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and thank you to everyone that participated as well
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# ? Sep 26, 2022 21:56 |
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# ? May 27, 2024 02:05 |
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Does anyone play Mythras around here? It was one of the first systems I ran way back when it was Runequest 6 about a decade ago. I remember they had just started their Mythic Earth line with Mythic Britannia and it boggled my mind that they wanted to release an entire sourcebook about Mythic Constantinople. This is a d100 system, in case anyone has never heard of it before. If anyone isn't sure what to run for their fantasy homebrew that they don't wish to constrain with Vancian magic systems, or because they're going for a different fantasy vibe than DnD easily provides, I recommend it! I've been running 5e for awhile now and I'm starting to chafe for the crunchier, but also far more interesting combat and magic systems from Mythras. Back in the day the magic systems were so intimidating to me as a new GM that I pretty much just used it to run a very low fantasy quasi-realistic game and it was excellent. My players don't have that much experience with ttrpgs / video game logic and are mostly just nerds, and they chafe a bit at the class structure and arbitrary restrictions of DnD, so I'm thinking of running a oneshot soon to gauge their interest in a campaign further down the line. I specifically remember having to homebrew a couple things to make my game run with the flavor I liked, so just thought I'd see if any goons play with Mythras and what kind of house rules they use.
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# ? Sep 27, 2022 15:16 |
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I've never heard of Mythras before, but I'm already interested. Maybe it would make for an interesting write-up in the FATAL & Friends thread?
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# ? Sep 27, 2022 16:15 |
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I hadn't browsed that thread before! I'm currently reading a copy of the update to Mythras (I was still using a pdf from back when the game was Runequest 6 and I think the rebrand was in 2016) and I'll try my hand at a review afterwards!
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# ? Sep 27, 2022 16:33 |
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PurpleXVI posted:I've never heard of Mythras before, but I'm already interested. Maybe it would make for an interesting write-up in the FATAL & Friends thread?
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# ? Sep 27, 2022 19:00 |
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I've had Mythras for a long time but never managed to find a group willing to play it. It's basically polished Runequest (like version 6.5ish); probably the best crunchy system for Bronze Age roleplaying out there currently. They did a version of Classic Fantasy for it, too, so it'll do "D&D style" stuff but I honestly think that's a poor fit.
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# ? Sep 27, 2022 19:42 |
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It'll work for me to refresh the rules and mechanics of the game, so I went ahead and started a write-up for it
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# ? Sep 28, 2022 16:08 |
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For a game like Cyberpunk Edgerunners, should I do Cyberpunk Red, 2020, or something like Neon City Overdrive? People seem meh on Red, to think 2020 is too old, but I don't know if Neon City Overdrive can do it 100% with how light it is. That said, I'd be happy to be proven wrong.
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# ? Sep 30, 2022 01:12 |
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Hiro Protagonist posted:For a game like Cyberpunk Edgerunners, should I do Cyberpunk Red, 2020, or something like Neon City Overdrive? People are pretty positive on RED. I'd use it.
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# ? Sep 30, 2022 02:14 |
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Hiro Protagonist posted:For a game like Cyberpunk Edgerunners, should I do Cyberpunk Red, 2020, or something like Neon City Overdrive? It's not quite out yet but the Mork Borg spinoff Cy Borg might be a good choice once it does
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# ? Sep 30, 2022 02:23 |
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there's also CBR+PNK, which is a forged in the dark. aimed primarily at one shots though. the old edition is currently free, and they're currently working on a new edition (kickstarted a while back). i can't actually speak to how it plays - i just remember it because i liked the look of the kickstarter
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# ? Sep 30, 2022 07:01 |
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redleader posted:there's also CBR+PNK, which is a forged in the dark. aimed primarily at one shots though. the old edition is currently free, and they're currently working on a new edition (kickstarted a while back). i can't actually speak to how it plays - i just remember it because i liked the look of the kickstarter It plays well as long as you like minimalist pamphlet-style rules, which I do. I think The Sprawl is also decent — PbtA, doesn’t do anything very inventive or new with the space but it’s a perfectly good framework for mission-oriented cyberpunk.
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# ? Sep 30, 2022 14:21 |
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The number of cyberpunk games that have come out in the past 5-10 years is an embarrassment of riches, really. After you've figured out how rules-light or heavy you want the game to be, there's bound to be a handful of good options. Some of them aren't even PBTA games!
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# ? Sep 30, 2022 14:22 |
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Hiro Protagonist posted:For a game like Cyberpunk Edgerunners, should I do Cyberpunk Red, 2020, or something like Neon City Overdrive? What does "a game like Edgerunners" mean? Why does being rules-light mean that Neon City Overdrive can't do "it?" Both of these are completely meaningless in a vacuum. RED is basically just another revision of 2020 v2.0 that streamlines some more stuff, it's perfectly serviceable for what it is if you're not expecting fiction-first or rules-light.
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# ? Sep 30, 2022 14:43 |
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Thanlis posted:I think The Sprawl is also decent — PbtA, doesn’t do anything very inventive or new with the space but it’s a perfectly good framework for mission-oriented cyberpunk. The Sprawl isn't that great, imo. Mostly because it's a very early PBTA hack and it lets your bonuses to rolls grow too big and too fast for the core mechanics to handle.
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# ? Sep 30, 2022 15:40 |
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Lemon-Lime posted:What does "a game like Edgerunners" mean? Why does being rules-light mean that Neon City Overdrive can't do "it?" Both of these are completely meaningless in a vacuum. Okay, so Red is very realistic, not really that anime if you go RAW, and wouldn't work with the anime aesthetic IMO. I'm fine being proven wrong. Because of that, I was thinking something rule-light might work, but Neon City Overdrive doesn't have the tech or gadget rules to bring the different cyber mods and how they differentiate the characters from the anime into the an RPG setting. Talking to others on discord, Hard Wired Island might work, I hadn't thought of that because it lacks the grime of Edgerunners at initial blush, but I think the systems may be a closer match, while still being anime as gently caress. Edit: that said, I was just curious what system other people would use for running a game with a similar style to Edgerunners. Hiro Protagonist fucked around with this message at 16:04 on Sep 30, 2022 |
# ? Sep 30, 2022 15:50 |
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I can't really untangle whether Cyberpunk is "too realistic for an anime aesthetic." But yeah HWI might be what you're looking for. It's hard to strike a balance between a system where cyberware is interesting, customizable, and part of the fun of character building, without the overall system being too complex, fiddly, and badly-balanced. HWI does that pretty well in my opinion.
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# ? Sep 30, 2022 16:43 |
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Hiro Protagonist posted:Things I would focus on include powerful cybernetics which differentiate characters, low life, punk atmosphere, and over the top action that goes into wild territories. Characters can die, but generally will in interesting or important times and ways. What does having detailed, rules-heavy mechanics for how two slightly different types of cyber arms work bring to your game? What does "anime as gently caress" actually mean mechanically? Not talking in terms of the aesthetics of whatever art is on the book's cover. RED would probably be too rules-heavy and grounded for what you seem to have in mind. HWI would be a bad choice for a game where everyone is a cybered-to-the-gills psycho for hire because it's not what it's about as a game. Why would Neon City Overdrive not be a good fit? Characters being pretty much just a collection of tags is perfect if you want a rules-light, kinetic approach to things and you want players to be able to freely define their cybernetics, skills and appearance and get to be cool and powerful. Side note: NCO literally has rules for all the crew's implants. Lemon-Lime fucked around with this message at 20:36 on Sep 30, 2022 |
# ? Sep 30, 2022 20:14 |
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I feel like RED would do the job well, with the big difference being the netrunning as there seems to have been a big tech jump between the 2040s of RED and the 2070 of the anime and video game.
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# ? Sep 30, 2022 22:31 |
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AITA for screwing over my husband’s D&D character?quote:My husband and I play dungeons and dragons with a friend group of ours, about 9 people altogether. Our party was doing a 3-session campaign and finished up last night.
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# ? Oct 1, 2022 11:29 |
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You need to talk to a marriage counselor and talk to each other like adults rather than post online about it but in the meantime you should stop playing D&D with 9 people at the table per session because that is tortuously boring.
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# ? Oct 1, 2022 15:03 |
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Seems like Fey exposure has rendered them both mad. The sentence is death.
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# ? Oct 1, 2022 15:04 |
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Splicer posted:AITA for screwing over my husband’s D&D character? lol die mad bro wife pulled one of the funnier things you can do in a dnd game
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# ? Oct 1, 2022 15:06 |
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Unironically one of the better virtues of limited span campaigns (inc and esp one shots) is that it's just funny when the PCs backstab each other over their weird idiosyncratic desires, as opposed to y'know actually being a screw job. If your character's open motivation is to ruin the plans of another PC, it's just good gameplay when they bite back.
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# ? Oct 1, 2022 15:08 |
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It's funny when one of those "I'm being a shithead because it's what my character would do" guys gets a taste of their own medicine
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# ? Oct 1, 2022 15:34 |
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Sorry it's 2022 and I simply cannot abide anyone who earnestly references their alignment to justify anything.
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# ? Oct 1, 2022 15:38 |
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Ah, one of those AITAs where the answer is "YBTA." EDIT: And not for the reason posed in the original question.
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# ? Oct 1, 2022 15:39 |
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Tulip posted:Unironically one of the better virtues of limited span campaigns (inc and esp one shots) is that it's just funny when the PCs backstab each other over their weird idiosyncratic desires, as opposed to y'know actually being a screw job. Countblanc posted:Sorry it's 2022 and I simply cannot abide anyone who earnestly references their alignment to justify anything. Also it somehow didn't register with me that this wasn't just some random powerful fae they were sent to rescue, it was her actual patron. No "lawful evil alignment" bullshit justification needed to banish a guy who was actively planning to murder the source of her heroing. Splicer fucked around with this message at 16:34 on Oct 1, 2022 |
# ? Oct 1, 2022 16:32 |
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^ exactly yeah I had a one shot of DitV where me and the other player got totally derailed from the injustice in town and killed each other in a duel. It was loving great. Countblanc posted:Sorry it's 2022 and I simply cannot abide anyone who earnestly references their alignment to justify anything. They're also doing 9 player DnD so like, I'd consider their metgame fundamentals incredibly weak. Doing 3 session campaigns displays an opposing tendency towards experimentation, so y'know one step forward two steps back.
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# ? Oct 1, 2022 16:36 |
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I swore off large groups after running Tomb of Annihilation for 6, I can't imagine dealing with 9
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# ? Oct 1, 2022 16:55 |
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9 person D&D, or "when combat hits the amount of turns I take per hour is somewhere between 0 or 2".
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# ? Oct 1, 2022 17:05 |
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Splicer posted:Also it somehow didn't register with me that this wasn't just some random powerful fae they were sent to rescue, it was her actual patron. No "lawful evil alignment" bullshit justification needed to banish a guy who was actively planning to murder the source of her heroing. And that they thought that asking an archfay to grant a wish to kill itself would have any result other than “uh, no?” (Unless there’s some weird kind of mystic promise thing going on, I suppose)
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# ? Oct 1, 2022 17:12 |
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Hostile V posted:9 person D&D, or "when combat hits the amount of turns I take per hour is somewhere between 0 or 2". I'm imagining people trying to pull this when 4e came out for their massive 3.5e groups who didn't even know what a grid was and making the Chopper meme face
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# ? Oct 1, 2022 17:19 |
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What if it was an exactly 9 player game so that each player could be a different alignment and it was a big social experiment?
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# ? Oct 1, 2022 18:45 |
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Ferrinus posted:What if it was an exactly 9 player game so that each player could be a different alignment and it was a big social experiment? Is the experiment to see when the first real-world fistfight happens or…?
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# ? Oct 1, 2022 19:13 |
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Xiahou Dun posted:Is the experiment to see when the first real-world fistfight happens or…? After the game you ask an impartial observer if they can figure out even one player's alignment from that character's in-game dialogue and actions.
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# ? Oct 1, 2022 19:14 |
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Flashbacks to the gorgon fight in the alignment chapter of the AD&D2E Player's Handbook.
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# ? Oct 1, 2022 19:24 |
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Ferrinus posted:After the game you ask an impartial observer if they can figure out even one player's alignment from that character's in-game dialogue and actions. O so you just can write down “failure across the board” and pocket the grant money. Clever.
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# ? Oct 1, 2022 20:02 |
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Splicer posted:AITA for screwing over my husband’s D&D character? Def not the rear end in a top hat but drat there are a ton of other ways to approach talking about it that don't start with "well my alignment means I can't apologize because it wouldn't be genuine" lol
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# ? Oct 1, 2022 20:39 |
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# ? May 27, 2024 02:05 |
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hyphz posted:And that they thought that asking an archfay to grant a wish to kill itself would have any result other than “uh, no?” (Unless there’s some weird kind of mystic promise thing going on, I suppose) Yeah, this is what takes it into "everyone sucks here" territory for me. (Although obviously cussing out his girlfriend makes the guy a bigger rear end in a top hat.) A campaign-ending wish is a big character moment and stepping on another player's moment on purpose is the kind of mean pointless PvP bullshit that ruins games. If we credit her theory about what he was going to do, her actions look less pointlessly mean and more like clever counterplay. The problem is her theory is stupid. Maybe the boyfriend is not only an rear end in a top hat but also an idiot and had such a stupid plan on mind, but I'm not going to just assume that. Maybe he had a really fun idea. The only in-game action we know he took was to ask to go last so that any disruptive effects of his wish would not step on the other characters' moments, which shows some consideration for fellow players. Again, cussing her out makes him a huge rear end in a top hat.
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# ? Oct 2, 2022 00:53 |