|
I’m amused I bumbled into using most of the weaker characters like Lapis Etie and Anna on Hard so they got some time to shine before I take off the kid gloves for Maddening and throttle the life out of most of the game with Kagetsu.
|
# ? Feb 15, 2023 22:10 |
|
|
# ? Jun 5, 2024 15:15 |
|
Finally got everything set up for my "reclass everyone" gimmick run The rules I'm using are: 1. Every unit must change class via Second Seal at their earliest opportunity. Exception: Lythos and Firene units are allowed to reach level 10 and promote first to avoid a situation where everyone has to delay promotion a bunch because they reclassed in their base class. (This is because it impossible to class change before completing Chapter 6, so you can't just reclass immediately.) 2. When units reclass, every unit must lose access to their signature weapon type (that is, whatever weapon type they were equipped with when they joined). 3. Units must also either lose access to their other weapon type(s) or change unit type. Ideally both. 4. No more than two units in the same class across the entire roster. This includes units who end up benched. Classes with multiple weapon variants count as the same class. 5. Seadall is allowed to stay a Dancer because nobody else can take that role. I'm using cheats that let me class change without the required weapon proficiencies and without using seals so that I can reclass anyone the moment the game allows. Notably this will help with gold economy because I don't have to buy Second Seals but this isn't a challenge run, it's a gently caress-around gimmick run, so hey.
|
# ? Feb 15, 2023 22:41 |
|
Is not using seadall on a run just a personal handicap decision
|
# ? Feb 15, 2023 23:30 |
|
FoolyCharged posted:I don't think I'm ever getting over that name I don't think anyone but Citrinne matches the color commonly associated with their name. Like technically red diamonds are a thing, but I wouldn’t say Lapis in particular stands out.
|
# ? Feb 15, 2023 23:49 |
|
GateOfD posted:Is not using seadall on a run just a personal handicap decision I went a couple maps without using Seadall and didn't really miss his absence that much. My logic was I could have a unit that lets one of my units fight twice, or instead have 2 units that could fight instead.
|
# ? Feb 15, 2023 23:52 |
|
FoolyCharged posted:I don't think I'm ever getting over that name I switched over to japanese to see if it had a better name there but it's just wille glanz in katakana.
|
# ? Feb 15, 2023 23:53 |
|
GateOfD posted:Is not using seadall on a run just a personal handicap decision I think so. Even outside the normal dancer applications of "now my chosen god unit gets to take two turns", dancing now also provides insane utility swings like being able to do two dragon veins per turn. You can assuredly beat the game without him but it's very hard to make a credible case that he's not one of the strongest pieces in the game, and he doesn't even suck up an emblem to be that way.
|
# ? Feb 15, 2023 23:53 |
|
CharlestonJew posted:I went a couple maps without using Seadall and didn't really miss his absence that much. My logic was I could have a unit that lets one of my units fight twice, or instead have 2 units that could fight instead. a dancer is so much more than just an extra round of combat
|
# ? Feb 15, 2023 23:55 |
|
learning the power of dancers is an important rite of passage for a fire emblem player
|
# ? Feb 15, 2023 23:58 |
|
Dancers ftw, the flexibility they allow is invaluable
|
# ? Feb 16, 2023 00:05 |
|
Seadal can be used twice since Byleth exists, so one character can have 4 actions in a single turn.
|
# ? Feb 16, 2023 00:09 |
|
Somewhat related to dancing, I think I want to get Reposition on more units my next playthrough. It’s easily the best movement skill in the game and it’s only 200 SP.
|
# ? Feb 16, 2023 00:15 |
|
cheetah7071 posted:learning the power of dancers is an important rite of passage for a fire emblem player I've played FE games religiously since I was a kid playing on game boy I've never used a dancer because I think they're dumb EDIT: Exception is the Herons in POR/RD because I'm fairly certain the game made me use them
|
# ? Feb 16, 2023 00:17 |
|
Dancers are always in the top five units in every game, no exceptions. There’s basically no excuse not to run one if you care about optimization at all. I’m not running Seadall on my first run but he’s definitely a staple I’m using on Maddening
|
# ? Feb 16, 2023 00:24 |
|
I have noticed a trend. Every time I have had a meal at the Somniel that was so bad it put stat penalties on the diners, I was dining with Goldmary. Clearly there's a lesson here.
|
# ? Feb 16, 2023 00:41 |
|
Never eat with someone who has incentive to sabotage the cook to make herself look better?
|
# ? Feb 16, 2023 00:43 |
Shiny777 posted:Never eat with someone who has incentive to sabotage the cook to make herself look better? Invaluable advice
|
|
# ? Feb 16, 2023 00:47 |
|
Please. Goldmary is far too confident in her invincible superiority over the other cooks on the Somniel to lower herself to puerile sabotage. Sabotaging others would imply she didn't believe she was the best, after all.
|
# ? Feb 16, 2023 00:54 |
|
Alternatively, everyone just hates Goldmary. Which tracks, given all of her supports I've seen so far. She's on my list to use in my next run, though.
|
# ? Feb 16, 2023 00:54 |
Thank you Harrow for alerting me to these amazing crits earlier today https://www.youtube.com/watch?v=MkorBDCRlao
|
|
# ? Feb 16, 2023 00:56 |
|
Seadall is even more potent than a normal dancer because of how power is so tied to gear. When he pops up letting on of your dudes with one of your only good forges and one of your precious few emblems get a second round is incredibly potent compared to having another guy with a bond ring and near stock weapon taking a turn. I just viewed my results from the relay I threw out after beating the game last night. We went 3/3 on players deploying and killing Annas before someone broke the trend. I had a right laugh at how the no duplicates clause only applied to living units on the board.
|
# ? Feb 16, 2023 00:56 |
|
I decided to start my next run with fixed growths, and this has me the tiniest bit anxious because I have to actually make good decisions rather than just do silly things and see which dice land in my favor
|
# ? Feb 16, 2023 00:56 |
|
Boy, it is eye opening how bad maddening exp is when you pop right back to Hard and suddenly the exp bar is allowed to move again at a visible rate.
|
# ? Feb 16, 2023 01:20 |
|
one of my rules for my maddening run is for 'canon' cutscene people to be part of the squad. so nicely, that includes Diamant, and Ivy. Alfred I guess... and oh boy Vander. When does he stop being an exp hog. and somehow Timerra seems to be allowed to randomly be there in cutscenes for a line or two here. is that it?
|
# ? Feb 16, 2023 01:25 |
|
inthesto posted:I decided to start my next run with fixed growths, and this has me the tiniest bit anxious because I have to actually make good decisions rather than just do silly things and see which dice land in my favor Almost everyone will turn out decent as long as you don't put them in a class that's the opposite of what they're good at. Fixed growths stop you from getting god units but they also stop you from getting anyone completely screwed. There's also a couple of classes that are quick fixes for specific problems - putting anyone into Warrior will almost assuredly give them a gigantic base strength buff, and putting anyone into Great Knight will almost assuredly give them an enormous base defense buff.
|
# ? Feb 16, 2023 01:33 |
|
https://twitter.com/Moonling14/status/1618354816308350978
|
# ? Feb 16, 2023 01:42 |
|
GateOfD posted:one of my rules for my maddening run is for 'canon' cutscene people to be part of the squad. Citrine and Lapis.
|
# ? Feb 16, 2023 01:50 |
I love how over the month we've all warmed up to these complete psycho people. Also gonna have to download that mod if it is one
|
|
# ? Feb 16, 2023 01:51 |
|
...Of course one of Byleth's random lines when saying hi in the Somniel is "Greetings, Divine One! Nothing to report!"Barreft posted:I love how over the month we've all warmed up to these complete psycho people. They're mostly hilarious and I like most of these wackadoodles.
|
# ? Feb 16, 2023 01:56 |
Cythereal posted:...Of course one of Byleth's random lines when saying hi in the Somniel is "Greetings, Divine One! Nothing to report!" I just remember the talk for months beforehand. I was one, hell Yunaka annoyed me at first! Once I realized you're the normal person in a sea of crazy people loving watching you sleep or workout it clicked for me. lol
|
|
# ? Feb 16, 2023 02:00 |
|
There was a period of time when people didn't like Engage's cast?
|
# ? Feb 16, 2023 02:16 |
|
Pungry posted:There was a period of time when people didn't like Engage's cast? Yeah, it's called "the entire period of time from the game's announcement until a couple days after it released" for a lot of people. I don't agree with them at all, but it was close to the prevailing opinion before people fell in love. Hell, you still get the odd post talking about how the person skips all the dialogue and cutscenes because they hate the story and the cast and everything in the game except the gameplay.
|
# ? Feb 16, 2023 02:24 |
|
Many people had already made up their minds about the game's writing before playing it and realising actualy game is cool.
|
# ? Feb 16, 2023 02:31 |
Kanos posted:Yeah, it's called "the entire period of time from the game's announcement until a couple days after it released" for a lot of people. I don't agree with them at all, but it was close to the prevailing opinion before people fell in love.
|
|
# ? Feb 16, 2023 02:33 |
|
I honestly don't get the thing some people say that the marketing didn't sell the game well. I feel like what I expected and what I got are almost identical.
|
# ? Feb 16, 2023 02:34 |
|
The marketing and early cast didn’t do the game any favours but Celine and Chloe are great and everything post them is really solid
|
# ? Feb 16, 2023 02:34 |
|
I watched a singular Engage trailer, and said "I'm not a huge fan of fanservice callbacks and Alear's toothpaste design, but I'll probably enjoy the game regardless" I was correct
|
# ? Feb 16, 2023 02:42 |
|
Engage also had basically no advertisement or lead-up, in part because it was literally 4 months from announcement to sale, but also it didn't even get its own direct. Consider that Fire Emblem SoV got part of its own direct, and TMS got multiple Direct advertisements before release. A *large* amount of people outside of hardcore followers (this thread is the .001%) didn't even know what the Emblem system was or how it worked. Many thought it was just a spin-off game.
|
# ? Feb 16, 2023 02:45 |
|
More games should be 4 months from announcement to sale tbh
|
# ? Feb 16, 2023 02:51 |
|
|
# ? Jun 5, 2024 15:15 |
|
Another win for Fire Emblem Engage
|
# ? Feb 16, 2023 02:51 |