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Huxley posted:This was fantastic, thank you The restored rolex of the daughter is something you need to curl up with a good beverage for. The mans passion was wasted on magic.
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# ? Jan 19, 2023 05:52 |
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# ? May 29, 2024 10:51 |
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This does a whole lot for one white:whydirt posted:Saw someone mention that Battle may not necessarily be in a Standard set and might be part of the upcoming LoTR set, at least for its debut. I think it will feature in both March of the Machines and the LotR set. Big battles are associated with LotR while the main story is leading to some very large multiversal clashes as well.
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# ? Jan 19, 2023 07:18 |
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born on a buy you posted:Have you ever had a job that was responding to an emergency? Reacting and not planning is the expectation not the exception. Even when responding to an emergency you have your bread and butter protocol and then a few other things to try once you're at the scene. just weird to me that a bunch of magical wizards didn't use their brains at all during that adventure, so much so that some even comically fell prey to the robot overlords due to their stupidity.
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# ? Jan 19, 2023 07:23 |
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Mondrak + Vesuvan Duplimancy 1 spell: 3 Mondraks 2 spells: 11 Mondraks 3 spells: 2059 Mondraks 4 spells: ~6.6x10^619 Mondraks, more Mondraks than atoms in the universe Scute Swarm eat your heart out Tom Clancy is Dead fucked around with this message at 11:59 on Jan 19, 2023 |
# ? Jan 19, 2023 11:53 |
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Khanstant posted:Apparently even in the worst Phyrexians can do, people can manage to survive on it without becoming compleated. Only in Urabrask's bit because he likes them around to annoy Elesh Norn
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# ? Jan 19, 2023 12:27 |
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whydirt posted:The RW equipment tribal card is just the archetype signpost for limited, where it’s something that can work especially when a lot of the equipment come attached to bodies. I really wish they'd stop trying to to make Boros equipment a thing. It consistently fails in limited.
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# ? Jan 19, 2023 12:30 |
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Whatever battles are, I just hope they live in the main deck/sideboard and don't require any additional materials from outside the game.
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# ? Jan 19, 2023 15:16 |
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Cactrot posted:Whatever battles are, I just hope they live in the main deck/sideboard and don't require any additional materials from outside the game. they have to be a regular card for deck building because new Atraxa pulls them from your library e; although they could still require out of game components I guess like day/night or dungeons
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# ? Jan 19, 2023 15:27 |
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I honestly think they'll be one at a time game modifications. Playable emblems but you replave your previous one when you play a new one. Like yugioh field spells.
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# ? Jan 19, 2023 15:33 |
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Cactrot posted:Whatever battles are, I just hope they live in the main deck/sideboard and don't require any additional materials from outside the game. If they do end up being the back-and-forth scale that has effects on the rest of the board... card templating similar to sagas could work. Would just need a counter of some kind to mark the current position. Something between sagas and dungeons could be done on a normal card without requiring extra stuff.
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# ? Jan 19, 2023 15:59 |
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Lord_Magmar posted:I honestly think they'll be one at a time game modifications. Playable emblems but you replave your previous one when you play a new one. oh goody. Currents didn't break NetRunner or anything.
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# ? Jan 19, 2023 16:47 |
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Lord_Magmar posted:I honestly think they'll be one at a time game modifications. Playable emblems but you replave your previous one when you play a new one. So World Enchantments?
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# ? Jan 19, 2023 16:50 |
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Watch it turn out to be like companions, but they're like enchantments rather than creatures...
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# ? Jan 19, 2023 16:59 |
MrL_JaKiri posted:Only in Urabrask's bit because he likes them around to annoy Elesh Norn Right, but the Phyrexians are always going to have that squabbling-demonlord type relationship, they're a garbage collective with less unity and cohesion than a little league soccer team full of kids who don't wanna play or be there
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# ? Jan 19, 2023 17:20 |
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Back in my day all Phyrexians bent to Yawgmoth's Will.
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# ? Jan 19, 2023 17:25 |
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Sickening posted:In case you like hearing marshal's voice but none of the MTG content is tickling your fancy anymore. I love his channel. He could stand to mix it up a little more, idk but there are certain things that he says/does in almost every video that makes them a little samey, but they are great content.
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# ? Jan 19, 2023 17:29 |
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Serf posted:Back in my day all Phyrexians bent to Yawgmoth's Will.
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# ? Jan 19, 2023 19:20 |
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Back in my day I had a fully bent Yawgmoth's Will.
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# ? Jan 19, 2023 19:39 |
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YggdrasilTM posted:Back in my day I had a fully bent Yawgmoth's Will. Sounds painful. Like a bent wookie.
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# ? Jan 19, 2023 19:59 |
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So toxic just infect if it were bad?
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# ? Jan 19, 2023 20:31 |
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Sickening posted:So toxic just infect if it were bad? Toxic seems better vs players and worse vs creatures. This guy for instance. You may be able to drop some toughness in front of it to minimize the damage to your life total, but you better be sure you're not hit three times by these things because even 1 trample damage is going to give you 4 poison counters.
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# ? Jan 19, 2023 20:38 |
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its just a cleaner rule overall imo. good change
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# ? Jan 19, 2023 20:40 |
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AngryBooch posted:Toxic seems better vs players and worse vs creatures. Toxic really only makes sense in this specific context with trampling creatures where the poison is all-or-nothing, unlike normal damage. On 99% of creatures it might as well read 'deal $POWER or $TOXIC * 2 damage, whichever is higher', since high-toxic low-power creatures are going to be going for a poison win and high-power low-toxic creatures will be going for a normal damage win.
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# ? Jan 19, 2023 20:47 |
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Pseudoscorpion posted:Toxic really only makes sense in this specific context with trampling creatures where the poison is all-or-nothing, unlike normal damage. On 99% of creatures it might as well read 'deal $POWER or $TOXIC * 2 damage, whichever is higher', since high-toxic low-power creatures are going to be going for a poison win and high-power low-toxic creatures will be going for a normal damage win. Not necessarily, Corrupted is also in play
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# ? Jan 19, 2023 20:56 |
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Pseudoscorpion posted:Toxic really only makes sense in this specific context with trampling creatures where the poison is all-or-nothing, unlike normal damage. On 99% of creatures it might as well read 'deal $POWER or $TOXIC * 2 damage, whichever is higher', since high-toxic low-power creatures are going to be going for a poison win and high-power low-toxic creatures will be going for a normal damage win. Well I would argue it gives you the choice and doesn't go all in on the poison kill like most Infect creatures, like Skithiryx for instance. Also makes Corrupted harder to turn on with something like Bloated Contaminator. Poison kills can also be relevant against decks like Angels in Pioneer, which can gain absurd life totals but maybe there is some Green/X deck that can shift into Poison.
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# ? Jan 19, 2023 21:00 |
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I'm already planning a spicy pioneer/explorer build with Fynn, Saryth and some toxic dudes Fynn + Saryth makes your toxic creatures add +2 poison counters in addition to their counters from Toxic
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# ? Jan 19, 2023 22:17 |
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Sickening posted:So toxic just infect if it were bad? Toxic is going to feel significantly better to play with in limited than infect did
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# ? Jan 19, 2023 22:20 |
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Toxic is much worse than Infect in linear constructed decks, and much better than Infect in decks that don't go all in on the mechanic like in limited. That's probably a good direction for poison counters to go.
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# ? Jan 19, 2023 22:27 |
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The way certain cards turn on or do more if your opponent has x or more poison counters seems like fun design space. There is value to the poison counters other than just getting to ten and winning. That plays better with these kinds of low value toxic cards. The mechanic seems like it will be more fun to play with and against than infect.
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# ? Jan 19, 2023 22:44 |
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proliferate being everywhere is also going to help significantly
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# ? Jan 19, 2023 23:38 |
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https://twitter.com/JqlGirl/status/1615946953895862272 This works?
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# ? Jan 19, 2023 23:52 |
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No.
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# ? Jan 19, 2023 23:56 |
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Oracle text: One or more target creatures become green until end of turn.
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# ? Jan 19, 2023 23:57 |
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MrL_JaKiri posted:Only in Urabrask's bit because he likes them around to annoy Elesh Norn There's something about Sheoldred and Elesh both kind of agreeing that All will be One, but sniping and backstabbing over the exact methodology?
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# ? Jan 20, 2023 00:01 |
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If you have a bunch of creature tokens then you can give your opponent one poison counter for each of them. If you only have that one guy on the board then you give your opponent one poison counter. You cant pick your one guy ten times and get ten triggers. I think in any format where both cards are legal, if you have a way to stick a sufficient number of creatures, you don't need the janky combo to win that game.
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# ? Jan 20, 2023 00:03 |
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I didn't think so
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# ? Jan 20, 2023 00:05 |
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Are there any good ways to repeatedly retarget a spell or ability on the stack to trigger the rotpriest? Two spellskites I guess.
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# ? Jan 20, 2023 00:05 |
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oh for some reason I thought rotpriest was legendary. Combo kills just get a million times easier if you have two (or more) of them out at once.
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# ? Jan 20, 2023 00:09 |
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Jabor posted:If you have a bunch of creature tokens then you can give your opponent one poison counter for each of them. you've never seen a commander boardstall where one person has an army of 1/1s, i guess
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# ? Jan 20, 2023 00:09 |
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# ? May 29, 2024 10:51 |
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flatluigi posted:you've never seen a commander boardstall where one person has an army of 1/1s, i guess You're right I wasn't thinking of Commander. Though in that case you'll probably want Cauldron Haze if it's in your colours, which at least does something if you're not comboing off.
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# ? Jan 20, 2023 00:13 |