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Toshimo
Aug 23, 2012

He's outta line...

But he's right!

The World Inferno posted:

Wonder if Toxic will be infect w/o the poison counters. Does that already exisit?

No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells.

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odiv
Jan 12, 2003

Britney tie in, please.

snyprmag
Oct 9, 2005

The World Inferno posted:

Wonder if Toxic will be infect w/o the poison counters. Does that already exisit?

That was wither in shadowmoor
Edit: oops

Archenteron
Nov 3, 2006

:marc:

Toshimo posted:

No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells.

Poison and -1/-1 counters, probably, otherwise it'd just be Poisonous X

Weird Pumpkin
Oct 7, 2007

Got someone with the T2 belcher win at a modern event :sickos:

Best part is that it was on the play G1, I lost the second game, then was literally one ritual away from a second T2 win on the play in G3

HootTheOwl
May 13, 2012

Hootin and shootin

The World Inferno posted:

Wonder if Toxic will be infect w/o the poison counters. Does that already exisit?

Looks closer to Venomous.
But that doesn't affect creatures. So toxic might be between infect and venomous.

Mae
Aug 1, 2010

Supesudandi wa, kukan-nai no dandidesu

I think Toxic is a way to uncouple power/toughness from Infect (this is a 2/1 with Toxic 1). I wonder if creatures deal regular and infect damage to players, or just infect

an_mutt
Sep 29, 2010

I was,
I am,
and I remain a soldier!

Sworn to dedicate my heart and soul to the restoration of human kind!

HootTheOwl posted:

So toxic might be between infect and venomous.

Yeah, my guess is that Toxic is literally just Infect but hitting a player gives them that many poison counters in addition to any regular combat damage they take. So, if I Giant Growth my 2/1 creature with Toxic 2 it ends up dealing 5 damage to an opponent and gives them 2 poison counters (and it still deals combat to creatures in the form of -1/-1 counters).

You can probably print some cool limited cards which count the number of poison counters an opponent has for these next 2 sets, like a 1-mana 0/1 which gets +x/+0 equal to the # of poison counters an opponent has, or a burn spell which counts poison for a creature's controller, or whatever. A Mana Leak which counts poison? A Bonfire of the Damned which counts poison? Some really interesting design space.

It's interesting that this is coming now, as I've been watching random old drafts of Scars of Mirrodin recently. Infect as a mechanic is extremely obnoxious both in terms of the drafting portion of any draft pod (it's wide open... until it isn't, and you have to basically commit to it and hope you don't get owned by someone else committing at the same time) and in terms of gameplay. Every Infect creature basically has double strike when hitting players, and if an Infect player ever curved 2-3-4 and you didn't have the right spot removal you were just dead. You were also just dead to the best common trick in the format. From a flavour standpoint it's really cool (Scars is my favourite block, tone- and art direction-wise), but I was worried about WotC bringing back actual Infect for one of these sets because it is miserable to play against (and that's kinda the point). Having Toxic creatures have Wither and Poisonous X as riders for their regular combat damage is infinitely better, IMO.

an_mutt fucked around with this message at 20:45 on Oct 15, 2022

Thranguy
Apr 21, 2010


Deceitful and black-hearted, perhaps we are. But we would never go against the Code. Well, perhaps for good reasons. But mostly never.
It's probably a fixed number of poison counter and -1/-1 counters rather than power based.

CatstropheWaitress
Nov 26, 2017

Asked and answered.

Would be cool if Toxic is a Plaguespitter ability, like Toxic Deluge. Just -1 to everything at the start of every upkeep.

Legit Businessman
Sep 2, 2007


fadam posted:

If you’re a new player it’s probably pretty daunting just to remember just the evergreen keywords, let alone all the one-offs that show up here and there.

I don’t really care one way or the other and I’m always a bit surprised how passionate people are about making sure keywords get used. What was the last card that had a keyworded effect that didn’t have the keyword that also saw meaningful play? Is it just consider?

Boros Heroic in pioneer uses 10th District Legionnaire which has Heroic, but isn't keyworded (ability worded?) as such. I'm not sure that you are looking for. I suppose Illuminator Virtuoso in the same deck could have heroic on it as well.

I recall eat to extinction having faux-surveil (in a standard that also had disinfo campaign), and it saw play.

GreenBuckanneer
Sep 15, 2007

https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html

These are the ones I want for Sleeving these cards? The ones with textured backs?

Pablo Nergigante
Apr 16, 2002

GreenBuckanneer posted:

https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html

These are the ones I want for Sleeving these cards? The ones with textured backs?

Yeah Dragon Shield mattes are good

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Legit Businessman posted:

Boros Heroic in pioneer uses 10th District Legionnaire which has Heroic, but isn't keyworded (ability worded?) as such. I'm not sure that you are looking for. I suppose Illuminator Virtuoso in the same deck could have heroic on it as well.

I recall eat to extinction having faux-surveil (in a standard that also had disinfo campaign), and it saw play.

It's really funny because there were a bunch of creatures in Theros Beyond Death with Hero in the name, that all had the exact same triggered ability when you target them with a spell, and they weren't ability worded.

But yeah Surveil probably would have keyworded much sooner if Disinfo Campaign and the other Surveil-matters cards didn't exist.

precision
May 7, 2006

by VideoGames
it would be funny if wizards big brain move is gonna be to say "okay okay it's $1000 but you get the whole set"

for cardboard. for fake cards. for cards that are not real!!

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
I mean

Yeah, that would be a pretty good move, being able to charge 20 times the price for the same exact thing(less than before, actually!) from decades ago, and people would absolutely eat it up

If it had both the new and old styles for the cards I'd definitely pick up one.

jassi007
Aug 9, 2006

mmmmm.. burger...

Toshimo posted:

No. It's templated as "Toxic #" and one of the spoiled cards counts poison counters. Toxic will likely be something that applies a fixed number of poison counters on hit so it doesn't work with pump spells.

Isn't that what Poisonous X does?

Sickening
Jul 16, 2007

Black summer was the best summer.
https://twitter.com/mtgsodek/status/1581181267541827584?s=46&t=SiVufNl5msHNe5GRDBhNPw

flatluigi
Apr 23, 2008

here come the planes

for people who don't like clicking random spoiled links, this person's opponent at a pioneer tourney played out an aether vial (not legal in pioneer)

also the opponent is playing on a playmat w/ some woman with her tits out (batgirl??)

HootTheOwl
May 13, 2012

Hootin and shootin
I don't know if vial would be too good for pioneer, but the three cards that punish you for playing it the most, rag DRC and sentinel, aren't in the format

Strong Sauce
Jul 2, 2003

You know I am not really your father.





oh god he even has jason momoa aquaman sleeves..

i thought you were suppose to submit your deck at tournaments though?

ilmucche
Mar 16, 2016

What did you say the strategy was?

Strong Sauce posted:

oh god he even has jason momoa aquaman sleeves..

i thought you were suppose to submit your deck at tournaments though?

From my experience they don't actually look at the deck list unless they deck check you or you go deep in the tournament, at least for tournaments where you didn't have to submit online beforehand (every tournament I've played)

Vidmaster
Oct 26, 2002



Strong Sauce posted:

oh god he even has jason momoa aquaman sleeves..

i thought you were suppose to submit your deck at tournaments though?

I have those sleeves! They were $3 for 100 on clearance and I line sleeping my EDH precons. Plus it’s a good way to convince my wife to play.

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Strong Sauce posted:

oh god he even has jason momoa aquaman sleeves..

i thought you were suppose to submit your deck at tournaments though?

Back when I was a judge (2003-2008ish) we'd have 100+ player tournaments run by less than ten judges. I think the lowest we ever had was four one time. The region was severely short staffed because at the time, you needed a L3+ judge to administer the test, and the only L3 judge in the area got DCI banned (!!), and there was nobody else to test new ones except when a really big tournament like Nationals or a Grand Prix was run in the area.

For constructed tournaments we'd have people submit decklists before the first round started, but even if we were properly staffed there just wasn't the bandwidth to check every single detail. Generally we'd just do a very quick skim of what cards were in the deck, count to make sure there were 60+ cards main and 15 sideboard, all during round 1, then we'd apply deck construction errors during round 2 so we could do them all at the same time. If we had to look at every single card in every single deck it'd take forever and it's real messed up to give someone a decklist error in round 6 of a 8 round tournament. Sometimes things slipped through and we'd not notice until later. Here's some examples that I remember*:

A player had Stronghold Assassin (a reprint in 7th edition) in their deck, when 8th edition was the legal core set at the time. Core sets at the time would contain absolutely random reprints and nobody could tell you what was actually in them. 8th edition was the first set with the new card frame, but the player was playing the original version of the Stronghold Assassin so who the hell knew if it was legal or not. His first 4 opponents sure didn't! A judge got called over in round 5 by the guy's opponent and was asked "is this card legal in standard?" and after we looked it up and confirmed it was not, that player got a game loss for illegal decklist. The penalty at the time was to remove the illegal cards from the deck, and if the deck was now below 60 cards to replace them with enough basic lands to get you back to 60. This didn't happen until game 2 of the round and he'd already lost game 1 so that was it for that match.

A player's decklist had "Vengeance" (a legal, but extremely bad, card) instead of Akroma's Vengeance. We didn't notice until we did a mandatory deck check on the top 8 players after the swiss rounds had ended but before top 8 was played. The rule at the time was that you played what you submitted so the penalty was to fix the deck to match the decklist. We had to tell the guy he had to play W3 Destroy a tapped creature instead of a WW4 sweeper with Cycling 3. Don't have one? Okay well check the vendor tables it's prob pretty cheap since it's a core set uncommon. Oh yeah also you get a game loss for the first round of top 8 and you'll start game 2 without sideboarding (you can sideboard if you go to game 3 though). The player didn't want to bother buying crappy cards and without a key card in his deck, he just conceded the match.

Not constructed, but at a sealed PTQ a guy registered every single card in his pool into his deck. We caught this one during round 1! But by the time we'd gotten to his deck he'd already finished his match for the round. At the beginning of round 2 we did a deck check, saw his deck was only 40 cards instead of the ~107 he submitted, gave him a game loss for round 2 and the rule at the time was that he'd have to play what he registered (all of it) for game 1 of each round for the rest of the tournament, but he could sideboard into a non stupid deck for games 2 and 3. He did not like that one bit lol.

*These were nearly 20 years ago so details might be fuzzy but the key parts are there.

Charity Porno
Aug 2, 2021

by Hand Knit

Lone Goat posted:



A player's decklist had "Vengeance" (a legal, but extremely bad, card) instead of Akroma's Vengeance. We didn't notice until we did a mandatory deck check on the top 8 players after the swiss rounds had ended but before top 8 was played. The rule at the time was that you played what you submitted so the penalty was to fix the deck to match the decklist. We had to tell the guy he had to play W3 Destroy a tapped creature instead of a WW4 sweeper with Cycling 3. Don't have one? Okay well check the vendor tables it's prob pretty cheap since it's a core set uncommon. Oh yeah also you get a game loss for the first round of top 8 and you'll start game 2 without sideboarding (you can sideboard if you go to game 3 though). The player didn't want to bother buying crappy cards and without a key card in his deck, he just conceded the match.

This sounds like the type of thing that dude STILL bitches about on occasion lol

kalel
Jun 19, 2012

GreenBuckanneer posted:

https://www.dragonshield.com/webshop/solid-color-sleeves/95-dragon-shield-matte-purple.html

These are the ones I want for Sleeving these cards? The ones with textured backs?

I have those exact ones. They rule

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

Archenteron posted:

Poison and -1/-1 counters, probably, otherwise it'd just be Poisonous X

I don't think it'll have-1/-1 counters, because that would mean this 2/1 mana dork for 2 generic would also trade up in combat and also contribute to an alternate win condition.

Also didn't Maro say they are not doing-1/-1 counters in Standard because they conflict with +1/+1 counters?

The Nastier Nate
May 22, 2005

All aboard the corona bus!

HONK! HONK!


Yams Fan

Arivia posted:

and then going "wow this lion's eye diamond card is trash is anyone willing to give me a sea serpent for it"

dont doxx me

The Human Crouton
Sep 20, 2002

Maybe toxic is a poison counter version of afflict?

Arivia
Mar 17, 2011

i can't doxx myself don't worry

Eikre
May 2, 2009

Orange Fluffy Sheep posted:

Also didn't Maro say they are not doing-1/-1 counters in Standard because they conflict with +1/+1 counters?

I've always regarded this as one of those injunctions that they'll bounce off of for the sake of good practice, but between cards like Elspeth "Keywords are back, in Pog form!" Resplendent, the comprehensive rule that +1s and -1s remove each other so as not to coexist on the same creature, and that the eternal format with a high emphasis on novelty turns out to be the most popular, it's pretty clear that the terror of carrying two whole types of counters (nickles AND pennies??) is a ridiculously soft deal-breaker. I think it's fifty-fifty that Maro eats those words at some point.


⬇⬇⬇ Yeah, this too!

Eikre fucked around with this message at 07:03 on Oct 16, 2022

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Orange Fluffy Sheep posted:

I don't think it'll have-1/-1 counters, because that would mean this 2/1 mana dork for 2 generic would also trade up in combat and also contribute to an alternate win condition.

Also didn't Maro say they are not doing-1/-1 counters in Standard because they conflict with +1/+1 counters?

Usually they don't do -1/-1 and +1/+1 in the same limited format because it's too cumbersome, but I haven't heard him say anything about Standard though. Do you have a source on this?

The Human Crouton
Sep 20, 2002

Lone Goat posted:

Usually they don't do -1/-1 and +1/+1 in the same limited format because it's too cumbersome, but I haven't heard him say anything about Standard though. Do you have a source on this?

I'm guessing it's a misremembering and the quote was about counters in the same set. Standard wouldn't make sense because there are ALWAYS +1/+1 counters in standard. They'd have to take a two year break away from +1/+1 counters to make a -1/-1 counter set, and then take another two years with no counters so they can use +1/+1 counters again.

serefin99
Apr 15, 2016

Mikoooon~
Your lovely shrine maiden fox wife, Tamamo no Mae, is here to help!

The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall.

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




The Human Crouton posted:

I'm guessing it's a misremembering and the quote was about counters in the same set. Standard wouldn't make sense because there are ALWAYS +1/+1 counters in standard. They'd have to take a two year break away from +1/+1 counters to make a -1/-1 counter set, and then take another two years with no counters so they can use +1/+1 counters again.

Yeah the last standard set I remember with -1/-1 counters was Amonkhet and it was surrounded by Shadows Over Innistrad and Kaladesh, which both had loads of +1/+1 counters in them.

serefin99 posted:

The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall.

Yeah they don't get used that often probably because it's harder to find justify their use over +1 counters. The only thing modern (standard) sets they've been used in were what, Amonkhet, Scars of Mirrodin, Shadowmoor?

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
-1/-1 counters only get used when -1/-1 counters are part of the set theme, +1/+1 counters just incidentally go into any and every other set.

Karma Guard
Jun 21, 2006
Just one spray keeps bad karma away!

I feel like we are also missing the tits-out batgirl on the mistaken player's (home made?) play mat. With art by rk post?

Eight-Six
Oct 26, 2007

for anyone who hasn't clicked - no they're not worthwhile to see

Silhouette
Nov 16, 2002

SONIC BOOM!!!

serefin99 posted:

The only thing Maro has said at all about -1/-1 counters is that the design team is currently kind of down on them. This doesn't mean the team can't or won't ever use them again, it just means the bar is higher than for something like, say, Landfall.

design team can suck my nuts, I want more cards for Hapatra

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ilmucche
Mar 16, 2016

What did you say the strategy was?
+1/+1 and -1/-1 should be allowed to coexist for proliferate and ozolith purposes

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