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The World Inferno posted:Wonder if Toxic will be infect w/o the poison counters. Does that already exisit? No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells.
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# ? Oct 15, 2022 18:53 |
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# ? Jun 4, 2024 23:00 |
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Britney tie in, please.
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# ? Oct 15, 2022 18:57 |
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The World Inferno posted:Wonder if Toxic will be infect w/o the poison counters. Does that already exisit? That was wither in shadowmoor Edit: oops
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# ? Oct 15, 2022 18:58 |
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Toshimo posted:No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells. Poison and -1/-1 counters, probably, otherwise it'd just be Poisonous X
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# ? Oct 15, 2022 18:59 |
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Got someone with the T2 belcher win at a modern event Best part is that it was on the play G1, I lost the second game, then was literally one ritual away from a second T2 win on the play in G3
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# ? Oct 15, 2022 19:02 |
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The World Inferno posted:Wonder if Toxic will be infect w/o the poison counters. Does that already exisit? Looks closer to Venomous. But that doesn't affect creatures. So toxic might be between infect and venomous.
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# ? Oct 15, 2022 19:10 |
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I think Toxic is a way to uncouple power/toughness from Infect (this is a 2/1 with Toxic 1). I wonder if creatures deal regular and infect damage to players, or just infect
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# ? Oct 15, 2022 20:39 |
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HootTheOwl posted:So toxic might be between infect and venomous. Yeah, my guess is that Toxic is literally just Infect but hitting a player gives them that many poison counters in addition to any regular combat damage they take. So, if I Giant Growth my 2/1 creature with Toxic 2 it ends up dealing 5 damage to an opponent and gives them 2 poison counters (and it still deals combat to creatures in the form of -1/-1 counters). You can probably print some cool limited cards which count the number of poison counters an opponent has for these next 2 sets, like a 1-mana 0/1 which gets +x/+0 equal to the # of poison counters an opponent has, or a burn spell which counts poison for a creature's controller, or whatever. A Mana Leak which counts poison? A Bonfire of the Damned which counts poison? Some really interesting design space. It's interesting that this is coming now, as I've been watching random old drafts of Scars of Mirrodin recently. Infect as a mechanic is extremely obnoxious both in terms of the drafting portion of any draft pod (it's wide open... until it isn't, and you have to basically commit to it and hope you don't get owned by someone else committing at the same time) and in terms of gameplay. Every Infect creature basically has double strike when hitting players, and if an Infect player ever curved 2-3-4 and you didn't have the right spot removal you were just dead. You were also just dead to the best common trick in the format. From a flavour standpoint it's really cool (Scars is my favourite block, tone- and art direction-wise), but I was worried about WotC bringing back actual Infect for one of these sets because it is miserable to play against (and that's kinda the point). Having Toxic creatures have Wither and Poisonous X as riders for their regular combat damage is infinitely better, IMO. an_mutt fucked around with this message at 20:45 on Oct 15, 2022 |
# ? Oct 15, 2022 20:40 |
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It's probably a fixed number of poison counter and -1/-1 counters rather than power based.
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# ? Oct 15, 2022 20:50 |
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Asked and answered. Would be cool if Toxic is a Plaguespitter ability, like Toxic Deluge. Just -1 to everything at the start of every upkeep.
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# ? Oct 15, 2022 21:00 |
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fadam posted:If you’re a new player it’s probably pretty daunting just to remember just the evergreen keywords, let alone all the one-offs that show up here and there. Boros Heroic in pioneer uses 10th District Legionnaire which has Heroic, but isn't keyworded (ability worded?) as such. I'm not sure that you are looking for. I suppose Illuminator Virtuoso in the same deck could have heroic on it as well. I recall eat to extinction having faux-surveil (in a standard that also had disinfo campaign), and it saw play.
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# ? Oct 15, 2022 21:01 |
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https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html These are the ones I want for Sleeving these cards? The ones with textured backs?
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# ? Oct 15, 2022 21:04 |
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GreenBuckanneer posted:https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html Yeah Dragon Shield mattes are good
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# ? Oct 15, 2022 21:17 |
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Legit Businessman posted:Boros Heroic in pioneer uses 10th District Legionnaire which has Heroic, but isn't keyworded (ability worded?) as such. I'm not sure that you are looking for. I suppose Illuminator Virtuoso in the same deck could have heroic on it as well. It's really funny because there were a bunch of creatures in Theros Beyond Death with Hero in the name, that all had the exact same triggered ability when you target them with a spell, and they weren't ability worded. But yeah Surveil probably would have keyworded much sooner if Disinfo Campaign and the other Surveil-matters cards didn't exist.
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# ? Oct 15, 2022 21:26 |
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it would be funny if wizards big brain move is gonna be to say "okay okay it's $1000 but you get the whole set" for cardboard. for fake cards. for cards that are not real!!
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# ? Oct 15, 2022 22:18 |
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I mean Yeah, that would be a pretty good move, being able to charge 20 times the price for the same exact thing(less than before, actually!) from decades ago, and people would absolutely eat it up If it had both the new and old styles for the cards I'd definitely pick up one.
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# ? Oct 15, 2022 23:30 |
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Toshimo posted:No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells. Isn't that what Poisonous X does?
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# ? Oct 16, 2022 01:59 |
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https://twitter.com/mtgsodek/status/1581181267541827584?s=46&t=SiVufNl5msHNe5GRDBhNPw
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# ? Oct 16, 2022 02:35 |
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Sickening posted:https://twitter.com/mtgsodek/status/1581181267541827584?s=46&t=SiVufNl5msHNe5GRDBhNPw for people who don't like clicking random spoiled links, this person's opponent at a pioneer tourney played out an aether vial (not legal in pioneer) also the opponent is playing on a playmat w/ some woman with her tits out (batgirl??)
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# ? Oct 16, 2022 02:41 |
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I don't know if vial would be too good for pioneer, but the three cards that punish you for playing it the most, rag DRC and sentinel, aren't in the format
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# ? Oct 16, 2022 02:53 |
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oh god he even has jason momoa aquaman sleeves.. i thought you were suppose to submit your deck at tournaments though?
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# ? Oct 16, 2022 03:17 |
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Strong Sauce posted:oh god he even has jason momoa aquaman sleeves.. From my experience they don't actually look at the deck list unless they deck check you or you go deep in the tournament, at least for tournaments where you didn't have to submit online beforehand (every tournament I've played)
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# ? Oct 16, 2022 03:30 |
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Strong Sauce posted:oh god he even has jason momoa aquaman sleeves.. I have those sleeves! They were $3 for 100 on clearance and I line sleeping my EDH precons. Plus it’s a good way to convince my wife to play.
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# ? Oct 16, 2022 03:46 |
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Strong Sauce posted:oh god he even has jason momoa aquaman sleeves.. Back when I was a judge (2003-2008ish) we'd have 100+ player tournaments run by less than ten judges. I think the lowest we ever had was four one time. The region was severely short staffed because at the time, you needed a L3+ judge to administer the test, and the only L3 judge in the area got DCI banned (!!), and there was nobody else to test new ones except when a really big tournament like Nationals or a Grand Prix was run in the area. For constructed tournaments we'd have people submit decklists before the first round started, but even if we were properly staffed there just wasn't the bandwidth to check every single detail. Generally we'd just do a very quick skim of what cards were in the deck, count to make sure there were 60+ cards main and 15 sideboard, all during round 1, then we'd apply deck construction errors during round 2 so we could do them all at the same time. If we had to look at every single card in every single deck it'd take forever and it's real messed up to give someone a decklist error in round 6 of a 8 round tournament. Sometimes things slipped through and we'd not notice until later. Here's some examples that I remember*: A player had Stronghold Assassin (a reprint in 7th edition) in their deck, when 8th edition was the legal core set at the time. Core sets at the time would contain absolutely random reprints and nobody could tell you what was actually in them. 8th edition was the first set with the new card frame, but the player was playing the original version of the Stronghold Assassin so who the hell knew if it was legal or not. His first 4 opponents sure didn't! A judge got called over in round 5 by the guy's opponent and was asked "is this card legal in standard?" and after we looked it up and confirmed it was not, that player got a game loss for illegal decklist. The penalty at the time was to remove the illegal cards from the deck, and if the deck was now below 60 cards to replace them with enough basic lands to get you back to 60. This didn't happen until game 2 of the round and he'd already lost game 1 so that was it for that match. A player's decklist had "Vengeance" (a legal, but extremely bad, card) instead of Akroma's Vengeance. We didn't notice until we did a mandatory deck check on the top 8 players after the swiss rounds had ended but before top 8 was played. The rule at the time was that you played what you submitted so the penalty was to fix the deck to match the decklist. We had to tell the guy he had to play W3 Destroy a tapped creature instead of a WW4 sweeper with Cycling 3. Don't have one? Okay well check the vendor tables it's prob pretty cheap since it's a core set uncommon. Oh yeah also you get a game loss for the first round of top 8 and you'll start game 2 without sideboarding (you can sideboard if you go to game 3 though). The player didn't want to bother buying crappy cards and without a key card in his deck, he just conceded the match. Not constructed, but at a sealed PTQ a guy registered every single card in his pool into his deck. We caught this one during round 1! But by the time we'd gotten to his deck he'd already finished his match for the round. At the beginning of round 2 we did a deck check, saw his deck was only 40 cards instead of the ~107 he submitted, gave him a game loss for round 2 and the rule at the time was that he'd have to play what he registered (all of it) for game 1 of each round for the rest of the tournament, but he could sideboard into a non stupid deck for games 2 and 3. He did not like that one bit lol. *These were nearly 20 years ago so details might be fuzzy but the key parts are there.
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# ? Oct 16, 2022 04:54 |
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Lone Goat posted:
This sounds like the type of thing that dude STILL bitches about on occasion lol
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# ? Oct 16, 2022 05:06 |
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GreenBuckanneer posted:https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html I have those exact ones. They rule
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# ? Oct 16, 2022 05:25 |
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Archenteron posted:Poison and -1/-1 counters, probably, otherwise it'd just be Poisonous X I don't think it'll have-1/-1 counters, because that would mean this 2/1 mana dork for 2 generic would also trade up in combat and also contribute to an alternate win condition. Also didn't Maro say they are not doing-1/-1 counters in Standard because they conflict with +1/+1 counters?
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# ? Oct 16, 2022 05:44 |
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Arivia posted:and then going "wow this lion's eye diamond card is trash is anyone willing to give me a sea serpent for it" dont doxx me
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# ? Oct 16, 2022 05:54 |
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Maybe toxic is a poison counter version of afflict?
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# ? Oct 16, 2022 06:31 |
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The Nastier Nate posted:dont doxx me i can't doxx myself don't worry
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# ? Oct 16, 2022 06:43 |
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Orange Fluffy Sheep posted:Also didn't Maro say they are not doing-1/-1 counters in Standard because they conflict with +1/+1 counters? I've always regarded this as one of those injunctions that they'll bounce off of for the sake of good practice, but between cards like Elspeth "Keywords are back, in Pog form!" Resplendent, the comprehensive rule that +1s and -1s remove each other so as not to coexist on the same creature, and that the eternal format with a high emphasis on novelty turns out to be the most popular, it's pretty clear that the terror of carrying two whole types of counters (nickles AND pennies??) is a ridiculously soft deal-breaker. I think it's fifty-fifty that Maro eats those words at some point. ⬇⬇⬇ Yeah, this too! Eikre fucked around with this message at 07:03 on Oct 16, 2022 |
# ? Oct 16, 2022 06:43 |
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Orange Fluffy Sheep posted:I don't think it'll have-1/-1 counters, because that would mean this 2/1 mana dork for 2 generic would also trade up in combat and also contribute to an alternate win condition. Usually they don't do -1/-1 and +1/+1 in the same limited format because it's too cumbersome, but I haven't heard him say anything about Standard though. Do you have a source on this?
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# ? Oct 16, 2022 06:54 |
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Lone Goat posted:Usually they don't do -1/-1 and +1/+1 in the same limited format because it's too cumbersome, but I haven't heard him say anything about Standard though. Do you have a source on this? I'm guessing it's a misremembering and the quote was about counters in the same set. Standard wouldn't make sense because there are ALWAYS +1/+1 counters in standard. They'd have to take a two year break away from +1/+1 counters to make a -1/-1 counter set, and then take another two years with no counters so they can use +1/+1 counters again.
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# ? Oct 16, 2022 07:05 |
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The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall.
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# ? Oct 16, 2022 08:15 |
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The Human Crouton posted:I'm guessing it's a misremembering and the quote was about counters in the same set. Standard wouldn't make sense because there are ALWAYS +1/+1 counters in standard. They'd have to take a two year break away from +1/+1 counters to make a -1/-1 counter set, and then take another two years with no counters so they can use +1/+1 counters again. Yeah the last standard set I remember with -1/-1 counters was Amonkhet and it was surrounded by Shadows Over Innistrad and Kaladesh, which both had loads of +1/+1 counters in them. serefin99 posted:The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall. Yeah they don't get used that often probably because it's harder to find justify their use over +1 counters. The only thing modern (standard) sets they've been used in were what, Amonkhet, Scars of Mirrodin, Shadowmoor?
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# ? Oct 16, 2022 09:47 |
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-1/-1 counters only get used when -1/-1 counters are part of the set theme, +1/+1 counters just incidentally go into any and every other set.
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# ? Oct 16, 2022 10:22 |
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Sickening posted:https://twitter.com/mtgsodek/status/1581181267541827584?s=46&t=SiVufNl5msHNe5GRDBhNPw I feel like we are also missing the tits-out batgirl on the mistaken player's (home made?) play mat. With art by rk post?
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# ? Oct 16, 2022 14:37 |
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for anyone who hasn't clicked - no they're not worthwhile to see
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# ? Oct 16, 2022 14:41 |
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serefin99 posted:The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall. design team can suck my nuts, I want more cards for Hapatra
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# ? Oct 16, 2022 15:18 |
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# ? Jun 4, 2024 23:00 |
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+1/+1 and -1/-1 should be allowed to coexist for proliferate and ozolith purposes
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# ? Oct 16, 2022 17:56 |