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Portal 2 I think is maybe top 5 of all time. It’s sickeningly good. The way valve were telling stories in games over a decade ago is still lightyears ahead of nearly every other studio even today
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# ? Jul 9, 2022 13:19 |
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# ? Jun 6, 2024 06:19 |
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Quantum of Phallus posted:Portal 2 I think is maybe top 5 of all time. It’s sickeningly good. The way valve were telling stories in games over a decade ago is still lightyears ahead of nearly every other studio even today I loved it all over again. Maybe now I'll finally beat the co-op campaign. Also, Wheatley's shocking lack of card knowledge surprised me. I'd completely forgotten about that bit.
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# ? Jul 9, 2022 13:49 |
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he's been meaning to learn!
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# ? Jul 9, 2022 13:59 |
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Quantum of Phallus posted:Portal 2 I think is maybe top 5 of all time. It’s sickeningly good. The way valve were telling stories in games over a decade ago is still lightyears ahead of nearly every other studio even today
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# ? Jul 9, 2022 15:06 |
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I have it on good authority that it's entirely because billionaire software developer Gabe Newell can't count to three
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# ? Jul 9, 2022 15:15 |
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13 sentinels is really cool. the actual writing and story are fine but letting you pick the order creates context for each segment based on all your previous choices in a very clever way
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# ? Jul 9, 2022 15:23 |
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Oxxidation posted:he's been meaning to learn! No joke, I'd love a solitaire/card game spin off with him as the dealer. Something better than Poker Night at the Inventory or whatever that was called.
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# ? Jul 9, 2022 15:40 |
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I wrapped up Portal in a few hours, which is such a good length too. Going to dig into the bonus content while I'm at it. Tomorrow, I hope to start/beat Co-Op in Portal 2 with my friend in England. I've never done it so I'm looking forward to that.
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# ? Jul 9, 2022 15:48 |
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So is this new snow brothers hosed up beyond microtransactions?
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# ? Jul 9, 2022 16:46 |
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Really wish Portal 2 could use that level editor.
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# ? Jul 9, 2022 17:21 |
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Add portals to Super Mario Maker 2 to commemorate this union
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# ? Jul 9, 2022 17:25 |
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100YrsofAttitude posted:I wrapped up Portal in a few hours, which is such a good length too. Going to dig into the bonus content while I'm at it. Tomorrow, I hope to start/beat Co-Op in Portal 2 with my friend in England. I've never done it so I'm looking forward to that. The co-op is incredible. It’s a totally different campaign to the single player. Valve went all out with P2
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# ? Jul 9, 2022 17:32 |
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My friend is pretty dumb in co-op with keyboard and mouse. Can't wait for them to be dumber with analog sticks.
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# ? Jul 9, 2022 17:34 |
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Huxley posted:I'm severely biased against ALL the weapons with gauges and levels and phials and reloading. Really just having to remember any kind of loop totally breaks the immersion of "me vs monster" that I love about these games. See I'm the opposite, I love having that loop to track in the back of my head as I'm fighting the monster, something about it feels soothing to my brain. I think it's because it gives a bunch of little micro goals I'm continuously checking off throughout the fight; without it my mind wanders and the fights feel like slogs. In Rise they basically removed that element from HH by making the songs so automated, and now it just kind of feels hollow for me to use.
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# ? Jul 9, 2022 17:40 |
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Tender Bender posted:See I'm the opposite, I love having that loop to track in the back of my head as I'm fighting the monster, something about it feels soothing to my brain. I think it's because it gives a bunch of little micro goals I'm continuously checking off throughout the fight; without it my mind wanders and the fights feel like slogs. In Rise they basically removed that element from HH by making the songs so automated, and now it just kind of feels hollow for me to use. There are switch skills that add tedium, if you want.
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# ? Jul 9, 2022 17:50 |
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mistermojo posted:13 sentinels is really cool. the actual writing and story are fine but letting you pick the order creates context for each segment based on all your previous choices in a very clever way Yeah. I'm glad I was able to do everything Juro last because (big honkin' spoiler): Juro sucks but also I got to deduce, infer, and speculate on things that were made explicit in his route. Which I only did when I was absolutely forced to. Because Juro sucks.
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# ? Jul 9, 2022 17:53 |
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I like Juro, kid is out of his mind
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# ? Jul 9, 2022 17:56 |
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100YrsofAttitude posted:Portal is so freaking good. Quantum of Phallus posted:Portal 2 I think is maybe top 5 of all time. It’s sickeningly good. The way valve were telling stories in games over a decade ago is still lightyears ahead of nearly every other studio even today it's perfect. no notes.
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# ? Jul 9, 2022 18:03 |
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Zuzie posted:https://twitter.com/NintendoAmerica/status/1545213151091867648 Good version of PokeRap at the end
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# ? Jul 9, 2022 18:27 |
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At the risk of being a real I wasn't crazy about MonHun Rise. The Japanese aesthetic with the village and character designs were cool. The Japanese aesthetic with tutorial boxes, menus, more menus, and two different buttons for wasting potions when I'm at full health, not so much. I could tell whatever I was doing was "playing it wrong." I know there's a lot of ways to customize the game controls, I just got frustrated easily and wasn't having fun. I recognize the game isn't for me and that's ok. If y'all love the game so much that's ok too. Plz don't hate me for it.
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# ? Jul 9, 2022 18:43 |
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Waffle! posted:At the risk of being a real I wasn't crazy about MonHun Rise. Nah, I love Monster Hunter but its interface is definitely an obstacle to push through. It's clunky, information isn't really organized intuitively, tutorial stuff is forcefed at a pace that doesn't really fit a good learning experience, etc. The best advice I can give to folks is to ignore most of the information and just learn at your own pace, because you can get pretty far into the game without using most of the support mechanics it has available or playing optimally. Just focus on one new thing, play and have fun, and when you're ready to learn something new then look at a different mechanic to figure out.
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# ? Jul 9, 2022 18:49 |
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so portal plays fine on non-keyboard/mouse setup?
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# ? Jul 9, 2022 19:18 |
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This is what I struggle with, it seems like wire bug basics and a combo or two is enough to carry you really far but there is just all this other stuff.
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# ? Jul 9, 2022 19:20 |
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I just do that one swirl in the air attack with Insect Glaive over and over until monster dead. I don't get tired of it. I think someone in the thread earlier was complaining about glaive users who do that very thing but lmao idgaf
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# ? Jul 9, 2022 19:24 |
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LuckyCat posted:I just do that one swirl in the air attack with Insect Glaive over and over until monster dead. I don't get tired of it. I think someone in the thread earlier was complaining about glaive users who do that very thing but lmao idgaf Yeah that was me. Some people treat the game overly clinically/mechanically--to "beat it" rather than enjoy loving up monsters and riding ninja hounds across mountain tops. They tire themselves by sticking to one thing and getting themselves bored (including more than 1 of my co-op friends). Conversely, one of my buddies sticks solely to long sword and dies all the time, but also plays solo and refuses to change up much. And they've gotten to Sunbreak content completely solo. If you have fun spamming an attack to win, then do it to your heart's content. As others have said: that's what's good about this game. My main point was to caution against shoehorning yourself into something to the point it makes you like the game less. Morter fucked around with this message at 19:30 on Jul 9, 2022 |
# ? Jul 9, 2022 19:27 |
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abelwingnut posted:so portal plays fine on non-keyboard/mouse setup? Yes. To be sure, I can't speak to the Switch version, but I've played a bunch of Portal 2 on Xbox (and am currently replaying it; I just like the writing so much), and there are no issues there. It isn't tuned such that controller use is an issue.
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# ? Jul 9, 2022 19:29 |
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Rupert Buttermilk posted:No joke, I'd love a solitaire/card game spin off with him as the dealer. Something better than Poker Night at the Inventory or whatever that was called. PNatI ruled, though. Just video game dudes playing cards and shooting the poo poo.
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# ? Jul 9, 2022 20:19 |
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abelwingnut posted:so portal plays fine on non-keyboard/mouse setup? Why wouldn't it?
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# ? Jul 9, 2022 20:30 |
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Calidus posted:This is what I struggle with, it seems like wire bug basics and a combo or two is enough to carry you really far but there is just all this other stuff. Yeah, I bounced off the series three or four times before it finally clicked for me. If it bugs you to ignore all the optimal support mechanics you might be better off putting the game aside, or at least coming back later when you have some time to dig in.
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# ? Jul 9, 2022 20:39 |
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Add me to the list of people who bounced off Monster Hunter several times before finally getting into it. For me World was the one that helped me actually "get it" but I don't remember if it was more approachable than Rise from a total newcomer standpoint. Nothing in the game is nearly as complex as the initial tutorials make it seem, but it's still really overwhelming at first. It can be hard for me to come back to it when I've put it down for a while, too, so I definitely get it. What always helps me is just getting out there and hunting. That's the core of the game and really everything ties into that and is easier to understand once you're going through the whole loop.
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# ? Jul 9, 2022 20:48 |
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Morter posted:Conversely, one of my buddies sticks solely to long sword and dies all the time, but also plays solo and refuses to change up much. And they've gotten to Sunbreak content completely solo. I got them to send me pics of their gear/skills. And to repeat, they've beaten (main game, before Sunbreak) endgame stuff.
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# ? Jul 9, 2022 21:22 |
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He's basically one of those clownshoes pubbies you run into.
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# ? Jul 9, 2022 21:30 |
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Len posted:Why wouldn't it? It takes a whole lot more wizardry to make aiming with a gamepad feel good than it does to just turn off mouse smoothing and allow hardware mouse tracking. There's a lot more to go wrong with programming the feel of a gamepad.
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# ? Jul 9, 2022 22:00 |
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Harrow posted:Add me to the list of people who bounced off Monster Hunter several times before finally getting into it. For me World was the one that helped me actually "get it" but I don't remember if it was more approachable than Rise from a total newcomer standpoint. You all make me want to get into it again, but I have no memory of how to do SnS or Hunting Horn and I have no desire to re-watch a tutorial video. Calling it a fighting game is pretty apt in that regard. What're easier weapons to get into? I'm already dreading the grind to get the weapons that I'll need for the higher levels, but maybe if I find one I gel with it won't be so bad. I like faster weapons myself and at this point I need something that doesn't require slick combos to learn.
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# ? Jul 9, 2022 22:37 |
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Hammer isn't exactly fast in terms of rapid attacks, but it's very simple and you can be pretty agile with it. I mained it a lot pre-Rise (and maybe I should get back to it...). Just aim for the head!
Morter fucked around with this message at 22:42 on Jul 9, 2022 |
# ? Jul 9, 2022 22:39 |
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SeANMcBAY posted:Anyone get Klonoa on Switch? How’s the performance? Sakurazuka posted:'Choppy' sounds bad for Klonoa and it's not really a port per se but both games entirely remade in Unity which is generally not great on Switch. Klonoa (at least the first one) runs fine handheld IMO, I only noticed an issue when a dozen ghosts spawned at once
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# ? Jul 9, 2022 22:46 |
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100YrsofAttitude posted:You all make me want to get into it again, but I have no memory of how to do SnS or Hunting Horn and I have no desire to re-watch a tutorial video. Calling it a fighting game is pretty apt in that regard. I haven’t used it much yet other than in the demo but I think maybe dual blades sounds like it might be good for what you’re asking
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# ? Jul 9, 2022 23:04 |
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GreatGreen posted:It takes a whole lot more wizardry to make aiming with a gamepad feel good than it does to just turn off mouse smoothing and allow hardware mouse tracking. There's a lot more to go wrong with programming the feel of a gamepad. portal 2 launched onto consoles in 2011, controller aiming isn't some impenetrable thing that's impossible to use Len posted:Why wouldn't it?
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# ? Jul 9, 2022 23:09 |
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DuhSal posted:I haven’t used it much yet other than in the demo but I think maybe dual blades sounds like it might be good for what you’re asking I thought about those too. If the combos aren't as specific as SnS, I may just manage it fine. I know there's a meter, but that's easy enough to keep track of and then pop.
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# ? Jul 9, 2022 23:18 |
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# ? Jun 6, 2024 06:19 |
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I like how in Monster Hunter half the time they're like "these beasts are part of the natural world and we must preserve its order and balance" and the other half it's like "this monster got mud on my shirt and now I want you to kill it" Anyway I'm watching The Sea Beast on Netflix and the beginning of it has very strong Monster Hunter vibes.
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# ? Jul 9, 2022 23:57 |