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Funky See Funky Do posted:On what platform? They're a pretty common drop. Goblins will also randomly open portals to the vault if you want to go hunt them in adventure mode. GR90 has the max amount of loot that can drop so running those as fast as you can is the best way to get anything to drop.
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# ? Jul 1, 2022 14:42 |
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# ? May 17, 2024 09:45 |
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These days pretty much every class has at least a few ways to roll 120s with ease so there are likely still many more optimizations you could make.
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# ? Jul 1, 2022 14:47 |
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exquisite tea posted:These days pretty much every class has at least a few ways to roll 120s with ease so there are likely still many more optimizations you could make. e: I should probably specify that "struggle" means "less than 10min left on the clock". Funky See Funky Do posted:What build are you running? Shumagorath fucked around with this message at 15:34 on Jul 1, 2022 |
# ? Jul 1, 2022 15:26 |
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What build are you running?
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# ? Jul 1, 2022 15:27 |
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Just speed farm regular rifts or grifts or run puic bounties. You'll be swimming in Puzzle Rings, Bovine Bardiches, and Gifts.
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# ? Jul 1, 2022 15:45 |
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Funky See Funky Do posted:GR90 has the max amount of loot that can drop so running those as fast as you can is the best way to get anything to drop. Oh fr? I thought it kept scaling up. So unless I'm upgrading gems I can just speedrun 90s for optimal loot gains? E: I know thats basically what you said but I thought I knew everything about the game so I am almost incredulous
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# ? Jul 1, 2022 17:36 |
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If you can run higher GRs in a similar timeframe to your GR90s, run those because paragon gain counts too.
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# ? Jul 1, 2022 17:56 |
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If literally the only thing you want to do is most drops off the RG then 90 is the cap. In practice however you'll get to a point where the fastest you can complete any given rift is like 1.5-3 minutes depending on how bad a layout you get. Once you are in that window you want to crank the highest GR you can manage without taking longer because like said above, you get more paragon xp and gemups that way. So your season progression milestones for farming would be to first get 90 on farm and then optimizing for highest GR to be done at time. Both solo and group.
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# ? Jul 1, 2022 18:22 |
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gradenko_2000 posted:I've been playing D3 a lot this week, and on the Switch I've leveled a new Demon Hunter to 70, got him geared up, and reached the point where I can push Torment 8. I leveled up a Gem of Ease to rank 25, gave it to a baby Wizard, punched a hole in a crafted Cinderswitch, and have been doing BWEEEEEEEEEEEEE as she melts everything with Disintegrate to the tune of a new level every screen-full of monsters This is probably my favorite thing to do now, melting everything with a gem of ease on your second character is so much fuckin fun.
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# ? Jul 1, 2022 19:40 |
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Maxroll is shutting down their Immortal section, citing among other things, moral guilt over supporting and enabling gambling addiction by providing content for the game.
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# ? Jul 1, 2022 20:46 |
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lmao Diablo: Immortal is so predatory it’s causing profound moral quandaries in those who play it.
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# ? Jul 1, 2022 21:08 |
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Dameius posted:Maxroll is shutting down their Immortal section, citing among other things, moral guilt over supporting and enabling gambling addiction by providing content for the game. lol lmfao
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# ? Jul 1, 2022 21:20 |
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Field Mousepad posted:This is probably my favorite thing to do now, melting everything with a gem of ease on your second character is so much fuckin fun.
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# ? Jul 1, 2022 22:45 |
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Dameius posted:Maxroll is shutting down their Immortal section, citing among other things, moral guilt over supporting and enabling gambling addiction by providing content for the game. drat Blizzard look what you've done
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# ? Jul 1, 2022 23:06 |
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Diablo: Immortal is such a bad game it’s literally causing moral awakenings in the gaming community lol Blizzard are really always at the forefront of the digital movement, lol
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# ? Jul 1, 2022 23:09 |
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Blizzard's response? "Drink breast milk, get money lol"
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# ? Jul 1, 2022 23:20 |
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Bust Rodd posted:Diablo: Immortal is such a bad game it’s literally causing moral awakenings in the gaming community lol God I hope so. The moral awakening part not the digital movement part.
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# ? Jul 2, 2022 00:54 |
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I crit for 14 trillion now. Hopefully numbers are human-countable in D4.
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# ? Jul 3, 2022 04:18 |
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Shumagorath posted:I crit for 14 trillion now. Hopefully numbers are human-countable in D4. See thread title
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# ? Jul 3, 2022 04:23 |
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Yeah I would be ok with a stat squish in D4
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# ? Jul 3, 2022 18:32 |
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One of the things Immortal does right is damage numbers. They are in the hundreds/thousands range. Very readable and feels great. But I'm no game dev so I have no clue how hard it would be to keep the numbers at a reasonable level in a live service game like D4. Every season is going to increase the power levels so...
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# ? Jul 4, 2022 19:13 |
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If Diablo 3 tried to scale the damage numbers, you would be dealing .00004 per hit to the fallen near tristram. The reasonable numbers are for the "story" none of us have seen in a decade, who cares what they are in the endgame?
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# ? Jul 4, 2022 19:18 |
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Part of this is that the D3 team very rarely nerfs anything; they just buff everything else to compensate. So the numbers keep going up. If they were really intent on keeping the numbers reasonable, we'd still have like GR50 as the endgame.
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# ? Jul 4, 2022 19:38 |
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I never had an issue knowing what the damage numbers are. If I can kill something before it kills me, it doesn't matter if I'm doing 100 damage or a billion.
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# ? Jul 4, 2022 19:49 |
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I try to play by the "who cares what the number is as long as I kill things fast" rule, but the scaling comes back to bite you in other ways. You know, like the half-second brain fart the servers have when you attack the pile of 30+ mobs your barbarian friend stomped together and stunned using a Grim Scythe necromancer with maxed out area damage.
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# ? Jul 4, 2022 20:55 |
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When you have to start slapping letters at the end of your damage numbers you know you hosed up, right?
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# ? Jul 4, 2022 21:02 |
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Yeah, the numbers should be in scientific notation by now.
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# ? Jul 4, 2022 21:19 |
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The silly power escalation is the best part of this dumb game. Bring back ethereals you cowards. I remember feeling very accomplished in season 1 getting to grift 40
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# ? Jul 4, 2022 23:00 |
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exquisite tea posted:Yeah, the numbers should be in scientific notation by now. I do 10gigadps!
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# ? Jul 5, 2022 00:23 |
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Honestly, if you're not doing numbers that require you to stop and think "was that a Octillion or just a Hextillion?", you're not on my level. Become the calculator you were born to be! I can't imagine this game with a stat squish, numbers are just our heroin at this point
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# ? Jul 5, 2022 00:33 |
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exquisite tea posted:Yeah, the numbers should be in scientific notation by now. Exactly. If the number popping up over an enemy is a '6' it means you did 10^6 points of damage.
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# ? Jul 5, 2022 02:31 |
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KenBearlLOLOL posted:I try to play by the "who cares what the number is as long as I kill things fast" rule, but the scaling comes back to bite you in other ways. You know, like the half-second brain fart the servers have when you attack the pile of 30+ mobs your barbarian friend stomped together and stunned using a Grim Scythe necromancer with maxed out area damage. That has nothing to do with the size of the numbers and everything to do with the number of numbers.
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# ? Jul 5, 2022 03:48 |
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Just take the log of all the damage numbers you can view on screen problem solved.
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# ? Jul 5, 2022 20:27 |
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KenBearlLOLOL posted:I try to play by the "who cares what the number is as long as I kill things fast" rule, but the scaling comes back to bite you in other ways. You know, like the half-second brain fart the servers have when you attack the pile of 30+ mobs your barbarian friend stomped together and stunned using a Grim Scythe necromancer with maxed out area damage. lol I remember that grift
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# ? Jul 6, 2022 20:25 |
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That season they introduced Uliana's was so satisfying when the giant explosions would make the game stutter as mobs slowly disappeared around you. I also loved that shenlong's season where I think it was Fist of Thunder created a closer circuit around all the gathered mobs that either melted them down or locked up the servers. I think it was soon after this one that they began really trying to cut down on server loading DPS.
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# ? Jul 7, 2022 19:49 |
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Static charge was the build, and i loved it since the supports were able to proc and do damage as well.
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# ? Jul 8, 2022 16:38 |
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PTR preview is up.
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# ? Jul 8, 2022 19:06 |
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quote:Magic Missile fires 20 missiles and gains the effect of the Seeker rune.
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# ? Jul 8, 2022 20:14 |
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quote:Adventure Mode is now unlocked for all accounts by default. Players are no longer required to complete the Campaign to access Adventure mode.
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# ? Jul 8, 2022 20:22 |
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# ? May 17, 2024 09:45 |
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Big nerf for Inna's monk with 6-piece set bonus down from 3000% per ally to 900%, ouch. Crusaders finally get a Phalanx build. The new seasonal theme sounds ok, very similar to ethereals right down to most of the effects looking worthless.
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# ? Jul 8, 2022 20:34 |