why did noone tell me that volkmar is a goddamned monster? i just charged him into the centre of an undead army and soulfired them all to death it was really something
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# ? Sep 12, 2022 02:44 |
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# ? Jun 3, 2024 12:05 |
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I think my co-op campaign might be dead because the last three times I tried to fight battles we desynced halfway through. It sucks because I just got Imrik's dragon mount and was pretty excited about that, but oh well.
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# ? Sep 12, 2022 02:46 |
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In a major patch down the line I hope CA copies the warriors of chaos redline "buffs all units of this type" for every factions redline and techs. Would also do a lot to buff hybrid factions and speciality units like Aranessa's human pirates.
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# ? Sep 12, 2022 02:46 |
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Man Snikch is a beast. You play him so weird where you just have half your army be skirmish units, a bunch of artillery, and then a few clan rats for whatever. Every fight is an ambush.
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# ? Sep 12, 2022 02:48 |
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Ra Ra Rasputin posted:In a major patch down the line I hope CA copies the warriors of chaos redline "buffs all units of this type" for every factions redline and techs. Pretty sure that's the stated plan. It's gonna take a while, since... there's a LOT of skill trees and a LOT of changes that need to be made, but apparently they're planning on it. Who knows how long it will take, though?
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# ? Sep 12, 2022 02:51 |
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Some of the skill trees, I'm looking at them and being shocked the level cap was even 40. Like Wood Elf waystalkers (at least for Drycha). There's nothing here! And the gunnery wight for Vamp Coast, it's like, two short lines. That is something I hope gets a retouch sooner than later.
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# ? Sep 12, 2022 02:58 |
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yeah I have to use a skilldump mod because the "unassigned skill points" notification is so annoying
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# ? Sep 12, 2022 03:01 |
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Chernobyl Peace Prize posted:Some of the skill trees, I'm looking at them and being shocked the level cap was even 40. Like Wood Elf waystalkers (at least for Drycha). There's nothing here! And the gunnery wight for Vamp Coast, it's like, two short lines. That is something I hope gets a retouch sooner than later. The cap was 30 in WH1 when Waystalkers were introduced. ( https://totalwarwarhammer.fandom.com/wiki/Experience_and_rank ) It's a relic of that. There's a LOT of skill trees in the game. It's one of the things they want to touch up, it's just a question of when they'll actually do it.
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# ? Sep 12, 2022 03:07 |
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Gonkish posted:The cap was 30 in WH1 when those were introduced. ( https://totalwarwarhammer.fandom.com/wiki/Experience_and_rank )
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# ? Sep 12, 2022 03:09 |
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Yeah, I mean if you think about the sheer amount of skill trees in the game it gets crazy. 23 playable factions, most of them (lol Norsca) with multiple lord types, AND multiple hero types, EACH OF WHICH IS UNIQUE TO THAT FACTION; plus 86 characters (plus a few unique non-LLs) with their own unique trees. It balloons REALLY fast and skill tree reform has to be one of the most time-consuming things out there, while also probably being boring as poo poo and potentially broken (there's apparently a few skills in IE right now that straight up do not work, for example). The fact that they're going back to touch that stuff up is insane, but I'm glad they are because it's one of the biggest QoL changes they can make. Spice up Empire General Lords (they suck), Waystalkers, etc. It's needed, if not "sexy".
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# ? Sep 12, 2022 03:13 |
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They should just collapse the levels and skill trees so they don't have to make 50 skills that are interesting (because its impossible). Shrink the max level to like 20 and make each level actually mean something
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# ? Sep 12, 2022 03:19 |
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Chernobyl Peace Prize posted:Give me Flesh Eater Courts, even if it makes the timeline a little hinky. VC rosters, some bastardization of Bretonnian mechanics mixed with Raise Dead. Make it happen please.
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# ? Sep 12, 2022 04:05 |
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Babylon Astronaut posted:The timeline is already hosed. CA has already stated it is of no concern (good). the main issue is that Flesh-Eater Courts are an AOS faction, albeit one whose units all come from the old world VC list
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# ? Sep 12, 2022 04:14 |
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Ikit campaign complete, and also my first ever Skaven campaign. I've always had issues with them in field battles, but since minor settlements + sieges are like 90% of the battles, you just wreck everything with your superior firepower. Ratling Guns are of course the funnest, but Death Globe Bombardiers and Warpfire Throwers are surprisingly great.
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# ? Sep 12, 2022 04:14 |
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Captain Beans posted:They should just collapse the levels and skill trees so they don't have to make 50 skills that are interesting (because its impossible). Characters in Three Kingdoms maxed out at level 10 iirc, and their character sheet/skills were way more streamlined. Having spells complicates it a bit but that could easily be a different tab. Would love to see something like this come to Warhammer but probably not until they start work on Total War Age of Sigmar or whatever
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# ? Sep 12, 2022 04:15 |
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are the spell tooltip suggestions accurate now? I remember they used to be wrong how they'd recommend you use spells, like who to use fate of bjuna on and such. if they are still wrong does anyone have a link to a rundown on what types of unit i should be using which direct damage spells on. also is it just me or are the tzeentch magic missiles actually pretty good? vilitch hit a fresh unit of jade warriors side on and did like 20 kills
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# ? Sep 12, 2022 04:33 |
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tzeentch is deffo one of the top 5 lores. not the top but top 5
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# ? Sep 12, 2022 04:37 |
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Jamwad Hilder posted:yeah I have to use a skilldump mod because the "unassigned skill points" notification is so annoying you can set those characters to auto level and the notification will ignore them. you'll still have the icon in the lords and heroes menu but we all have to make sacrifices
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# ? Sep 12, 2022 05:26 |
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Doomykins posted:OK the Warlock Engi hero makes a lot more sense for all his +ammo passives. The Warlock Engineer might be the most loving busted hero in the game. Maaaaaaaaybe certain lore of magic heroes for certain specific factions, but god drat. And I'm not even talking about REALLY abusing the hell out of a unit, just a baseline. I'm just in fuckin' awe anytime I see someone post a ranged skaven stack without one. Ra Ra Rasputin posted:In a major patch down the line I hope CA copies the warriors of chaos redline "buffs all units of this type" for every factions redline and techs. IIRC in an ama or blogpost they mentioned that was explicitly the purpose. Especially with alliances giving you access to units now, its real critical.
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# ? Sep 12, 2022 05:44 |
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Have any mods tried tackling the red skill problem? Only one I've seen removed army buffs entirely other than the first, middle, and last.
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# ? Sep 12, 2022 05:50 |
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ninjahedgehog posted:Having spells complicates it a bit but that could easily be a different tab. Nah, they just need change how that garbage system loving works anyways. It was always poorly done imo, it should be like, 9 points tops. Lore of Passive Effect -> 1st Tier of Spells (Access/Overcast/Improved Overcast) -> Evasion -> 2nd Tier of Spells (Access/Overcast/Improved Overcast) -> Arcane Conduit That is how it should work NOW. Not the dumb poo poo they presently have. If you really want to protect that 2nd tier, throw a level min on it. Who gives a poo poo. Using the TW3K approach, you'd just have I slap, I slap hard, I slap hardest, x2. There, you've got your spell lines. If you don't like a bundle, ignore it. And then set the poo poo hero system in warhammer on fire. God there are so many good things from 3k that its a shame they didn't bring over. I get the skill system, I truly do, its too much work and compatibility. But I really wish they could have brought over the recruitment and retinue system. Sigh.
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# ? Sep 12, 2022 06:47 |
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drat, some of these lord defeat traits are so much better than others. I just dunked on Kroqgar and got +10 melee defense for my LL Meanwhile, if you kill Lokhir you get "immune to storm and reef attrition"
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# ? Sep 12, 2022 06:56 |
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Zzulu posted:drat, some of these lord defeat traits are so much better than others. I just dunked on Kroqgar and got +10 melee defense for my LL That poo poo ALSO needs to be completely rebalanced. It leads to some really awkward meta, although is also fun and loreful. I can never decide if I think it would be better to nuke them or just completely retool them. But in the meantime at least they could bother to balance them quite a bit more. Lokhir's is such trash.
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# ? Sep 12, 2022 07:21 |
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Get rid of the fixed defeated LL trait system and toss in a trait store where you can pick and choose traits, bam you've future proofed the entire system while being able to add in new traits if you want. I've never fought taurox before but gently caress is he annoying as poo poo same as valkia, they just run constantly from my armies forcing me to benny hill after them with an army each. I hope the AI isn't fixed yet because if this is their intended tactics it'll just be an AR fest. I didn't realize my supreme sorcs could ride black dragons haha--why would i ever get a melee lord when i could have an unstoppable caster lord?
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# ? Sep 12, 2022 07:40 |
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moving vilitch around in a desert and he said 'I'll have more titles than Settra!'
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# ? Sep 12, 2022 08:08 |
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How do y’all avoid getting caught in a forever war on the donut as the VCoast faction that spawns below them? They just keep declaring on me, so now I’ve got two of them conquered and have Avelorn/Ellyrion also declaring on me. I can just get the donut ofc (especially with mortars, wow AI is broke when you use them) but was sort of interested in coving it up instead. Can you just ignore them? Also with coves, do you just have to declare war on a bunch of random people to get them, or else use the hero action? I had a lord I was going to use to establish coves but I can’t figure out how to do it without actually beating the settlement.
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# ? Sep 12, 2022 08:13 |
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Archaon gives you a lot of stuff but the campaign itself feels kind of boring? Insurmountable power almost instantly from the 5 very easy to get dark fortresses nearby then go and clown on someone. Also the amount of stuff is a bit overwhelming. So many choices for every unit.
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# ? Sep 12, 2022 09:12 |
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Yeah Archaon is very overpowered. Might be a good start for a newbie but if you already understand how the game works there's basically zero challenge for his entire campaign
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# ? Sep 12, 2022 09:16 |
Sure is fun upgrading your Marauders into lots of different permutations though!
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# ? Sep 12, 2022 09:32 |
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Comrade Blyatlov posted:Sure is fun upgrading your Marauders into lots of different permutations though! This is fun I agree.
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# ? Sep 12, 2022 09:40 |
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Khalida's start is a lot easier, and TKs feel a lot better than I was thinking they would. You get Ushabti and T2 now and it's... gently caress it's just so much better. You're still a broke bitch but you get toys earlier now and it helps immensely.
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# ? Sep 12, 2022 09:58 |
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Real Cool Catfish posted:This is just making me think Kairos must be having a fun time, since the others nearby are all Order factions? I guess making them fight each other would be very Tzeentch. Those order factions kind of hate each other. Kroq and Tiktaq can get along but generally Kroq eats Teclis and Thorek declares on everyone.
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# ? Sep 12, 2022 10:04 |
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Every time I arrive in the empire/kislev on turn 50 as an order faction from abroad it's like Donald Glover bringing the pizzas.
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# ? Sep 12, 2022 10:37 |
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I think my Realms of Chaos campaign is broken - as Kairos I got the “woah poo poo rifts a-comin” warning at turn 25. It’s now turn 71 and while I’ve been having a blast the rifts still aren’t open, unmodded etc O well guess I’ll enjoy the mini sandbox before taking murderbird to IE!
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# ? Sep 12, 2022 11:18 |
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Gonkish posted:The cap was 30 in WH1 when Waystalkers were introduced. ( https://totalwarwarhammer.fandom.com/wiki/Experience_and_rank ) You know, looking at that table for troop EXP, it did seem kinda slow. How much EXP do troops even get for kills and things?
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# ? Sep 12, 2022 11:59 |
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Apparently you can't recruit DLC units through outposts, even if you own the DLC. So much having for Lizardmen backed up by Sisters of Avelorn.
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# ? Sep 12, 2022 12:05 |
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JBP posted:Every time I arrive in the empire/kislev on turn 50 as an order faction from abroad it's like Donald Glover bringing the pizzas. I think of it as free real estate. Also, finished my Empire campaign. 200 turns, mostly because I got the Wood Elf Panties-Twisted endgame event, which means I had to put everyone in the Old World to the sword, then go across the ocean and the donut to throw the Sisters of Twilight into the meat grinder. Repeatedly. I think every single commander of my Imperial Expeditionary Force (five armies, so that I can cap five settlements per turn, as Wood Elf garrisons suck worse than a gaping hole in your spaceship) had the "beat up the twins" trait by the end. Meanwhile, Boris and Franz were chilling, literally, in the north, bringing civilization to Norsca. It's actually funny how Norscan tent trash only needs beer, roads, and economic prospects to stop worshiping the Chaos Gods and become productive members of Empire society. In other words, material conditions! In this TED talk I will...
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# ? Sep 12, 2022 12:35 |
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Kaiju Cage Match posted:Apparently you can't recruit DLC units through outposts, even if you own the DLC. So much having for Lizardmen backed up by Sisters of Avelorn. I found this out the hard way in my Be'lakor campaign, where I was very excited to vassalize Drycha early and then found out that she had built a ton of DLC unit buildings for Zoats and stuff so all I could make from her were glade guard and hawk riders.
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# ? Sep 12, 2022 12:36 |
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Man, wh3 does not make it easy to recover diplomatically from a war, of course everyone is in some insane web of alliances. I don't want your lovely frozen lands i just want to be allies but nooo you and Franz had to ally after the entire Empire chain-declared on me. E: middenland is at war with Franz and is also mad at me for being at war with Franz. It is very strange.
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# ? Sep 12, 2022 12:43 |
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# ? Jun 3, 2024 12:05 |
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As Cathay, is it worth it to try and befriend Goltooth to secure my western border or is it like trying to appease Grimgor and he'll pounce on me anyway?
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# ? Sep 12, 2022 12:52 |