The cave fish man mangled my dwarf so badly he's being buried one tooth at a time.
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# ? Feb 15, 2023 22:25 |
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# ? May 27, 2024 15:42 |
Tuna-Fish posted:Of course, in very few situations will you actually need *that much* magma.
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# ? Feb 15, 2023 23:39 |
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If a visitor change to a werebest in my tavern and yet continue to recite poetry, are there any reason not to discreetly surround him with 20 armed dwarves and chop him up once they are all in place?
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# ? Feb 16, 2023 00:06 |
If he turns back before he's done, you can probably just let 'em go. If you want to kill him without traumatizing everyone in your tavern, pin some unsolved case on him and execute the werebeast-to-be in his chains or drop the cage down a magma chute. Of course, you can only do that if you have the justice system active.
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# ? Feb 16, 2023 01:07 |
Sometimes things just get so hot they won't stop burning. I had a few diamonds that burned forever, it was weird.
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# ? Feb 16, 2023 05:03 |
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I think burning diamonds eventually deteriorate to nothing but it takes months or years
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# ? Feb 16, 2023 06:06 |
Takes about three seasons for them to be destroyed. Had that issue when one fell in lava.
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# ? Feb 16, 2023 06:13 |
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I've had things burst into flames on a load. they were on fire before probably.
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# ? Feb 16, 2023 06:36 |
Burning gems is particularly obnoxious trying to get down through gem spires in the endgame, randomly blocking important spots either entirely or being a bad-thought generator for years. You can deal with them by judiciously dumping/storing gems as you mine down, or doing little construction projects to dump water where it needs to go, but really gems just shouldn't smolder that long
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# ? Feb 16, 2023 10:19 |
So, turns out cutting large gems out of things is probably the way to go when making crafts. Dwarves will still claim them and take them for happy thoughts, but they cannot wear them and will store them in their rooms so you can forbid them and reclaim them for merchanting. My fortress with nothing but large gems and serrated disc crafting has thus avoided the pitfalls of 30 years of accumulated rings and bracelets and the poor sods trapped under them.
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# ? Feb 16, 2023 15:22 |
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How do I protect my surface from burning in the future in case another head explodes? It burned down my water wheels and windmills and now my fortress doesn't have the mist machines or waterfall and is flooding a bit
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# ? Feb 16, 2023 17:21 |
Throw up (non-wood) walls around important areas, or alternatively pave 2-3 tiles around
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# ? Feb 16, 2023 17:29 |
Constructed wooden walls burn now? I used to make walls out of ice blocks just for the effect Hieronymous Alloy fucked around with this message at 18:01 on Feb 16, 2023 |
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# ? Feb 16, 2023 17:35 |
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I had a teal fiend kill a puppy and the puppy burned for months. Nothing else in the tile, just a perpetually burning dog in my tunnels.
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# ? Feb 16, 2023 17:43 |
Hieronymous Alloy posted:Constructed wooden walls burn now? actually probably not, you're right, but I still always think to use non-wood for that purpose because of the ~immersion~
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# ? Feb 16, 2023 18:34 |
I am going to make my first forays, as a fortress novice, into trying to get a waterfall to spray mist into my tavern; how long will it be in game seconds before I flood the entire fort
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# ? Feb 16, 2023 18:51 |
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Pickled Tink posted:So, turns out cutting large gems out of things is probably the way to go when making crafts. Dwarves will still claim them and take them for happy thoughts, but they cannot wear them and will store them in their rooms so you can forbid them and reclaim them for merchanting. My fortress with nothing but large gems and serrated disc crafting has thus avoided the pitfalls of 30 years of accumulated rings and bracelets and the poor sods trapped under them. This is good info. My fort is going on 30 years now and a bunch of my dwarves can barely move under the pile of crap they’re wearing and carrying around.
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# ? Feb 16, 2023 19:58 |
CuriousSymptoms posted:I am going to make my first forays, as a fortress novice, into trying to get a waterfall to spray mist into my tavern; how long will it be in game seconds before I flood the entire fort It was flooded the whole time
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# ? Feb 16, 2023 20:07 |
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Flavahbeast posted:You can eventually turn monster slayers into regular citizens by going Labor -> Locations on their unit sheet and clicking the red X next to Monster Slayer. They'll no longer perform their monster slayer duties, but they'll no longer be prevented from petitioning citizenship, so after a while they'll just ask to become a full member of your fort. You can also use the Labor->Work Details tab on their sheet to assign non-citizen residents labors even though they don't show up on the main labor screen. Is this functionality intended, iunno huh, this gives me a reason to go back to the game. most of the monster slayers in my old fort spent all their time hanging out in guildhalls and grinding skills they couldn't use up to legendary
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# ? Feb 16, 2023 22:26 |
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After 300hrs in the Steam version I've only heard them sing the little drink & industry song one time and it was just by chance while I was watching a tavern or something. I've made all the instruments in my current world gen and I keep all my taverns/religious halls stocked up on them. Is it just random or is there a trick to it? I see them dancing and singing and stuff regularly. I guess it doesn't matter I'm just wondering.
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# ? Feb 16, 2023 23:39 |
mst4k posted:After 300hrs in the Steam version I've only heard them sing the little drink & industry song one time and it was just by chance while I was watching a tavern or something. I've made all the instruments in my current world gen and I keep all my taverns/religious halls stocked up on them. Is it just random or is there a trick to it? I see them dancing and singing and stuff regularly. I guess it doesn't matter I'm just wondering. If your dorfs are too busy with completing jobs, which'll eventually lead to a tantrum spiral because of mood, it may be they're not holding parties - if so, you should probably take some weeks each year where you stop all their jobs and chores, and let them do what they want.
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# ? Feb 17, 2023 00:27 |
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Has Dwarf Therapist updated for the latest version?
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# ? Feb 17, 2023 11:38 |
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To own things do dwarfs have to have a bedroom and cabinet or chest? Or can they just own things now matter what? Was thinking of following that one bit of advice and saturating my fortress with gems to alleviate some sadness Also if multiple people are living in one bedroom do they need multiple beds? I didnt account for that
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# ? Feb 17, 2023 14:17 |
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Spouses share bedrooms and offices iirc, beds included
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# ? Feb 17, 2023 14:42 |
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Can't seem to get any of my militia to use or even pick up an artifact wavy singing metal spear I found in one of the big obsidian towers. I've tried multiple dwarves including a fresh recruit so it's not that they're all attached to their current weapons. I've tried setting their uniform to use "singing metal spears" "wavy spears" and "wavy singing metal spears". I tried assigning it as a captain's badge item. The dwarves will pick it up to stash it or put it on display so it's not that they can't touch it for some reason.
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# ? Feb 17, 2023 16:01 |
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ZeusCannon posted:To own things do dwarfs have to have a bedroom and cabinet or chest? Or can they just own things now matter what? In my experience still hoard bunches of useless crap even if they don’t have any storage units, they’ll just leave it all over the floor instead of putting it away.
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# ? Feb 17, 2023 17:39 |
resistentialism posted:Can't seem to get any of my militia to use or even pick up an artifact wavy singing metal spear I found in one of the big obsidian towers. I've tried multiple dwarves including a fresh recruit so it's not that they're all attached to their current weapons. I've tried setting their uniform to use "singing metal spears" "wavy spears" and "wavy singing metal spears". I tried assigning it as a captain's badge item. The dwarves will pick it up to stash it or put it on display so it's not that they can't touch it for some reason. Also, I found one of my dwarves carrying around ten large gems in his left hand. Son of a bitch. I guess that means I am back to making jugs for metal stuff.
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# ? Feb 17, 2023 17:44 |
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Guy's just taken up juggling, why you gotta judge his hobbies
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# ? Feb 17, 2023 18:02 |
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Anyone ever had an issue where your entire military has shields equipped but they just don’t use them? They are all legendary dudes (no crazy weapons) and dodge everything anyways but use the shields guys cmon, I let you guys name them crazy poo poo and everything!
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# ? Feb 17, 2023 20:30 |
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mst4k posted:Anyone ever had an issue where your entire military has shields equipped but they just don’t use them? They are all legendary dudes (no crazy weapons) and dodge everything anyways but use the shields guys cmon, I let you guys name them crazy poo poo and everything! Your military adheres to the souls-borne doctrine of combat I see.
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# ? Feb 17, 2023 20:59 |
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BlankSystemDaemon posted:Having the cursor/screen over the tavern when a party is held is the trigger for hearing Drink & Industry - it shouldn't be that in-frequent. I think this may be the case. My dwarves are super loving happy (mist) but never have time off really. I’ll give it a go … I have 4 taverns now!
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# ? Feb 17, 2023 21:34 |
mst4k posted:Anyone ever had an issue where your entire military has shields equipped but they just don’t use them? They are all legendary dudes (no crazy weapons) and dodge everything anyways but use the shields guys cmon, I let you guys name them crazy poo poo and everything! Have you checked their inventories? I noticed that sometimes when a shield gets named, the sprite bugs out and doesn't display properly, so it looks like they don't have their shields equipped.
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# ? Feb 17, 2023 21:59 |
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Appoda posted:Have you checked their inventories? I noticed that sometimes when a shield gets named, the sprite bugs out and doesn't display properly, so it looks like they don't have their shields equipped. Yeah their inventory has the shields (all named) but in my most recent siege that brought legendary bowman my military didn’t block a single shot and just dodged them all. The siege was ALL bowman/crossbow dudes no melee so maybe they are working they just prefer to dodge.
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# ? Feb 17, 2023 22:31 |
I think creatures in a fight will prefer dodging over blocking, and block when they can't dodge. I have no evidence for this tho, just seems like the general trend in combat logs are dodge -> block/parry -> deflect or absorb with armor -> take a damage-dealing hit.
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# ? Feb 17, 2023 22:56 |
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# ? Feb 17, 2023 23:02 |
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Hey check out these rat pants, "Venomcults" moller fucked around with this message at 00:58 on Feb 18, 2023 |
# ? Feb 17, 2023 23:55 |
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moller posted:Hey check out these rat pants Those are pretty great pants
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# ? Feb 18, 2023 00:04 |
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Dwarven Tripp pants.
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# ? Feb 18, 2023 00:13 |
I've done it before but making a multi-story central stair waterfall mist generator work still generates such a huge feeling of accomplishment. Look! I did a thing!
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# ? Feb 18, 2023 03:08 |
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# ? May 27, 2024 15:42 |
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I almost had some Fun this morning when a forgotten beast with fire spawned. I watched it for a few seconds and realized that it was just sitting in an ever expanding pool of blood. Checked the combat logs and I guess it was fighting like 25 ratmen I couldn't see. Handy!
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# ? Feb 18, 2023 17:01 |