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frame perfect alt-f4 on the main menu, tech this one capcops
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# ? Jun 5, 2023 19:41 |
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# ? Jun 2, 2024 05:28 |
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Lieutenant Centaur posted:...that feeling when you're too old to play fighting games anymore......it was a good 30 year run, haha! coward
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# ? Jun 5, 2023 19:41 |
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As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. It doesn't seem like it's a pick up and play like you could with the old SF2 games where a casual could just grab a controller and mash buttons. I know you probably can't make those games today but it seems like it's just a chess/checkers style game slapped on top of a fighting game.
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# ? Jun 5, 2023 19:43 |
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Lieutenant Centaur posted:As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. It's in fact vastly, vastly more friendly to exactly that type of play than SF2 is tbqh with the addition of modern/dynamic controls
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# ? Jun 5, 2023 19:49 |
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Lieutenant Centaur posted:As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. what's the substantive difference between the introduction of say, red focus or ultra combos with their own meter and like, literally anything new in sf6? also I don't know if you've heard of modern controls but you should try them out. they're actually on by default i dunno how you missed 'em!
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# ? Jun 5, 2023 19:54 |
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Lieutenant Centaur posted:As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. I actually think it's significantly easier to follow than USFIV was. USF4 you had EX moves, Focus Attacks (were red focus attacks in USF4 too?), super moves and ultra moves. SF6 got rid of the comback Ultras and just beefed the level 3 super below 25% health, which makes it nice and easy. You also don't have to share meter with your EX abilities and your super, that super meter is for supers and supers alone, which is nice. Parrying is really easy (though perfect parrying still is tough). Weird Pumpkin posted:It's in fact vastly, vastly more friendly to exactly that type of play than SF2 is tbqh with the addition of modern/dynamic controls Yep, 100%. I had a group of friends come over Saturday night and we played for 6 hours straight, two of them had never touched a SF game and two of us had been playing them since we were kids, and Modern makes it really competetive for newbies.
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# ? Jun 5, 2023 19:55 |
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Just a head's up for the folks grinding to unlock all the second costumes via world tour: you can abuse cloud saves to make this whole process go a bit (on PS5 at least; I assume something similar would work on xbox; not sure about pc). It works as long as: 1) you're already a student of the master that you want the second costume for; 2) you also have access to the vendor that sells their preferred gift, and 3) you have about $100,000 in zenny. You can just save your game, upload it to the cloud with synch turned off, then buy 20x gifts and give them all to the master to get their bond up to 100 and obtain the costume. If you then quit the game and download your previous save the second costume will remain unlocked but you can then spend your zenny on another gift/master and do it again. It still takes a bit of time but far less than griding the zenny to buy enough gifts to reach bond 100 with everyone all on a single save. And any additional special moves or emotes that the masters give you as you increase their bond will not be retained. So there's still a reason to grind it all out if want access to all moves, etc. But this can at least get you the costumes faster.
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# ? Jun 5, 2023 19:55 |
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Relevant to this thread's interests: https://www.youtube.com/watch?v=M6hf4Ll_WkE Lieutenant Centaur posted:...that feeling when you're too old to play fighting games anymore......it was a good 30 year run, haha! I'm 36 and playing fightman video games. You're never too old.
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# ? Jun 5, 2023 20:10 |
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I kind of get where they're coming from re: sf6 being different enough that you can't just pick up and play, as DI/DR and all the mechanics tied in are really, really important new mechanics, and not something you can just ignore when fighting people who are engaging with them, but at the same time they're not that complicated. Just learn them. It'll take you like a day to get used to them, and then you can go back to spamming tatsus or whatever other legacy skills you've brought with you, while sprinkling in the new stuff. Modern controls will take care of the rest. https://www.youtube.com/watch?v=rZUQwYhuA-Q some relevant stoner wisdom
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# ? Jun 5, 2023 20:12 |
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Disclaimer - I skipped SFV because of how barebones the starter package was and then by the time it got "good" I felt like I missed the boat, but I keep looking back at SFIV and thinking that all I had was SRK.COM and combo trials to learn a character, and I never got down plinking for those 1-2 frame links or even FADCing but even without world tour mode, the modern control scheme and character guide covering moves and fundamentals feels like such a "why didn't they do this before?!" moment. Not just showing you the moves but giving you a basic idea of what a character's gameplan is just helps so much. Easily the most accessible SF I've played since SF2.Lieutenant Centaur posted:...that feeling when you're too old to play fighting games anymore......it was a good 30 year run, haha! 35 and still going! You can do it, we'll all spurn each other on! DeadButDelicious fucked around with this message at 20:21 on Jun 5, 2023 |
# ? Jun 5, 2023 20:15 |
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I thought I had laid my competitive spirit to rest years ago and then I attended two tournaments on the weekend You can never be too old
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# ? Jun 5, 2023 20:15 |
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teagone posted:I'm 36 and playing fightman video games. You're never too old. drat, literally
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# ? Jun 5, 2023 20:16 |
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has anyone found a loving Mad Gear Box Hat this is bullshit. It's like the only thing I've wanted the entire time I've been playing World Tour lmao
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# ? Jun 5, 2023 20:19 |
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Lieutenant Centaur posted:As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. SF6 has implemented modern and dynamic control schemes that encourage mashing to do cool poo poo. Weird Pumpkin posted:drat, literally [edit] As an aside, I also went to Combobreaker last weekend with my 40 year old brother, and his 40 year old friend who brought along his neice and nephew. We old time gamers. teagone fucked around with this message at 20:31 on Jun 5, 2023 |
# ? Jun 5, 2023 20:19 |
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Lieutenant Centaur posted:As an old (42) I feel like USFIV was the peak of fighting games for me. I thought it was a great, well made game but 6 seems like it's just too busy and has all these counters, impacts and added features which seems like it's made only for people who already play these games. SF4 had almost all of those things too - the main difference is that SF6 makes them easier to do and explains to you that they exist. It might feel intimidating, but like a lot of others said, this game's probably the most accessible that the series - or, frankly, the genre - has ever been.
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# ? Jun 5, 2023 20:27 |
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I think SF6 is much easier to get into than SF4. Focus Attack is kind of like a bunch of different mechanics at once and a lot harder to use effectively than Drive Impact/Rush.
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# ? Jun 5, 2023 20:28 |
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Yeah FADC combos are significantly harder than Drive Rush combos. Also SF4 one frame links
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# ? Jun 5, 2023 20:30 |
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G-III posted:I'm 43 and never giving this up! I like Modern controls, in part, because I'm old. Babe Magnet posted:has anyone found a loving Mad Gear Box Hat this is bullshit. It's like the only thing I've wanted the entire time I've been playing World Tour lmao Yeah, you'll probably get one by accident if you keep playing. Maybe take the ability that makes people have rare stuff more.
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# ? Jun 5, 2023 20:34 |
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Lieutenant Centaur posted:...that feeling when you're too old to play fighting games anymore......it was a good 30 year run, haha! Daigo Umehara is 42.
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# ? Jun 5, 2023 20:44 |
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Mega Comrade posted:Daigo Umehara is 42. It looks like he placed Diamond in ranked with Guile and dropped down to Plat last I saw on his stream, unless he's using a bunch of different PC accounts lol.
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# ? Jun 5, 2023 20:46 |
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Lieutenant Centaur posted:...that feeling when you're too old to play fighting games anymore......it was a good 30 year run, haha! A lot of FGC is middle-aged, man. Justin Wong and Daigo are like 40 now, both still playing actively at a high level.
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# ? Jun 5, 2023 20:46 |
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went home for lunch, beat up a bad cammy in ranked, feeling pretty good for the day
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# ? Jun 5, 2023 20:49 |
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Double Bill posted:A lot of FGC is middle-aged, man. Justin Wong and Daigo are like 40 now, both still playing actively at a high level. They've also been playing for like 20 years. It's a bit of a different story when you're just starting at that age. It's less even physical ability than simply available time. If it takes 10,000 hours to get to a diamond level of play then SF8 will be out before I can hit that. chumbler fucked around with this message at 20:53 on Jun 5, 2023 |
# ? Jun 5, 2023 20:50 |
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My point is, unless you are playing at the highest levels (which none of us are) then age isn't really that important. I'm not as good as I was when I was 20. But I think that's far more down to not having dozens and dozens of hours of free time every week to sink into training mode like I did back then. If I ever get to the point I physically can't input the combos anymore I'll just pick up dhalsim
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# ? Jun 5, 2023 20:51 |
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Bleck posted:SF4 had almost all of those things too - the main difference is that SF6 makes them easier to do and explains to you that they exist. It might feel intimidating, but like a lot of others said, this game's probably the most accessible that the series - or, frankly, the genre - has ever been. I don't think I ever got to a point with SF4 where I felt like I was engaging with the mechanics confidently and consistently enough to actually get to the part where I was enjoying the mind games part of SF With SF6 it feels like I've gotten to that part right away. It's up there with KI3 and Samsho 2019 where even on day 1 I felt I had a good handle on knowingly trying to condition an opponent or recognize a pattern and capitalize on it, and the game makes sure to scream from the rooftops that you intentionally made a very good decision every time you do
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# ? Jun 5, 2023 20:55 |
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Dawgstar posted:Yeah, you'll probably get one by accident if you keep playing. Maybe take the ability that makes people have rare stuff more. yeah I grabbed that as soon as I could, but I've been obliterating pretty much any mad gear/crow/etc. I come across and no dice. I've got a ton of the TV heads though lol. I'm wondering if it's one of those items that just drop from a box late-game, that'd be disappointing.
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# ? Jun 5, 2023 20:56 |
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I'm 22 and don't play FGs because I'm too busy getting laid.
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# ? Jun 5, 2023 21:00 |
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I stopped getting laid so I could have more times to play FGs.
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# ? Jun 5, 2023 21:04 |
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Mega Comrade posted:Daigo Umehara is 42. https://youtu.be/tDOCCAJnynI
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# ? Jun 5, 2023 21:09 |
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teagone posted:Relevant to this thread's interests: I watched until they revealed their subject had oversight of the ui and then said yo gently caress him and stopped
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# ? Jun 5, 2023 21:11 |
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there might eventually be pensioner world champs at street fighter when we get there because you have a lot of time. i think being a old geezer is going to be a lot of fun really.
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# ? Jun 5, 2023 21:27 |
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Reflexes are way less important in fighting games than most other competitive video games, so you see way more old people doing well, even at the highest levels of play. The biggest obstacle to playing as an old is having less free time, but you don't need to spend 80 hours a week playing to have fun.
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# ? Jun 5, 2023 21:39 |
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Does anyone know where you find music for the WT music player? What is the jukebox feature in general, I can't find any music options other than player/opponent/stage/random in BH.
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# ? Jun 5, 2023 21:53 |
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manon's drive impact into a command grab combo frankly seems unfair
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# ? Jun 5, 2023 22:03 |
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Watching a good player who uses your character really makes you re-evaluate your gameplan. Got some fun new stuff to practice thanks to these guys. Thank you for being better than me.
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# ? Jun 5, 2023 22:25 |
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chumbler posted:They've also been playing for like 20 years. It's a bit of a different story when you're just starting at that age. It's less even physical ability than simply available time. If it takes 10,000 hours to get to a diamond level of play then SF8 will be out before I can hit that. I'm 36 and got to Platinum in SFV in about 300 hours with very minimal prior FG experience. A Youtuber named Ceelows has a bunch of videos where he ranks up characters using a very, very limited set of options that he expands slowly as he goes up. The basic lesson is that you can go very far on fundamentals and punishing your opponents for doing stuff. Most people below Plat are just flailing with a pretty limited understanding of how the game works. In SFV that mostly meant anti-airs, punishing sweeps and DPs, and poking people to death. In six I'm guessing it's something like anti-airs, countering DIs, and reacting to Drive Rush in some way.
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# ? Jun 5, 2023 22:27 |
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Al! posted:manon's drive impact into a command grab combo frankly seems unfair The funny thing is even if it knocks them airborne, she can still get the grab. And if it wall splats, she can get it with b.HP > 236P
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# ? Jun 5, 2023 22:31 |
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Exo- posted:Watching a good player who uses your character really makes you re-evaluate your gameplan. Got some fun new stuff to practice thanks to these guys. Thank you for being better than me. I watched GO1 play Honda and he Fierce Headbutts as much as I do lol. Character is insanely dumb.
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# ? Jun 5, 2023 22:36 |
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Skypie posted:The funny thing is even if it knocks them airborne, she can still get the grab. And if it wall splats, she can get it with b.HP > 236P just gotta count to five and theyre hosed
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# ? Jun 5, 2023 22:39 |
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# ? Jun 2, 2024 05:28 |
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fadam posted:I watched GO1 play Honda and he Fierce Headbutts as much as I do lol. Character is insanely dumb. he really is Also man, the fact that blocking fierce headbutt eats an entire gauge off the drive meter is bonkers
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# ? Jun 5, 2023 22:48 |