|
https://www.youtube.com/watch?v=KmVON4nTgdo
|
# ? Feb 14, 2023 14:47 |
|
|
# ? Jun 5, 2024 03:21 |
|
Nektu posted:Holy poo poo, the fits of nostalgia that will make this kid reinstall this old-rear end game in a futile attempt to relieve her childhood a few decades down the road will be BRUTAL. Hey she has the best chance of any of us of living until Tamriel Rebuilt is finished.
|
# ? Feb 14, 2023 14:53 |
|
When she's 80 the mainland will be finished in TR.
|
# ? Feb 14, 2023 19:26 |
|
I don't think they're new to this thread but it's that time of year again:
|
# ? Feb 15, 2023 03:32 |
|
Can't believe Dagoth Ur would just call me out like this! https://www.youtube.com/watch?v=RTA87EH7LqQ
|
# ? Feb 15, 2023 14:46 |
|
aniviron posted:I don't think they're new to this thread but it's that time of year again:
|
# ? Feb 15, 2023 15:36 |
|
Still having a blast – we were walking back to Balmora from Fort Moonmoth and a storm started. Lots of lightning strikes around us and she is freaking out, like get inside NOW. We get to the main gate and see Hul walking around and she gets ZAPPED by the lightning and goes down – we both absolutely cracked up. Days later and we’re still joking about that lizard that got ZAPPED!
|
# ? Feb 17, 2023 02:29 |
|
What mod are you using that adds lightening strikes? Sounds cool.
|
# ? Feb 17, 2023 08:46 |
Hul but a simple pauper
|
|
# ? Feb 17, 2023 08:55 |
|
Poor Hul. :[ I always befriend her. Last time I played I moved into the South Wall because the uhhhh rent was cheap after certain events transpired and she made a good neighbor.
|
# ? Feb 17, 2023 09:21 |
|
Proletarian Mango posted:What mod are you using that adds lightening strikes? Sounds cool. https://abitoftaste.altervista.org/morrowind/index.php?option=content&task=view&id=24&catid=43&Itemid=10&-Thunders-Lightnings
|
# ? Feb 17, 2023 09:37 |
|
Spent days setting up MOST of the Enhanced Vanilla list on Open MW, but I deviated at one point and pulled the list of body mods from the one-day modernization list. And I must have messed something up because suddenly my fisticuffs are purple and so are the limbs of a bunch of NPCs. Blah.
|
# ? Feb 18, 2023 05:49 |
|
Welcome to Morrowind! Did you register your .BSAs, outlander?
|
# ? Feb 18, 2023 06:28 |
The registration of bsas is real, I thought I had mine registered but I somehow did not
|
|
# ? Feb 18, 2023 06:54 |
|
They APPEAR to be registered. My OpenMW.ini reads them as this:quote:fallback-archive=Morrowind.bsa Would not be surprised if I missed something on the implementation though, I'm not really a smart techy type.
|
# ? Feb 18, 2023 07:01 |
|
Dragomorph posted:They APPEAR to be registered. My OpenMW.ini reads them as this: This doesn't look right unless your ini is different than the default. It should be something like Bsa0=morrowind.bsa Bsa1=tribunal.bsa Etc Google it sorry I'm the least helpful n'wah in here E: durr you're using OpenMW. I don't really know then. When BSAs aren't registered you'll usually see giant yellow exclamation points where meshes aren't loading. It's usually the lowest common denominator answer when you have weird model problems in this old rear end game kazr fucked around with this message at 07:06 on Feb 18, 2023 |
# ? Feb 18, 2023 07:03 |
i had extremely weird and hosed up effects that weren't the exclamation points and people going "who's there!? Goodbye" and poo poo like that
|
|
# ? Feb 18, 2023 07:32 |
SniperWoreConverse posted:i had extremely weird and hosed up effects that weren't the exclamation points and people going "who's there!? Goodbye" and poo poo like that one time i managed to get an oblivion installation into a state where everyone had two faces like, their vanilla face, and a mod headpack face over the top. only one of the faces moved when they talked
|
|
# ? Feb 18, 2023 08:36 |
|
Jazerus posted:one time i managed to get an oblivion installation into a state where everyone had two faces Still an improvement over vanilla Oblivion faces then?
|
# ? Feb 18, 2023 13:54 |
|
Jazerus posted:one time i managed to get an oblivion installation into a state where everyone had two faces It must be a common issue as my current collection for Oblivion includes a spell dedicated to fixing followers having double faces.
|
# ? Feb 18, 2023 16:39 |
|
Been realizing that these blue rocks I'm seeing are also some sort of weird... thingy. I tried to register at the openmw forums to ask about it but I'm not getting the confirmation e-mail so I guess I get to try to figure this out myself. Great.
|
# ? Feb 18, 2023 21:59 |
|
Proletarian Mango posted:That voice synthesis has a free 1 month trial fwiw I missed that initially. I thought to get in on the trial this weekend, but it looks like they removed it. Now instead of a 1 month free trial, it's an 80% off coupon for the first month (so $1 starting out, and $5/month from then on, which isn't bad). - Question: is there an ideal way of leveling magic skills? The one spell I've used the most is a healing spell, but I only need to cast it once every so often to get myself back to full health, so I'm not casting it over-and-over, and so it's not leveling very quickly. I used a combo of the starting spells I had (Chameleon, Sanctuary, Shield) to help me survive a three-on-one encounter, but for the most part, I haven't found occasions to cast spells, since I can smack enemies to death with my longsword without issue (at least at this stage in the game). Despite that, I've managed to run through a number of the Mage Guild quests. Should I seek out some specific spells to buy and use? Majors are Alteration, Restoration, and Illusion. Minors are Mysticism and Enchanting. So far, Enchanting seems like the hardest to increase, because you need filled soul gems, and on top of those being expensive to buy, there's the chance the enchanting will fail and destroy the gem.
|
# ? Feb 19, 2023 01:55 |
|
Dragomorph posted:Been realizing that these blue rocks I'm seeing are also some sort of weird... thingy. I tried to register at the openmw forums to ask about it but I'm not getting the confirmation e-mail so I guess I get to try to figure this out myself. Great. Try the discord, it's very active
|
# ? Feb 19, 2023 02:05 |
|
Max Wilco posted:I missed that initially. I thought to get in on the trial this weekend, but it looks like they removed it. Now instead of a 1 month free trial, it's an 80% off coupon for the first month (so $1 starting out, and $5/month from then on, which isn't bad). Using enchanted items and especially recharging them will give you Enchanting experience. UESP has a list of good ways to get various skills up, although basically anything about messing with trainers with spells is patched in OpenMW: https://en.uesp.net/wiki/Morrowind:Hints#Simple_Training_Tricks
|
# ? Feb 19, 2023 02:08 |
|
For other magic skills, xp is gained per spell cast so the easiest way to level is to make custom low-cost spells and cast them repeatedly while you're running around or whatever. Once you start getting money you can bypass the tedium of leveling skills through training. Unlike later games where you can only train so much per level, in Morrowind it's only limited by your funds and the skill level of your trainer.
|
# ? Feb 19, 2023 02:11 |
|
Max Wilco posted:Question: is there an ideal way of leveling magic skills? Do things that make money and then pay other people to do it for you.
|
# ? Feb 19, 2023 02:14 |
|
A 1 second jump spell and 5~ second levitation spell is excellent for alteration Restore stamina for restoration 10~ second invisibility for illusion Absorb health is the god spell for mysticism
|
# ? Feb 19, 2023 02:28 |
|
Fortify speed for restoration. Fortify personality for 1 second when trading
|
# ? Feb 19, 2023 02:32 |
Gobblecoque posted:For other magic skills, xp is gained per spell cast so the easiest way to level is to make custom low-cost spells and cast them repeatedly while you're running around or whatever. yeah i just made a 1 cost spell of each school and ran around casting them when i'm not doing anything i'm uncertain if cost of spell factors into amount of xp gained by each cast, but it works well enough for now
|
|
# ? Feb 19, 2023 02:43 |
|
I think damage health takes less spell poimts to craft than elemental damage and gets passed dark elf fire resistance. Could be opposite though I can't remember. Also subject to magic resistance
|
# ? Feb 19, 2023 02:57 |
|
Comrade Blyatlov posted:i'm uncertain if cost of spell factors into amount of xp gained by each cast, but it works well enough for now It absolutely does not.
|
# ? Feb 19, 2023 03:29 |
Comrade Blyatlov posted:i'm uncertain if cost of spell factors into amount of xp gained by each cast, but it works well enough for now I use a mod that does exactly this to discourage me from doing exactly what you're doing (which I've done in many playthroughs, so I'm not judging)
|
|
# ? Feb 19, 2023 16:17 |
Next you'll be trying to tell me not to run up ramps jumping like crazy
|
|
# ? Feb 19, 2023 19:37 |
|
The ideal way to level X is to abuse alchemy to make expensive potions and sell them to pay trainers
|
# ? Feb 19, 2023 20:06 |
|
kazr posted:A 1 second jump spell and 5~ second levitation spell is excellent for alteration I picked up a couple of the spells mentioned. I got Righteousness (Absorb Health), Rest of St. Merris (Restore Fatigue), Charisma (Fortify Personality), and Levitate. I also got Mark, Recall, Telekinesis, Open, and Water Breathing to help with traversal and with opening locked/trapped doors and containers. I haven't made any unique spells yet, though, because from what I've messed around with, even doing 1sec spells seems to cost a lot (though I guess it depends on the spell). ContinuityNewTimes posted:The ideal way to level X is to abuse alchemy to make expensive potions and sell them to pay trainers I have Alchemy as a Minor skill, but I don't how you go about making high value potions, unless you just need to focus primarily getting Alchemy level up to/near 100. I went and grabbed the Master Alchemy tools from the tower in Caldera, but I don't know what ingredients are best to stockpile. Schwarzwald posted:It absolutely does not. While having it be based on spell cost would maybe be more 'balanced', something I realized is that only four skills seem to factor into Intelligence: Alchemy, Conjuration, Enchant, and Security. Only one of those is a skill you use in combat (Conjuration), so if you didn't take that as a skill, you have to focus on enchanting or alchemy in order to raise your Magicka.
|
# ? Feb 20, 2023 02:09 |
|
ContinuityNewTimes posted:The ideal way to level X is to cast damage skill 100 pts for 1 second on self so you never have to pay trainers
|
# ? Feb 20, 2023 02:31 |
a7m2 posted:I use a mod that does exactly this to discourage me from doing exactly what you're doing (which I've done in many playthroughs, so I'm not judging) What's the name of this mod? I'm playing a character specializing in summoning, or that was the idea from the start. Sort of disappointed that you don't get more leveling from a more expensive, difficult to cast spell. Trainers are for power gamers. You have to earn that poo poo through hard work.
|
|
# ? Feb 20, 2023 02:54 |
|
Max Wilco posted:
You find a merchant with an unlimited supply of Enhance Intelligence ingredients and brew a potion, then drink I, then brew another then drink it, etc, etc and then pretty quickly every single potion you make is insanely powerful and lasts forever.
|
# ? Feb 20, 2023 03:15 |
|
Captain Scandinaiva posted:Trainers are for power gamers. You have to earn that poo poo through hard work. Yeah what kinda IDIOT goes to SCHOOL. Real hustlers go to THE SCHOOL of HARD KNOCKS.
|
# ? Feb 20, 2023 03:27 |
|
|
# ? Jun 5, 2024 03:21 |
|
Except enchant. Anyone who tries to grind enchant manually in Morrowind has the patience of a saint.
|
# ? Feb 20, 2023 03:58 |