Ra Ra Rasputin posted:I found the theme song for Tzeentch Slaanesh would absolutely be Bring Your Daughter To The Slaughter
|
|
# ? Aug 28, 2022 03:56 |
|
|
# ? May 21, 2024 06:50 |
|
Washin Tong posted:Ghorst short campaign done, easy peasy. I don't have a huge amount of advice except that the blessed trebuchet doesn't hit friendly units. Fire that thing into melee against the enemies best stuff and laugh chivalrously.
|
# ? Aug 28, 2022 04:00 |
|
My very first campaign in WH1 was Kholek and it only took a few turns before I realised how bad Chaos was implemented. I got worried the whole game would be poor but luckily the rest was fantastic. Might just play Kholek as my first IE campaign for old times sake and to celebrate how far the game has come
|
# ? Aug 28, 2022 04:01 |
|
The Bretonnian plan is cav, cav, and more cav.
|
# ? Aug 28, 2022 04:18 |
wiegieman posted:The Bretonnian plan is cav, cav, and more cav. Don't forget blessed field trebuchets
|
|
# ? Aug 28, 2022 04:27 |
|
I have to say the scale is just GREAT so far, I've retaken most of the Karaz Ankor, working to confederate with the other Dawi step by step, I've painted so much of the map and yet its... nothing, there is so much more out there, I am at the gates of kislev, Katarin is left with one minor province, the Angry wood spirit Screamy face is running around, most of the rest is empty ruins, Azazel is even farther north. But I am actually going to turn my attention to the empire and intervene by smashing all the remaining electors for Karl so he will be my nice meat shield against the northern hell
|
# ? Aug 28, 2022 04:56 |
|
don't portal to the red desert, it traps you in this river ,can't even move to the land
|
# ? Aug 28, 2022 05:00 |
|
AtomikKrab posted:I have to say the scale is just GREAT so far, I've retaken most of the Karaz Ankor, working to confederate with the other Dawi step by step, I've painted so much of the map and yet its... nothing, there is so much more out there, I am at the gates of kislev, Katarin is left with one minor province, the Angry wood spirit Screamy face is running around, most of the rest is empty ruins, Azazel is even farther north. But I am actually going to turn my attention to the empire and intervene by smashing all the remaining electors for Karl so he will be my nice meat shield against the northern hell Yeah it rules. I've taken over most of central Asia as Ghorst, and am liberating Cathay from invaders while just starting to push against the World's-Edge mountains-- and I have no idea what's going on in the Empire, or the western half of the map. I know Kislev is dead, and Kemmler is alive, and that's it. No idea what might come barrelling out of the fog next.
|
# ? Aug 28, 2022 05:07 |
|
Does Belakor literally yell 'suck it' when he wins? Also wow going from Malagor (a flying wizard who is super good at magic) to Be'lakor (a flying wizard who is super good at Magic and melee and has high resistances and amazing army buffs) feels hilarious. It's like they took the bird boy and smashed him into skarbrand and said this is balanced.
|
# ? Aug 28, 2022 05:07 |
|
trying Cathay in IE for the first time and lol at the Greenskins out here being the Dimmed Sunz dim sum
|
# ? Aug 28, 2022 05:11 |
|
KittyEmpress posted:Does Belakor literally yell 'suck it' when he wins? I'm not sure what he says there, but when Daniel shows up looking for a treaty or something he calls him "little Prince" with this wonderfully snide tone. Richard Armitage casually rocking the bad guy vibes.
|
# ? Aug 28, 2022 05:16 |
|
Playing Ghorst and one of my low level zombie armies got ambushed by Queek. By all rights I was toast so I spent my time trying to get my lord out of the melee so I could keep him. I shouldn't have done that. Once Queek's army expended their ammo and closed into melee it was a slow grind until nothing was left but my undying horde.
|
# ? Aug 28, 2022 05:18 |
|
Fun start to my Festus RoC campaign. Decided to swing over to Norsca to secure some Dark Fortresses to get my economy going before getting into invading the Empire itself. Daniel and Vilitch had both left their fortresses to fight each other, so I slid in behind and took Daniel's easy. In the meantime, they destroyed each other in one big fight so I was able to immediately walk over and take Vilitch's home pretty much uncontested as well. Then after sitting in the water for like 10 turns with no territory, he finally tried to retake only to promptly kill himself right at the start of the battle with a miscast and then the Forbidden Rod ability. Honestly I had though that self-damage abilities might like leave characters at 1hp rather than being able to literally kill them outright, but nope!
|
# ? Aug 28, 2022 05:57 |
|
God drat, after a brutal slog I successfully defended Turtle Gate from 2 stacks of Miao's armies including the big dragon herself, and now I have a frankly absurd amount for Vilitch to feed to Tzeench. That really good feeling of auto-resolve's pyrrhic victory being "you lose everything but your named dudes" and your actual pyrrhic victory being "you lost a couple pink horrors and some marauders, all of whom you replaced the following turn instantly."
|
# ? Aug 28, 2022 06:08 |
|
There are some quality memes on the reddit already. https://www.reddit.com/r/totalwar/comments/wyzkqk/greasus_goldtooth_walking_south_on_turn_10/ https://www.reddit.com/r/totalwar/comments/wyztsp/pov_tzeentch_just_transferred_your_settlement_for/
|
# ? Aug 28, 2022 06:29 |
|
The new mannfred location kicks rear end, lots of good perks to pickup from fighting all of his neighbors
|
# ? Aug 28, 2022 06:43 |
|
Vashro posted:don't portal to the red desert, it traps you in this river ,can't even move to the land I had a portal spawn in an inaccessible area that I couldn’t reach from where I opened it. I didn’t try to portal back through it though. Figured it was a bug because it seemed to always open in the same unreachable location.
|
# ? Aug 28, 2022 07:04 |
|
neonchameleon posted:Single Entity Monsters aren't Large in the Rock/Paper/Scissors matchup so much as their own thing; large is cavalry and monstrous infantry. SEMs beat melee infantry (even halberds) by wading through them and there never being enough halberds or spears engaging at one time to really matter and even if there were they just walk over the infantry before the attack animations start. They suffer a bit against monstrous infantry and cavalry that can keep them still by surrounding them (and a lot if there's a hero in that mix simply because they do splash damage but take focus fire from the hero) but what they lose against is shooting because they are literally too big to miss (Total War tracks the trajectory of each shot). I think a unit of Tier 0 Empire Archers do more damage to a mammoth than a unit of Chosen with halberds simply because they can all attack and the mammoth won't dodge. Aha, that makes a lot of sense. Chaos doesn't really have missiles beyond marauder horsemen and hellcannons, although I suppose I could ally in Tzeentch daemons now. Dark elves do have missiles, and coincidentally I've just started a Lokhir campaign. Archaon was well and truly past the point where anyone else could challenge me; I was going to push through to the Western map edge and all the southern dark fortresses, but will come back to it later. I've done 2 dark elf campaigns before, Malekith and Lokhir, so I know their units. What I'm not sure I got before was just how great for recruitment Black Arks are. You can get everything you need from them, at +3 experience, relatively soon. Land cities are basically there to make money. So my strategic plan is for Lokhir to take Cathay's coast (I can recruit a Black Ark for every major port settlement I hold) and then sack the poo poo out of the inland areas. Meanwhile I confederate Karond Kar and start building up the Black Ark Fleet. Then sail back to Naggaroth en masse and eliminate Malekith before descending on Ulthuan. I tried a few turns as Malus before settling on Lokhir. Ultimately I am not a fan of the possession mechanic. For fluff reasons I would want to keep the possession super low and that mostly just seems like a pain. I like the idea of Malus as a cold one cavalry combat beatstick lord, but I'll just attempt to confederate him later on, so I can use him but not deal with his faction layer.
|
# ? Aug 28, 2022 07:21 |
|
Hargrimm posted:Fun start to my Festus RoC campaign. Decided to swing over to Norsca to secure some Dark Fortresses to get my economy going before getting into invading the Empire itself. Daniel and Vilitch had both left their fortresses to fight each other, so I slid in behind and took Daniel's easy. In the meantime, they destroyed each other in one big fight so I was able to immediately walk over and take Vilitch's home pretty much uncontested as well. Then after sitting in the water for like 10 turns with no territory, he finally tried to retake only to promptly kill himself right at the start of the battle with a miscast and then the Forbidden Rod ability. Honestly I had though that self-damage abilities might like leave characters at 1hp rather than being able to literally kill them outright, but nope! just like winning a battle vs the vampire counts in my very first campaign in 2015 because the enemy vampire suffered Gonkish posted:Add this to OP or we riot. I noticed it, on it's way
|
# ? Aug 28, 2022 08:06 |
|
yeah sure
|
# ? Aug 28, 2022 08:07 |
|
Grombrindal's campaign is great. The start is hard and you have no resources. Took me 75 turns to finally get on top of Malekith and Valkia and I had to fight a not insignificant number of clutch battles. Valkia, her garrison and two other mid stacks chose to attack me outside the dark fortress and there just happens to be a cliff with no chance of flankers there. A gloriously dwarfy end to that faction.
|
# ? Aug 28, 2022 08:54 |
|
Brief notes on short victory blitzes for the following lords: Khatep: TKs probably got over buffed. They can get rolling with SEM spam stacks faster and cheaper than any other faction now. The only thing holding them back is army limit, and Khatep actually has the most defensible position with powerful neighbors that are easy to manipulate with the WC3 diplo system. Khatep's long victory should be taking over the Cathayan desert and building his own Nehekara with blackjack and hookers. Also allied unit upkeep should, uh. Cost jars? Free is too low, normal gold cost way too high for the Kings. Luther Harkon: Coast is probably the single least fun faction to play a low tech offensive siege with, stuck with weak, slow melee and gunpowder sightlines. Alberich is less of a pushover than I expected, and Bret wall towers just delete undead. Nakai: Basically at war with everyone I met until Cathay was conquered. No one even attempted to take a city off my vassal. No idea why. He has more money but his mechanics still blow (global-recruitment-only armies, poor scaling) and his unit buffs are even more anemic compared to the new stuff gor'rok and kroq'gar got. Miao Ying: Self-imposed challenge to not war-dec another Cathayan faction. A minor starts in full possession of the wall and would not confederate, even to the point of being destroyed by the third Kurgan wave, flooding into my land. Not a fan of that. Lokhir and Eshin add some variety and pushed the other minors to confederate. Vilitch did nothing at all and Cathay still feels pretty empty for now. Zhao Ming impossible to confederate without AI abuse. Confederation in general working out the opposite of how CA said it should. AI weights for buying and selling regions is busted and basically infinite money. Diplomacy just feels broken compared to WH2, where there was much more room for factions to be indifferent or hostile, instead of just either 'have treaties' and 'phony war'
|
# ? Aug 28, 2022 08:59 |
|
Is it even possible to lose as ghorst? Once your zombies are upgraded it seems you’ve won the game. Pretty boring What are some hard starts/LLs?
|
# ? Aug 28, 2022 09:02 |
|
Ra Ra Rasputin posted:There are some quality memes on the reddit already. https://www.reddit.com/r/totalwar/comments/wyz389/you_know_what_thomin_the_snow_doesnt_seem_so_bad/ Adorable and brilliant. I also learnt from this thread that Vilitch loudly complains that Thommin is getting seasick if you take them out onto the ocean, and lectures him not to get sand in his helmet if they're in the desert. Oh, my creepy little guys, you rock.
|
# ? Aug 28, 2022 09:04 |
Collapsing Farts posted:Is it even possible to lose as ghorst? Once your zombies are upgraded it seems you’ve won the game. Pretty boring Dwarfs
|
|
# ? Aug 28, 2022 09:05 |
|
1stGear posted:
yeah i've noticed the game being especially uncharitable with battle results
|
# ? Aug 28, 2022 09:07 |
|
Kaiju Cage Match posted:Is it just me, or is the normal difficulty AI way more aggressive than it should be? AI aggression is all over the place. I've played a lot of different games, and it starts getting real loopy around turn 20 and then again around turn 50. Some of this is tied to your strategic threat rating, some of it is just buggy behavior I believe. Strategic Threat is more than just a malus now, it's some sort of variable that gets fed into the AI choice tree and starts skewing it in ways that can be both sudden and really loving dumb. Additionally, be VERY leery of areas where people don't have a lot of natural enemies, because the AI bias will be just enough for you to become their enemy. Both times I tried out Sylvania (both Vlad and Isabella as LL) Zhufbar started out NOT at war with the greenskins and eventually declared on me, despite building positive relations as I beat the poo poo out of the VCount faction you start at war with for example. There is also some strangeness going on with your reported score with factions vs actual. I haven't really figured this one out, but I've seen a couple MASSIVE drops in diplomacy ratings with people right before they go to war with you. In my Vlad game I actually had NAP+trade+access with Golden Order because I was seeing if I could have a Vlad of the Empire game. It was actually going VERY well with selective wars and mostly just back capping as I let festius or whomever gently caress with their territory, then go to war with Empire enemy and retake it for myself, etc etc. Well, anyways, I was at 90+ with golden order, was inching towards a defensive alliance so I was checking each turn, then suddenly its at -60 (I still have very high reliability and we share common wars and I'm not at war with ANY of his allies, no malus reported at all besides my strategic threat). The turn after that, he breaks all treaties and declares war. If I had to make a guess, they're doing a series of weights that can build up over time, but when they hit certain critical thresholds, it hits a bunch of them across the board on a bunch of different people. Chain decs are VERY common, especially if you get exposed to a ton of the map at once. People flipping from I love you to I hate you or vice versa, etc. Still loving the game, but its definitely a beta.
|
# ? Aug 28, 2022 09:10 |
|
Thanks for the tips a couple of pages ago. Tried to take a battle slow, deploy my units more spread out so they have room to maneuver and choose my ranged targets better and managed to turn a decisive defeat into a victory. On normal, but it feels good anyway.
|
# ? Aug 28, 2022 09:11 |
|
Fat Samurai posted:Thanks for the tips a couple of pages ago. Tried to take a battle slow, deploy my units more spread out so they have room to maneuver and choose my ranged targets better and managed to turn a decisive defeat into a victory. On normal, but it feels good anyway. feeling good is the point of games who cares if you are just on normal, have fun
|
# ? Aug 28, 2022 09:24 |
|
grobbo posted:
Vilitch bitches about the snow so much that he ends up breaking the 4th wall. He says something like "YOU! Click me out of here!".
|
# ? Aug 28, 2022 09:35 |
|
For future DLC I think we could expect these over TW3's lifespan: Chaos dwarves obviously going to be first, then followed by some order of: Dwarf DLC. Nagash and Neferata, vampire units like Graveguard (halberds), infantry vampires, unmounted zombo dragons, a revamped Nagash end game crisis where the AI undead factions become the crisis and the player undead faction can choose to join or not. Tamurkhan vs Elspeth. Thanquol and rat demons and Vermintide end-game crisis. Todbringer and Red duke FLC or DLC campaigns. Araby in that new fancy province. Khuresh and Ind after some years for lore to get hastily written. Cathay dragons and Monkey King, Nippon looks doubtful. One Lord each for the Mono-God demons. Dogs of War or some border prince area update, though doubtful it would be any better then what Cataph has modded in or will mod in TW3. Norsca DLC lords and faction update and longshot of Surtha Ek, legendary chariot lord. Ra Ra Rasputin fucked around with this message at 10:13 on Aug 28, 2022 |
# ? Aug 28, 2022 10:07 |
|
Eltharion's greatest challenge yet, A-posing Kostaltyn on a manticore.
|
# ? Aug 28, 2022 10:24 |
|
Ra Ra Rasputin posted:For future DLC I think we could expect these over TW3's lifespan: Presumably they'll add something to Kislev. It's the base faction pretty much.
|
# ? Aug 28, 2022 10:28 |
|
Jamwad Hilder posted:trying Cathay in IE for the first time and lol at the Greenskins out here being the Dimmed Sunz dim sum I just had a caravan whose leader was named Rong Wan. Part of me appreciates the pun, the other part is giving it a bit of the side eye...
|
# ? Aug 28, 2022 10:29 |
|
Lord Hypnostache posted:Eltharion's greatest challenge yet, A-posing Kostaltyn on a manticore. hey, it's still wysiwyg so i'll allow it
|
# ? Aug 28, 2022 10:35 |
|
Gonkish posted:Vilitch bitches about the snow so much that he ends up breaking the 4th wall. He says something like "YOU! Click me out of here!". Tzeentch lords being able to break the 4th wall is something I'm totally fine with
|
# ? Aug 28, 2022 10:42 |
|
Mantis42 posted:Presumably they'll add something to Kislev. It's the base faction pretty much. Re-named Baba Yaga, mother Ostyanka IIRC, is a sure bet I think. Probably as part of an expansion generally adding Ungol (that's the sort of Tatar/Siberian non-Slavic other ethnicity in Kislev, who hopefully haven't just been made out to be Slavs) units to the roster, alongside hags as a different type of spellcaster. A FLC adding some more great orthodoxy-specific units and hopefully campaign mechanics to flesh out Kostaltyn a bit more would also be highly welcome I think, as would just a generic combat hero. Randarkman fucked around with this message at 10:47 on Aug 28, 2022 |
# ? Aug 28, 2022 10:44 |
|
fimir faction
|
# ? Aug 28, 2022 10:53 |
|
grobbo posted:
I really can't get enough of Vilitch's voice lines. What a stupid-rear end saturday morning cartoon villain of a character. I love him. I think he's my new favorite dude in this setting.
|
# ? Aug 28, 2022 11:04 |
|
|
# ? May 21, 2024 06:50 |
|
Tirranek posted:Tzeentch lords being able to break the 4th wall is something I'm totally fine with N'kari also threatens the player with "You think you're safe up there?".
|
# ? Aug 28, 2022 11:15 |