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Blanket 30% boost to all categories seems ok. I'm not a big fan of earth maps, as there's no magic of figuring out where you need to explore past the first 2-3 turns. I'd totally dig a 'not-earth' map tho? Relatedly, the UI mod that I was using that gave outputs to policy tiles is outdated and buggy (CQUI or something). Any mod suggestions? I'm using 'skip intros', 'quick deals' (omg such a power boost), and 'detailed map tacs', but the linux client is in such a shitshow currently I'm not really sure what still works. edit: Well I'm just full of questions tonight as I'm getting back into it. I've always felt that industrial stuff has a terrible return on investment, since most of my games where in Vanilla. I know GS changes a lot of this, but I still see things like Ruhr Valley being recommended despite the break-even point being six thousand cogs, that's just nuts. I know it lets you sandbag industry for space race stuff, but still man, that's an awful deal. Likewise nothing breaks my heart as settling an atomic era city and seeing a harbour cost 45 turns of production, that's just mean. Serephina fucked around with this message at 11:29 on Mar 29, 2023 |
# ? Mar 29, 2023 10:50 |
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# ? Jun 5, 2024 20:05 |
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We usually play Fractal or Splintered Fractal on low sea level in multiplayer.Serephina posted:Relatedly, the UI mod that I was using that gave outputs to policy tiles is outdated and buggy (CQUI or something). Any mod suggestions? I'm using 'skip intros', 'quick deals' (omg such a power boost), and 'detailed map tacs', but the linux client is in such a shitshow currently I'm not really sure what still works. Better Report Screen + Extended Policy Cards have still worked fine for us and shows yields on policy cards. We've also used Real Strategy (AI) + Late Game AI to stop the AI from completely deflating towards the endgame, although they've both been updating recently so how exactly the AI performs and what it focuses on has varied a lot between each update. No clue about what works or doesn't on Linux though. Kanfy fucked around with this message at 11:28 on Mar 29, 2023 |
# ? Mar 29, 2023 11:25 |
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I always play on continents and islands—it’s never generated a map I haven’t enjoyed playing. +2 trade routes for recruiting a great admiral seems pretty good? You can get one pretty early, there never seems to be any competition for them.
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# ? Mar 29, 2023 12:31 |
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I absolutely loathe the way continents to partition/shrink the game; you have a teensy scuffle or race to lead your continent against a couple of others, then absolute silence for ages until cartography until you can reveal the map and meet the majority of your opponents, who are now all very well entrenched and have settled religions etc. War is possible but pissing upwind, and peace results in just turbo goldfishing for 2/3rds of your game. Awful all around. Conversely Pangea just rules out the sea entirely and makes larger games too large to cross on foot - but it's ok for smaller games. Gonna give fractal/low sea a go, hopefully that's a good mix of interactivity, thanks for the tip.
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# ? Mar 29, 2023 13:22 |
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big fan of seven seas. if you want a bit more chaos crank the number of players up by 2 or three to ensure civs run into each other sooner. new world or whatever has a similar vibe, but if you manage to outpace the ai there it makes the game pretty easy.
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# ? Mar 29, 2023 14:13 |
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Play new world as Maori. Fill the rest of the slots with the most aggressive warmongers. Savescum until you figure out the right direction to gently caress off to the new world. Make popcorn and enjoy.
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# ? Mar 29, 2023 14:21 |
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Play New World as Eleanor. Max out the number of civs. Lose from loyalty in the first 10 turns because Rome started next to you and has higher population output.
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# ? Mar 29, 2023 14:29 |
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I... just always put it on Shuffle, and randomise everything that I can? The civs are also randomised but I select the "civs with no victories" option so I play as someone I haven't won the game as yet. Tech shuffle is always on as well so I can't use the same course of action every time. I also have a rule to settle in place and no rerolls. I know it's not the norm but it keeps me entertained.
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# ? Mar 29, 2023 19:24 |
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I tend to play on Pangea or Continents. Unless I am playing a dedicated Naval civ then I do Islands. Sometimes I'll do true start location.
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# ? Mar 29, 2023 19:28 |
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shuffle. keep it a mystery.
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# ? Mar 29, 2023 19:38 |
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ellspurs posted:settle in place and no rerolls. what the gently caress
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# ? Mar 29, 2023 20:30 |
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ellspurs posted:I also have a rule to settle in place and no rerolls.
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# ? Mar 29, 2023 20:41 |
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"Play the hand your given" is a fine approach, I commend it
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# ? Mar 29, 2023 21:06 |
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I usually pick my opponent civs based on who has the best music.Soylent Pudding posted:Play new world as Maori. Fill the rest of the slots with the most aggressive warmongers. Savescum until you figure out the right direction to gently caress off to the new world. Make popcorn and enjoy. Yeah, this one's fun.
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# ? Mar 29, 2023 21:57 |
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Tree Bucket posted:I usually pick my opponent civs based on who has the best music. The one reason I hate having Australia in a game.
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# ? Mar 30, 2023 02:28 |
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I always put Gilgamesh in the game and send him a friend request the moment I meet him. Sometimes this makes me a lot of enemies but an enemy of Gilgamesh is no friend of mine.
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# ? Mar 30, 2023 03:28 |
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Yestermoment posted:The one reason I hate having Australia in a game. Waltzing Matilda, WALTZing Matilda... I don't mind Australia's music, but for similar reasons, I can't stand England. Which especially sucks because their music in Civ 5, a piece of Holst's Jupiter, is so good. Greece still has the best music, in my opinion. The Maori are close.
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# ? Mar 30, 2023 07:02 |
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I remember looking it up at some point and apparently Shuffle just picks a Fractal, Island Plates or Continents?
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# ? Mar 30, 2023 08:20 |
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ellspurs posted:I... just always put it on Shuffle, and randomise everything that I can? The civs are also randomised but I select the "civs with no victories" option so I play as someone I haven't won the game as yet. Tech shuffle is always on as well so I can't use the same course of action every time. I also have a rule to settle in place and no rerolls. Is this PC only, because I've never seen a "civs with no victories" option on the iPad. Anyone know more? Thanks, found it, it's there on iPad as well. Good to know if I want to buy the leader pass. vvvvvvv Tahirovic fucked around with this message at 11:03 on Mar 30, 2023 |
# ? Mar 30, 2023 10:48 |
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It's under the leader pool selection, advanced settings.
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# ? Mar 30, 2023 10:58 |
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My current game I wasn't paying too much attention to whose name was on all those great prophet points, so I mad dashed to claim what I thought was the last one. Nope! It's just the two guys who already have a religion looping back around with surplus points. Literally most of the opponents have decided that having precisely zero GPP well into the renaissance is perfectly ok! OK so maybe I didn't need to mad dash that prophet, but still, it showcases why the player needs to have a loving religion 100% of the time. If I'd just decided to roll with someone else's beliefs the game would have already been over due to a lopsided 1v1 scenario I wasn't part of. Worst victory condition evarrrrr. ----------- Kanfy posted:We usually play Fractal or Splintered Fractal on low sea level in multiplayer. Cheers again for this. Policy Cards seems to be working, Better Reports is broken, and I'm not 100% sure if the AI mods are doing their job as it's kinda hard to tell? The AIs certainly had a lot less military units this game to their own detriment, I saw some barbarians running around on Emperor sacking everything which was an eye opener.
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# ? Mar 30, 2023 11:06 |
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They finally dropped the last 6 updates on mac, so now i have 18 new leaders to try. It has been very annoying having to wait.
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# ? Mar 30, 2023 20:39 |
This camp does not stop making poo poo
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# ? Apr 4, 2023 21:29 |
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Are you trying to woo them or something? Just feed it to the vampires.
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# ? Apr 4, 2023 23:23 |
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farming XP maybe?
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# ? Apr 5, 2023 07:09 |
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Time for my semi-annual Civ binge. You know what'd be a great design feature? Have the ai leaders react to the things you do! That way, the giddy rush of city-planning when you hit that Found City button gets replaced with a scene of Aminatore telling you your cities are filthy!! Wow great!!!!
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# ? Apr 13, 2023 10:05 |
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My favorite is that Chandragupta's agenda is clearly based on whether he can declare a war of expansion on you, which requires him having two cities close to two of yours. He spent the entire game phoning me up to tell me my people stink and it's bothering him, while his cities kept rebelling and joining me, but when he had only one city left, completely surrounded by all his former cities that were now mine, he then contacted me to let me know he appreciated me backing off.
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# ? Apr 13, 2023 10:15 |
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I paused my Civ6 Victoria game to quickly bang out an Endless Legend game. Got a Cultist domination victory in a single sitting, compared to still grinding one out as Victoria 3 sessions in. This game is long, and sometimes in a bad way. The city planning is good, tho, I'll give it that.Tree Bucket posted:Time for my semi-annual Civ binge.
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# ? Apr 13, 2023 10:59 |
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Oh, for sure. I just wish it didn't pop up right after I found a city! Like, of course this city has no districts, it was three guys and a mule thirty seconds ago.
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# ? Apr 13, 2023 12:59 |
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You have a puny little navy and I want to pillage your coasts! *builds a single galley* Wow your fleet is truly great and I now love you!
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# ? Apr 13, 2023 13:25 |
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Poil posted:You have a puny little navy and I want to pillage your coasts! weren't people complaining before (wayyyyy before) that they didn't like that you didn't instantly know the AI's agenda? I seem to remember the change to this explicit and often nonsensical AI posturing. Or maybe that was Civ V? Anyway, once upon a time, it wasn't like this. You had to spy on them or talk to them or watch what they did to figure out their agendas.
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# ? Apr 13, 2023 13:30 |
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Serephina posted:Honestly, the big takeaway I have from the previous two generation of 4X games is that having AI opponents natter to you is great, I unironically love it. Gives them so much more flair than just a colour blob on the map, and all those assets and voice acting need to see use. I expect someone will make a 4x where ChatGPT writes the equivalent of dynamic voice barks "in the civ leaders style".
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# ? Apr 13, 2023 13:31 |
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Poil posted:Wow your fleet is truly great and I now love you! I read this in Dug from Up’s voice and honestly it’s perfect for the Civ 6 AI
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# ? Apr 13, 2023 13:40 |
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homullus posted:weren't people complaining before (wayyyyy before) that they didn't like that you didn't instantly know the AI's agenda? I seem to remember the change to this explicit and often nonsensical AI posturing. Or maybe that was Civ V? Anyway, once upon a time, it wasn't like this. You had to spy on them or talk to them or watch what they did to figure out their agendas.
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# ? Apr 13, 2023 14:13 |
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The city state governor with her -2 loyalty skill/talent is actually super fun early on to hinder enemy expansion continents away. Not sure if she's really worth it but I really enjoy her, especially on the duel and tiny maps I play on iPad. I often add extra civs and watch the thunder dome.
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# ? Apr 13, 2023 15:43 |
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Civ 6 has its flaws, but I'm willing to forgive a lot for the simple joys of other civs dropping cities on your doorstep which immediately rebel.
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# ? Apr 14, 2023 04:30 |
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Civ has a score. I think the best thing that Civ could do on a diplomatic macro level is to have two winners. One person can be allied with 1 place score and also wins when 1 place wins(by whatever means, even if not score). 2 place score cannot ally with 1 place score. 1 place score and 2 place score can only have one ally.
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# ? Apr 14, 2023 05:44 |
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The Human Crouton posted:Civ has a score. I think the best thing that Civ could do on a diplomatic macro level is to have two winners. One person can be allied with 1 place score and also wins when 1 place wins(by whatever means, even if not score). 2 place score cannot ally with 1 place score. 1 place score and 2 place score can only have one ally. I like this a lot, except I guess for a game with a total of three players, obviously. The computer could tell who was in which place; AIs playing to win don't need to be great players, just ok players and good at sweetening deals with human players who are in 1st or 2nd. Might even provide a use for those carpets of units they make.
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# ? Apr 15, 2023 01:19 |
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https://www.rockpapershotgun.com/xcom-and-civilization-studio-firaxis-games-suffers-a-round-of-layoffs
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# ? Jun 1, 2023 13:58 |
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# ? Jun 5, 2024 20:05 |
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Now I feel bad for not buying their last game, even though it is exactly my jam. 😬
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# ? Jun 1, 2023 17:50 |