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We are different people, i'd break in for fun
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# ? Mar 13, 2023 16:22 |
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# ? Jun 4, 2024 00:01 |
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Horror games where they shoehorn in puzzles are the bane of my existence. However a puzzle game where they throw in some horror elements? Good buddy sign me up
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# ? Mar 13, 2023 17:44 |
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See I love the puzzle aspect of Resident Evil and Silent Hill. Some day I'm going to put a piano in front of my bathroom and guests will need to play Moonlight Sonata to take a poo poo
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# ? Mar 13, 2023 17:53 |
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Never forget starting SH3 in hard puzzle mode then needing to know the order Shakespeare plays were written in. How hard could it be...
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# ? Mar 13, 2023 17:55 |
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Medullah posted:See I love the puzzle aspect of Resident Evil and Silent Hill. Some day I'm going to put a piano in front of my bathroom and guests will need to play Moonlight Sonata to take a poo poo I like the thinking here, but I came up with an alternate solution to this one pretty easily
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# ? Mar 13, 2023 17:55 |
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CuddleCryptid posted:People always joke about terrible, nonsensical locck mechanisms in horror games but if I came across a secure door with a sliding tile puzzle irl I would just leave.
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# ? Mar 13, 2023 18:00 |
Medullah posted:See I love the puzzle aspect of Resident Evil and Silent Hill. Some day I'm going to put a piano in front of my bathroom and guests will need to play Moonlight Sonata to take a poo poo *Sounds of Moonlight Sonata being repeatedly played faster and faster as your guest keeps making mistakes two minutes in*
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# ? Mar 13, 2023 18:05 |
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Sakurazuka posted:Never forget starting SH3 in hard puzzle mode then needing to know the order Shakespeare plays were written in. Finally my English degree is paying dividends.
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# ? Mar 13, 2023 18:06 |
Sakurazuka posted:Never forget starting SH3 in hard puzzle mode then needing to know the order Shakespeare plays were written in. You wish the puzzle was that sensical. As Voidburger's excellent LP of the game documented through interviews with the original translator, two of the other most infamous puzzles were straight up bugged; the community had rationalized explanations for the "correct" answers.
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# ? Mar 13, 2023 18:24 |
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Sakurazuka posted:Never forget starting SH3 in hard puzzle mode then needing to know the order Shakespeare plays were written in. I had to Altavista Who this Shrekshpere dude is and what his books are about to solve that.
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# ? Mar 13, 2023 19:58 |
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CuddleCryptid posted:People always joke about terrible, nonsensical locck mechanisms in horror games but if I came across a secure door with a sliding tile puzzle irl I might just leave. The bit in Glass Onion where one of the characters just smashes the dumbass puzzle box open with a hammer was therapeutic.
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# ? Mar 13, 2023 20:12 |
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if you had a gun to your head, would you rather be forced to solve a slide puzzle, or tower of hanoi
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# ? Mar 13, 2023 20:15 |
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I would choose death.
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# ? Mar 13, 2023 20:15 |
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I somehow manage to solve the sliding tile puzzles but just keep swapping tiles and maybe there's a mathematical reason for it but more often than leaves the puzzle on a state where I can solve it
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# ? Mar 13, 2023 22:33 |
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Honest Thief posted:I somehow manage to solve the sliding tile puzzles but just keep swapping tiles and maybe there's a mathematical reason for it but more often than leaves the puzzle on a state where I can solve it i've always assumed that you can create sliding tile puzzles in some mathematically optimal way, so that there's a limited number of total moves that can be made given the starting position of the tiles and the open spot available, specifically so that people will eventually find enough traction to get unstuck if they keep spinning their wheels
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# ? Mar 13, 2023 22:43 |
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Finished Mask of the Lunar Eclipse, very odd game, especially if you just play it on normal so one of the main characters never appears or gets mentioned again after chapter 9. I was expecting another boss at the end too since the final fight was nothing, though I guess the final piano puzzle was the real boss. Honestly I think I preferred 5, at least playing as intended with the WiiU controller.
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# ? Mar 13, 2023 23:06 |
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Wait you have to play on a harder difficulty to see all the content?
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# ? Mar 13, 2023 23:07 |
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Finishing the game on hard giving you an extra ending is a series tradition
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# ? Mar 13, 2023 23:14 |
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Would you say it's a a fairly short game?
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# ? Mar 13, 2023 23:21 |
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Took me just over 12 hours to beat, average for a horror game I guess? Probably didn't count the 20 minutes I lost because I got stuck in doorway and couldn't move and hadn't been near a save point for a while.
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# ? Mar 13, 2023 23:26 |
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Yeah that sounds like a decent length for a horror game. Thanks.
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# ? Mar 13, 2023 23:29 |
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I must be a loving idiot because I didn’t notice the tiles on the sliding box puzzle had literal numbers on them indicating their placement left to right. That made it doable. I must’ve been so blinded by rage at the sight of it that it totally escaped my vision.
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# ? Mar 14, 2023 00:26 |
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Oh hey, underwater submarine horror coop Barotrauma has hit 1.0: https://store.steampowered.com/app/602960/Barotrauma/ It's not quite my kind of game, being mission based, but it looks like a game I'd like to watch certain groups playing.
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# ? Mar 14, 2023 13:36 |
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Morpheus posted:Oh hey, underwater submarine horror coop Barotrauma has hit 1.0: Barotrauma is great and manages some extremely tense and creepy moments while also being a game where we managed to kill one of our team because one of the toilets on the sub didn't have access to oxygen when the door was shut.
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# ? Mar 14, 2023 14:01 |
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Morpheus posted:Oh hey, underwater submarine horror coop Barotrauma has hit 1.0: The campaign is technically mission based but has an overarching goal you're working toward (getting to the center of Europa) that requires quite a bit of effort. That said, the game is best played multiplayer and the larger the group the better imo. 4 people is about the minimum and you probably want to stick with smaller subs, though the Bot ai has improved significantly so larger subs can be done with some npc hires
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# ? Mar 14, 2023 14:06 |
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Vermain posted:i've always assumed that you can create sliding tile puzzles in some mathematically optimal way, so that there's a limited number of total moves that can be made given the starting position of the tiles and the open spot available, specifically so that people will eventually find enough traction to get unstuck if they keep spinning their wheels yeah, that's what my experience has been ever since i had those minigames on bart vs world on my gamegear
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# ? Mar 14, 2023 14:09 |
Vermain posted:if you had a gun to your head, would you rather be forced to solve a slide puzzle, or tower of hanoi I had to do Tower of Hanoi as a part of a medical screening once and I straight up told the doctor after several minutes "I don't know how to do this at this point".
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# ? Mar 14, 2023 14:13 |
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My first instinct when I am confronted with a sliding puzzle is to frantically move the pieces at random in hope I solve it by accident and don't have to deal with it
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# ? Mar 14, 2023 14:19 |
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Just like move them in circles...
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# ? Mar 14, 2023 14:20 |
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The problem with sliding block puzzles is that they aren't really hard, they're just tedious.
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# ? Mar 14, 2023 19:39 |
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Emrikol posted:The problem with sliding block puzzles is that they aren't really hard, they're just tedious. To me it’s like, not only does it kill the pace dead, but it’s incredibly lazy and unimaginative at the same time. It’s like, really? Just don’t have a puzzle here at all if you aren’t going to think up something besides plopping this in there.
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# ? Mar 14, 2023 19:43 |
CuddleCryptid posted:I had to do Tower of Hanoi as a part of a medical screening once and I straight up told the doctor after several minutes "I don't know how to do this at this point". It’s unfair of me but the image that comes to mind is of you struggling with a three-tier.
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# ? Mar 14, 2023 19:51 |
Discendo Vox posted:It’s unfair of me but the image that comes to mind is of you struggling with a three-tier. To be fair I was fine with the 5-tier one, it's just the weird configurations they did after that threw me. Still failed the gently caress out of it because it was supposed to be a visualization test but I forgot so I ended up with "false moves: control (8) patient (89)" CuddleCryptid fucked around with this message at 20:10 on Mar 14, 2023 |
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# ? Mar 14, 2023 20:05 |
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The method of solving sliding tile puzzles has been ingrained into me from playing Windwaker.
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# ? Mar 14, 2023 20:09 |
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Not a horror game (unless you count Sam Barlow's writing ), but you get an achievement/trophy for beating the Solitaire mini-game in Telling Lies. I like to look at trophy stats when I'm bored at work (how many people got this far in the game? Which mini-game did people play the most? etc), and apparently more people are missing the essential childhood experience of "playing Solitaire on the family computer for hours at a time" than I would have assumed. Just numerous posts of people like "How the gently caress do you play this loving game, gently caress this achievement" and I'm like
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# ? Mar 14, 2023 23:33 |
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We salute those bereft of seeing the cards bounce around.
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# ? Mar 14, 2023 23:44 |
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I am sad we don't live in a world where doors have trick locks. No one would rob a bank if you need to solve a sliding tile puzzle to open the vault. Every piece of furniture should be built like del Toro's cabinet of curiosity. Have me turn the correct order of spigots to flush the toilet, gimme that Layton nightmare living.
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# ? Mar 15, 2023 00:10 |
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Read After Burning posted:Not a horror game (unless you count Sam Barlow's writing ), but you get an achievement/trophy for beating the Solitaire mini-game in Telling Lies. I like to look at trophy stats when I'm bored at work (how many people got this far in the game? Which mini-game did people play the most? etc), and apparently more people are missing the essential childhood experience of "playing Solitaire on the family computer for hours at a time" than I would have assumed. There was a period in my life where I'd play windows Solitare for like 2 hours a night. I still have the addiction, have it on my phone now and try to clear at least one game a night, like a minor mental exercise.
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# ? Mar 15, 2023 00:14 |
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Someday I should learn solitaire. Spider was a particular favorite of military watch standers with their Nokia phones circa 2005.
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# ? Mar 15, 2023 03:40 |
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# ? Jun 4, 2024 00:01 |
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al-azad posted:I am sad we don't live in a world where doors have trick locks. No one would rob a bank if you need to solve a sliding tile puzzle to open the vault. Honestly I don't understand why these billionaires with more money than they know what to do with don't live in Resident Evil mansions. I imagine building a 1:1 replica of the Spencer estate would have to cost less than buying Twitter
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# ? Mar 15, 2023 12:09 |