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I think the "rumor" was that Retro was making this game and planning on doing the full trilogy when Nintendo gave them Prime 4, so Retro finished Prime 1 in the summer of 2021 and then Nintendo sort of gave it to other teams as an example to follow for outsourced remasters of 2/3. It's been 2 years since then so if that's true then it wouldn't be too surprising to get 2/3 (probably not looking this good) over the next 12 months
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# ? Feb 10, 2023 18:47 |
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# ? May 31, 2024 14:37 |
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I was coming at it from the point of view that industry rumors have implied that a MP1 remaster/remake was already largely finished way back in 2021. This game could've been held back while other stuff gets made, and then the release schedule happens to work out so that they get released shortly one after another in 2023/2024.
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# ? Feb 10, 2023 18:48 |
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ChaseSP posted:Yeah there's no reason that MP2R couldn't be in development right now given both games are roughly on the same engine after porting it to work on the switch. With the way things have been working lately it could practically be done and we wouldn't know until they show it on a Direct. I think it's unlikely that they only planned to remaster MP1.
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# ? Feb 10, 2023 18:50 |
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mp2 should be much easier than trying to polish mp3 at the least given it's effectively the same gameplay as mp1 and just needing a visual upgrade. In that I assume if MPR3 is a thing they're planning on it'll take much longer than MPR2 which is probably the core reason (besides money) that we aren't just seeing a full on trilogy.
ChaseSP fucked around with this message at 18:57 on Feb 10, 2023 |
# ? Feb 10, 2023 18:52 |
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Veotax posted:Retro seemed to have some weird grudge against sequence breakers and 'fixed' a bunch of skips in every newer version of Prime 1 released. The loving Players Choice version released in the US had stuff blocking the sequence breaks, and the European version had some too. The Euro version also added the weird narration and changed some scans to fix plot holes. If the barrier around the Impact Crater is impenetrable, how did Metorid Prime, a Space Pirate experiment get in there? I think the Euro version changes that so Metroid Prime was there before the Pirates, somehow? That fix had its own problems with how Metroid Prime somehow has beam powers despite never interacting with the Space Pirates in the revised storyline. Also it made the Chozo Lore more vague.
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# ? Feb 10, 2023 20:25 |
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It was the Space Pirate's Science Team's fault somehow.
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# ? Feb 10, 2023 20:28 |
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RBA Starblade posted:Is Mogenar the first Phazon Guardian because gently caress that guy forever Yes and for some reason Retro felt the need to add an extra hard difficulty called Hypermode that made him the hardest boss in the game due to how bulky he is. You basically have to be perfect because going into Phazon Hypermode is required to blow up his armor but it cost health to use and you have so little at that point you have to figure out how to perfectly blow up his orbs or else run out of health and make the fight impossible to win. There are other bosses, even minor ones that present annoying problems on Hypermode difficulty but he is by far the worst. The dude riding the bug that you have to use the grapple lasso on to damage its stomach is a similar case.
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# ? Feb 10, 2023 20:34 |
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Veotax posted:If the barrier around the Impact Crater is impenetrable, how did Metorid Prime, a Space Pirate experiment get in there? I think the Euro version changes that so Metroid Prime was there before the Pirates, somehow? Yeah, the original story was the Metroid Prime was not a metroid (named that colloquially by the pirates) and was already in the meteor that struck Tallon IV. The PAL/Wii version changes the Metroid Prime into a normal metroid that entered the Impact Crater and was heavily mutated by phazon. The barrier inconsistency is sort of addressed in MP3, where it's revealed that metroids that are exposed to phazon mutate into Phazon Metroids, which have the ability to "warp out of local spacetime" for brief periods. Presumably the intended canon is that it was mutated by some of the phazon that escaped the containment, then used that ability to bypass the barrier.
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# ? Feb 10, 2023 21:07 |
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Thematically I think the Metroid Prime works much better as an apocalyse beast that landed with the meteor, but it's a shame that can't quite lead to a coherent series of events
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# ? Feb 10, 2023 21:12 |
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I think every time I replayed this game after 2002 was on Hard mode so that's the only thing I remember, everything is dying so fast this time that it feels like I broke the game lol
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# ? Feb 10, 2023 21:30 |
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i've been playing metroid 2 on the switch online emulator and it's been a pretty fun time. but it's really interesting how differently it's laid out compared to most other games that came later in the genre most map-em-ups sprinkle upgrades and goodies pretty evenly around the map, so you're incentivized to poke around into every corner you can. metroid 2's map is laid out differently. it's largely sprawling wilderness where you mostly just find nasty aliens (and the metroid nests that you have to clear out), you don't find very many upgrade items out in the middle of nowhere. but you do find them in the chozo outposts that pop up every now and then. they're almost like mini dungeons, crammed full of hidden walls and bomb blocks and, most importantly, goodies! at the halfway point of the game i just cleared one out that had four major upgrades, an energy tank, and a shitload of missiles, all packed into a really dense little space. jackpot. it makes sense, right? you're not going to find most of your missiles stuck into random walls in the middle of nowhere, you're going to find them in piles in the chozo's weapon depots. where else would they be? and it gives the game a unique pacing, where you mostly explore the more empty areas to find the next metroid nest until you trip over another chozo outpost and it becomes an item bonanza. it's not the steady trickle of upgrades as it is in other games of this type, instead it feels like you're occasionally striking pure gold. i also quickly noticed that while the wilderness is filled with aliens and other fauna type enemies, the chozo depots are protected mostly by automated defences. they put a lot of thought into the layout and the worldbuilding of this tiny little game boy game. it's really impressive! game's good. play it
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# ? Feb 10, 2023 21:30 |
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Bleck posted:Yeah, the original story was the Metroid Prime was not a metroid (named that colloquially by the pirates) and was already in the meteor that struck Tallon IV. The PAL/Wii version changes the Metroid Prime into a normal metroid that entered the Impact Crater and was heavily mutated by phazon. The barrier inconsistency is sort of addressed in MP3, where it's revealed that metroids that are exposed to phazon mutate into Phazon Metroids, which have the ability to "warp out of local spacetime" for brief periods. Presumably the intended canon is that it was mutated by some of the phazon that escaped the containment, then used that ability to bypass the barrier. You are correct that Metroid Prime always showed up in the meteor. Also in the original version, the Space Pirates somehow extracted it and ran experiments on it which was how it got their beam weapons. Then it got too strong so they sealed it back in the crater. Didn’t make a ton of sense considering the artifacts were needed to get into the crater and the space pirates only had some of them. The Wii version made things make even less sense, somehow. MP still has the best log entry ever, about the space pirates trying to replicate the Chozo morph ball technology.
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# ? Feb 10, 2023 21:31 |
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Blackbelt Bobman posted:You are correct that Metroid Prime always showed up in the meteor. Also in the original version, the Space Pirates somehow extracted it and ran experiments on it which was how it got their beam weapons. Then it got too strong so they sealed it back in the crater. Didn’t make a ton of sense considering the artifacts were needed to get into the crater and the space pirates only had some of them. The Wii version made things make even less sense, somehow. I think this is also a sort of retcon for the expanded story since Prime 1 originally gave the impression that the Metroid Prime was the source of all Phazon and then later games established there is a planet of Phazon that sends out Phazon meteors everywhere (I think?)
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# ? Feb 10, 2023 21:36 |
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Tender Bender posted:I think this is also a sort of retcon for the expanded story since Prime 1 originally gave the impression that the Metroid Prime was the source of all Phazon and then later games established there is a planet of Phazon that sends out Phazon meteors everywhere (I think?) Yeah that’s true too. Also Metroid Prime was never an actual Metroid, the space pirates dubbed it so because it seemed similar to a Metroid in its ability to absorb stuff, mainly weapons. I don’t think that changed in the retcon though?
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# ? Feb 10, 2023 21:41 |
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Jables88 posted:Without any knowledge of this remaster - no, there are no QOL issues with Metroid Prime that needed fixing. I find it very difficult to believe that you don't understand that other people are not you.
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# ? Feb 10, 2023 21:48 |
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Blackbelt Bobman posted:MP still has the best log entry ever, about the space pirates trying to replicate the Chozo morph ball technology. The one about treating the metroids like pets is good too.
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# ? Feb 10, 2023 21:50 |
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i'm pretty sure both of those are from prime 2 actually prime 2 really went all in (well, you know. as all in as a metroid game is going to) on making the pirates the ineffectual comic relief bad guys since the ing were the new hotness in town
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# ? Feb 10, 2023 21:51 |
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The pirates reaction to finding out there are TWO HUNTERS being "we're hosed" is fantastic writing and I love MP2 purely from how great the logs are in that game.
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# ? Feb 10, 2023 21:54 |
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Amppelix posted:i'm pretty sure both of those are from prime 2 actually Wasn't it in the... wait you may be right. I got the metroid research sections mixed up.
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# ? Feb 10, 2023 21:55 |
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ErrEff posted:I was coming at it from the point of view that industry rumors have implied that a MP1 remaster/remake was already largely finished way back in 2021. This game could've been held back while other stuff gets made, and then the release schedule happens to work out so that they get released shortly one after another in 2023/2024. Retro was tasked to work on the Trilogy remaster while Bamco worked on Prime 4. Since Retro's level designers didn't actually have anything to do with Trilogy they were helping Bamco. But the results of MP1 were so impressive that Nintendo fired Bamco and tasked Retro to work on Prime 4. Which probably means that Retro isn't working on Prime 2 & 3 right now. Is anyone? Who knows.
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# ? Feb 10, 2023 22:04 |
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EightFlyingCars posted:i also quickly noticed that while the wilderness is filled with aliens and other fauna type enemies, the chozo depots are protected mostly by automated defences. they put a lot of thought into the layout and the worldbuilding of this tiny little game boy game. it's really impressive! If you haven't already gotten there, the last area is fantastic. It's not that dramatically different from the rest of the game, but it really nails the subtleties of the atmosphere.
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# ? Feb 10, 2023 22:08 |
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ChaseSP posted:The pirates reaction to finding out there are TWO HUNTERS being "we're hosed" is fantastic writing and I love MP2 purely from how great the logs are in that game. Them wanting to bargain with Dark Samus was a hilarious touch, too. Icon Of Sin fucked around with this message at 22:12 on Feb 10, 2023 |
# ? Feb 10, 2023 22:09 |
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I don’t think the logs were trying to make them comedic relief so much as give the Pirates some personality since they are like most of the characters you actually interact with
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# ? Feb 10, 2023 22:12 |
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Blackbelt Bobman posted:Also Metroid Prime was never an actual Metroid, the space pirates dubbed it so because it seemed similar to a Metroid in its ability to absorb stuff, mainly weapons. I don’t think that changed in the retcon though?
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# ? Feb 10, 2023 22:13 |
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If they do re-release Prime 2, I think I might give it a second chance and finally beat it this time. I really didn't think much of it last time. I hated beam weapon ammo, I wasn't into every environment being ugly on purpose (not as an artistic choice, mind; just as a personal preference) when Prime 1's environments were so beautiful, we'd already just done an evil Samus clone in Fusion, and the Light/Dark world gimmick was lifted straight from A Link to the Past. But everybody here seems to really enjoy Prime 2, so there's gotta' be an appeal I missed last time. It does tend to happen. I can bounce off things only to later discover I could like them for what they are instead of disliking them for what they aren't.
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# ? Feb 10, 2023 22:22 |
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I mean fusion Samus really wasn’t Evil Samus. It was more like Samus versus her suit
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# ? Feb 10, 2023 22:25 |
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CharlestheHammer posted:I mean fusion Samus really wasn’t Evil Samus. It was more like Samus versus her suit
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# ? Feb 10, 2023 22:30 |
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My point is SA-X didn’t say anything. The point was literally just Samus fighting her own arsenal, which Dark Samus really isn’t
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# ? Feb 10, 2023 22:35 |
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CharlestheHammer posted:My point is SA-X didn’t say anything. The point was literally just Samus fighting her own arsenal, which Dark Samus really isn’t SA-X was way cooler than Dark Samus in 3 which is way more lame than how Dark Samus is portrayed in 2 as this massive force interested purely in two things. Getting More Phazon and trying to kill you whenever you ran across each other.
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# ? Feb 10, 2023 23:35 |
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LividLiquid posted:I can bounce off things only to later discover I could like them for what they are instead of disliking them for what they aren't. I think your criticisms are valid. The game starts to open up more once you reach Torvus, but it doesn't change the fact that the gameplay loop in identical in each of the three major biomes. It's weird. I like the individual components of MP2. I think it has some great set pieces. I'm glad I was able to experience Sanctuary Fortress for example. It's just a weird instance where somehow the whole is less than the sum of its parts.
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# ? Feb 11, 2023 00:01 |
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Dark Samus is way different in its execution from SA-X. SA-X was an overpowered monster that you had no choice but to run away from until the very end of the game when you finally turned the tables on it. Dark Samus is more like a rival battle. Also it’s insanely cool-looking
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# ? Feb 11, 2023 00:08 |
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ExcessBLarg! posted:In Prime 3 the leviathans are protected by boss that mimics a creature local to the planet the leviathan impacts, so presumably the Metroid Prime was already in there. It's not a mimic, it's actually something from that planet. On Tallon IV, it was a Metroid that mutated into Metroid Prime. On Bryyo it was a war golem, on Elysia it was a robot with a real brain and on the Pirate Homeworld it's straight up Ridley. The only exception is Aether, where the Leviathan seems to create the species of the Ing out of nothing - maybe even literally out of nothing, like the concept of nothing. That game has some weird magical bullshit going on, but I love it.
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# ? Feb 11, 2023 00:12 |
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the light energy on aether probably caused a crazy reaction with the leviathan or something
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# ? Feb 11, 2023 00:19 |
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MP3 just seemed to retcon what Phazon actually was, making it more actively malevolent in a way. The planet of Phazon is also pretty weird since there's straight up husks of other Metroid Primes lying there. https://static.wikia.nocookie.net/metroid/images/2/2c/Prime_husks.png Which also retcons the original American Lore anyway. DeafNote fucked around with this message at 00:29 on Feb 11, 2023 |
# ? Feb 11, 2023 00:20 |
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Here's a larger version of that image.
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# ? Feb 11, 2023 00:31 |
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Remember when the shell was supposed to be mechanical armor and guns space pirates glued to it for funsies Lol I do like they kept trying to fix their good though
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# ? Feb 11, 2023 00:34 |
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Bleck posted:Here's a larger version of that image. They decided to release a bunch of metroids for funsies or they escaped. Space pirates love accidentally releasing metroids onto other worlds.
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# ? Feb 11, 2023 00:49 |
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People talk about the space pirates being idiots are from two but it’s hilarious that their introduction is them trying to make Metroid’s into a weapon they can use……somehow
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# ? Feb 11, 2023 00:52 |
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Same with the uninspired corrupt branch of the Federation from Fusion/Other M. Wouldnt be an Alien homage without dumbasses like that though.
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# ? Feb 11, 2023 01:03 |
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# ? May 31, 2024 14:37 |
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Hey the Federation was way more competent regarding the BSF and their bioweapons and metroid program. Not their fault the X is the loving ultimate hunter that can freely kill and imitate anything and had no idea even while having interest in it after the station goes to hell.
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# ? Feb 11, 2023 01:32 |