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MK11 bothers me much less than whatever this game is trying to do. Seconding that Turok 2 has the best gore. Nothing has topped it since.
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# ? Jul 11, 2022 21:34 |
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# ? Jun 1, 2024 18:32 |
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Convex posted:Whats the deal with this game? Is it ‘real gore’ inspired like Brutal Doom? Headshots in Gears of War are really, really loving satisfying.
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# ? Jul 11, 2022 21:34 |
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Mortal Kombat's approach to gore is the equivalent of a photorealistic picture of Homer Simpson - there's comic intent but it comes off as disturbing because it's unnecessarily accurate for the reasons Shoehead mentioned. Doom 2016 and Eternal are absolutely drenched in gore but sprint right towards the Army of Darkness level of slapstic, abstract hyperviolence - if it lingers it's for a moment and is incidental to the rest of the action. MK fatalities want you to watch them happen; that's literally the point of them and they don't pretend it isn't. From what I played of Citadel it was leaning very heavily in that latter direction and the hilarious attempts at pretending it was, like, an accident just make it feel even more uncomfortable than it already is. Real shame, because there should be more Marathon style shooters out there. But this, however: Shoehead posted:RE: The Citadel, the creator got pretty upset when they were accused of being a guro artist and claimed they were just making.. uh anime gibs I guess. But also when your gibs are attached to weird anime body horror space Nuns I don't really think you're tip toeing along a line any more, you've like danger rolled over it. It defo makes me feel weirdly sad the way most guro does instead of like a lizard trooper's leg flying off in Duke 3D. this right here is good hyperviolence, like this is the cartoony, visceral feedback that rewards your reptilian brain
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# ? Jul 11, 2022 21:37 |
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Shoehead posted:RE: The Citadel, the creator got pretty upset when they were accused of being a guro artist and claimed they were just making.. uh anime gibs I guess. But also when your gibs are attached to weird anime body horror space Nuns I don't really think you're tip toeing along a line any more, you've like danger rolled over it. It defo makes me feel weirdly sad the way most guro does instead of like a lizard trooper's leg flying off in Duke 3D. The difference on the ludicrous gibs there is that there isn't like, lovingly rendered and perfectly pristine and unmarred anime faces in pain and anguish and like half a boob so you can tell it's a girl splattered across the room.
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# ? Jul 11, 2022 21:41 |
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also that lmao
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# ? Jul 11, 2022 21:42 |
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i don't mind good gore. i play a lot of resident evil 2 remake randomizer so i see plenty of bits go boom and it looks great but that? no way
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# ? Jul 11, 2022 21:49 |
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On a personal level I have a mild aversion from agonizing my enemies: the idea of most of my murder games is to be quick and efficient. You do some brutal poo poo with glory kills in the new Doom games but're all animated in fast motion. In MKX/MKXI, there are X-ray moves and similar that emphasize internal damage, but they're not dead. Like where you snap someone's spine in half and yet they're still doing spinning back-kicks at you? Or my "favorite" is a Sub-zero move, which I'll just copy from the wiki. Content warning: gross: quote:X-Ray - Deep Freeze: Sub-Zero sucker punches the opponent before plunging his hand into their stomach, grabbing and ripping out their entrails. He freezes them into an icicle, which he violently rams into the opponent's eye socket. (MKX) This is somehow not a fatality, and I'm just supposed to watch someone walk around and do poo poo after being put through that. I play a lot of shooters but most people just go down either with big bloody decals, or the Red Dead Redemption route of heads being blown off. Getting detailed eye-sockets and organs and disembodied faces of very humanoid people just adds discomfort and nothing redeeming. Brutal Doom (for all its gore) didn't even bug me because it was all lumps of hell-meat sculpted specifically to attack you. Making the subject of your violence less relatable helps tilt the activity towards 'fun', despite the actual carnage you're inflicting.
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# ? Jul 11, 2022 21:55 |
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MK does have these weird x-ray moves that are definitely extremely lethal or at least debilitating but you just like, take some damage. Stuff like having your spine shattered in like 3 places or having all your ribs turned to dust but that I'm fine with. Those are kinda cool if a bit silly.
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# ? Jul 11, 2022 22:57 |
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drawbot posted:Doom 2016 and Eternal are absolutely drenched in gore but sprint right towards the Army of Darkness level of slapstic, abstract hyperviolence I think it illustrates "getting it" meaningfully, though Eternal does cross over the line at a few points.
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# ? Jul 11, 2022 22:58 |
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Spiderdrake posted:This is actually acknowledged and intended by the developers. Hugo Martin talked about how the gore should feel violent but not clinical or too tortured. If anyone remembers this interview I'd like to watch it again, he made some good points. “Family friendly,” I think he called it, lol - and he’s mostly right, they did a great job finding that line. It’s a fantastic interview; I think it was noclip? https://m.youtube.com/watch?v=LVLecokaRv4 edit: Morter posted:On a personal level I have a mild aversion from agonizing my enemies: the idea of most of my murder games is to be quick and efficient. This, 100%. The line for me is when the reward isn’t a quick pop and the sound of a cash register or something, but an extended “this really hurt them and the entire time they were dying they were thinking about how much it sucked.” I’m not here to revel in cruelty my guy, just let me reverse bunnyhop through a horde of monsters and turn things into a Jackson Pollock painting. drawbot fucked around with this message at 23:24 on Jul 11, 2022 |
# ? Jul 11, 2022 23:13 |
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Morter posted:On a personal level I have a mild aversion from agonizing my enemies: the idea of most of my murder games is to be quick and efficient. You do some brutal poo poo with glory kills in the new Doom games but're all animated in fast motion. In MKX/MKXI, there are X-ray moves and similar that emphasize internal damage, but they're not dead. Like where you snap someone's spine in half and yet they're still doing spinning back-kicks at you? Or my "favorite" is a Sub-zero move, which I'll just copy from the wiki. Content warning: gross: I will say that X-ray cams in the Sniper Elite games are great because shooting Nazis (or Nazi Zombies) in the nuts or eyeball or kidney is cool and good. Hell, shooting Nazis period is cool and good. The gore in the latest Wolfenstein games is satisfying and makes me feel good about my video game choices. I will never, ever get tired of shooting Nazis.
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# ? Jul 11, 2022 23:17 |
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Morter posted:On a personal level I have a mild aversion from agonizing my enemies: the idea of most of my murder games is to be quick and efficient. You do some brutal poo poo with glory kills in the new Doom games but're all animated in fast motion. In MKX/MKXI, there are X-ray moves and similar that emphasize internal damage, but they're not dead. Like where you snap someone's spine in half and yet they're still doing spinning back-kicks at you? Or my "favorite" is a Sub-zero move, which I'll just copy from the wiki. Content warning: gross: Those MK X-ray moves are too gross for me, those aren't round enders? I agree with whoever said that Gears of War headshots are perfect, the bolt-action sniper rifle in that game is one of the most satisfying in any game. I don't know anyone who is actually craving specific realism in gore, but I love slapstick over the top stuff like quake through UT2004 with red gibs flying everywhere.
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# ? Jul 11, 2022 23:24 |
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Xenomrph posted:I will say that X-ray cams in the Sniper Elite games are great because shooting Nazis (or Nazi Zombies) in the nuts or eyeball or kidney is cool and good. i was gonna make this exact post lol yes agreed
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# ? Jul 11, 2022 23:27 |
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site posted:i was gonna make this exact post lol yes agreed Speaking of shooting Nazis, if you want some entertaining Wolfenstein style Nazi-killing FPS action, Ubersoldier II is on sale for $1 right now. https://store.steampowered.com/app/281410/Ubersoldier_II/ It’s like a proto-Wolfenstein 2009, the two games share a lot of gameplay elements (super-Nazis, you get crazy super powers), it’s got a pretty healthy dose of jank, and some of THE WORST (and funniest) voice acting. For a buck it’s very worth playing. https://youtu.be/VBT4KtzoqqU Xenomrph fucked around with this message at 23:35 on Jul 11, 2022 |
# ? Jul 11, 2022 23:32 |
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Xenomrph posted:Speaking of shooting Nazis, if you want some entertaining Wolfenstein style Nazi-killing FPS action, Ubersoldier II is on sale for $1 right now. Never heard of this but it looks sick
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# ? Jul 11, 2022 23:35 |
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I’m a huge Weird War II nerd (and I love murdering Nazis) so I know about a bunch of wacky obscure poo poo like that. Speaking of jank, I’ve got a FPS game called Mortyr, the premise is that it’s like 2093 in a world where the Nazis won the war, and somehow the world is all hosed up because of all the crazy Nazi super-science from the past 150 years since they won. So the Nazi high command says “we are the problem” and sends the player (a Nazi operative) back in time to 1943 to stop the Nazis from winning the war. Problem is, the game developers were so busy high-fiving each other over their crazy premise that they forgot to make a good game. It is…. not good. Sequel is alright (and has nothing in common with it other than “shoot super science Nazis”) though. Another one is Turning Point: Fall of Liberty. Turning Point is an interesting oddity because the developers did a TON of research on cutting-edge Nazi poo poo that was on the drawing board or on the verge of getting rolled out (right down to Nazi uniform and camouflage redesigns that were historically in the works) and incorporated them into the game, because it’s set in like 1947 where the US never entered WWII so the Nazis basically steamrolled Europe, and then the Nazis do a huge aerial invasion of the Eastern seaboard. Like it’s really ambitious and they mapped out the whole alternate history chain of events leading up to the game’s timeline. Problem is they spent so much time doing all this planning and research that they forgot to make a good game. It’s super janky, and not in an entertaining or fun way like Ubersoldier. It’s kind of a chore to play. I will say that it’s got some neat set pieces early in the game. The game opens with you as a construction worker up on the I-beam framework of a high rise under construction and then this huge Nazi aerial fleet comes rolling in as air raid sirens are sounding off and Nazi jets are buzzing the skyscrapers while huge zeppelins fly in overhead and paratroopers start dropping in everywhere. And then these smaller zeppelins with big loudspeakers start rolling in and they’re weaving between buildings broadcasting propaganda like “YOUR PRESIDENT IS DEAD, YOUR GOVERNMENT HAS ABANDONED YOU, PUT DOWN YOUR WEAPONS AND YOU WILL NOT BE HARMED”. And they blare out this really distinctive and ominous horn sound, it’s hard to describe but it really gets your attention. https://m.youtube.com/watch?v=goeq0j2xatY&feature=youtu.be
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# ? Jul 11, 2022 23:43 |
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Xenomrph posted:I’ve got a FPS game called Mortyr, Yes hello For content: the little mentions of other FPS games in Nightmare Reaper makes me smile Would you like to sign my petition? Morter fucked around with this message at 23:49 on Jul 11, 2022 |
# ? Jul 11, 2022 23:47 |
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Twerk from Home posted:Those MK X-ray moves are too gross for me, those aren't round enders? Slapstick gore best gore. And this conversation reminds me that I got Gears of War 5 in a bundle a while ago along with a bunch of other games I actually wanted. Maybe I should give it a shot? I've never played any of the Gears games.
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# ? Jul 12, 2022 00:56 |
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Twerk from Home posted:Those MK X-ray moves are too gross for me, those aren't round enders? Not necessarily! They do like..30% damage in MK9 I think?
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# ? Jul 12, 2022 01:12 |
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ToxicFrog posted:Slapstick gore best gore.
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# ? Jul 12, 2022 01:47 |
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ToxicFrog posted:Slapstick gore best gore. You should play the remastered version of Gears 1 first imo. I think it still has the best campaign out of them all.
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# ? Jul 12, 2022 01:50 |
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drawbot posted:
This is what threw me about the gunplay in Mafia 3 or the Mafia 1 remake. Both are visceral as hell, and feature enemies writhing on the ground, bleeding out, and occasionally taking a shot at you as they shuffle off this earth. You're not blowing a dude's leg clean off like Soldier of Fortune, but this is somehow worse. Its a small thing but it adds so, so much. To this day it still squicks me out.
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# ? Jul 12, 2022 01:54 |
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Al Cu Ad Solte posted:Adaca is this interesting cocktail of Half-Life 2, Halo, and Stalker, with some genuinely cool worldbuilding and lore that makes me think of Marathon quite a bit. The weapon sandbox is really satisfying, and there was a recent update that bumped the weapon inventory up to three... This looks really cool! Graphics remind me a bit of Timesplitters 2 / Second sight, which I like a lot. The 7th Guest posted:Wild West & Wizards (another one-person game I recommend) This also looks amazing, I need to get a new computer!
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# ? Jul 12, 2022 01:58 |
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Xenomrph posted:I'm not sure how much sense the plot will make if you jump right into 5 without having played any of the others, but it might be worth a go. If you have GamePass then the Gears 1 remastered edition is part of it. In fact, I think all the Gears games are part of it, since they're first-party titles. I mean, Gears of War 1 was a console-exclusive, aggressively grey-brown cover shooter with a slow-moving protagonist wider than he is tall, marking it as exceptionally uninteresting to me, and while I realize it's gotten a PC port since it's probably still not my jam. I wouldn't have gotten Gears 5 if it hadn't been in a bundle with Cloudpunk, Severed Steel, and Bloodstained. (Severed Steel owns, btw.) But since I have it anyways, I've been wondering if it's worth a shot. Meanwhile, I decided to give Amid Evil another shot. The overall vibe is very "early Unreal Engine game" and I'm enjoying it overall but goddamn the gunfeel is just...completely mediocre. Even the Celestial Claw! A weapon that lets me shoot planets at my enemies deserves more than just a quiet "whoosh" and no visible animation.
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# ? Jul 12, 2022 02:08 |
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ToxicFrog posted:Slapstick gore best gore. Gears 5 is ok. It looks good and handles fine, and it gets a little bit of mileage out of the setting. The combat is Gearsy, it’s a third person cover shooter, you either like it or you don’t. It’s weirdly paced though, you’ve got two huge semi-open-world segments separated by shorter levels and then ends really quickly when it seems like it’s building to something. The plot will probably seem like nonsense if you haven’t played at least Gears 1, but it’s kind of nonsense anyway. Vibes based storytelling
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# ? Jul 12, 2022 02:27 |
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Prophet of Nixon posted:This also looks amazing, I need to get a new computer!
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# ? Jul 12, 2022 02:35 |
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ToxicFrog posted:I mean, Gears of War 1 was a console-exclusive, aggressively grey-brown cover shooter with a slow-moving protagonist wider than he is tall, marking it as exceptionally uninteresting to me, and while I realize it's gotten a PC port since it's probably still not my jam. I wouldn't have gotten Gears 5 if it hadn't been in a bundle with Cloudpunk, Severed Steel, and Bloodstained. (Severed Steel owns, btw.) But since I have it anyways, I've been wondering if it's worth a shot. I really liked amid evil but I agree the weapons (excepting the sword and the flak cannon morningstar) are all pretty bland feeling despite the aesthetic
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# ? Jul 12, 2022 03:23 |
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The lightning gun was cool as gently caress too what the heck
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# ? Jul 12, 2022 03:24 |
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Most of the weapons in Amid Evil have no significant animations, your guy doesn’t actually do anything much with them, a projectile just pops out and there’s a bit of visual recoil. It doesn’t ruin the game or anything, but it’s not impressive. The axe, sword and mace all have good animations, idk why they didn’t go for any motion on the rest of them (apart from the BFG because look at it, what would it even do.)
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# ? Jul 12, 2022 03:43 |
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I think some weapons in AE are a poor match for the enemies, too. Most enemies you care about are either quick and nimble or else put enough heat on you that you can't afford to hold steady, so the gun that wants you to keep a constant bead on an enemy just ain't that great.
Schwarzwald fucked around with this message at 04:55 on Jul 12, 2022 |
# ? Jul 12, 2022 04:27 |
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Xenomrph posted:Speaking of shooting Nazis, if you want some entertaining Wolfenstein style Nazi-killing FPS action, Ubersoldier II is on sale for $1 right now. I was never able to get past the opening bit with you shooting from the jeep. I have no idea why, but that entire segment was so brutal, one of the worst intros to a game I think I've ever played. Which is a shame, it sounds like it'd be up my alley if I could get past that hump.
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# ? Jul 12, 2022 04:36 |
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catlord posted:I was never able to get past the opening bit with you shooting from the jeep. I have no idea why, but that entire segment was so brutal, one of the worst intros to a game I think I've ever played. Which is a shame, it sounds like it'd be up my alley if I could get past that hump. Keep trying, the game has some wild setpieces. Makes me want to replay it, actually.
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# ? Jul 12, 2022 04:40 |
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well this is some straight up sorcery; https://www.youtube.com/watch?v=lrpkFuKh4CI
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# ? Jul 12, 2022 06:30 |
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Shoehead posted:RE: The Citadel, the creator got pretty upset when they were accused of being a guro artist and claimed they were just making.. uh anime gibs I guess. But also when your gibs are attached to weird anime body horror space Nuns I don't really think you're tip toeing along a line any more, you've like danger rolled over it. It defo makes me feel weirdly sad the way most guro does instead of like a lizard trooper's leg flying off in Duke 3D. but either way it really eliminates any shadow of a doubt about why the game looks how it does
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# ? Jul 12, 2022 07:00 |
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drrockso20 posted:well this is some straight up sorcery; Sorcery? It's the Xbox Series, which has both the app store and public developer mode, running Dosbox which can install windows 98, given the OS is still itself DOS. Not that hard to follow, at least to me.
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# ? Jul 12, 2022 08:02 |
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the Xbox series is so win. I would be heartbroken if I hitched my horse to the failstation 5. I would die of shame
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# ? Jul 12, 2022 09:10 |
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Quantum of Phallus posted:the Xbox series is so win. I would be heartbroken if I hitched my horse to the failstation 5. I would die of shame
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# ? Jul 12, 2022 09:16 |
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Its funny because the Xbox One could do all this emulation, just nobody owned one so nobody cared. Its decade old functionality, although, admittedly the upgrades to the Sex versus the Bone in hardware also make it super appealing because it does better PS2 emulation than the goddamn PS5The Kins posted:You'd have to find it first, and, well, I would say come to Japan and buy one, but, well, its hard to get one even here.
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# ? Jul 12, 2022 09:30 |
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Mr. Sharps posted:I really liked amid evil but I agree the weapons (excepting the sword and the flak cannon morningstar) are all pretty bland feeling despite the aesthetic The flakstar owns, and I end up using it a lot even in situations where it's suboptimal because it actually feels satisfying to use. The sword is "ok, I guess" which still puts it in the top half for this game. I would actually rank the lightning trident above the sword because it has noticeable sound effects and the overkill effect is pretty sick, even if the weapon animation itself is "wobbles back and forth a bit" and mechanically it's hard to use well -- tagging an enemy with it paralyzes them, so by the time you actually get them into overkill their friends have all run out of the blast radius and are kicking your face in. skasion posted:Most of the weapons in Amid Evil have no significant animations, your guy doesn’t actually do anything much with them, a projectile just pops out and there’s a bit of visual recoil. It doesn’t ruin the game or anything, but it’s not impressive. The axe, sword and mace all have good animations, idk why they didn’t go for any motion on the rest of them (apart from the BFG because look at it, what would it even do.) The BFG is a writhing mass of tentacles, you could have it make all sorts of interesting shapes when it fires (and add some kind of sound effect, too). As it is, the "animation" looks like a rendering glitch (and not even an interesting one) and I always end up clicking multiple times because I think it hasn't actually fired.
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# ? Jul 12, 2022 13:59 |
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# ? Jun 1, 2024 18:32 |
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https://twitter.com/howieeday/status/1546782340927463424 Half-Life, Rise of the Triad, & Shadow Warrior are the immediate games that come to mind that use this.
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# ? Jul 12, 2022 14:00 |