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Al-Saqr posted:
Lizardmen are big picture good guys but they can be extremely callous about it. They are 100% dedicated to fighting chaos but sometimes that can mean razing a city to the ground because the Slann divined that if that city survives in a hundred years it will be used as a staging ground for a chaos invasion. Basically they do not care at all about the lives of other people - just fighting chaos. Order are broadly speaking neutral morally. They're basically just the "we'd like to not be enslaved by chaos/killed by Nagash and then enslaved by him forever/have our civilization be destroyed by Orks for a laugh" team. They're not united beyond that at all. There is tons of infighting between them, but when chaos or nagash rolls around they tend to unite out of shared intrests. Some of the people on Order are definitely evil (Daughters of Khaine, Idoneth), most are neutral, some are broadly good, but extremely authoritarian about it (Stormcast, Lumineth, Lizardmen). But all of them would like to not get eaten and enslaved by cosmic horrors.
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# ? Nov 10, 2022 13:58 |
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# ? Jun 5, 2024 06:31 |
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Yeah if I ever get around to warhammer fantasy it's gonna be a real tough choice to make between the Lizardmen and Minotaur Elves, those designs are loving amazing, the moon goblins are also really really awesome especially the squig models. Is Age of Sigmar as complex and long as 40k? I wonder how easy the game is to get into compared to 40k. Al-Saqr fucked around with this message at 14:18 on Nov 10, 2022 |
# ? Nov 10, 2022 14:08 |
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It is, superficially, not as complex as 40k for several reasons.
It's not much less complex than 40k, but it's more approachable and has less overhead in my opinion.
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# ? Nov 10, 2022 14:38 |
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Al-Saqr posted:Yeah if I ever get around to warhammer fantasy it's gonna be a real tough choice to make between the Lizardmen and Minotaur Elves, those designs are loving amazing, the moon goblins are also really really awesome especially the squig models. Still a bunch of rolling back and forth on every attack, but slightly less overhead.
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# ? Nov 10, 2022 16:40 |
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What's the likelihood OBR will get a book next year?
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# ? Nov 10, 2022 16:49 |
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Decent? They're still on their 2nd ed book aren't they? If yes then they're bound to get a new one for 3rd at some point during next year.
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# ? Nov 10, 2022 16:54 |
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The Deleter posted:It's not much less complex than 40k, but it's more approachable and has less overhead in my opinion. The actual rules are about as complex, but what makes AOS much less exhausting to play is that there is just less stuff to remember, particularly when it comes to scoring. Also, 3rd edition AOS has been systematically simplifying things in a good way, while 9th edition 40k.... has not.
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# ? Nov 10, 2022 18:32 |
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I played Underworlds last night for the first time in years. I always forget how much I like that game.
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# ? Nov 10, 2022 19:57 |
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Beerdeer posted:I played Underworlds last night for the first time in years. I always forget how much I like that game. I’m confused what’s underworld? Is it different from Warcry? Let’s say someone wants to experience AoS but through a smaller package and entry cost like Kill Team, is underworld or warcry a good direction?
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# ? Nov 10, 2022 20:05 |
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Al-Saqr posted:I’m confused what’s underworld? Is it different from Warcry? Underworlds is probably my favorite game right now. And it's definitely different from Warcry. It's a mix of board game and deck building. You have a war band of 3-7 models, the rosters of which are fixed (no customization of equipment or models included in your team). What you can customize are your cards -- you have a deck of objectives you try to achieve to score points, and a deck of upgrades and power cards to play. Plays in three rounds, in each round you activate a model four times. Plays fast, very strategic. It's not AoS but smaller, Warcry is more like that. There are AoS and Warcry rules for the Underworlds war bands if you want to use the models there, but that's it. https://warhammerunderworlds.com/
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# ? Nov 10, 2022 20:15 |
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Muir posted:Underworlds is probably my favorite game right now. And it's definitely different from Warcry. It's a mix of board game and deck building. You have a war band of 3-7 models, the rosters of which are fixed (no customization of equipment or models included in your team). What you can customize are your cards -- you have a deck of objectives you try to achieve to score points, and a deck of upgrades and power cards to play. Plays in three rounds, in each round you activate a model four times. Plays fast, very strategic. It's not AoS but smaller, Warcry is more like that. There are AoS and Warcry rules for the Underworlds war bands if you want to use the models there, but that's it. Oooooh! This sounds right up my alley! Is underworlds easy to teach normal people? Is it a nice normal length game? If so I might actually go for that instead of Warcry or AoS, it will be a very nice complement side game to my kill team collection If you were to reccomend a starting point for underworlds what do you recommend? I would love to have those wierd Mohawk slayer dwarves or Minotaur elves and lizardmen. Al-Saqr fucked around with this message at 20:27 on Nov 10, 2022 |
# ? Nov 10, 2022 20:25 |
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It’s not hard, plays quick, and the new starter set, Gnarlwood, just came out. Getting older warbands is tricky but there are a bunch of current ones.
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# ? Nov 10, 2022 20:30 |
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Also Underworlds generally has great models. I honestly have only played it once or twice but enjoy picking up and painting a warband here and there cause I like the models so much.
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# ? Nov 10, 2022 20:35 |
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There's a digital version of Underworlds, which is a great way to learn the basic mechanics and flow https://store.steampowered.com/app/1022310/Warhammer_Underworlds_Online/
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# ? Nov 10, 2022 20:57 |
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Ok the more I look into warhammer underworlds the more I’m sold that this will be a really good complement game to my kill team sessions. Kill team will be my ‘big’ tabletop game while underworlds will be the more casual option. I’ll definitely get this game sooner rather than later. Just to make sure, if I buy Gnarlwood, would I still Be able to buy other warbands like the Minotaur elves/slayerdwarves/lizardmen and it will work just fine? Or do I have to buy the expansions or rulebooks and compendiums and decks seperately? Chainclaw posted:There's a digital version of Underworlds, which is a great way to learn the basic mechanics and flow https://store.steampowered.com/app/1022310/Warhammer_Underworlds_Online/ Wow thanks! This is a great way for me to try the game and system before committing to physical! Al-Saqr fucked around with this message at 21:01 on Nov 10, 2022 |
# ? Nov 10, 2022 20:59 |
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Buying Gnarlwood gets you everything you need to play and two warbands. Buying additional warbands is one pack and comes with figures and cards.
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# ? Nov 10, 2022 21:04 |
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Beerdeer posted:Buying Gnarlwood gets you everything you need to play and two warbands. Buying additional warbands is one pack and comes with figures and cards. So they’re compatible and will work with gnarlwood?
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# ? Nov 10, 2022 21:05 |
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Any WU warband is, yes.
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# ? Nov 10, 2022 21:14 |
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Beerdeer posted:Any WU warband is, yes. Great thanks!
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# ? Nov 10, 2022 21:15 |
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Not all of the older warbands work especially WELL, mind you, it took them a while to figure out what they were doing. But the new Rivals format where you can run a Rivals deck with literally any warband probably helps a lot with those.
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# ? Nov 11, 2022 00:40 |
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Thankfully, the generic Rivals decks have some kind of theme to them. Some are better for certain types of bands.
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# ? Nov 11, 2022 01:22 |
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Seraphon and Skaven are the two armies that will make me windmill slam my wallet through my monitor if they ever get a range refresh. This seems to be a fairly common opinion, which makes it all the more baffling that they've put it off so long.
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# ? Nov 11, 2022 03:04 |
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Grizzled Patriarch posted:Seraphon and Skaven are the two armies that will make me windmill slam my wallet through my monitor if they ever get a range refresh. This seems to be a fairly common opinion, which makes it all the more baffling that they've put it off so long. I really was shocked they didn't redo even the plague monks with the last skaven release, that was a really bad decision.
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# ? Nov 11, 2022 03:21 |
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S.J. posted:I really was shocked they didn't redo even the plague monks with the last skaven release, that was a really bad decision. Yeah, the trend of just releasing one new character with each book is really odd. I guess AoS is more hero-hammer than 40k but so many of these armies need updated battleline (or new battleline period). Stuff like Ironjawz having 10 warscrolls counting the Underworlds bands (one of which is out of production) while SCE have almost 80 is just nuts. Then they keep teasing us with really nice Underworlds bands to show us how amazing the units *would* look. Like these guys are gonna be 50-75% of my army, it would be nice if they didn't look like absolute poo poo compared to all my fancy heroes.
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# ? Nov 11, 2022 03:27 |
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Yeah, I was really hoping for some love to Eshin. Both their battleline troops are just awful. The monkey skaven look is hard to even use alongside with the more modern kits. Its a shame since the Deathmaster looks great.
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# ? Nov 11, 2022 03:30 |
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Grizzled Patriarch posted:Seraphon and Skaven are the two armies that will make me windmill slam my wallet through my monitor if they ever get a range refresh. This seems to be a fairly common opinion, which makes it all the more baffling that they've put it off so long. It's not a coincidence that there is a huge number of good 3rd party options for both armies in the 3d printing space. Not only are the ranges ancient and bad, Aztec Lizardpeople and Steampunk Ratmen are things that GW can't copyright. I'm currently making a Skaven army where I'm 3d printing everything except the Stormfiends, because the Stormfiend models are actually good.
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# ? Nov 11, 2022 11:45 |
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S.J. posted:I really was shocked they didn't redo even the plague monks with the last skaven release, that was a really bad decision. The problem is I think monks look just good enough to keep them the same, i.e. ratty features, small profile so they pack in well for hordes, simple sculpts so painting a pile of them is pretty straightforward. I think dropping them to 10/30 sucks cause they look great in huge blobs of 40. They really should go the vermitide route and turn them into weird linebacker looking guys that are on par with stormvermin. Also censer bearers being a weird monopose kit where you get random models out of a set is so stupid and they absolutely need an update.
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# ? Nov 11, 2022 17:05 |
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drat apparently the cattle elves for AoS underworlds is completely out of stock that’s a shame, that ogre pirate and the vampires looks cool though.
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# ? Nov 11, 2022 17:35 |
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Al-Saqr posted:drat apparently the cattle elves for AoS underworlds is completely out of stock that’s a shame, that ogre pirate and the vampires looks cool though. Do you have any local game shops? Underworlds doesn't exactly fly off the shelves so a lot of stores do have old stock kicking around, they just don't have webstores most of the time. Actually, Myari's Purifiers were one of the warbands in the Direchasm season box, if you can find that box you'd get them and the Dread Pageant (Slaaneshi warband). Edit: there's also some Underworlds chat in the Games Workshop Specialist Games thread. Muir fucked around with this message at 17:58 on Nov 11, 2022 |
# ? Nov 11, 2022 17:52 |
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https://www.warhammer-community.com/2022/11/13/sunday-preview-classic-chaos-kits-return-on-made-to-order-basis/ Next week's pre-order is a bunch of classic Chaos models on Made to Order basis, the list does include the much better Archaon model though. All in metal in this case. Also a two day Warhammer Preview event on Friday and Saturday (18th and 19th).
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# ? Nov 13, 2022 19:07 |
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I tried the videogame version of Warhammer AoS underworlds, I was really surprised how much I really enjoyed the game! it's fast, action packed, easy to learn, a fun deck building and melee combat game, and it's perfect as a more casual game to play along side the more involved 'Kill Team' experience. I am absolutely going to pick up the game! however, because I'll have to ship it across the globe, I would like add some decks and teams on top of the 'gnarlwood' box so that I can have a good collection of stuff and options to last a while. What other teams/decks/accessories do you reccomend? From what I'm looking around casually, the teams that caught my eye are the Vampires, Lizardmen Pirate ogre and the sigmar marines, Sadly the Minotaur Elves seem to be completely gone online which is sad because it's by far my favourite looking group from AoS in general other than goblins. oooh the snake people and fish elves look really cool too! thanks!
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# ? Nov 13, 2022 19:20 |
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The cow elves are part of a combined box: https://www.amazon.com/Games-Worksh...c0-4513d670b6bc There's a bunch of cool teams, though. If you want goblins, I'd go for the wolf-rider team, who are really unique in the current AoS landscape.
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# ? Nov 13, 2022 19:24 |
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Cooked Auto posted:Next week's pre-order is a bunch of classic Chaos models
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# ? Nov 13, 2022 19:28 |
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Mors Rattus posted:The cow elves are part of a combined box: https://www.amazon.com/Games-Worksh...c0-4513d670b6bc Thanks for the heads up! Those goblins do look cool. The issue for me is actually finding a direchasm combined box online, I’ll keep digging and see what happens
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# ? Nov 13, 2022 19:29 |
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Im hyped to pick up the classic archaon. I have half of it in my bits box that I used for conversions back in the day but I always kind of regretted not keeping it whole.
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# ? Nov 13, 2022 21:07 |
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Siivola posted:Whaddya mean "classic", the Storm of Chaos campaign happened only a couple of years ago!! That mounted sorcerer model was a special order piece that I was really pleased to get... and then sell... a mere decade ago. VVV Yikes I bought those wolf riders last year just cos I liked the models, nearly threw the cards away! Marmaduke! fucked around with this message at 00:21 on Nov 14, 2022 |
# ? Nov 13, 2022 23:59 |
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The big downside of Underworlds is some of the coolest warbands (including the goblin wolfriders) are out of production and now the only way to get them (and their cards) is to pay like $100 on eBay, which is both extremely stupid and an extremely GW thing to do. That drove me away from the game because it was impossible to find the warbands I actually wanted and even if I got the models I'd need cards from like 10 other OOP warbands to be competitive with the players that had been collecting since the start - I believe they've changed all that recently and most events are done in a way that is much more accessible to new players, but honestly I've been burned too many times by GW's asinine handling of their specialist games to get back into it other than buying an occasional warband that looks fun to paint.
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# ? Nov 14, 2022 00:10 |
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Yeah they changed the formats and while you still need to get the wolf riders and their stat cards you can just run them with a Rivals deck.
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# ? Nov 14, 2022 00:13 |
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I wish they'd redo Beasts of Chaos, there's so much cool stuff you can do with evil forest goatmen (the other kind of goatman)
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# ? Nov 14, 2022 00:15 |
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# ? Jun 5, 2024 06:31 |
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I think all their refresh energy is going into Cities of Sigmar for the moment. Not that that’s a good reason to not do more refreshes, just that I think that’s how they’re justifying it.
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# ? Nov 14, 2022 10:59 |