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Lord_Magmar posted:
Would be nice but also kinda risky. You'd have to give them to everyone and they'd probably all just get used to skip mechanics instead of surprise tanking.
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# ? Sep 14, 2022 00:44 |
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# ? May 25, 2024 21:06 |
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Vermain posted:Re: Island Sanctuary, it looks like the spreadsheet updated to recommend the Butter -> Relish -> Jam cycle, so I think it's best to go with that if you were a Sauerkraut holdout previously. Yeah, the "premier" craft (jam, corn flakes) you're getting 12h of efficient crafting and the same cowries per hour, but tomato is worth double that of sauerkraut and even butter is 70% more. Really doubt you're going to make up 750 cowries by being 3 groove higher over the course of the week. It's actually a crazy day that doesn't involve a granary mat or a 120+ base mat, AND it's giving us an extra 3 groove over a standard 4 craft day.
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# ? Sep 14, 2022 00:52 |
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Failboattootoot posted:Would be nice but also kinda risky. You'd have to give them to everyone and they'd probably all just get used to skip mechanics instead of surprise tanking. Give it only to Samurai, and it's only for themselves, because they're "selfish melee" dps so they get selfish defensive cooldowns. Obviously.
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# ? Sep 14, 2022 00:57 |
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weirdly in FFXI, sneak attack was the rear positional, while trick attack requires you to be behind a party member iirc.
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# ? Sep 14, 2022 00:58 |
Just wondering: if I dismiss and immediately rehire a gardener mammet so I can change the seed they’re set to plant, will that destroy whatever crop is currently growing?
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# ? Sep 14, 2022 01:12 |
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cheetah7071 posted:this is a graph of damage in P7S, a high uptime fight https://www.fflogs.com/zone/statistics/49/#boss=85. Lower uptime fights shake it up a bit but mch isn't in a good place meta-wise. I haven't seen anyone complaining that it's unfun to play, just that it needs some more potency Wildfire and Hypercharge suck absolute rear end on anything other than incredibly low ping and they need to be changed to a charge system, but yeah, the primary issue right now is that the DPS is too low for a so-called "selfish" DPS. Edit: Like, if I could wiggle my nose Bewitched-style and invoke immediate changes to MCH, I'd make Wildfire a 30-second debuff that auto-detonates after six Weaponskills and make Hypercharge similar to Inner Release (grants 5 stacks of Hypercharged, allowing the activation of Heat Blast or Auto Crossbow, lasts 20 seconds or something). Kyrosiris fucked around with this message at 01:26 on Sep 14, 2022 |
# ? Sep 14, 2022 01:21 |
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Kyrosiris posted:Wildfire and Hypercharge suck absolute rear end on anything other than incredibly low ping and they need to be changed to a charge system, but yeah, the primary issue right now is that the DPS is too low for a so-called "selfish" DPS. Yeah, with so many other things changed to that, I have no idea why Wildfire wasn't. ... Also I'd like it if Flamethrower felt more meaningful.
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# ? Sep 14, 2022 01:29 |
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ImpAtom posted:Yeah, with so many other things changed to that, I have no idea why Wildfire wasn't. Make it an AoE DoT you can place down like the drone skill in PVP.
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# ? Sep 14, 2022 01:32 |
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flamethrower being bad makes it funnier to go for the forbidden optimization
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# ? Sep 14, 2022 01:32 |
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Failboattootoot posted:Would be nice but also kinda risky. You'd have to give them to everyone and they'd probably all just get used to skip mechanics instead of surprise tanking. This is probably why BLM and NIN personal defensives got changed from nullifying/evading physical moves into %HP shields instead. For those that don't know BLM used to have Manawall and Manaward, where Manawall used to straight up block 2 instances of physical damage and had a massive duration of 60 seconds (likely intended for Titan Landslides). Similarly, Shade Shift on NIN used to be Perfect Dodge which let the NIN just dodge the next physical attack. Manawall got changed to a %HP physical damage shield in HW, and then got collapsed into Manaward for both magical/physical eventually. Perfect Dodge got turned into Shade Shift in HW as well with the same functionality as it is now.
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# ? Sep 14, 2022 01:36 |
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Gnossiennes posted:weirdly in FFXI, sneak attack was the rear positional, while trick attack requires you to be behind a party member iirc. Back to the original point (DPS enmity control), this is how Trick Attack works in FFXI - if you're behind another player, your next hit does extra damage and any enmity you generate from that damage spike is assigned to that player in front of you.
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# ? Sep 14, 2022 01:46 |
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Hyper Inferno posted:This is probably why BLM and NIN personal defensives got changed from nullifying/evading physical moves into %HP shields instead. I will always miss standing in Landslides or not moving for Twintania divebombs as a BLM while my raid group freaks out thinking I'm a goner.
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# ? Sep 14, 2022 01:49 |
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Kongming posted:I will always miss standing in Landslides or not moving for Twintania divebombs as a BLM while my raid group freaks out thinking I'm a goner. Can't you still do that with Surecast?
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# ? Sep 14, 2022 01:51 |
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no because theres multiple ways attacks can inflict things like knockback on you. those attacks cant be 'knockback mitigated" with surecast et al but they also use(d) older tech of "apply on damage" so if you take 0 damage from the hit you dont get moved. this is in fact why they moved away from stuff like that because it meant hallowed ground/a particularly juicy adlo let you just ignore mechanics entirely lol
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# ? Sep 14, 2022 01:56 |
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There are a lot more 'apply on damage' effects than you might expect. A bug that plagued P2S happened because people were so shielded that they wouldn't take damage from a mechanic, and this counted as doing it wrong so everyone got damage downs.
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# ? Sep 14, 2022 02:07 |
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https://twitter.com/redditFFXIV/status/1569792151445291008?t=2pTJ-ovPZvWsrVViNc-8UQ&s=19 ????
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# ? Sep 14, 2022 02:11 |
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theyre still existent but 1) theyre basically never aimed at tanks anymore because of hallowed ground 2) non-tanks have lost basically every way to avoid them except shield healer shields (and even those have gotten relatively weaker over time given the loss of straight healing steroids and most healing received buffs). and you dont see them for knockbacks anymore either generally.
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# ? Sep 14, 2022 02:11 |
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TheWorldsaStage posted:https://twitter.com/redditFFXIV/status/1569792151445291008?t=2pTJ-ovPZvWsrVViNc-8UQ&s=19 always examine right click menus
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# ? Sep 14, 2022 02:45 |
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even on an intuitive level, having an option to automatically set the best workshop cycle would, i think, somewhat defeat the purpose of creating a complicated system of popularity and supply
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# ? Sep 14, 2022 02:58 |
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Vermain posted:defeat the purpose of creating a complicated system of popularity and supply That is my goal.
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# ? Sep 14, 2022 04:24 |
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Vermain posted:even on an intuitive level, having an option to automatically set the best workshop cycle would, i think, somewhat defeat the purpose of creating a complicated system of popularity and supply The purpose the island is to chill so it'd be very funny if they went "Oh here's a big complex market.....and here's the button to ignore it and relax"
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# ? Sep 14, 2022 04:37 |
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All that button does is open the supply and demand screen and let you fill your agenda slots from there, it does not provide any automated decision making. Like just about everything related to workshops, it is poorly worded.
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# ? Sep 14, 2022 05:48 |
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It's time in our savage prog to suffer through reclears. I want it known that Devour loving sucks and it will continue to suck until the tier is finished.
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# ? Sep 14, 2022 06:12 |
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Now that I’m post shadowbringers, part of me wants to do all the content I’ve heard can lead to optional scenes/dialogue in endwalker. Another, probably more sensible part of me says that’s crazy and will take forever.
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# ? Sep 14, 2022 06:21 |
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In my experience, PF Devour prog groups are pool prog groups in reality. I've only been in two groups so far where everyone managed to get some sort of shared standard down and consistently stop making mistakes within the first few pulls. And before anyone brings up the obvious commonality there, I do pools perfectly 90% of the time on account of playing melee, who have the easiest time of them. I make all my mistakes on Double Rush instead
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# ? Sep 14, 2022 06:37 |
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Roach Warehouse posted:Now that I’m post shadowbringers, part of me wants to do all the content I’ve heard can lead to optional scenes/dialogue in endwalker. Another, probably more sensible part of me says that’s crazy and will take forever. It wouldn’t be too bad and most of the content is very good. Definitely worth doing omega if you don’t want to do everything Wrestlepig fucked around with this message at 06:46 on Sep 14, 2022 |
# ? Sep 14, 2022 06:39 |
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Wrestlepig posted:It wouldn’t be too bad and most of the content is very good. Definitely worth doing omega if you don’t want to do everything Omega should be required content at this point. Pretty much everything else fits more into the "And x was also there!" category for Endwalker. Very nice and feelgood as a finale, but the MSQ itself brings in enough people that it shouldn't feel too bare if you just do Omega at least.
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# ? Sep 14, 2022 07:05 |
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HPanda posted:Omega should be required content at this point. Pretty much everything else fits more into the "And x was also there!" category for Endwalker. Very nice and feelgood as a finale, but the MSQ itself brings in enough people that it shouldn't feel too bare if you just do Omega at least. Definitely true, as much as I’d encourage everyone to do all the raids/trial series as you go through the game. And level alt classes. Ultimately do what I tell you so I can experience things vicariously
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# ? Sep 14, 2022 07:15 |
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I haven't played in a while. Feeling the itch to do some leveling. What activities do I focus on if I have a limited time to play but want to get some levels under my belt? I'm guessing, prioritised: Tribes > leveling roulette > alliance roulette? Does main story roulette still exist after the changes to those dungeons, and is it worth doing in terms of rewards?
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# ? Sep 14, 2022 07:44 |
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MSQ roulette still exists and puts out the same amount of EXP it did before for slightly shorter runs, so it's worthwhile. Depending on your level bracket, I'd also recommend doing Hunts. If you're level 80, doing all of the assigned Endwalker targets for the day is worth 50% of a level. That amount will decrease as you get closer to 90, down to about 33% of a level at level 89. Lower level brackets aren't quite as rewarding, but they're maybe still worth it depending on whether you have the uninterrupted time to run a non-roulette dungeon or not. The previous expansions' Hunts (except ARR, which gives none) start at 33% of a level at X0 and go down to about 23% at X9.
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# ? Sep 14, 2022 08:01 |
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Bloody Emissary posted:In my experience, PF Devour prog groups are pool prog groups in reality. I've only been in two groups so far where everyone managed to get some sort of shared standard down and consistently stop making mistakes within the first few pulls. Every PF group is 2-3 mechanics from what they announce. I'd be tempted to join Ruby 6 prog groups but I still haven't got the hang of Devour, it's actually a bitchy mechanic for once.
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# ? Sep 14, 2022 08:14 |
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New stuff coming to the cash shop in about an hour. https://www.youtube.com/watch?v=gA1JTq2u78c
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# ? Sep 14, 2022 08:20 |
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Part of the PF problem is people underestimating how good everyone has to be at mechanics where a single mistake can wipe the party. Like if someone can do Devour 75% of the time they'll happpily join a post-devour party, but if everyone in the party performs at that level there's only a 10% chance of getting past Devour.
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# ? Sep 14, 2022 08:40 |
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yeah, and to drive the point home even if everyone can execute a mechanic 90% of the time then any given pull you've got worse odds of getting thru unscathed than a coin flip (i think that's right, been a while since i learned all that probability poo poo) Oneiros fucked around with this message at 09:11 on Sep 14, 2022 |
# ? Sep 14, 2022 09:06 |
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I swear I wasn't up for island update on purpose, son wet the bed. Anyway my money is on Knife Scythe Silver Ear Cuffs Scythe and worth crafting today instead of resting.
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# ? Sep 14, 2022 09:32 |
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Onean posted:New stuff coming to the cash shop in about an hour. noo its cash shop
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# ? Sep 14, 2022 11:39 |
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Chillgamesh posted:noo its cash shop
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# ? Sep 14, 2022 14:13 |
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fyi the cat hood set comes with both types of leg gear instead of one that adapts to your character's gender
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# ? Sep 14, 2022 14:41 |
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God, I just paid thirty goddamn dollars for that new glam and new emote
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# ? Sep 14, 2022 15:33 |
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# ? May 25, 2024 21:06 |
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Arist posted:, I just paid thirty goddamn dollars for that new glam and new emote
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# ? Sep 14, 2022 15:36 |