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blizzardvizard
Sep 12, 2012

Shhh... don't wake up the sleeping lion :3:

Harrow posted:

I'm playing around with an average stats calculator and wow (late-game spoiler unit) Mauvier makes an incredible Sage, doesn't he? Like his Magic stat is comparable to Citrinne's (he has the same growth) while having a shitload more HP, Def, Dex, and Speed than she does at similar levels. I didn't use him much in my last playthrough but that's probably because Royal Knight doesn't showcase how cracked his Magic is and I didn't explore reclassing him.

They make an incredible, like, everything. They just have stats out of the rear end, Royal Knight just has meh bases.

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FrickenMoron
May 6, 2009

Good game!
Also if someone feels like they're in a pinch and you have switch online: Do relay trials! They're short and if your characters get mvp you can get stat boosters, and an assortment of random stuff for winning, including tonics you can sell and master/second seals.

FrickenMoron fucked around with this message at 16:43 on Feb 14, 2023

Harrow
Jun 30, 2012

blizzardvizard posted:

They make an incredible, like, everything. They just have stats out of the rear end, Royal Knight just has meh bases.

Yeah wow I feel like a dumbass for overlooking them. Royal Knight really does him no favors, does it? It's just a grounded Griffin Knight with a tiny bit more Mag and Def. Putting him in any more specialist classes really shows how cracked his joining stats are, and he's also probably the strongest possible Martial Master if you want to go full punch damage.

Reik
Mar 8, 2004
Can you use seals during combat like a regular item? Might wanna second seal them the first fight you get them.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Reik posted:

Can you use seals during combat like a regular item? Might wanna second seal them the first fight you get them.

Nope, they aren't an actual inventory item in Engage. You can only use them between chapters.

Supremezero
Apr 28, 2013

hay gurl

blizzardvizard posted:

They make an incredible, like, everything. They just have stats out of the rear end, Royal Knight just has meh bases.

Man joins with capped build, he gets instant respect from me.

GateOfD
Jan 31, 2023

So kawaii..
my Louis has the highest str out of everyone right now at a freaking 39 and he's underleveled by 3-4 levels compared to everyone else

while the other attackers str or mag are around 28-32

Supremezero
Apr 28, 2013

hay gurl

GateOfD posted:

my Louis has the highest str out of everyone right now at a freaking 39 and he's underleveled by 3-4 levels compared to everyone else

while the other attackers str or mag are around 28-32

Sounds like someone who needs more panette in their life :black101:

RME
Feb 20, 2012

Geckoagua posted:

I got to ch12 and had to bail, my approach to the game on hard didn’t feel right, and I didn’t use my resources well. Going to restart on hard with the DLC - are there any general tips? What confounds me most is how and when to spend resources, as you really don’t seem to get much. How should I be refining weapons, what’s the smart plays on skills to buy, etc?

I was able to game spamming skirmishes by keeping Alear low, but levels only seem to do so much in this game.

I want to know what you did that makes you feel like you’ve dug into a hole. This game is definitely not that demanding on optimization and if you really feel like you messed up the second half of recruits are all pretty strong with little to no real need to tinker

RME
Feb 20, 2012

This isn’t like a call out or anything I just want to get a sense of where you’re working from

Harrow
Jun 30, 2012

I can understand that it feels pretty bad to have burned a bunch of gold on things that you aren't actually getting much use out of without knowing where your next gold drop is coming from.

There's one in a few chapters so seriously you don't have to worry too much. The paralogues are higher level than you and you can always do those later.

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.

Harrow posted:

Has anyone used Céline on Maddening? I really wanted to use her on my Hard run but she just refused to gain offensive stats at all for me. But even with fixed growths she's destined to have pretty low Str/Mag and it seems like she'll only actually kill things when she procs Ignis (sorta like Timerra and Sandstorm). Is she better than she looks?

I did on my blind run.

She has a *massive* early power spike because of early Levin sword which will carry her to chapter 10-11. Then she really starts to struggle as enemy speed and HP catches up to the MT the sword gave her.

From then she staffbots a lot and occasionally explodes an armour or two.

I will say that she's one of the rare characters that likes Leif. She can equip a magical loadout with Leif, his bld mitigates the weight of heavy tomes and weapons and she can use quadruple strike as a method of deleting casters because her physical attack is so strong and she procs Ignis on every hit.

GateOfD
Jan 31, 2023

So kawaii..
when for 90% of the maps there sortie limit is like 11-12, so you plan your squad on that limit

but then you get some that are randomly like 13, and your like err i don't have anyone else level matched and no sp on them has been spent

FrickenMoron
May 6, 2009

Good game!
Doing Camillas paralogue near endgame maddening seems almost impossible, the constant griffon knights reinforcements that can double 90% of my army and not even alcryst can one shot... Yeah, gonna pass on that one.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Natural 20 posted:

I will say that she's one of the rare characters that likes Leif.

Leif is the only Emblem that grants passives that benefit knives. Specifically knife precision, the flat hit/avoid bonus with no drawback.

Strongly consider Leif if you have Merrin, Yunaka, or someone else who relies on knives as a main damage dealer on your team.

He's particularly nasty on a Covert class, because when you use Quad Hit as a covert class, you have a Luck % chance to bilk 1k gold out of the victim.

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.

Cythereal posted:

Leif is the only Emblem that grants passives that benefit knives. Specifically knife precision, the flat hit/avoid bonus with no drawback.

Strongly consider Leif if you have Merrin, Yunaka, or someone else who relies on knives as a main damage dealer on your team.

He's particularly nasty on a Covert class, because when you use Quad Hit as a covert class, you have a Luck % chance to bilk 1k gold out of the victim.

On Maddening Leif is actively bad for knife users because of the avoid bonus. It reduces you to 0 hit way too easily when you want to be hovering around 5-15. Also knives are generally very very accurate anyway.

Supremezero
Apr 28, 2013

hay gurl

Cythereal posted:

Leif is the only Emblem that grants passives that benefit knives. Specifically knife precision, the flat hit/avoid bonus with no drawback.

Strongly consider Leif if you have Merrin, Yunaka, or someone else who relies on knives as a main damage dealer on your team.

He's particularly nasty on a Covert class, because when you use Quad Hit as a covert class, you have a Luck % chance to bilk 1k gold out of the victim.

On the other hand, they are knives, and thus generally have fairly limited use for hit/avoid, as users of them are generally good on the former and drowning in the latter.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

FrickenMoron posted:

Doing Camillas paralogue near endgame maddening seems almost impossible, the constant griffon knights reinforcements that can double 90% of my army and not even alcryst can one shot... Yeah, gonna pass on that one.

I did it that late. You can use miciah to warp/rescue your team past the initial obstacle to the north and skip 66% of the winding bullshit stage. Bonus points for getting to watch the ground reinforcements trying to catch up along that stupidly long path. I don't think they even make it halfway before you're engaging the boss.

Hell, if you still wanted to fight everything that leaves you in a pretty defensive spot for that matter.

FrickenMoron
May 6, 2009

Good game!

FoolyCharged posted:

I did it that late. You can use miciah to warp/rescue your team past the initial obstacle to the north and skip 66% of the winding bullshit stage. Bonus points for getting to watch the ground reinforcements trying to catch up along that stupidly long path. I don't think they even make it halfway before you're engaging the boss.

Hell, if you still wanted to fight everything that leaves you in a pretty defensive spot for that matter.

I dunno if my Alear is overleveled or whats the issue but half the enemies, even halberdiers, can double most of my army.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

As far as the guy asking about what makes good forges earlier, anything that gets a force multiplier on your investment is a pretty solid bet. Killer weapons and effective weapons give you three points of damage for the price of one. Killer weapons especially enjoy the +crit engraves because then they hit fairly reliable odds for crits rather than it being a hail Mary at 30%.

As mentioned a bunch knives are a good place to invest as well because they're a 1-2 range weapon and get two points of damage per forge so they also scale better with forges than other weapons.

Finally, the first rank of forging is dirt cheap and usually gives +5 hit on top of the damage so there is very little reason not to grab it on weapons that see a lot of use.

E:
^^^^^^^^^^^
That's just Maddening halbediers. Those guys and heroes can get pretty scary.

Zoran
Aug 19, 2008

I lost to you once, monster. I shall not lose again! Die now, that our future can live!

Cythereal posted:

Leif is the only Emblem that grants passives that benefit knives. Specifically knife precision, the flat hit/avoid bonus with no drawback.

Knife Precision is not a Sync or Engage skill. You don’t get it by equipping Leif, only by buying it from him.

The Iron Rose
May 12, 2012

:minnie: Cat Army :minnie:
Does starsphere boost build?

Do DLC paralogues scale to Alear’s level?

FrickenMoron
May 6, 2009

Good game!

The Iron Rose posted:

Does starsphere boost build?

Do DLC paralogues scale to Alear’s level?

Yes to both.

Harrow
Jun 30, 2012

I've read that the DLC paralogues don't scale specifically to Alear's level but something else--maybe an average of your highest-level units, or just based on how many maps you've completed. Someone tested it and found that completing Lyn's paralogue made Camilla's paralogue go up by one level even though Alear didn't gain a level, for example.

But in general yes the DLC paralogues scale to you in some fashion so waiting to do them can actually make them harder, especially if they have promoted enemies now.

HootTheOwl
May 13, 2012

Hootin and shootin
Is there a table somewhere of Embelem name X Weapon proficiency? I want more wolve riders but only Soren gives out knife proficency right now?

Harrow
Jun 30, 2012

HootTheOwl posted:

Is there a table somewhere of Embelem name X Weapon proficiency? I want more wolve riders but only Soren gives out knife proficency right now?

https://fe17.triangleattack.com/emblems

GateOfD
Jan 31, 2023

So kawaii..
on chapter 25
this is my squad, pretty mainstream choices probably in the end, even if I just choose which seemed to work for me


Alear @ Byleth
Diamant @ Leif
Yunaka (Sniper) @ Sigurd
Ivy @ Celica
Jade (Great Knight) @ Ike
Anna (Hero) @ Lyn
Chloe (Griffin Knight) @ Eirika
Hortensia @ Lucina (S-rank support waifu)
Veyle @ Corrin
Lindon @ Great Thunder
Muvier (Martial Master) @ Micaiah
Louis (Halberdier) @ Roy
Seadall @ Caeda S

GoldMary (Hero) @ Marth

FrickenMoron
May 6, 2009

Good game!
This feels incredibly dumb playing the game for so long but where in the emblem ring overview can you actually see which type of emblem skill it is?
For example :
Corrin, Byleth and Tiki seem to grant passive hp/luck and combined hp/luck passives that correspond to the skills you unlock. Sigurd however does not grant hit bonuses or lance power when equipped. I cant find it in the inherit menu, or the reference /emblem equip menu.

Harrow
Jun 30, 2012

FrickenMoron posted:

This feels incredibly dumb playing the game for so long but where in the emblem ring overview can you actually see which type of emblem skill it is?
For example :
Corrin, Byleth and Tiki seem to grant passive hp/luck and combined hp/luck passives that correspond to the skills you unlock. Sigurd however does not grant hit bonuses or lance power when equipped. I cant find it in the inherit menu, or the reference /emblem equip menu.

If you highlight the skills you can see if they're sync skills or engage skills. Sync skills are active as long as you're wearing the ring and engage skills are active whenever you're engaged. Everything else has to be inherited.

In general, if it doesn't show up on the character's skill list in blue when they have the ring equipped, it's not a sync or engage skill.

FrickenMoron
May 6, 2009

Good game!
I'm gonna need to see where on a screenshot or I don't get it, because I don't see the type of skill listed anywhere even when you go through them in the list. Also for example for Byleths +12 luck, its not listed anywhere on the character inventory but it's clearly active since wearing the ring gives you +12 luck, but only after you unlocked that tier.

Harrow
Jun 30, 2012

FrickenMoron posted:

I'm gonna need to see where on a screenshot or I don't get it, because I don't see the type of skill listed anywhere even when you go through them in the list. Also for example for Byleths +12 luck, its not listed anywhere on the character inventory but it's clearly active since wearing the ring gives you +12 luck, but only after you unlocked that tier.

Weirdly I don't think the emblem stat boosts are related to the stat +# skills at all. They just have stat bonuses that also go up with bond rank. For example, Byleth's also giving you +3 Mag and +3 Spd but doesn't offer Magic +3 or Speed +3 skills. I actually wonder if they stack, like if you inherit Luck +12 and also wear the Byleth ring do you get +24 Luck?

For another example, at bond rank 20, Sigurd's ring gives +4 Dex, +4 Def, +3 Bld, +1 Mov, but you can't inherit any of those.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Pretty sure they do. I think I got Anna up to ~60 luck while testing.

Zulily Zoetrope
Jun 1, 2011

Muldoon
Yeah, it's real easy to miss, but the only skills you get from wearing a ring are Synch skills (the ones that have the overlap disclaimer). Engage skills cannot be inherited and only activate while engaged, while all the various stat and weapon bonuses don't actually do anything unless you both inherit and equip them.

What makes this confusing is that each emblem also gives a bonus to a handful of stats, which scales up as bond level increases, and often matches up perfectly with the stat boost from inheritable skills, but they're actually mechanically entirely unrelated. Which also means that, yes, they stack.

E: For example, Marth unlocks a couple +avoid abilities, but the only one of them that does anything is the player phase one, because that one is a synch skill. You'll also get some bonus avoid for equipping the Marth ring because IIRC he gives a speed bonus, but if you buy and equip the avoid +15 skill you'll get a little skill popup every combat, which does not show if you just have the Marth ring itself on.

Zulily Zoetrope fucked around with this message at 19:00 on Feb 14, 2023

Ulio
Feb 17, 2011


RME posted:

The hard part of fe7 is grinding support ranks without just spamming end turn on a dead map I agree
More seriously the real secret is most people just read supports from those games online because supports were generally harder to grind in a complete fashion back then (5 rank total cap, wildly varying growths, fairly restrictive methods for growing, and caps in growth per map). Matthew is a little more interesting in Hectors route, although not drastically so

I mean that's what I did. Those old games were unforgiving and legit unfinishable if you had fed exp to the wrong units. That was a rude wake up, going from Awakening to FE7. Awakening is easy even on hard once you get Donnie boy. FE7 on the regular Eliwood/Lynn campaign is already challenging since the maps are much more diverse and all the maps have some gimmick. There is also no cheap unit except for Marcus.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Ulio posted:

I mean that's what I did. Those old games were unforgiving and legit unfinishable if you had fed exp to the wrong units. That was a rude wake up, going from Awakening to FE7. Awakening is easy even on hard once you get Donnie boy. FE7 on the regular Eliwood/Lynn campaign is already challenging since the maps are much more diverse and all the maps have some gimmick. There is also no cheap unit except for Marcus.

FE7 gives you a steady drip feed of units that can easily carry you through the game starting with Marcus. Then when he starts to fall off it hands you Pent and Hawkeye who can carry you to the endgame on their bases alone. Then the game gives you Athos to make absolutely sure you can't get screwed on the final chapter.

and that isn't even counting the other half dozen prepromotes like Jaffar, Harken/Karel etc the game hands you that will be able to slot in as you go on to make sure you have more than one combat capable character assuming literally everyone else got stat screwed or died.

Zore fucked around with this message at 19:20 on Feb 14, 2023

cheetah7071
Oct 20, 2010

honk honk
College Slice
I'm curious which "wrong units" cause the game to be unfinishable cause as a kid I basically soloed the first half of the campaign with Marcus, didn't use my lords at all, promoted people the instant they hit level 10 and I had a promo item, and just coasted by on prepromotes all game (without even recruiting all of them, because I wasn't using a guide). My blind path through the game was pretty close to a min xp run entirely by accident and Pent, Hawkeye, Athos, and Marcus still carried me to victory

The game does have failstates if you let a bunch of people die but poor xp management is not a failure state

Endorph
Jul 22, 2009

yeah i really dont know what wrong units could make the game unwinnable or even hard. the prepromotes in fe7 are basically busted to a unit.

HootTheOwl
May 13, 2012

Hootin and shootin

Thank you

Ulio
Feb 17, 2011


Endorph posted:

yeah i really dont know what wrong units could make the game unwinnable or even hard. the prepromotes in fe7 are basically busted to a unit.

There definitely are, I got to the final map and had poo poo units. I think my mistake was not switching over to newer units the game gives you, like Florina and her sisters. I also kept using Bartre/Dorcas which were terrible.

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Ulio posted:

There definitely are, I got to the final map and had poo poo units. I think my mistake was not switching over to newer units the game gives you, like Florina and her sisters. I also kept using Bartre/Dorcas which were terrible.

The game gives you Athos specifically to make sure you can't get screwed there though. And I think he's even force deployed.

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