? Jun 14, 2022 03:58 |
|
Yeah, in general, winning is better than not winning. The longer you're in a game the more likely you are to get ron'd.
|
# ? Jun 14, 2022 04:03 |
|
I think one of the biggest things I need to get better at is knowing when not to slam the riichi button on a bad wait. I've been intentionally delaying it sometimes recently and going from a bad 1-tile wait to a good 3-tile wait, then immediately slamming someone for 12k is so nice. I'm like one game out from ranking back up to Expert 1 in mahsoul too, so that's nice.
|
# ? Jun 14, 2022 04:58 |
I have been at adept 1 for so long and reading Riichi Book 1 is not helping because its like half in Japanese and UGH I can't switch between english and japanese terminology as quickly as people that discuss this stuff
|
|
# ? Jun 14, 2022 06:14 |
|
I learned everything I know about mahjong from watching minimattt (three ts) stream on twitch.
|
# ? Jun 14, 2022 06:55 |
|
Nighthand posted:I think one of the biggest things I need to get better at is knowing when not to slam the riichi button on a bad wait. I've been intentionally delaying it sometimes recently and going from a bad 1-tile wait to a good 3-tile wait, then immediately slamming someone for 12k is so nice. textbook is that in a normal situation (i.e. not late, and relatively flat score) any valuable hand should be riichi-ed even with bad wait, which basically means that unless it's riichi nomi, go for it. game situations can make this different, though - for instance if it's late in the game and a riichi pinfu hand is extremely unlikely to get you out of 2nd place, it may be worth playing more defensively e) also hands which are 6 han or more without riichi are usually played closed if possible. exception is if it needs riichi (obviously) or if the wait is such that riichi-ing might actually make it more likely to win (like a guest wind, or a suji trap (e.g. 9p when 6p is in your discards) in more advanced lobbies) e) check this site out https://justanotherjapanesemahjongblog.blogspot.com/p/riichi-theory.html Feels Villeneuve fucked around with this message at 18:52 on Jun 14, 2022 |
# ? Jun 14, 2022 18:23 |
|
also one fun thing i learned from a slideshow recently - i hear a lot of questions sometimes about "locking" the pair, e.g. discarding in a way such that you have one pair that is "obviously" going to be the pair of a pinfu/"standard" hand generally you should do this when your remaining blocks are two good-wait blocks. so if you have 3455m1145p23789s, this is when you drop the extra 5m and "lock in" 11p as your pair, with 45p 23s as your remaining shapes
|
# ? Jun 14, 2022 18:37 |
|
Feels Villeneuve posted:textbook is that in a normal situation (i.e. not late, and relatively flat score) any valuable hand should be riichi-ed even with bad wait, which basically means that unless it's riichi nomi, go for it. game situations can make this different, though - for instance if it's late in the game and a riichi pinfu hand is extremely unlikely to get you out of 2nd place, it may be worth playing more defensively what would be a good rule of thumb for what's "late"? like <20 tiles remaining in majsoul or so? also how often is it a dumb idea to riichi into someone else's riichi? where I'm at right now (hardstuck adept 3 lol) people chase my riichis pretty often, and it seems to work out ok for them, but it instinctively feels pretty reckless vs staying damaten so you can be flexible about folding
|
# ? Jun 14, 2022 20:10 |
|
wocobob posted:what would be a good rule of thumb for what's "late"? like <20 tiles remaining in majsoul or so? sorry, by "late" i mean it's like, south 3 where you start to play with more of an eye to securing/improving placing/overhauling the winner there are rules of thumb for riichi chasing but generally you want to have good value and good wait if you chase. *especially* if you're chasing dealer riichi, where it's usually like a 4 han minimum with good wait, or bad wait mangan (i tend to hard push a guaranteed mangan+ hand if it's tenpai or iishanten with good waits. especially if i have multiple dora, since that makes it less dora that the player in tenpai might have) Feels Villeneuve fucked around with this message at 21:00 on Jun 14, 2022 |
# ? Jun 14, 2022 20:57 |
|
By jove, he's done it! Again! Maybe this time I won't immediately scrub out.
|
# ? Jun 14, 2022 21:01 |
|
ayyyyy congrats Nighthand!Feels Villeneuve posted:also how often is it a dumb idea to riichi into someone else's riichi? Very situational IMO. Major factors at play: value and wait of your hand, your placement, how many tiles it's been since the other riichi, how many other people look like they're ready, whether the dora are visible in the pond or still hiding in hands/walls. i wouldn't push a riichi nomi, but if i had a guaranteed mangan with a decent wait and it's been almost a row of discards since the last riichi? I'll probably throw the stick.
|
# ? Jun 14, 2022 23:58 |
|
This has graphs for EV of a riichi hand. I believe the digital rule of thumb is to riichi if your hand value beats their EV https://osamuko.com/paifu-analysis-is-their-riichi-hand-expensive/
|
# ? Jun 15, 2022 00:13 |
|
i think guaranteed mangan tenpai (or good wait iishanten) is almost always a hard push though there are some situational things to keep in mind (like if your winning tile looks safe as a discard to the player in riichi )
|
# ? Jun 15, 2022 00:58 |
|
I know the answer is a big fat "it depends", but at which point do you call a tile and "lock" your yaku? Specifically, what is a good rule of thumb on wether to chi a tile if a hand looks good for either Chanta or Tanyao?
|
# ? Jun 15, 2022 07:55 |
|
Calling for chanta and tanyao works best when you have a closed wait (e.g. 24 waiting on 3) or an edge wait (e.g. 89 waiting on 7), since those are more difficult to complete. As for when to make the leap, I tend to think about three things:
MrBlarney fucked around with this message at 09:59 on Jun 15, 2022 |
# ? Jun 15, 2022 09:54 |
|
Fat Samurai posted:Specifically, what is a good rule of thumb on wether to chi a tile if a hand looks good for either Chanta or Tanyao?
|
# ? Jun 15, 2022 23:28 |
|
Saw a Thirteen Orphans on MJS this afternoon, don't think it's the first Yakuman I've seen in one of my games but it's definitely the most rare. Was actually the dealer in East 1 so that was it. Only remember one shot at one of my own, a suuankou that didn't come in.
|
# ? Jun 22, 2022 22:11 |
|
I've seen a handful of them but the closest I've come was Little Dragons a while back, and Three Quads just the other day.
|
# ? Jun 22, 2022 22:53 |
|
3 quads is more rare than several yakuman lol
|
# ? Jun 22, 2022 23:09 |
|
had someone pull a double of small winds and tsuuiisou which was fun to see won by ron too because fourth place was in tenpai with a shitload of dora and was just going to discard anything no matter how dangerous
|
# ? Jun 22, 2022 23:22 |
|
13 Orphans is pretty common in sanma
|
# ? Jun 23, 2022 01:18 |
|
Sanma is the place to be for yakuman in general.
|
# ? Jun 23, 2022 01:27 |
|
I assume it's that losing 2-8 man iirc? makes everything else easier to draw?
|
# ? Jun 23, 2022 01:51 |
|
Sanma also has Kita (you set aside North tiles to draw extra tiles) which automatically add 1 han per North tile set aside, and combined with the fact that you only have two suits, it's much easier to reach kazoe yakuman.
|
# ? Jun 23, 2022 04:42 |
|
dragon enthusiast posted:3 quads is more rare than several yakuman lol I was one off the four quads, and that red drop was the second to last discard so I was one off under the river too.
|
# ? Jun 23, 2022 05:53 |
|
idk if its still true but a joke for a while was that sankantsu was more common in Majsoul because everyone there calls kan
|
# ? Jun 23, 2022 19:01 |
|
If you don't call kan you're a coward
|
# ? Jun 23, 2022 20:12 |
|
Heath posted:If you don't call kan you're a coward
|
# ? Jun 23, 2022 20:38 |
|
Heath posted:If you don't call kan you're a coward
|
# ? Jun 23, 2022 23:32 |
|
Heath posted:If you don't call kan you're a coward
|
# ? Jun 24, 2022 01:34 |
200 or so games in and this is my first mixed triple sequence. Weird but I'll take it (and all those other han)!
|
|
# ? Jun 24, 2022 03:47 |
|
|
# ? Jun 6, 2024 14:05 |
|
Welp, finally washed out of expert and back to adept. Getting chipped to death by tsumo when I'm stuck in iishanten hell hurts pretty bad.
|
# ? Jun 24, 2022 14:27 |