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I don't mind the Mirror Dungeons getting more difficult but I was honestly hoping they'd get shorter, not longer
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# ? May 27, 2023 02:35 |
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# ? May 26, 2024 02:57 |
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anything that you are expected to clear multiple times a week cant actually be an interesting enough challenge to be worth getting your attention because every player needs to be able to clear it multiple times a week, so idk why they keep insisting on making you bang this stuff out over and over
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# ? May 27, 2023 02:59 |
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lets hang out posted:I don't actually want my weekly video game chores to demand more attention from me yeah this. we have Railway for actually challenging content
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# ? May 27, 2023 03:09 |
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I feel like there should be an autochess-like mode for mirror dungeons, where all fights are completely automated and all you pick is who you put in the fights. Because practically speaking that's basically how mirror dungeon runs already are.
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# ? May 27, 2023 03:12 |
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So, currently my only unbought IDs are Seven Outis, Kurokumo Rodion, R-Ishmael, and W-Meursalt, while my only unbought EGOs are the Dimension Shredders, Pursuance, Ardor Blossom, and Wishing Cairn. I have about 200 nominable boxes, but my only EGOshards that are at roughly 200 are Hong Lu, Yi Sang, and Ish -- the rest have about 130. Obviously I should burn my nominable boxes for something before the season ends, but does anyone have any particular suggestions on what?
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# ? May 27, 2023 03:54 |
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I don't have rishmael, wmersault kinda sucks at the moment but might be good when a charge team really pops off, kurokomo rodion is Fine I Guess and will be Fine in a bleed team seven outis does an enormous amount of work, think of her as a worse g gregor - not the raw damage output of your Bunnycliffs, but great in long fights Ardor Blossom Star will be really good when we get the last pieces for a burn team. Hong Lu dimension shredder may as well read "give hong lu +25% max hp when you run this", which is pretty good, and is going to be real drat scary in a charge team. No particular opinion on the other egos. also note that any identities specifically tagged as season 1 will be taking a break from the pool while the rest will remain pullable or shardable, so if that pushes you over the edge one way or another, it's a good fact to know
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# ? May 27, 2023 04:43 |
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Unless you really want seven outis, which is a reasonable decision, i'd probably grab hong lu dimension shredder and ardor blossom star they're both going to do work next season, i'm pretty sure
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# ? May 27, 2023 04:45 |
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lets hang out posted:I don't actually want my weekly video game chores to demand more attention from me GilliamYaeger posted:I feel like there should be an autochess-like mode for mirror dungeons, where all fights are completely automated and all you pick is who you put in the fights. Because practically speaking that's basically how mirror dungeon runs already are. even from this angle, the thing is as a new player I literally clear it by picking the first sinner in the list and auto-ing every turn, there are already zero decisions, why not let us just auto the whole thing like the luxcavations?
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# ? May 27, 2023 05:20 |
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i think most people would be cool with that *edit* though kinda moot since we're about to get MD 2 and hard mode stuff I guess YES bread fucked around with this message at 05:28 on May 27, 2023 |
# ? May 27, 2023 05:25 |
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Rogue AI Goddess posted:I wish there was a way to enable subtitles for in-combat barks. Yeah, it'd be nice to have it right there during a fight instead of having to get the translation from the ID Archive. The announcer's lines do at least pop up in the top left, although I do feel bad for the localization team re: Yi Sang.
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# ? May 27, 2023 19:01 |
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LizardBeam posted:Yeah, it'd be nice to have it right there during a fight instead of having to get the translation from the ID Archive. The announcer's lines do at least pop up in the top left, although I do feel bad for the localization team re: Yi Sang. I'm guessing he will make a bunch of weird and obscure korean/philosical joke?
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# ? May 27, 2023 21:22 |
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Personally for Mirror Dungeons even if I would prefer being able to auto/skip them I doubt they'll do it so I'll hope for a lesser change. That being making normal dungeons act like the event dungeon with load outs and making levels go up by 15. Cause it's kind of annoying to constantly have to click 3 different times per character to pick them with their identity and egos especially since I always use the the same combos. The level thing is just me getting tired leveling up the characters like 15 times per run and would prefer to have fewer amounts of that.
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# ? May 27, 2023 22:00 |
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Personally I'd like to just get the levelup or new character without the event text... the results without the process drat.
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# ? May 27, 2023 22:37 |
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L.U.I.G.I posted:I'm guessing he will make a bunch of weird and obscure korean/philosical joke? A big chunk of Yi Sang's dialogue in Korean is puns relating to words that sound like his name. His focus on "the ideal", for example, is part of this running gag. It even leaks out to the other Sinners, seeing as Meursault's rant at Yi Sang in Hell's Chicken utilized several of those puns in quick succession, rather than the brief diss rap he delivered in the English translation.
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# ? May 28, 2023 00:36 |
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NotteBoy97 posted:Personally for Mirror Dungeons even if I would prefer being able to auto/skip them I doubt they'll do it so I'll hope for a lesser change. That being making normal dungeons act like the event dungeon with load outs and making levels go up by 15. Cause it's kind of annoying to constantly have to click 3 different times per character to pick them with their identity and egos especially since I always use the the same combos. The level thing is just me getting tired leveling up the characters like 15 times per run and would prefer to have fewer amounts of that. They've said in the update notice that character leveling in MDs is going away. The normal versions will have set levels (30 or 35), the hard versions will use the level in your box.
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# ? May 28, 2023 00:43 |
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See I thought that Ryoshu's acronyms were the hardest thing to translate
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# ? May 28, 2023 00:50 |
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Junpei posted:See I thought that Ryoshu's acronyms were the hardest thing to translate Those aren't TOO bad since you can just freestyle them. Making good ones that capture the same meaning is probably a pain in the rear end though. e: Probe 17 posted:A big chunk of Yi Sang's dialogue in Korean is puns relating to words that sound like his name. His focus on "the ideal", for example, is part of this running gag. It even leaks out to the other Sinners, seeing as Meursault's rant at Yi Sang in Hell's Chicken utilized several of those puns in quick succession, rather than the brief diss rap he delivered in the English translation. and now it's a currency. invest in SangCoin Yinlock fucked around with this message at 01:27 on May 28, 2023 |
# ? May 28, 2023 01:25 |
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NotteBoy97 posted:Personally for Mirror Dungeons even if I would prefer being able to auto/skip them I doubt they'll do it so I'll hope for a lesser change. That being making normal dungeons act like the event dungeon with load outs and making levels go up by 15. Cause it's kind of annoying to constantly have to click 3 different times per character to pick them with their identity and egos especially since I always use the the same combos. The level thing is just me getting tired leveling up the characters like 15 times per run and would prefer to have fewer amounts of that. The update notes from the other day have already clearly stated that both of those things are happening: The normal dungeons are going to be level locked to the cap (or your level, whichever is lower, for Hard) and they're enabling presets / loadouts as well. Personally I have no clue why people feel like mirror dungeons are repetitive: Choosing to bring the same loadout every single time is your decision. I use it as an opportunity to actually experiment with my builds and try new things, focusing on building around whatever my first EGO Gift is, and my clear times are both fast and pretty similar between runs just through generally solid gameplay.
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# ? May 28, 2023 05:09 |
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Yeah, same. If I get a Burn gift, I run Liu bros, if I get a Rupture one, I run Seven, etc.
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# ? May 28, 2023 05:16 |
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Ariamaki posted:The update notes from the other day have already clearly stated that both of those things are happening: The normal dungeons are going to be level locked to the cap (or your level, whichever is lower, for Hard) and they're enabling presets / loadouts as well.
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# ? May 28, 2023 05:30 |
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I thought Chapter 3 Kromer was pretty challenging. I had to redo the dungeon once to readjust my team, and even then I still lost people to her even though I won.
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# ? May 28, 2023 05:54 |
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I'm not going to hope for Mirror Dungeon content that consistently challenges me, because I would prefer to see content that is at most a kind-of-decent challenge to the average player of Project Moon games so that players don't get filtered out of doing their weeklies. Some other endgame content to play around with would be neat eventually, but like... that's an eventually thing. Refraction Railway was already fun, and I think getting 83 turns on every single one going forward would be a hilarious way to spend my time.
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# ? May 28, 2023 06:54 |
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I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death.
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# ? May 28, 2023 07:44 |
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perhaps, you misunderstand her
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# ? May 28, 2023 08:10 |
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Junpei posted:I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death. She doesn't deny the statements whathisface makes about it being her personal pride and not just love for her fellow man that drove her to her action (that got everyone killed). She might have loved then, but she certainly doesn't anymore potentially.
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# ? May 28, 2023 09:27 |
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Junpei posted:I thought Chapter 3 Kromer was pretty challenging. I had to redo the dungeon once to readjust my team, and even then I still lost people to her even though I won. Chapter 3 in general was baffling if you used to slash or piercing team, which was probably a majority of the player or something. Junpei posted:I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death. I think it's more about the theme of that drive the character rather than their personality themselve. Gregor is an outcast to the City due to his status as a living weapon (Mizu wink wink), Sinclair action are considered unforgivable due to the fact it let to the slaughter of his entire family (Possibly of his village but that's probably on Kromer) and Rodya is the unloving because, despite her love for her neighbors, her emotion made her do an action that caused their death.
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# ? May 28, 2023 10:12 |
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Junpei posted:I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death. L.U.I.G.I posted:I think it's more about the theme of that drive the character rather than their personality themselve. Gregor is an outcast to the City due to his status as a living weapon (Mizu wink wink), Sinclair action are considered unforgivable due to the fact it let to the slaughter of his entire family (Possibly of his village but that's probably on Kromer) and Rodya is the unloving because, despite her love for her neighbors, her emotion made her do an action that caused their death. So what does that mean for Chapter 5, Ishmael's chapter, being The Evil Defined?
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# ? May 28, 2023 12:28 |
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It means that Ishmael is actually Captain Ahab. Or it might be about White Whale, idk. .
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# ? May 28, 2023 12:35 |
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Junpei posted:I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death. The importance of Sinclair being "The Unforgiving" is directed more towards himself than towards Kromer.
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# ? May 28, 2023 15:58 |
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Feel like I gotta interject here and point out that the name of Sinclair's chapter is not "The Unforgiving" and is actually "The Unconfronting" which also makes a lot of sense for Sinclair, given his timid nature up until this chapter.
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# ? May 28, 2023 19:44 |
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Boksi posted:So what does that mean for Chapter 5, Ishmael's chapter, being The Evil Defined? Probably war crime because the Captain was too weak or something Loxo321 posted:Feel like I gotta interject here and point out that the name of Sinclair's chapter is not "The Unforgiving" and is actually "The Unconfronting" which also makes a lot of sense for Sinclair, given his timid nature up until this chapter. Woops, my bad.
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# ? May 28, 2023 21:57 |
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Definitely not the Thumb, sadly.
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# ? May 28, 2023 22:28 |
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Junpei posted:I understand why Gregor is "The Outcast"-his bug arm made it hard for him to adapt to civilian life and made him an outcast, and why Sinclair is "The Unforgiving"-I wouldn't forgive Kromer if I was in his shoes, certainly, but I don't get why Rodion is "The Unloving". Her motivation was love for her neighbors, not wanting to see them starve or freeze to death. I have a weird working theory where the Sinners are actually fairly virtuous but the City can't understand that so it labeled them as Sinners. Like it can't understand why Rodion did what she did so they assume it's pride, etc. I could be way off though, we only have scraps of info about everyone's past other than Sinclair's(though everyone around him is still some half-vague metaphorical fever dream that is also entirely literal, thanks Hermann Hesse) L.U.I.G.I posted:Chapter 3 in general was baffling if you used to slash or piercing team, which was probably a majority of the player or something. If you're progressing straight from the previous chapter Chapter 3 is just a giant gently caress you roadblock in places since the enemy level suddenly shoots up and Blunt damage is pretty uncommon
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# ? May 28, 2023 22:36 |
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Yinlock posted:If you're progressing straight from the previous chapter Chapter 3 is just a giant gently caress you roadblock in places since the enemy level suddenly shoots up and Blunt damage is pretty uncommon
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# ? May 28, 2023 22:40 |
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GilliamYaeger posted:
Those notes mention a couple of things that aren't in the steam update notes. They're reducing changes to sanity by about half for winning or losing clashes, killing enemies, and losing allies. You'll also be able to select up to 5 announcers to be chosen from randomly.
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# ? May 28, 2023 22:46 |
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Some details on why cars are semi-rare in the City: Backstreets roads are so twisty and convoluted that it can take a while to get from one location to another, even if the technical linear distance is short. Meanwhile, there are highways between Nests but those have conditions/costs as well. That's why WARP is so popular, even putting aside the raw speed.
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# ? May 29, 2023 01:30 |
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Likewise another interesting note is that we got confirmation on why EGO enhancement is "threadspinning" as opposed to the "uptie" used for Identities: It's derived from 'spinning a yarn', or telling a story, because to use an EGO is to know that EGO and its associated Abnormality. By digging deeper and learning more, getting a better mental framework of what they're dealing with, the users can improve their EGO through comprehension.
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# ? May 29, 2023 01:35 |
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lets hang out posted:Those notes mention a couple of things that aren't in the steam update notes. They're reducing changes to sanity by about half for winning or losing clashes, killing enemies, and losing allies. You'll also be able to select up to 5 announcers to be chosen from randomly. I'm a little worried that N Sinclair's going to require too much sanity maintenance after this change, especially with Mad Flame. It's great for daily farming, sure, but he might end up mostly unusable in dungeons and Railway.
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# ? May 29, 2023 01:36 |
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Einander posted:I'm a little worried that N Sinclair's going to require too much sanity maintenance after this change, especially with Mad Flame. It's great for daily farming, sure, but he might end up mostly unusable in dungeons and Railway. If nothing else, backing him up with N Faust might just have become more important. who's kinda the general-purpose best of the N Team anyway against anything that's not resistant to pierce; good survivability, good clashes, decent damage, some relevant status effects even if you don't have your whole squad drooling over nails
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# ? May 29, 2023 01:53 |
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# ? May 26, 2024 02:57 |
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there is an effectively zero percent chance i'll get enough shards in the next two days (lol) for another shard in s1, so under the circumstances i'm just gonna dump all my surplus boxes into rodion in case rosespanner is her busted id
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# ? May 29, 2023 01:57 |