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E: nevermind, misread.
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# ? Jan 14, 2023 13:54 |
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# ? Jun 8, 2024 16:53 |
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Archonet posted:RimWorld: The best hydroponics packing scheme starts with a swastika. I think simply "Rimworld: Warcrimes" would work fine
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# ? Jan 14, 2023 14:32 |
i'm pretty sure that swastika hydroponics setup specifically was made to look like that on purpose, there are very easy ways to slap down hydro without it taking that shape and still being equally effective with the highest packing density or w/e bs you want. It's a 9x9 square with a 5x1 spot on each side, just do 18 horizontals with 2 verticals and pop the remaining 4 trays wherever fits good enough, you can half rear end some supports no problem if you got roofing support issues e: honestly i dunno if they even wanted to do a swastika and might just have wanted something radially symmetrical. Who fuckin knows really SniperWoreConverse fucked around with this message at 15:36 on Jan 14, 2023 |
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# ? Jan 14, 2023 15:26 |
You know ever since Dwarf Fortress released I've been tempted to get back into Rimworld, except whenever I look at the thread to see what the latest cool modpacks are or see people's neat bases people are talking about weird sex poo poo or hitler/swastikas and then I remember why I stopped playing
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# ? Jan 14, 2023 18:19 |
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that's nice
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# ? Jan 14, 2023 18:35 |
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love to not play a single player game because of what a tiny minority of weirdoes do with mods
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# ? Jan 14, 2023 19:12 |
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Lysidas posted:Through a combination of patience, luck, and some light cheating via mods (transport shuttle specifically, to hit a half-dozen friendly outposts for trading in the span of a few days), my most recent colony has accumulated some extremely powerful xenogenes and enough archite capsules to implant them into all of my combat-oriented colonists. The most recent raid was ~25 outlanders against four colonists who were/had: stacking that much bullshit, seems like the kind of thing that might make Painblock worth remembering it even exists sometimes
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# ? Jan 14, 2023 19:16 |
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Mlie's Less Stupid Romance Attempts is a mandatory mod for me anymore. Completely killing the "hey bb wan 2 blow up ur happy marriage 4 me" impulse is a godsend.
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# ? Jan 14, 2023 20:54 |
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woke kaczynski posted:You know ever since Dwarf Fortress released I've been tempted to get back into Rimworld, except whenever I look at the thread to see what the latest cool modpacks are or see people's neat bases people are talking about weird sex poo poo or hitler/swastikas and then I remember why I stopped playing lmao ignorance is bliss I guess, good luck finding a hobby that doesn't have a small number of people engaging in weird sex poo poo
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# ? Jan 14, 2023 21:08 |
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iunno, disproportionately blowing up over some comically minor negative reaction fits right in with rimworld colonists
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# ? Jan 14, 2023 21:23 |
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Nobody is building swastikas on purpose, it's just an efficient if unfortunate looking layout, that's why it's funny ya weenissilentsnack posted:iunno, disproportionately blowing up over some comically minor negative reaction fits right in with rimworld colonists -20: Someone playing game wrong
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# ? Jan 14, 2023 22:19 |
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Rimworld: Moral Panic Edition
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# ? Jan 14, 2023 23:43 |
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SniperWoreConverse posted:i'm pretty sure that swastika hydroponics setup specifically was made to look like that on purpose, there are very easy ways to slap down hydro without it taking that shape and still being equally effective with the highest packing density or w/e bs you want. The 'swastika' style puts the leftover squares closest to the center, which gives better coverage for utility extras like firefoam popper and standing lamp.
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# ? Jan 15, 2023 02:07 |
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I'm just gonna call it the fan layout
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# ? Jan 15, 2023 02:11 |
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isndl posted:The 'swastika' style puts the leftover squares closest to the center, which gives better coverage for utility extras like firefoam popper and standing lamp. That's not true
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# ? Jan 15, 2023 02:24 |
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QuarkJets posted:That's not true If you have a better pattern to show I'm all for it.
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# ? Jan 15, 2023 03:46 |
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Danaru posted:-20: Someone playing game wrong This is the moodlet if you've got Intense Bigotry in Diversity of Thought. Neutral is, "I wonder if I can fit any of those mods in." Exalted is, "All Hail Randy."
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# ? Jan 15, 2023 04:45 |
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Based loosely on a true story https://twitter.com/DanaruLP/status/1614388033758941184?t=s4AoOpQjv8KOf6bHBnI0VA&s=19
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# ? Jan 15, 2023 05:45 |
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isndl posted:If you have a better pattern to show I'm all for it. Here's a good one: This puts 1 empty space near the center for a firefoam popper, which is all that you need - that spot covers this entire room. Those 2 standing lamps on the ends also bring the entire room up to 50% illumination, they don't need to be any closer to the center. That leaves 1 space leftover for whatever you want (a heater perhaps - mine is just empty
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# ? Jan 15, 2023 08:27 |
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QuarkJets posted:Here's a good one: One standing lamp in the middle is more efficient than two in the corners. You could mirror the top half onto the bottom half for a second center tile, though even more center tiles is still better - I like to put a statue or two so growers can maintain the beauty moodlets more easily, and if you're running a mod that adds sprinklers it gives you space for that.
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# ? Jan 15, 2023 10:19 |
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isndl posted:One standing lamp in the middle is more efficient than two in the corners. You could mirror the top half onto the bottom half for a second center tile, though even more center tiles is still better - I like to put a statue or two so growers can maintain the beauty moodlets more easily, and if you're running a mod that adds sprinklers it gives you space for that. You need two lamps anyway if you want full illumination; when I try putting a standing lamp where the firefoam is, I get 42% at the bottom square of the left-most edge of the sunlamp radius (and the mech booster down there is at 8%, which is no good in my case because I run a mountain base)
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# ? Jan 15, 2023 10:46 |
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QuarkJets posted:You need two lamps anyway if you want full illumination; when I try putting a standing lamp where the firefoam is, I get 42% at the bottom square of the left-most edge of the sunlamp radius (and the mech booster down there is at 8%, which is no good in my case because I run a mountain base) 42% is plenty, you don't get work/movement speed penalties until you drop below 30%. As far as I know difference between the 31-50% levels only matter for plant growth speed (on the handful of plants that don't require 51%, mostly decorative flowers).
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# ? Jan 15, 2023 10:55 |
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haven't played since before the first DLC dropped, I now own all of them, please tell me there is One Must Have Modpack by now, and is Randy still the way to play?
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# ? Jan 15, 2023 11:01 |
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HerpicleOmnicron5 posted:haven't played since before the first DLC dropped, I now own all of them, please tell me there is One Must Have Modpack by now, and is Randy still the way to play? Randy's still the best, 80% of the modded storytellers are "I heard you like raids." Sadly no must-have modpack, everyone's got something different they want. Start from the first couple pages of the most subscribed on Steam, practically everything there's at least neutral. Pick and choose what looks interesting. I use a lot of Vanilla Expanded, but it adds a lot of bloat that won't see use all the time (Or even ever, some of it I still haven't made.) Also some of it is redundant with DLC (Vanilla Genetics Expanded and Vanilla Factions Expanded - Ancients add gene therapy stuff that sits on top of Biotech like a big ugly hat) or even with other mods in the set (They rolled all the Animals and Storytellers into single mods).
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# ? Jan 15, 2023 11:28 |
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isndl posted:42% is plenty, you don't get work/movement speed penalties until you drop below 30%. As far as I know difference between the 31-50% levels only matter for plant growth speed (on the handful of plants that don't require 51%, mostly decorative flowers). And infestation chance, e.g. a mountain base
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# ? Jan 15, 2023 11:34 |
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neat addition to that medieval modpack: https://steamcommunity.com/sharedfiles/filedetails/?id=2916348220&searchtext=
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# ? Jan 15, 2023 14:04 |
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my aforementioned god-emperess run still hasn't ended, and i'm starting to run into an issue: she's too strong this is her religion's relic (after uh, a couple of upgrades): it's kind of op add that to the fact that she's basically full cyborg: and she's soloing mech raids. she probably won't even get wounded if this one colonist casts a 15 second invisibility spell on her. i'm already at Losing Is Fun difficulty. send help (for raiders)
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# ? Jan 17, 2023 15:29 |
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Yeah once you work out how to stack infusions from Infused!, and I guess can put together the amount of cash and travel and crafting you need to accomplish it, then that's basically it for the combat system. Before Biotech came out I did a run like that and I had a brawler who was like a one-pawn symphony of dismemberment as well as a pair of snipers who could fire something like 80-100 rounds per minute.
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# ? Jan 17, 2023 21:45 |
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Can I take a save and add an expansion to it or does it ruin everything?
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# ? Jan 17, 2023 21:53 |
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Adding mods is usually okay, though a full expansion might cause some issues. Just make a backup save without it first just in case.
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# ? Jan 17, 2023 22:00 |
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....bodies consumed... 25? And you call yourself a Rimworld player.
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# ? Jan 18, 2023 06:37 |
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HelloSailorSign posted:....bodies consumed... 25? carefully placing the bodies of my enemies so they're perfectly positioned around my feet for my ungodly rituals is too annoying, so i haven't consumed their eternal souls that often
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# ? Jan 18, 2023 13:33 |
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Anyone got reccomendations for mods that just add implants? stuff you can bolt on to colonists in bulk.
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# ? Jan 18, 2023 22:46 |
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smallimaged for reasons
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# ? Jan 19, 2023 00:53 |
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Why is among us in that picture
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# ? Jan 19, 2023 00:56 |
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# ? Jan 19, 2023 01:19 |
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What race mods have you guys been using lately? I was trying to avoid HAR but someone resurrected Android Tiers so that's that. Biotech only are good too mind you
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# ? Jan 19, 2023 01:55 |
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i wish android tiers was integrated into biotech. i used to use that one a lot
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# ? Jan 19, 2023 01:57 |
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I just use Biotech stuff at this point tbh.
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# ? Jan 19, 2023 02:03 |
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# ? Jun 8, 2024 16:53 |
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Yeah I'd rather avoid HAR altogether since my framerate already isn't that great, but I don't see many interesting xenotypes on the workshop, and I'm too boring to make any interesting ones myself
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# ? Jan 19, 2023 02:06 |